Deadbreed® is a creepy-themed, hardcore team arena brawler with unique hero customization and RPG gameplay features.
User reviews:
Mixed (97 reviews) - 63% of the 97 user reviews in the last 30 days are positive.
Mixed (2,427 reviews) - 61% of the 2,427 user reviews for this game are positive.
Release Date: Apr 14, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested


Recent updates View all (32)

June 4

Huge update available now!

Login now and check out the latest update and see how much the game has improved!

Mega update to the Armory! Added 36 items to the basic Armory and 26 Artifacts! All new artifacts are added to the Armory Super Value pack available as DLC on Steam.


  • Increased Copper Rewards for PvP Games.

  • Updated Metagame Awards.

  • Updated Release Dates for Breed and Items, for sorting purposes.

  • Block Chance & Repel Stats now explained in Help Center.

  • Added settings to turn Breed VO on/Off.

  • Added more Starting keys for new registered players.


  • Decreased points awarded for kills.

  • Nerfed Brood "lord of Flies" Blind Duration.

  • Nerfed Brood "Stomp" Stun Duration.

  • Added "popup" text for the Block Chance Stat Description.

  • Increased Archaic Sword's reset Ability Cost to 2 Nectar.

  • Increased Demonata's Bloodchill Power Damage to +45 per LvL up.

  • ncreased Demonata's Necromastery Stats Buff to +30% base and +2.5% per LvL up.

  • Nerfed Brimstone's Thrust Power Damage to + 20 per LvL up

  • Nerfed Brimstone's Deflect Duration to + 0.2 seconds per LvL up

  • Nerfed Brood's Stomp Damage Power Damage to +75 per LvL up

  • Nerfed Brood's Putrified skin Health "shield" to 10% base

  • Nerfed Brood Lord Of the Flies Power Damage to +25 per LvL up

  • Decreased Brutal Bow's Armor Pierce to 8 and added +5 Attack Damage.

  • Decreased Spur Bow's Armor Pierce to 10 and Gold Cost to 800.

  • Decreased Auerole Bow's Armor Pierce to 10 and Gold Cost to 1480.

  • Decreased Nimbus Bow's Bulls' Eye Ability Armor Pierce bonus scale from Power to 5% + 5% per LvL up.

  • Decreased Nimbus Bow's Armor Pierce to 15.

  • Decreased Haunted Blade's Haunt Ability Flee Duration to 1 second + 0,2 seconds per LvL up.

  • Decreased Haunted Blade's Damage to 50 and Life Steal Stats to 20%

  • Decreased Rod of Terror's Power to 75 and Power Pierce Stats to 50.

  • Increased Osseus Bow's Mindfire Ability Mana Drain to 5% + 2% per LvL up

  • Increased Corpus ShockLink and Jolt Power Damage Bonus scaling to 100%

  • Fixed a bug with Brimstone's Deflect if cast on an Ally (had no damage immunity).

  • Added, warnings for ranked banned system. "Warning, you failed to lock in a Breed this will get you banned in PvP Matches!" Message if below Rank 2. "You failed to lock in a Breed, you have been banned from playing PvP Matches for one hour!" If above Rank 2 you get a 1 hour ban from PvP.

  • Added "Repel" Base Stat. Repel reduces the duration of stuns, slows, fears, silences, blinds by a % value.

  • Fixed Autoupgrade break if you buy potion.

  • Default camera is moved slightly further out for a more tactical overview.

  • Fixed issue with dash from center map in mirage to the banner stand.

  • Fixed the Stop key command function.

  • Fixed issue with dash through the dungeon door you stay underground.

  • Fixed Forge text update, ref to wrong hotkey.

  • Decreased the experience gained from Enemy Breed kills, from 75% to 65% of the total experience required for a Breed to go from the slain Breed's current level to the next level up.

  • XP reward for Breed Kills is now modified with 10% instead of 5%; upwards PER LVL difference if target is of HIGHER LVL or downwards if target is of LOWER LVL.

  • Fixed issue with Cinder spawning without weapons."

  • Fixed issue with Cinder "Teleport Behind" Function should be "Teleport in front" when used on Behemoth.

  • Fixed issue with Pyre Gemini’s "Firestorm" stun.

  • Fixed issue with Nekros’s Reanime (ulti) not matching up items etc.

  • New default distance on game camera.

