Life under the rule of the winged Skyborn race isn't so bad for Claret Spencer, the star mechanic of an independent repair shop. She can patch up just about anything...but when a certain cravat-wearing customer turns her life upside-down, she finds herself pulled into an epic, city-wide conflict that's going to take a lot more than elbow...
User reviews: Very Positive (310 reviews)
Release Date: Feb 21, 2014

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About This Game

Life under the rule of the winged Skyborn race isn't so bad for Claret Spencer, the star mechanic of an independent repair shop. She can patch up just about anything...but when a certain cravat-wearing customer turns her life upside-down, she finds herself pulled into an epic, city-wide conflict that's going to take a lot more than elbow grease to fix! Join Claret on her journey through a tale of magic, metal and mystery as she unravels the secrets of the Skyborn!

This game features:
  • Lovable, addicting characters
  • Trendy and exciting Steampunk setting
  • Classic look, modern feel
  • Unique story-driven adventure
  • Multiple character classes
  • Breathtaking orchestral soundtrack

System Requirements

    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: PC with 800MHz Intel® Pentium® III equivalent or higher processor
    • Memory: 256 MB RAM
    • Graphics: 1024x768 or better video resolution in High Color mode
    • Hard Drive: 200 MB available space
    • Sound Card: DirectSound-compatible sound card
Helpful customer reviews
15 of 15 people (100%) found this review helpful
11.3 hrs on record
Posted: August 23
Worth it, its an RPG maker VX game. Now although you may think thats pretty lame, it is. HOWEVER! the story is good, progression, characters, the sound choices are good, theres very few glitches, just generally its a solid game 8/10 and it took up a decent ammount of my time.

I have one complaint: The last boss is RNG defeatable, in other words, you can either be killed in one hit by its "Last Stand" move, or you spend an hour trying to kill it. I haven't killed it. Kind of makes me angry. This is really bad because the move can be used on any turn within that hour of fighting him, so the chances are extremely high that it will be activated. Now I know what you're thinking, maybe if you would just get more ready for the boss befor- NO. I have 4 level 50's and a level 58. I have maxed out gear, and I was doing 20k damage per round I attacked him. ♥♥♥♥ YOU.

So other than the last boss being unbeatable except by pure luck, this game is outstanding, I expected far less from an RPG maker game. It delivered, and it was worth it.

Story: 9/10
Gameplay: 7/10 (Basic Speed based turn fighting)
Presentation: 6/10 (Rpg maker is by no means perfect)
Soundtrack: 10/10 (Fitting, always played, variety, no complaints)
Replayability: 0/10 (I don't want to go through the same story again, let alone grind some more to kill the final boss)
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11 of 11 people (100%) found this review helpful
8.7 hrs on record
Posted: October 31
I loved this game.

I did not get through the additional content, I only played the story, but I can tell you that for it's short lived life, it was fun.

It's generally an RPG maker game, but done extremely well. I'm talking lots of custom art/graphics, and a strange weapon mod system.

I would love a sequel. I teared a wee bit at the end. ;)

9/10
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8 of 8 people (100%) found this review helpful
19.4 hrs on record
Posted: September 28
Don't let the RPGMaker tag fool you, this is actually a fantastic game, reminiscent of the best JRPGs of the classic 16- and 32-bit era. The ensemble cast is fun and memorable, with each party member complementing each others quite nicely with their unique abilities. Too often in such games you will find a slew of useless abilities, status effects and debuffs that don't work (or that are nowhere near as useful as just dealing damage, for instance), but in this game, you have to really utilize each party member wisely to win, at least if you play on Hard (highly recommended for the best experience, though you will need an optimized party for the last boss). To the dev's credits, I don't think I found a single ability that was useless, and that's pretty much unheard of in the genre. ^^

There are no random battles; enemies appear on the screen, and they do not respawn. This is a godsend, because if there's one thing I don't miss from old jRPGs it's random battles every two steps that constantly interrupt your exploration. Each battle is fairly meaningful (again, on Hard) with plenty of strategy. Dungeon design could have been a bit more imaginative, it's mostly just standard "flip this switch to open this path"; but at least there's rewarding exploration and that's good enough. I would suggest to the devs to add more meaningful puzzles (à la Golden Sun or Wild ARMs) in a future game, that'd turn your game from good to spectacular. ^^

The story is nothing too original but it's well-written and engaging, never once did I groan in dismay at silly plot twists or anything like that, which happens far too often in these types of games, so congrats on a job well done.

