Life under the rule of the winged Skyborn race isn't so bad for Claret Spencer, the star mechanic of an independent repair shop. She can patch up just about anything...but when a certain cravat-wearing customer turns her life upside-down, she finds herself pulled into an epic, city-wide conflict that's going to take a lot more than elbow...
User reviews:
Recent:
Very Positive (38 reviews) - 86% of the 38 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,158 reviews) - 87% of the 1,158 user reviews for this game are positive.
Release Date: Feb 21, 2014

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Recent updates View all (5)

June 5

Want to see PewDiePie play Skyborn? Vote here!

Skyborn needs your help! We need votes on PewDiePie's forum thread. Top games get played by him on his channel!

Click here: https://broarmy.net/index.php/Thread/42653-RPG-MAKER-competition/?postID=317364#post317364

You'll need to make a forum account and then "like" the Skyborn post on the bottom right.

This could be huge :)

Lots of love,

Phil
Dancing Dragon Games!

11 comments Read more

May 31

Achievements are here!!!

Steam achievements are finally working. You may have to restart steam and make sure you've got the new updated files.

You should get an achievement just for starting a new game. As a thanks for being patient while we figure out how to bypass the crashes!

Enjoy! Best regards,

Harmonic

9 comments Read more

About This Game

Life under the rule of the winged Skyborn race isn't so bad for Claret Spencer, the star mechanic of an independent repair shop. She can patch up just about anything...but when a certain cravat-wearing customer turns her life upside-down, she finds herself pulled into an epic, city-wide conflict that's going to take a lot more than elbow grease to fix! Join Claret on her journey through a tale of magic, metal and mystery as she unravels the secrets of the Skyborn!

This game features:
  • Lovable, addicting characters
  • Trendy and exciting Steampunk setting
  • Classic look, modern feel
  • Unique story-driven adventure
  • Multiple character classes
  • Breathtaking orchestral soundtrack

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: PC with 800MHz Intel® Pentium® III equivalent or higher processor
    • Memory: 256 MB RAM
    • Graphics: 1024x768 or better video resolution in High Color mode
    • Storage: 200 MB available space
    • Sound Card: DirectSound-compatible sound card
    Minimum:
    • OS: OS X 10.6.8
    • Memory: 1 GB RAM
    • Graphics: Radeon HD 2400 or comparable
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Memory: 1 GB RAM
    • Graphics: Radeon HD 2400 or comparable
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (38 reviews)
Overall:
Very Positive (1,158 reviews)
Recently Posted
Feather Rose
( 28.4 hrs on record )
Posted: June 30
Tidy little RPG. 100%'d on Hard Mode in about 15 hours. Early game didn't impress me, but the characters and art were enjoyable enough that I stuck with it. Glad I did. Late-game provided delightful tactical challenges, and the story, while not particularly complex, was solid.

Took actual effort to complete the optional bosses and defeat the final boss—effort, not just time. There is no grinding in this game, since there's a finite amount of enemies. They don't respawn. You can't farm.

The balance was just right for it, though. Even when I was slightly over the power curve, enemies in most areas were still able to present a tangible threat, and as noted, the final boss was a real challenge even after completing optional challenges. I had to optimize my resources very carefully in order to avoid retries.

Oh, and you get to retry a fight you lost instead of just falling back to your latest save, which is nice. Saved me a lot of time against some of the tougher enemies.

Come for the steampunk. Stay for the characters. Leave proud of your accomplishments.
Helpful? Yes No Funny
Neschume888
( 25.5 hrs on record )
Posted: June 30
Product received for free
I was someone who didn't like pixel-art rpg games. With all the others, why should i play it? i'd say.
I saw Skyborn's non-pixellated images and i liked it. When i looked at the gameplay, i was SO dissappointed. Felt like a great potential was just wasted.
Eventually, my girlfriend gifted me this game and it was in my library for weeks. I decided to give it a shot today in the morning.

Oh. My. God.

I've been playing this for 8 hours. Never stopped. Finished the game from 0 to 100%. It was amazing.
Story is so fluent. It really makes you feel like you are out for a mission.
Do NOT expect those fancy graphics in that game. It doesn't have, neither it needs to.

