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Space Giraffe is an abstract action arcade style game that takes place in a succession of beautiful environments generated by an advanced graphics synthesizer. It presents itself as a shooter but the more you play the more you discover the hidden depths and strategies that make the gameplay satisfyingly rich and rewarding.
Releasedatum: 19 mrt 2009

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Info over het spel

Space Giraffe is an abstract action arcade style game that takes place in a succession of beautiful environments generated by an advanced graphics synthesizer. It presents itself as a shooter but the more you play the more you discover the hidden depths and strategies that make the gameplay satisfyingly rich and rewarding. This is the boldest evolution of the trance-shooter, created by the company that helped to define the genre with the groundbreaking “Tempest 2000”.

  • 200 levels of trancetastic action.
  • Beautiful abstract graphics that respond to audio input.
  • Deep gameplay that rewards strategic and thoughtful play.
  • Accessible enough to entertain a novice player, but deep enough to satisfy the arcade expert.
  • Intense, satisfying, synaesthesiac shooting action that you'll return to again and again in search of ever higher scores.

Systeemeisen

    • OS: Microsoft Windows® XP SP2 / Windows Vista ™
    • Processor: Intel® or AMD™ Processor 1.9 Ghz or higher
    • Memory: 256MB
    • Graphics: DirectX 9.0c compliant video card with 256MB RAM ( Shader Model 2.0 )
    • DirectX®: DirectX 9.0c
    • Hard Drive: 80MB of free space
    • Sound: 100% DirectX 9.0c compliant sound card
    • Controller Support: Generic HID controller DirectX compatible, XBOX 360 for Windows Controller, keyboard
Nuttige klantrecensies
10 van de 17 mensen (59%) vonden deze recensie nuttig
1,380 producten op account
24 recensies
0.2 uur in totaal
It's Tempest 2000 on LSD. What's not to like?

11 ⅓ / 10
Geplaatst: 15 mei 2014
Was deze recensie nuttig? Ja Nee
4 van de 6 mensen (67%) vonden deze recensie nuttig
651 producten op account
11 recensies
0.2 uur in totaal
A thoroughly underwhelming Tempest-like. Weird for the sake of being weird, and not in a good way, this just isn't that engaging. The mechanics don't feel great, the visuals are so overdone that it's hard to follow what's going on, sound effects are annoying. Not only are there better games in this genre, but there are better games than this that are freeware. Even if you like Tempest, which I do, there's just no compelling reason to pick this one up, it's a poor variant on the genre with little original on offer (and what is original generally isn't good). Found this to be a sore disappointment when I first bought it and my opinion hasn't changed since.
Geplaatst: 26 mei 2014
Was deze recensie nuttig? Ja Nee
5 van de 8 mensen (63%) vonden deze recensie nuttig
179 producten op account
4 recensies
0.1 uur in totaal
A novel and innovative sequel of sorts to the legendary Tempest 2000 (T2K) that was a system seller on the Atari Jaguar and returned on the original PSX as Tempest X.

In Space Giraffe players are rewarded for getting into the zone and using not just visual cues but also the rich audio to survive.

Recommended.
Geplaatst: 4 april 2014
Was deze recensie nuttig? Ja Nee
7 van de 15 mensen (47%) vonden deze recensie nuttig
174 producten op account
1 recensie
8.8 uur in totaal
After completing 63 levels I would not recommend it. It's very chaotic and serves better as a learning experience for game developers. Main mechanics are explained in the help menu and provide you with the most basic information. Other things you have to figure out by yourself through many deaths. At first you won't even understand what's killing you. Some bullets can be avoided, some bullet-like bursts serve as powerups, some shapes can kill you even when bullying, but other can't - it's not clear at all why. Rules are just rules, you have to figure them out and try to follow them. Complexity curve is not consistent - some levels are hard and take 10-20 tries, while others are first try easy mode. Some level names seem meaningful while others are just for fun. Some angles and geometry introduce interesting behaviour which is never developed into consistent whole.
Never understood why people praise this game. Because it's funny? It gets old very fast. Because it's original? Yeah I've never seen anything quite like it, I've never played Tempest or any other tube-shooter. Is this a good introduction to the genre? No.
Geplaatst: 30 maart 2014
Was deze recensie nuttig? Ja Nee
1 van de 20 mensen (5%) vonden deze recensie nuttig
37 producten op account
1 recensie
1.4 uur in totaal
Great
Geplaatst: 16 februari 2014
Was deze recensie nuttig? Ja Nee
6 van de 8 mensen (75%) vonden deze recensie nuttig
285 producten op account
61 recensies
6.1 uur in totaal
Space Giraffe is a game I've spent six years both loving and hating the hell out of.

On one hand, its iterative take on Tempest 2000/3000 is super engaging and satisfying. While it may invoke those older games on the surface, the bulling and Power Zone mechanics really make Space Giraffe feel like more of it's own game than the rehash it's often accused of being. The shooting and dodging are tight and satisfying and the risk vs reward elements make for some crazy intense shooty action. When all that comes together with the visuals and audio in the way that it's supposed to, Space Giraffe is simply astoudning to play and you can almost feel like you're in a trance when you're on a roll.

When it doesn't work however, the game just feels plain unfair and frustrating. Far too often, the emphasis on eye-searing visuals over gameplay can and will cause many unnecessary deaths due to how obscured the playfield can get. A large chunk of stages also to alter the game's rules subtly without telling the player, which just seems like a cheap and sloppy way to prohibit progress.

There will inevitably be frustration with this game, but I highly suggest at least trying the demo. It's something I've stuck with since its release and if you can manage to get over its initial quirks and don't mind some frustration later, Space Giraffe feels about as satisfying as Portal can be once you finally "get it."
Geplaatst: 27 februari 2013
Was deze recensie nuttig? Ja Nee