Oh and what are RPGs without good soundtracks and art direction? Skyborn's is excellent in both cases, so don't worry about that. I really loved the sprites and characters portraits, the artists are clearly very talented.

I do have some mild criticism, but it's nothing that detracted from my enjoyment: the dungeons could have been even better, as I mentioned before, and the crafting system is a bit tacked on, IMO, and not all that useful. And when shopping for equipment, there should be a better UI to compare with what you have equipped (and of course offer to auto-equip after buying). Luckily, the menus are quick and snappy so it's not much of an issue to navigate between menus, but that could certainly have been improved upon.

Some have complained that the game is too short, but I disagree. Doing all the optional content I could find and retrying the last boss a few times, I have about 19 hours; that's more than fair for a game without filler. Personally I prefer this over a 50 hour long game with tons of boring side-quests and meandering stories that drag on and on, so I have no problem with the game's length. YMMV. I suspect those who spent less than 10 hours probably played on Normal or Easy and breezed through without doing the side-stuff, which is weird to me.

All in all, I was pleasantly surprised by how good this game was. I hesitated a long time before buying it, expecting a decent but probably amateurish product, but it's actually very well made, very polished, and the combat is, without hyperbole, among the best I've seen in turn-based JRPGs.
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6 of 6 people (100%) found this review helpful
21.5 hrs on record
Posted: November 8
I really, enjoyed this game alot. If you like 16bit JRPGs this game is for you. The battle system is very fun and the story is well told with likable characters. My own only gripe is this game seems short (I won it around 13 hours.) I was surprised when the game warned me that there was "no going back" and I was only level 30, I fought every creature and talked to everyone but I feel like I missed something. But that shows its a good game when you want more. Pick up this game if you like older SNES JRPGs you won't regret this purchase.
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8 of 10 people (80%) found this review helpful
14.7 hrs on record
Posted: October 27
14 Hours of playtime with as far as I know, pretty much everything explored/done.

Game isn't really open world at any point and is quite linear, the story is good though and if you take time to explore a bit, you gain enough xp to avoid any go-back and grind groutine. Not that it is really possible since there are no random fights or endless xp/money.

While price is maybe a bit high for RPGMaker games, besed on included lore, plot, story and art assets I would say it is worth it if turn based fight RPG games are your thing.
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6 of 7 people (86%) found this review helpful
2.0 hrs on record
Posted: October 6
I wasn't really sure about Skyborn at first. I got the game a while ago but I thought I'd never really play it. I downloaded it just cause it was really small in size. I decided to start it one day when my internet was out due to an outage. I started the game and began playing, next thing I know I've been playing Skyborn for 10 hours start to end, my internet was back but I was so into it I didn't even realize. I'm really glad I started this game that day, because I would've missed a great game otherwise.

I needed something with a new story, something interesting and fun to play and this game gave me everything I wanted. I only regret one thing about this game, and that is that it wasn't 10 times longer. Heck, I wish it was 1000 times longer.
I would recommend this to anyone who wants to play a good game. 11/10.

PS: Excuse my hours, apparently it doesn't count offline hours and updates when you come online.

PS :I'm a bit addicted now to games like these. Add me and tell me about amazing games like this so I don't miss anything amazing ever again.
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4 of 4 people (100%) found this review helpful
2.6 hrs on record
Posted: November 9
I can really recommend this game to any fans of classic RPGs, you won't be disappointed.

+Story and dialogue are well-written, visuals and effects are good for a game of this genre
+Combat system is well done, with a wide variety of skills to employ
+Characters are unique and fill different roles, class changes allow for some choices
+Exploration is rewarded
+Play using mouse, keyboard, or a combination

-No in game video/resolution options
-No clear explanation of key bindings in game, rebindings very limited (via F1)
-F12 returns the game to the title screen without warning, rather than taking a screenshot
-Most battles serve no challenge, overall difficulty is low
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4 of 4 people (100%) found this review helpful
8.0 hrs on record
Posted: June 29
Skyborn is a Steampunk styled, RPG Maker game with quite the enthralling story. This game was a nostalgic piece for me due to my love for RPG video games and Steampunk in general.