5 comments Read more

May 1

New update and winners of the April 2016 season announced!

Login now and check out the latest update and see how much the game has improved! We've made a lot of improvements to the general game play mechanics.

  • Play is now “general” mode (for both practice and PvP games) and Ranked is the default PvP competitive mode, featuring the Ranked level (Gravestone) system and integrated with the Leaderboard.
  • We’ve implemented a bad language filter in the chat and a report option (which can ban players from using the chat).
  • You are now able to use your Keys on everything for the first two weeks of playing.
  • You can now set your camera preference options in the settings.
  • You are now able to set graphical options, like disable shadows in the settings.
  • Players are anonymous in the loading screen (to prevent match skipping).
  • You are now able to turn the animated portrait on the HUD on/off in the settings (extra FPS).
  • Fixed a bug with preset duplication.
  • Fixed a bug with Artifact subscriptions not showing after login.
  • Improved navigation and action prediction (improved general gameplay responsiveness).
  • Consecutive deaths gold value decreased (to balance out snowballing of single player frequent deaths).
  • Consecutive kills gold value decreased (to balance out snowballing of single player consecutive kills).
  • Balance pass on ALL Artifact Game Gold Costs (in general ~10% more expensive). Idea is that an Artifact is an "end-game" item and we are trying to limit the possibility to "rush" several high-tier items.
  • Updated Mana Cost and Damage bonus for Demonata’s Shadow Blend.
  • Added active time for Frost Gemini’s Glacial Walls.
  • Fixed a bug where Pyre Gemini’s Firestorm could knock away allies.
  • Cinder’s Toxinate now provide flat Critical Chance instead of a bonus.
  • Balanced active time for Brimstone’s Deflect Ability.
  • Balanced stun time for Brimstone’s Sacred Light Ability.
  • Balanced range for Brimstone’s Thrust Ability.
  • Balanced Undertow and Woe Stun times.
  • General balancing pass on all AoE Abilities.
  • Balance pass on Archaic Sword, Leech Bow and Osseus Bow Abilities.
  • Added Sound to Behemoth stage 2 & 3.
  • Tweaked Creep’s click capsule (little easier to target).
  • Fixed issue with Behemoth rotating.
  • Fixed issue with Cinder seemingly being invulnerable in some scenarios.
  • Synced Hitframe when attacking in Demonata Beast Form.
  • Corrected Monolith consecutive hit damage math.
  • Corrected which creatures dropping spirit on death.
  • Corrected attack animation when equipping shield and a melee weapon.
  • Fixed a bug with the Penetrate Ability not capping at 100%.
  • Fixed a bug where you could “spam-activate” potions.
  • Corrected text for points given per banner burnt (6 is correct).
  • Match loot table drops (from Barrels and Chests) updated.

Season winners April 2016

1. trinknblink, US: 837 points (Awarded 6 000 Copper Coins)
2. Orca, US: 836 points (Awarded 4 000 Copper Coins)
3. Caltinor, US: 721 points (Awarded 2 000 Copper Coins)

1. Galleas, RU: 992 points (Awarded 6 000 Copper Coins)
2. NeoPoliDron, UA: 979 points (Awarded 4 000 Copper Coins)
3. Cielu1, PL: 877 points (Awarded 2 000 Copper Coins)

1. BloodGodKorne, AU: 569 points (Awarded 6 000 Copper Coins)
2. muckguppy, AU: 487 points (Awarded 4 000 Copper Coins)
3. Bwarner, AU: 464 points (Awarded 2 000 Copper Coins)

The May 2016 Season is live now, login and play!

0 comments Read more

About This Game

Deadbreed® is a creepy-themed, hardcore multiplayer online battle arena with unique hero customization and RPG gameplay features.

The game will appeal to those that want a deep, hardcore gaming experience and greater influence on how their character looks but more importantly plays.
The character customization factor is a major strategic and tactical game play element as you’ll figure out what equipment and play style/s work best for each of your characters – should you play her/him as a melee warrior, ranged archer or perhaps a wizard, or are you skillful enough to adapt your character build during the matches to counter what the enemy team is building?