Pros:
+Great story.
+Sometimes really strategic
+Sidequests exist and rewards are useful
+Awesome character development. Just... awesome.
+You get to change your classes twice, and every time you do it you get new cool abilities
+Ending was sweet
+Fast gameplay and movement makes you feel like you're not wasting your time just moving around
+Character drawings (not pixel ones) are anime style and well done
+A big world to explore
+Great, steampunk atmosphere
+You have a big flying ship!

Cons:
-Large maps sometimes can be quite exhausting
-No indicators of the quest you're after. Sometimes you feel like you're drawing circles.
-Other than following pop-up texts, there's no way to follow debuffs enemies have
-Fights aren't so animated, but since gameplay is fast, i'm not sure if it's a con or not

I really wonder why that girl was so strong but i've never learned it.
As a non-pixel lover, i loved that game.
Recommended 9/10
Helpful? Yes No Funny
Brilyn
( 0.6 hrs on record )
Posted: June 29
There is no manual with this game. Unique stats of characters are not explained. There is no explanation of what the different buttons do. You have to exit out of full-screen and hit F1 just to see what keys actually *work* in the game (something which I only found out about by going searching the web: no ♥♥♥♥♥♥♥ manual).

This is a piece of crap, and I deeply regret trying an RPGMaker game.
Helpful? Yes No Funny
NerdCore314
( 28.4 hrs on record )
Posted: June 26
-I just got finished playing Skyborn. Its a good, simple, game with a easy to follow story line and simple battle mecahnics. This is a RPG game for people who cant invest a ton of time into long games anymore but still want to play RPGs, It will take you about 9-11hrs to finish.
-The only complaint I have about this game is the tiles that make up the terrain, in a few areas of the game, get kinda confusing. In 2 or 3 areas I was having a hard time telling where I was allowed to walk and where I wasn't.
-I think retail on this game is $15 right now, I paid MUCH less, but In my opinion I believe it's worth about $8.00, maybe $10 at most
Helpful? Yes No Funny
『 Sakamoto 』
( 4.2 hrs on record )
Posted: June 26
So Skyborn this might sound like a flying simulator kinda game but nope this game will blow your mind with the story progression. This game has an amazing character development. What else do I need to say to convince you? oh yea and it is very cheap so get it now and support the developers to make more amazing games just like this one.
Pros:
> RPGMaker game
> Great Characters
> Amazing and Interesting Story
Cons:
> The story is kinda short but its amazing
Helpful? Yes No Funny
yaya14
( 7.0 hrs on record )
Posted: June 24
Product received for free
Skyborn it's a great rpgmaker game!!! Beautiful and interesting story...nice characters, beautiful music!!! It takes around 7-8 hours to finish it....i surely recommend it!
https://www.youtube.com/watch?v=Ty11W5jsoVM&index=1&list=PLUB0wzpkprFSndKVkzd06bvXkhXjc5Fnd
Helpful? Yes No Funny
cerespallas
( 13.4 hrs on record )
Posted: June 24
A short, fun game about a strongheaded mechanic, a noble, and three 'others'. The story was good and the game was customizable. If you don't enjoy grinding, Easy gets you through just like a visual novel, a very easy run. The end is somewhat bittersweet. Wonder if the 'enemy general' will ever meet the Empress again.
Helpful? Yes No Funny
Riad Dz
( 13.7 hrs on record )
Posted: June 23
Product received for free
nice .
Helpful? Yes No Funny
LeCarusin
( 9.0 hrs on record )
Posted: June 21
Really good game, and gives a nice few hours of gameplay. Finished it but couldn't get everything, and now that it has achievements I might give it a second run again.
Helpful? Yes No Funny
TokraZeno
( 4.9 hrs on record )
Posted: June 18
The main selling points of an RPG are its combat and its story, neither of which really give much.

The combat system is fairly generic, which I kinda expected since it's rpg maker (note: not saying that all RPG maker games are bad. To The Moon is one of my favourites) , but it's also unbalanced. Lightning based powers are practically useless, as most enemies are immune, and all it seems like you'd get screwed over if you didn't take the path where your healer learns revive, as item revive put a character on 1 health, meaning they'll get taken down straight away.

The player powers are a bit all over the place too. There's a late game power that can take down 90% of enemies in a single blow while other characters can't really do anything other than buff - which I would be happy with if it was the healer, but I'm referring to the rogue.