The game takes roughly 7-8 hours to beat and is overall a really interesting game. I enjoyed many aspects of Skyborn, especially the combat machanics, the soundtrack, and the story. I won't spoil anything about the story, for I recommend that you should definitely play the game for the full experience. I must say, however, that the characters are very easy to get attached to. All of the characters have a personality of their own, and I found them quite charming and interesting. But, in regards to the soundtrack, each piece fit the mood whenever it was necessary. Of course, this is my own personal preference, and some may or may not feel satisfied with the soundtrack.
The combat mechanics were easy to understand and very enjoyable. I was overjoyed when I realized that combat was unavoidable for most enemies. I've always disliked random encounters to a degree, and I truly love the option of avoiding or jumping into combat. I would fight some enemies in order to gain experience and eventually continue on when I believed I was ready for the next stage. The combat itself is turn-based and very strategic based on your playstyle. I'm a sucker for strategy-based systems, so the combat mechanics were some of the best I had seen in a long time.

There are only a few cons I found within the game. I found the crafting somewhat cringeworthy due to the fact that I crafted and bought some of the highest-level gear near the middle of the game. I soon found the crafting system to be somewhat miniscule due to the fact that I did not require it at all after I crafted 3rd tier armor and weapons. I understand that this could be because Skyborn is not a lengthy game, but this incident made this system, which was excellent in the beginning, seem almost useless near the end.
Another con I found was the lack of backtracking. Once again, this is probably because the game is not lengthy. I somewhat expected a larger world with backtracking requirements here and there. The game has enough content to complete the story and satisfy the player, but it almost felt like the world was somewhat empty. I enjoy engrossing myself in the world of the characters in the game, so, when I'm limitted as to where I can go and what I can do, I question the condition and lore of the world as a whole. This is simply a personal arguement between me and other games. Other players may or may not feel the same way.

In all, Skyborn is a wonderful game and I recommend it. I only wish that the game could be longer. If Skyborn was longer, perhaps the cons of the game would have vanish. However, I do highly recommend Skyborn because of its story, fascinating characters, and overall enjoyment. I guarantee that you will enjoy this game.
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5 of 6 people (83%) found this review helpful
4.1 hrs on record
Posted: October 13
This is a very enjoyable rpg, I've just started and I can already feel myself getting addicted. It has a distinct old school feel with several mechanics that make it feel fresh and innovative. If you're a JRPG fan I reccomend you get this game on special (goes on special fairly recently) and give it a go.


- The battle system feels a lot like Dragon Quest, however there are new mechanics added in to make it fresh!

- Crafting!

- Character dialogue is very well written

- Non generic world, this isn't just your basic fantasy!
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5 of 6 people (83%) found this review helpful
2.1 hrs on record
Posted: October 27
Awesome old school RPG ! Skyborn has huge amount of content in it , you cant discover everything. Battles are fun. Story and characters are also well developed. 9/10 definitely awesome !!!
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3 of 3 people (100%) found this review helpful
10.9 hrs on record
Posted: October 10
Just finished playing through this game. Logged 10 hours on it with searching most areas. It is very well created giving just enough control to the player to feel important, yet not giving options everywhere so you sit thinking over the best option for 5-10 minutes trying to get the best outcomes. The story is certainly a good one and I wish there was more to it. I'm a 90s kid so I enjoyed the game play which is much like an old gameboy game with a top down view of the map which is layered over a background image. There are only 5 characters for your party and the equipment in game is not much varied but really you basically get exactly what you need with only having to choose the fight style of each character.

Tip: When you get the apples, use them. They work for the whole party. I sat on my first one till I got the second one cause I thought it was only for one character.

A great game to pass the time. I already wanted more of the game, but perhaps it ended with just the right amount of playthrough so it didn't get old before the final boss.

P.S. Anyone figure out what beating Saerhel gets you? She is rediculously difficult...
Also, I want to know about the Cloaked Man in the end scene.
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3 of 3 people (100%) found this review helpful
27.2 hrs on record
Posted: August 14
Games designed with RPG Maker often get a lot of hate, due to the overall simplicity of the (basic) engine and the rate of sheer garbage that gets pushed out by wannabe game developers who have absolutely no idea what they're doing. But not all RPG Maker games are bad - just look at Skyborn.

It's certainly not perfect. It's a little rough around the edges, there's a few minor mapping errors here and there, there's a couple glitches, and the game balancing isn't the best... but it's okay. The overall mapping is beautiful and well designed, as are the graphics themselves which are largely custom made, featuring only a few of the basic RTP assets that come with RPG Maker. The music is all custom as far as I know, and is actually rather good. My only complaint is that none of the music loops for some reason, it just fades out and starts over.