  • 3 vs 3 PvP (player versus player) battles online.
  • Different maps with different strategic objectives (summon a troll from its cave to fight for your team, ring the Bell of Bones to call an undead horde to fight at your side or transform into a might volcanic Golem!)
  • A new, darker breed of Characters. Each character has its own unique set of abilities but plays differently depending on the way you equip them.
  • Breed level up with games. Earn experience to rank up the character you favor.
  • Artifacts can be socketed with gems that level up and wear down with games.
  • Summon totem creatures to aid you in battle.
  • PvE (player versus environment) features like quests, dungeons with malicious creatures, mini-bosses and loot.
  • A team chosen Sentinel becomes the endgame boss challenge. The outcome of each game affects each player’s standing with the Sentinels and their power.
  • A 'Ranked' mode where games allow you to test your skills against opponents of comparable skill.
  • 'Free-to-play' Keys that drop as in-game loot allows you to try out Heroes, Artifacts and Totems you don’t own.
  • Leaderboard for PvP games with monthly seasons and rewards for the top 3 players of each region.
  • Ranked PvP mode where you are able to challenge the best players and climb the Ranked league.

Game Description

A Dark Breed of Heroes

Deadbreed® features a new, dark breed of Heroes. Choose from three distinct types of breed, depending on your personal taste in look and style of play, may it be Nightbreed, Halfbreed or Daybreed. There are just too many unique aspects that differentiate the breeds to list here, but keep in mind that the sight range of Night- and Daybreed varies with the day cycles and that some items can be limited to a specific breed.

Customization, Armory and Artifacts

Deadbreed® features a player centric customization feature, meaning the player has greater influence over his Hero’s look and capabilities. The items you equip not only shape the way the hero looks while playing, they dictate the way he/she moves and attacks to.

Equipping a sword and a shield will make your hero a melee fighter with the sword’s range, while re-equipping the same hero as an archer changes your range and attack to bow and arrow. This opens up totally new ways to explore custom items builds best suited for that particular hero’s abilities, opponents and game scenarios.

In addition to the possibility to adapt and remodel your favorite hero’s equipment choosing from a vast base armory, Deadbreed® features Artifacts. Artifacts are built during games like “normal” items, however they are unique meaning there can only be one in play at any given time during a game, adding an additional layer of strategy and tactical planning to hero item builds. In addition to this, Artifacts level up with games, unlocking relic slots that open up further customization opportunities for you to tune specific items for your favorite heroes. For fans of RPGs, the concept of “socketing” items should feel very familiar and for MOBA fans, you could really simplify this by saying we have moved the “runes” stats modifications associated with the player to individual items instead, and added unique effects on top to make these items really stand out in gameplay.

The Sentinels

The Sentinels are ancient guardians of the Deadbreed® bloodlines – arbitrators of the infernal battlegrounds where dead breed strive to break their undead bonds and lay to final rest. These immortal deities have been charged solely with construction of and ruling over the battlegrounds of death and decay as a punishment for their doings in the real world, but behind the façades, they vie for power while swaying the dead breeds to their philosophy – an eternal conflict among themselves for the right to lead an uprise from this hell and reclaim their rightful place in the cosmos.

As you progress in the game, you’ll uncover the cabal of the Sentinels and learn more about their individual weaknesses and strengths and how they fit your heroes and play style. You prove your Zeal for a Sentinel by choosing it as your Guardian in a match. Then the outcome of that game will modify your Standing with that particular Sentinel, affecting its strengths, abilities and enhancements in coming games making it a more formidable last boss for the enemy team to conquer in order to win (and the other way around). As your Zeal increases, you’ll open up further paths of the cabal and gain access to older and more powerful Sentinels to devote to. Will you stay loyal to a specific breed lineage or even a single Sentinel? There are strategic decisions to be made and rewards to be claimed on a daily basis as your loyalty to the Sentinels are put to the test.

Maps, Dungeons and PvE Features

The practice game kicks off with The Graveyard. At its core, the Graveyard is a 3vs3 two-lane map with a Citadel at each end protected by monoliths. The overall goal of the map is to break the crux on the gates to gain access to the Citadel and defeat the enemy team’s Sentinel.

The Graveyard also features a Troll Cave where you can summon a Troll to fight for your side, two smaller dungeons on each team’ s side of the map and an entrance to a larger Dungeon placed dead center of the map. The concept of Dungeons is familiar to all hack’n slash fans – and our game has plenty of monsters and loot, however the big difference being that our Dungeons are much, much smaller in size and offer no way out than the way you went in, leaving you vulnerable to the enemy team. So, dungeons are our “mini-adventure” version of other MOBA’s monster nests.