Storywise, there's potential but it just comes across as unfocused. Elements come and go without any real consideration. There's a side quest system but either they're hidden fairly well or there aren't that many. The ending in particular is unsatisfying as it revolves around a character that we didn't really seem to cover in much detail.

While it's not a bad game, it's not one that I would recommendto others.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 9 people (78%) found this review helpful
Not Recommended
4.9 hrs on record
Posted: June 18
The main selling points of an RPG are its combat and its story, neither of which really give much.

The combat system is fairly generic, which I kinda expected since it's rpg maker (note: not saying that all RPG maker games are bad. To The Moon is one of my favourites) , but it's also unbalanced. Lightning based powers are practically useless, as most enemies are immune, and all it seems like you'd get screwed over if you didn't take the path where your healer learns revive, as item revive put a character on 1 health, meaning they'll get taken down straight away.

The player powers are a bit all over the place too. There's a late game power that can take down 90% of enemies in a single blow while other characters can't really do anything other than buff - which I would be happy with if it was the healer, but I'm referring to the rogue.

Storywise, there's potential but it just comes across as unfocused. Elements come and go without any real consideration. There's a side quest system but either they're hidden fairly well or there aren't that many. The ending in particular is unsatisfying as it revolves around a character that we didn't really seem to cover in much detail.

While it's not a bad game, it's not one that I would recommendto others.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
21.8 hrs on record
Posted: June 16
Product received for free
got the game from a friend. hence 'free'

Awesome storyline. with a few holes.

a short ~15 hour game

Combat is hit and miss though. typical turn based rpg.
Once you clear an area. You can't farm for more everything.
Some may like it, I didn't.

Inventory system was very annoying. You had to scroll to the very bottom of one big list of things to see certain items.

Crafting in the game was very iffy too. You had to figure out what you were making with what limited materials you had. Save, try crafting, reload repeat.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
25.5 hrs on record
Posted: June 30
Product received for free
I was someone who didn't like pixel-art rpg games. With all the others, why should i play it? i'd say.
I saw Skyborn's non-pixellated images and i liked it. When i looked at the gameplay, i was SO dissappointed. Felt like a great potential was just wasted.
Eventually, my girlfriend gifted me this game and it was in my library for weeks. I decided to give it a shot today in the morning.

Oh. My. God.

I've been playing this for 8 hours. Never stopped. Finished the game from 0 to 100%. It was amazing.
Story is so fluent. It really makes you feel like you are out for a mission.
Do NOT expect those fancy graphics in that game. It doesn't have, neither it needs to.

Pros:
+Great story.
+Sometimes really strategic
+Sidequests exist and rewards are useful
+Awesome character development. Just... awesome.
+You get to change your classes twice, and every time you do it you get new cool abilities
+Ending was sweet
+Fast gameplay and movement makes you feel like you're not wasting your time just moving around
+Character drawings (not pixel ones) are anime style and well done
+A big world to explore
+Great, steampunk atmosphere
+You have a big flying ship!

Cons:
-Large maps sometimes can be quite exhausting
-No indicators of the quest you're after. Sometimes you feel like you're drawing circles.
-Other than following pop-up texts, there's no way to follow debuffs enemies have
-Fights aren't so animated, but since gameplay is fast, i'm not sure if it's a con or not

I really wonder why that girl was so strong but i've never learned it.
As a non-pixel lover, i loved that game.
Recommended 9/10
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
28.1 hrs on record
Posted: June 2
Great story! A littly bit short (finished in around 10 hours on my first try) but I did not do all side quests, went straight to the main story to the end.

I'm starting a new game and doing all side quests I found, sure I will double the game duration.

It is a simple 2D RPG, but I really liked it!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
382 of 401 people (95%) found this review helpful
1 person found this review funny
Recommended
7.3 hrs on record
Posted: February 21, 2014
2/22/14 Edit: Game cleared/fully experienced/explored. Took about 7 hrs if you're diligent about it, maybe a little faster if you're good at this genre.

This game is pretty legit. I'll be brief and quickly summarize my first impressions from playing this game.

Pros:
Entralling Story - Having finished my first playthrough I can safely say that Skyborn offers an entertaining tale with various twists and turns that'll keep the player on their toes. I found the closure at the end to be very satisfying as well (not really a spoiler, I'm primarily trying to convey that the end wasn't half ♥♥♥♥♥).

