Deadbreed is a creepy-themed, hardcore Multiplayer Online Battle Arena (MOBA) with unique hero customization and RPG gameplay features.
User reviews: Mixed (1,181 reviews)
Release Date: Jul 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“An Early Access Beta Pack is your chance to experience and have an impact on Deadbreed® as it progress through the final stages of development. Be aware that, while our Early Access offer is already a great representation of the game, it’s still work in progress and therefore contains bugs, unfinished features and some unpolished content.

New features and improvements will be added regularly. We strongly advise you not to buy and play the game at this stage unless you understand what Early Access means and are ready to accept possible interruptions or flaws in your gaming experience. It makes most sense to play an Early Access game if, for instance, you want to support the development of the game, influence the development with your feedback or just want to get a taste of things.

The game will be available in several languages, but the Early Access version will only be in English.

Player feedback is very important to us, so we'd love to hear from you. Let us know what you think could be improved, what bugs you encounter and what we did right so far. The more you tell us, the better we can make the game.”

Approximately how long will this game be in Early Access?

“Our current target is to complete the Beta phase by the end of the February at the latest.”

How is the full version planned to differ from the Early Access version?

“The Early Access closed Beta is already a great representation of the game, however it’s still work in progress and therefore contains bugs which will gradually be fixed as we move through the Beta stages. In addition to this we also plan to add a couple of features and maps plus a set of Heroes, Artifacts, Totems and Sentinels to the full version of the game. We are also targeting several additional language versions of the game for the full version.”

What is the current state of the Early Access version?

“We are at the initial stages of the Beta phase.”

Will the game be priced differently during and after Early Access?

“No. However, there will be a "free-to-play" full version of the game.”

How are you planning on involving the Community in your development process?

“We've already gotten great feedback from the Steam Community in our Greenlight campaign and we hope this will evolve now that players get a chance to participate hands-on and help us improve the game by letting us know about any bugs encountered and hopefully providing constructive feedback and suggestions.”
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Play Deadbreed®

Free to Play

Packages that include this game

Buy Deadbreed® – Bare Bones Pack

Includes 2 items: Deadbreed®, Deadbreed® – Bare Bones Pack

Buy Deadbreed® – Daybreed Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Daybreed Beta Pack

Buy Deadbreed® – Nightbreed Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Nightbreed Beta Pack

Buy Deadbreed® – Death Deluxe Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Death Deluxe Beta Pack


Recent updates View all (17)

May 13

Update incoming before the end of May

We will have an update before the end of May that will include fixes for the match not starting issue, the rare but annoying end-game crash scenario, a new basic reconnect feature, a brand new (free) map called the Mirage where you compete for Mirage Orbs to transform into a Mirage Golem, some balancing fixes (Cinder) and the new hero Anuran to name a couple of the highlights.

Thanks for your patience, we are looking forward to sharing this update.

5 comments Read more

January 6

Territory restrictions for Asia and Oceania lifted!

As the servers for Asia (located in Hong Kong) and Oceania (located in Sydney) seems to be running quite smooth, you are now able to access the game from the main store page in these regions of the world to!

14 comments Read more
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About This Game

Deadbreed® is a creepy-themed multiplayer online battle arena (MOBA) game with RPG features. The game will appeal to gamers that want a deep, hardcore gaming experience and greater influence on how their character looks but more importantly plays. The hero customization factor is a major strategic and tactical game play element as you’ll figure out what equipment and play style/s work best for each of your heroes – should you play her/him as a melee warrior, ranged archer or perhaps a wizard, or are you skillful enough to adapt your hero build during the matches to counter what the enemy team is building?

Get instant access and play today by purchasing one of our Early Access Beta Packs or sign up now at for your chance to be one of the first to play Deadbreed®!