Once you are more familiar with the core gameplay you should give the other two maps a try.

The Mirage Map features a Stone where you are able to socket Mirage Resources found in the map to transform into a Massive Golem while The Zodiac Map features the Bell of Bones where you are able to socket Zodiac Resources found in the map to ring the Bell and summon an undead horde to fight for your team.


Every game you play in PvP will give you a score and a placement at the monthly Leaderboard. Winning and losing matches change this score and ending up in the top three at the end of the month will earn you special rewards.

Ranked Mode

Ranked mode allows you to test your skills against opponents of comparable skill and earn special ranks to reflect your skill. Winning and losing matches can gain or lose rank, and special rewards, like custom Insignia, gravestones etc. Each player's rank is reflected in their Gravestone and plaque. There are currently 5 divisions ranging from Bronze up to Diamond, with each division split in 5 series.

System Requirements

    • OS: 32-bit: Windows Vista
    • Processor: Intel Core 2 Duo, 2.4 GHz | AMD Athlon X2, 2.8 GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT | AMD Radeon HD2600/3600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
    • OS: 64-bit: Windows 7, Windows 8
    • Processor: Intel Core i5 750, 2.67 GHz | AMD Phenom II X4 965, 3.4GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
Customer reviews
Customer Review system updated! Learn more
Mixed (97 reviews)
Mixed (2,427 reviews)
Recently Posted
Invoker (Chief <3)
( 8.1 hrs on record )
Posted: July 23
Nice Game Just Because We Dont Get Good Free Games Likely !
Helpful? Yes No Funny
( 0.6 hrs on record )
Posted: July 22
dislike this game!
Helpful? Yes No Funny
Quantum Cyborg™
( 2.9 hrs on record )
Posted: July 22
◢◤ █▀▀████▄▄▄▄▄▄▄◢◤
█▄ █ :D ██▀▀▀▀▀▀▀▀╬
══╩══╩══ Awesome!!!
Helpful? Yes No Funny
( 4.1 hrs on record )
Posted: July 21
I have pros and cons about this game...This is a really good game, but it lacks in community. The wait time is waaaaay to long...
The graphics and mechanics are awesome, design is quite okay, I really enjoy the breeds I played so far. I didn't spend so much time on this one like on Smite or LoL, but I hope they'll improve the queues and then I'll spend more time playing it, because it's not fun if I always play against dumb bots.
The 3 maps are something new. Artifacts and creep summoning or the new jungling system (dungeons) is new as well.
Another pro would be the boss (sentinel) at the's like the Titan in Smite, it attacks you, your minions, so it's fun to defeat it.
One con would be that I really miss a bit of action...not 2v2 or 3v3...or would need a 3-laned map with 5v5...It would give some speed to the fights, especially to team-fights.
I would tell you to give it a shot, I recommend it, it's a good game, but I warn you to be pacient if you're looking for solo pvp games...:D
Helpful? Yes No Funny
410,757,864,530 dead cops
( 6.7 hrs on record )
Posted: July 21
Can't even exit the game.
Helpful? Yes No Funny
( 4.1 hrs on record )
Posted: July 21
are you play this game ?
come here
fight with me
Helpful? Yes No Funny
( 3.4 hrs on record )
Posted: July 21
I always hate to criticize free games, but this game is by no means free. Every single aspect of this game is set up to monetize and that is an experience that for me, makes this game completely unenjoyable. I don't want to be thinking about $$$ for every single game decision I make from what character I feel like playing to what armor I want to rent.

Even if the game was 100% free in every way, it still wouldn't be good. The interface is ugly, cluttered and difficult to use. The presentation is sloppy with animations/sounds cutting off mid-stream. My character was constantly lost on the large, badly-scrolling map, and most of the time I spent trying to figure out WTF to do since the tutorial is half-baked at best. This game is just sloppy.

I played one match to completion, and had precisely no fun. The second time I tried to play, I spent an ungodly amount of time in the matchmaking queue. I guess I'm not the only one that DOESN'T WANT TO PLAY THIS.