Avoidable combat - Unlike most RPGs where you run around and trigger random events that can't be seen, Skyborn has a system where players are able to physically see monsters on the screen. This allows a player to circumvent an unwanted encounter while providing the option of easy EXP as well if they find themselves underleveled. Edit: I'll say this now - avoidable mobs are all OPTIONAL. Under no circumstances was I ever pressed to level/grind on a normal clear. I'm currently working on a hard clear to see if this is the same case. Don't let this discourage you though, boss fights are still pretty difficult depending on your composition.

Battle Arena - Later on in the game there's an arena that offers a substantial challenge if you find the fights to be too easy. It poses a significant challenge compared to typical encounters.

Crafting system - I haven't tried it too thoroughly yet, however there is a system in place for harvesting minerals etc and for creating weapons and armor. It hasn't been too impactful in my playthrough since I've been finding gear frequently enough as is, but it's a nice side touch to have.

Consistency/Persistent Story - The game feels very consistent throughout, and when I say that I mean so with regards to the story alawys being present. Unlike other RPGs where you get a 30 second snippet of dialog followed by 2 hours of grinding mobs through a tower in order to reach an objective, Skyborn does a decent job of adding in short excerpts of character interaction to alleviate the grind. While progressing through dungeons characters will talk and continue to give the player story while dungeon crawling.

The Music - The music in this game is by far satisfying and enjoyable to listen to. This of course is my own personal preference, however if something like this appeals to you then by all means consider this when making your decision as well.


Cons:
Lack of Backtracking - There are a couple of areas where I realized some chests were left unlooted due to not understanding certain trigger mechanics until later in the game. From what I can tell, I'm unable to revisit these places for the time being since map movement is very story driven. This is important because certain items come from said chests... and one of the initial lines implies that you want to collect all of a particular set for extraordinary rewards. Edit: At some point in the game it does allow for freedom of movement/control of your ship/destination - just don't expect it too soon.

Options/Settings - I found this panel to be very lacking. Not only do audio settings not save (I found myself having to lower game volume manually through the audio manager my OS provides) but there's very little customization available. You can change the color of the major panels, however keybindings cannot be changed. On top of that, the tutorial isn't very extensive, so figuring out what binds to what is a bit difficult at first. They do bring up the least obvious binding (X has uses apparently), but they fail to mention that other buttons such as spacebar and enter can function as an "a" button if you were to play a hand held.

Stat Values - This is the min/maxer speaking at the moment. With regards to stats in this game, their effects are very helterskelter as far as values go. I'm not talking specific number crunching for damage per turn etc but rather lack of clarity. It's not exactly clear what +1 agility will do as opposed to +1 strength which was a bit frustrating.

As for now, I'm a very satisfied customer considering the price I paid for this. I'd strongly recommend it to anyone that was a fan of the old FFs (1-2 etc) who have a strong desire for pretty driven plot. Overall, I'd give this game an 7.5/10 with everything above in mind. As far as buying goes, I'd be a bit hesitant in recommending full price for this game. With the current half off sale though, it's very much so a buy that gives you your bang for your buck.
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86 of 93 people (92%) found this review helpful
2 people found this review funny
Recommended
13.1 hrs on record
Posted: June 28, 2015
Skyborn is a thoughtful and modernly designed RPG, in that it allows for those of us who just no longer have the time or interest to devote to typical RPG trappings (such as battle grinding and complex inventory management) to actually play through with challenge but not difficulty; and through its efficient game play, the creators really afforded me the chance to see where the game truly shines, in its intriguing story and interesting world building!
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89 of 98 people (91%) found this review helpful
5 people found this review funny
Recommended
8.2 hrs on record
Posted: August 18, 2015
Skyborn review

Pros -
Better than Dancing dragons Deadly sin series
Characters you actually care about
Story is something you can follow and hang onto
Combat system was done in the best way I have ever seen in a RPGmaker game, All encounters are visible
Controls were just fine
No glitches or bugs that I found
Exploring gives you the best items

Kinda meh things -
Music was nice but easily something you could forget
While combat is done well, It becomes too easy later in the game even on the most difficult setting
No map so getting lost is possible
While characters are likeable, Some might not find them interesting

Cons -
Length
The end boss in my opinion wasn't hard enough as defeating it probably only took me less than 2 minutes, I know that boss battles are supposed to drag but it felt too short
Ending feels short of explaining