Gameplay-wise, it's pretty solid, if unbalanced. It uses a variant of the Charge Turn Battle System (the one from Final Fantasy X), which is in my opinion one of the best battle systems available for RPG Maker. All of your party members are decided by plot progression, and you have very little control over what skills and spells they learn (only decided by two class change events partway through the game, which change which skills you will learn), but you rarely feel like you're lacking in skill variety, and most of your skills are actually useful in one way or another. You've got an offensive fighter, a tank, a healer, an offensive debuffer and a sort of battle-mage, and each party member fills their purpose pretty well, except for maybe Sullivan, the tank, who does a great tanking job, but lacks any real offensive options at all.

The main twist of the battle system is the Threat system, which brings MMO-style aggro into a turn-based RPG, where your party member's actions will determine how likely they will be to be attacked. But other than that, it's a pretty standard system, with a very heavy focus on managing buffs, debuffs and threat.

Story-wise, it's a pretty standard rebels-against-the-empire story, with a few little twists and turns. If you like the Steampunk setting, you'll like Skyborn, since it's all about steam engines and airships and stuff like that.

All in all, I'd recommend Skyborn. It's a pretty good JRPG-styled game on a platform with very few good games of the genre. It took me about 12 hours to beat the game, and I did pretty much everything there was to do (to my knowledge), so it's not a huge time investment, but it's fun while it lasts.
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4 of 5 people (80%) found this review helpful
5.5 hrs on record
Posted: October 5
It is clearly a love story to the classic role-playing games of yore, yet unique with respect to its ideas and mechanics. Skyborn is far from a masterpiece, and its moments of ingenuity are peppered atop rookie mistakes, but I would be lying to you if I did not say that I enjoyed this much more than I expected to. 7.9/10.
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2 of 2 people (100%) found this review helpful
6.0 hrs on record
Posted: July 18
Before starting this review I have to say that most of the games I have ever played from RPG Maker can't stand a chance with this one. Now we can start.

Plot
In this game you take control of young lady in a world where humans are mistreated by a new race called Skyborn, from that comes the title. You discover that this new race acts like dictators over humans because they won a war against theme years before and that half-breed, which are a combination between humans and Skyborns, are treated worse that humans.
You join a rebel organization trying to defeat the Skyborns and free the half-breeds.
This is the main plot.

Now let's go with a more in depth classification:

Gameplay
The gameplay is really simple, taken from the classic RPG games. You have an exploration part where you can find lots of collectibles, and the fight parts where you have to slay enemies like in the good old days.
During the exploration you can find gems that will give you experience just by wandering around, stones that are used to craft objects, and other useful things. In this game you can find materials that will be used to craft items (weapons and armors) at the anvils in the world: the idea is good, really good, but the limited number of materials an the more limited number of items to be crafted will make you forgot of this feature really soon. The other great things are augmentation: you can add stones or other items to your equipment to increase some stats and make them stronger.
The battle system is really well done and the "Threat" mechanics add a bit of strategy to the game. In few words, attacking, killing and using skills generate threat, and the hero with the highest threat is the one that the enemies will always attack.

Atmosphere
The game is set on a flying world but most places are totally different from how I would have imagined a flying world. In any case the places are well designed, with lots of details and the dungeos are very well done. The music are almost perfect: i said almost because in some places it can't express the feelings of the situation well.

Pros
  • Great story even if a bit predictable in some places
  • Maps design is really well done and doesn't disturbs
  • Original battle system. Really unpredictable
  • Music are great but...

Cons
  • ...it does't express well the situations
  • Some features are more "ideas" than full features
  • Few equipment and skill are not well balanced
  • The game is a bit short: 6 hours to complete the main storyline. But if you want you can play longer to discover all the secrets and collectibles

Conclusion
The most orginal classic RPG Maker game I have ever played. If you have the possibility to play this game do it as soon as you can because you will not regret it.

Story: 8.5/10
Gamplay: 8/10
Audio: 7/10
Longevity: 6.5/10
Final Score: 8/10
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2 of 2 people (100%) found this review helpful
8.7 hrs on record
Posted: June 27
A BEAUTY of an RPG -- strong, well-written female protagonists; excellent storyline; and lovely, fantastically-designed maps. The characters immediately drew me into the story and never let go. While the game was somewhat short, it was still truly incredible.
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2 of 2 people (100%) found this review helpful
17.4 hrs on record
Posted: November 17
Skyborn took me by surprise, not just because of the setting and the lush steampunk visuals, but the fun gameplay. The combat has a threat system that's not groundbreaking, but it adds a certain amount of strategy other than button mashing.

For reviewers who complained about Skyborn not being an open world, it is not that kind of a game. This is a narrative-driven title where the player takes on the role of a surprisingly endearing female main character. I say surprising because JRPG females usually bore me to tears. Here, Claret is spunky, smart and has dialogue that actually made me smile.