Don't let my playtime fool you, I left the game running long enough to get the 10 cents worth of trading cards. That is my payment for wasting an hour of my time on this piece of dung.
Helpful? Yes No Funny
noah won canobi
( 1.0 hrs on record )
Posted: July 19
its a complete copy of league of legends
Helpful? Yes No Funny
( 7.3 hrs on record )
Posted: July 16
Nice game!
Helpful? Yes No Funny
am nt retard am Indian
( 2.1 hrs on record )
Pre-Release Review
Posted: July 15
Bundle games are crap #13
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
25 of 30 people (83%) found this review helpful
8 of 11 people (73%) found this review helpful
2 people found this review funny
Not Recommended
3.0 hrs on record
Posted: July 8
Deadshit ... Pay to win ... Dumbass game.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
Not Recommended
6.9 hrs on record
Posted: June 24
Nice concept, not worked out very well.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
3 people found this review funny
1 of 1 people (100%) found this review helpful
Not Recommended
2.1 hrs on record
Pre-Release Review
Posted: July 15
Bundle games are crap #13
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
8.1 hrs on record
Posted: July 23
Nice Game Just Because We Dont Get Good Free Games Likely !
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
1 of 2 people (50%) found this review helpful
7.4 hrs on record
Posted: July 9
Good game that needs more players frankly. Unique boss fight mechanics against opponent controlled sentinals worth trying. Not pay to win since I remember saving ingame points forever for a good hero in Heroes of the Storm. Any Hero can be rented from 1 game to 1 week with keys found in chests in matches. Very similar to other Moba games with a twist and persistent character development.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
209 of 251 people (83%) found this review helpful
8 people found this review funny
Not Recommended
4.1 hrs on record
Posted: April 14
This is NOT a free to play game. This should just be a demo. I like that they let you rent gear, and try stuff out, but you need every key they give you just to unlock enough gear to play a single game. If you go in as a free player, you will not have access to the highest tier of upgraded gear. Which means in end game, on equal skill level, you have no chance. The time it takes to unlock anything as a free player is ludicrous.

That being said, I love the theme and style of the game. I'll leave it installed in hope that there's some balancing to happen. I would gladly play a little money to play a game where there's no major team disadvantages than to play a free game where I have to hope there are no free players on my team.
Was this review helpful? Yes No Funny
214 of 280 people (76%) found this review helpful
17 people found this review funny
Not Recommended
39.5 hrs on record
Early Access Review
Posted: December 18, 2014
Good points :
- Excellent and dark athmosphere
- Nice design
- Potentially an excellent good moba gameplay
- seems there will be more than one map

Bad points :
-Still plenty of bugs (crash, or heroes do not always respond very well to your command, like e.g. movement, spell cast)
-Not much heroes

Worst point:
-VERY EXPENSIVE game (or I hope only early access)!! even with the 40 EUR pack, you have nothing (4 heroes/9 and 1 artefact)... You must pay additionnal heroes/weapons/sentinel if you want to have a reasonable content in game...
I started with the 8 euros pack then I went to the 40 EUR pack because the game was too poor with only one hero... Then I added some silver coins 2x 20 EUR. So I spent about 88 EUR for this game and I have the 9-8 available heroes (they removed one in the meanwhile but should come back), 2 skins, 2 sentinels and a bit more than one third of the artefacts.
I could afford that, but
1) many friends don t or just don t want to spend so much for such a game (even if they spend without counting dota2 heores skins)
2) I consider the game still in a very early stage and expect much more content, (aretfact/breed/sentinel/map). But presently it also means much more content to pay... Will I finish to spend more than 500 EUR to get a complete game?
When you are used to other games like dota2 where only skins are not free (and god knows how much i spent in dota2 skins) you can only get disgusted by the deabreed approach of making money.

Ok people could tell that I could get these stuff for free with copper coins...
Indeed you can either pay with real money (silver coins) or by farming copper coins without end... For example the cheapest weapon is a bit more than 1000 copper coins. Without quests achievement, you get about 80 copper coins per game (about 20 min per game) You can get some 100 coins more per quest and you have 3 quest per day.
So if you have plenty of time and you are very patient you can get one or two cheap item per day.

So in conclusion Deadbreed is potentially an excellent game that could even put dota2 in the grave. But it will never happend with such a stinky payment system (kind of pay to play or even pay to win), and I would not recommend this game for this reason.

My recommendation to the guy who make this stinky system:
How are you going to attract sufficient people to handle good equilibrium in matchmaking and without waiting for ages?
Please consider instead a dota2 or even starcraft2 model.
Was this review helpful? Yes No Funny