Even though this game isn't perfect, I would say it's the best RPGmaker game I have ever played. I'm going to play again

Final rating, 8/10
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119 of 148 people (80%) found this review helpful
1 person found this review funny
Recommended
1.2 hrs on record
Posted: February 21, 2014
Great classic style RPG with a very mature storyline and the characters are easy to relate to. Combat is quite fun and the augmentation system adds a little flavor to your gear so you can modify the characters as you see fit. The game itself allows you to explore for hidden items and upgrades and there are very few random battles which is the main reason I tend to avoid this style of RPG, so that is a definite plus! Monsters are visually wandering around and you can choose to fight or walk right by them most of the time when the story permits. Great game, looking forward to seeing how it all pans out!
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111 of 139 people (80%) found this review helpful
1 person found this review funny
Not Recommended
12.5 hrs on record
Posted: March 8, 2014
When the touchy subject of RPG Maker commercial games comes up, I am not one to judge or deny the legitimacy of RPG Maker games as a commercial product. I have seen some fantastic games made on the engine like To The Moon, and I have seen absolute garbage like the Laxius Force and Millenium Quest series being put up for sale. My interest for this title was raised when the discussion on RPG Maker commercial games mentioned Deadly Sin and its sequel as an example of good RPG Maker games, and one of the studio's earlier titles was this.

This game is a short story set in a steampunk fantasy world where the plot involves Claret Spencer, a mechanic who is about to get entangled in a pivotal racist conspiracy involving the Skyborn, a race of magic users with Dragon-wings, Humans, the ancient and near-extinct Fey, and Half-Breeds, the result of a Skyborn and a Human mating. The story is really focused in scope, goes through predictable motions and doesn't do enough world-building to be compelling. However, what it does have as far as story goes is quite competently written, and the characters in the story are fairly consistent in their actions.

The gameplay has a few unique twists to the bog-standard turn-based RPG and equipment system in that armor doesn't directly come into play for damage-reduction, but instead, they increase various stats depending on type. In a way, the type of armor used determines the type of build for each character. The combat system is a standard Conditional Turn Based system but with a twist to keep things interesting, and encourages players to use more support skills, and it's the Threat system. Characters with the most threat will be targeted for single-target attacks, dealing damage and killing enemies will increase the threat of that character for the duration of the battle. This system allows for the utility of skills that can transfer threat from one character to another, or to gather an enormous amount of threat for one's self. This combination of systems allows for a lot of min maxing to be employed, which is pretty refreshing for an RPG Maker game. There is also an augment and forging system that allows players to further customise their gear, which is good.

What is not so good, however, is the unintuitive way of how the stats are used and how they are never explained ingame. See, the Strength stat determines the damage dealt by regular weapon attacks regardless of type, Intelligence determines the effectiveness of special skills, and Agility merely determines the Speed, Critical and Evade chance. While this would make sense normally, there is also the idea that there are 3 different types of damage ; Physical, Magic and Tech and one would easily be forgiven for thinking that Strength, Intelligence and Agility would determine the effectiveness of Physical, Magical and Tech attacks respectively. This leaves for some results that just plain doesn't make sense, like Corwin's (The designated mage/healer.) magical blast weapon damage that is determined by his strength instead of Intelligence. The other issue with the combat and gameplay is that on Normal, it is either too easy, or you get wiped out real quickly, with no battles that provide an evenly-matched struggle, and the being wiped-out part only ever happens if you don't do the side-quests before the point of no return. Once you did all the side-quests before the endgame, then the endgame becomes ridiculously easy again,

Another bugbear of the gameplay of this game is that very few of the objects in the game can be interacted with with any measure, which brings us back to the point of the game being very focused and limited in scope to the point of its own detriment. It would have been nice if there are more props that give you flavour text, added an effect to your party, or can be interacted with to produce a sound effect. (Piano jingle, anyone?) As an RPG afficionado, I can tell you that most RPGs offer an immense amount of non-plot-relevant interactivity, which goes a long way with the immersion.

Another issue is that there aren't enough variety in the enemy mobs to keep things interesting. All the enemy mobs have a role that is theoretically mirrored by one of the characters', and very few of the skills that enemies have are unique to the enemies, as a result, most enemies are very predictable, and thus very easy to deal with, even enemies with the ability to OHKO half your party. That said, the abilities that you do gain throughout the game are very useful and are a nice change from the generic damage ones that plagues most RPG Maker games. I also do like the design of the dungeons themselves which strayed a lot from the conventional square-like design that even commercial RPGs from the 90's suffer from, this results in a lot of the dungeons and natural cave systems looking very very organic, which is a great plus for this game.