+The other party members are equally memorable, and their portraits really communicate their expressions well.
+The story is also decent, predictable yet enjoyable, with a twist I did not see coming!
+The game was short enough that it didn't outwear its welcome.
+Exploration and gather resources is fun, if not indepth
+I have to applaud the developers for NOT piling info dump on us, and letting the world and the dialogue describe the setting.

Not So Good is what feels like an unexciting crafting system, and the story's tendency to remind the player of Skyborn prejudices again and again.

Verdict: This is definitely a worthy buy! I actually found myself wishing I could explore the game more at the end. 8/10
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3 of 4 people (75%) found this review helpful
16.1 hrs on record
Posted: November 1
I was pretty unsure about this one. "Hm, another rpg maker game, probably with another cheesy cliche storyline", I thougth. Guess I was wrong. Now I'm just glad I bought it.
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1 of 1 people (100%) found this review helpful
8.0 hrs on record
Posted: July 29
My Skyborn review


Skyborn is a simple RPG maker game, and to be fair that might already pull away most of the people interested in buying it, but for some reason, even through there are countless other RPG maker games like this one. I just can't call it bad. I love it. I love the taunt system even through it's been reused in other games like Deadly Sin. I love the structure of the story and how you never really get overwhelmed by things to do but you still feel free enough for it to not be 100% linear. All and all the only critizism I have towards the game originates from it being made on RPG maker and possibly, like I said before, that the taunt system is a reused asset from other games the group has made, but even then, for this price, it's a really good first entry for JRPG styled games.

I won't follow a number rating system, so I'll just list a few major cons and pros :

Pros

- Good structured storyline
- Memorable and likable characters
- Strong female lead
- Tactical gameplay due to the energy and taunt system
- An interesting crafting and mining system

Cons

- Generic JRPG formula
- RPG Maker graphics
- Reused graphical assets
- Reused taunt mechanic
- No airship battles (Okay maybe that was too much to ask for)

Now that I look at all of these points, I realise that there is a specific kind of person who would enjoy a JRPG game. I grew up with the old Final Fantasy games so I never really cared for graphics, but I do know that there are people who require beautiful tree physics or else they'd rate a game bad despite what the game has to offer at the gameplay or story standpoint. There's also the fact that I do read quite a bit, so I find reading through the lore of a JRPG quite normal ; there will always be those people who are too impatient to read the text on the screen. So I do suggest people who are hesistant on buying this game to spend some time and anaylse if you're patient enough for the reading and don't mind the look of a game too much as in the end those two are the biggest factors in liking a game like this.

Thanks for reading my first proper review of a game .u.
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1 of 1 people (100%) found this review helpful
38.4 hrs on record
Posted: August 4
After going through the game twice I decided I'd review it. Let's start with the good:

Pros:
Probably the best overall of the RPG Maker games.
The protagonists are generally likeable and believable characters.
The antagonists do a good job of making you hate and want to beat them.
The game mechanics have a reasonable amount of depth and options that are introduced gradually throughout the course of the game which prevents information overload.
With one exception, the game plays fair and enemies generally have access to the same options and resources as the player.

Cons:
Very short, especially for an RPG.
Very easy, even on Hard difficulty. Even the optional superboss.
The final boss has an unavoidable death combo and the fight lasts long enough he usually gets at least one chance to use it on you at which point everyone dies. He is otherwise entirely trivial.
Mostly linear. There aren't many side quests overall and most of them are along the lines of complete an additional objective in the area you were going anyways instead of directing you somewhere else. It's also rare there is more than one place you could go and get something done at any given time.
Once you get past the first few levels you no longer gain skills by leveling up, only by reaching certain points in the game.

What I'd like to have seen:

At least twice as long.
Buff the difficulty considerably (leave Easy easy for those not looking for a hard game).
Buff all the final boss' attacks except for the unavoidable death combo, then either make sure you always have time to react or make it not always kill everyone instantly. That way he provides a hard but legitimate challenge.
More side quests and side areas.
Instead of class changing instantly granting all the skills, make it give one now and the rest with level requirements.
Massively buff the super boss. She's honestly a joke, her best attack does 2k or 3k on all at full power. Anyone complaining she's hard didn't go in prepared at all and is taking much more damage than that.
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1 of 1 people (100%) found this review helpful
7.7 hrs on record
Posted: August 10
Really good game. Closest resembling games brought to mind are Final Fantasy or Dragon Quest.
While not the longest game around, it is a definite recommendation.
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