The strongest point of this game though, is the music. The soundtrack is very well-mastered with a lot of nice orchestral stings and swelling chords befitting of a fantasy RPG. It is no Falcom Sound Team JDK, but as far as indie RPG Maker projects go, the fact that the soundtrack isn't a set of crappy generic MIDIs alone is something I can appreciate a lot.

So the final verdict is, do I recommend this game? And the answer is unfortunately, nope. Don't get me wrong, I did enjoy this game, and as far as RPG Maker games go, this is one of the better ones. However, with how limited and focused the scope of the game is, there is not enough world-building and lore to keep the player invested in the story and its characters, and the paltry offering with regards to interactivity and side-quests certainly didn't help it. Ultimately, the biggest drawback of this game is that it is not ambitious enough for the premise it presents, and maybe if the combat system is given more depth, if there are more character and story arcs, and if there is a less-linear progression through the story, then it might be worth the $15 asking price. As it stands, I cannot really recommend this game, outside of at least a 50% off sale, unless you really like RPG Maker games.
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56 of 58 people (97%) found this review helpful
Recommended
33.1 hrs on record
Posted: March 20
Skyborn is a unique story driven R.P.G. developed by Dancing Dragon Games and published by Degica. The Skyborn are a winged humanoid race that has defeated in war and consequently subjugated humankind. You take on the role of Claret Spencer, the star mechanic of an independent repair shop, who suddenly finds herself pulled into an epic city wide conflict which takes her and her friends on a journey through a tale of magic, metal and mystery as she unravels the secrets of the Skyborn. This is a R.P.G. Maker title which up to this point I had never heard of although I have played many games in the past with this same look and style. For those that don't know, R.P.G. Maker is a program that allows users to create their very own role playing games. With that said, the gripping story in this title is really well conceived and unfolds over the course of the game in unvoiced dialogue and cutscenes many times alongside gorgeous anime inspired handrawn artwork that is truly a pleasure to the eyes. There's enough intrigue, action and humor in this wonderful game to keep you consistently playing from start to finish.

As you travel through the beautiful and heavily steampunk themed world of the game, Claret and the allies that she manages to assemble along the way will be forced to do battle against the Skyborn themselves as well as a variety of other enemies and adversaries. The combat in this title, which is very fun and quite different from the typical R.P.G.'s that I tend to play, takes place in the form of the turn based J.R.P.G. battle systems similiar to many classic well known Japanese Role Playing Games like Final Fantasy and Grandia. As you win you constantly earn experience points and automatically level up your group. You also have the ability to upgrade the gear of your character and companions by purchasing, looting or crafting various weapon and armor sets. Besides the main story, Claret will meet many interesting and sometimes hilarious N.P.C.'s who will provide you with the chance to take on any number of optional sidequests. There is also an incentive to explore the world because there are many hidden items to find which can yield extra experience points and crafting materials as well as currency.

The musical score and sound effects in this title are phenomenal and fit the gameplay perfectly. Whether you are engaged in battle, leisurely strolling about or having a conversation there are tracks to suit the occasion. The world is filled with gears grinding and smokestacks puffing as one would expect in a steampunk themed game and this title does not dissapoint. I find myself listening to the classically inspired soundtrack on a daily basis as I'm logged on to Steam and will continue to do so because it's that memorable.

Discovering this game came as a huge surprise for me as I never thought that I would have enjoyed a title such as this as much as I have. Playing this game has definitely piqued my interest in the R.P.G. Maker genre. Like I stated before, this genre is completely new to me but I'm going to go out on a limb and say that this title has to be one of the most well developed and polished of them all. I constantly find myself scouring Steam every week hoping that I might one day come across another gem like this one. If you're looking for a lighthearted roleplaying game with a fantastic story, just the right amount of humor and interesting combat then look no further...Skyborn would make an excellent addition to your library and is highly recommended! As a side note, the developers have recently begun asking the Steam community what they would like in another Skyborn game so I'm crossing my fingers and hope to die that a sequel could definitely be in the works.
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