  • 3vs3 PvP (player versus player) battles online.
  • A new, dark breed of Heroes. Each Hero has its own unique set of abilities but plays differently depending on the way you equip them.
  • Heroes level up with games. Earn experience to rank up the heroes you favor.
  • Artifacts can be socketed with gems that level up and wear down with games.
  • Summon totem creatures to aid you in battle.
  • PvE (player versus environment) features like quests, dungeons with malicious creatures, mini-bosses and loot.
  • A team chosen Sentinel becomes the endgame boss challenge. The outcome of each game affects each player’s standing with the Sentinels and their power.
  • A 'Ranked' mode where games allow you to test your skills against opponents of comparable skill.
  • 'Free-to-play' Keys that drop as in-game loot allows you to try out Heroes, Artifacts and Totems you don’t own.

Deadbreed® Bare Bones Beta Package

  • Instant access to the Deadbreed® Beta.
  • Special “Bare Bones” Insignia Icon to prove you Early Access status.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • The Friday the 13th Bare Bones bonus Hero Corpus.
  • 5 Gold Keys that each will give you access to a locked object for 1 Week.
  • Weekly gain of Keys that each will give you access to locked objects.
  • 200 Silver Coins to get you started on whatever you like: new Heroes, Artifacts, Totems, Sentinels or Insignia – the choice is yours.

Deadbreed® Daybreed Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly Trio of Heroes: Ivy, Corpus (Friday the 13th bonus) and Domini.
  • Special “Daybreed” Insignia Icon.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Nightbreed Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly Trio of Heroes: Nekros,Corpus (Friday the 13th bonus)and Demonata.
  • Special “Nightbreed” Insignia Icon.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Death Deluxe Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly mix of Heroes: Ivy, Nekros,Corpus (Friday the 13th bonus), Demonata and Domini.
  • The Wings of Death Artifact.
  • Special “Death Deluxe” Insignia Icon to prove you Early Access status.
  • 400 Silver Coins to get you started on whatever you like: new Heroes, Artifacts, Totems, Sentinels or Insignia – the choice is yours.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Undertaker Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • The Friday the 13th Bare Bones bonus Hero Corpus.
  • Weekly gain of Keys that each will give you access to locked objects.

Game Description

A Dark Breed of Heroes

Deadbreed® features a new, dark breed of Heroes. Choose from three distinct types of breed, depending on your personal taste in look and style of play, may it be Nightbreed, Halfbreed or Daybreed. There are just too many unique aspects that differentiate the breeds to list here, but keep in mind that the sight range of Night- and Daybreed varies with the day cycles and that some items can be limited to a specific breed.

Customization, Armory and Artifacts

Deadbreed® features a player centric customization feature, meaning the player has greater influence over his Hero’s look and capabilities. The items you equip not only shape the way the hero looks while playing, they dictate the way he/she moves and attacks to.

Equipping a sword and a shield will make your hero a melee fighter with the sword’s range, while re-equipping the same hero as an archer changes your range and attack to bow and arrow. This opens up totally new ways to explore custom items builds best suited for that particular hero’s abilities, opponents and game scenarios.

In addition to the possibility to adapt and remodel your favorite hero’s equipment choosing from a vast base armory, Deadbreed® features Artifacts. Artifacts are built during games like “normal” items, however they are unique meaning there can only be one in play at any given time during a game, adding an additional layer of strategy and tactical planning to hero item builds. In addition to this, Artifacts level up with games, unlocking relic slots that open up further customization opportunities for you to tune specific items for your favorite heroes. For fans of RPGs, the concept of “socketing” items should feel very familiar and for MOBA fans, you could really simplify this by saying we have moved the “runes” stats modifications associated with the player to individual items instead, and added unique effects on top to make these items really stand out in gameplay.

The Sentinels

The Sentinels are ancient guardians of the Deadbreed® bloodlines – arbitrators of the infernal battlegrounds where dead breed strive to break their undead bonds and lay to final rest. These immortal deities have been charged solely with construction of and ruling over the battlegrounds of death and decay as a punishment for their doings in the real world, but behind the façades, they vie for power while swaying the dead breeds to their philosophy – an eternal conflict among themselves for the right to lead an uprise from this hell and reclaim their rightful place in the cosmos.

As you progress in the game, you’ll uncover the cabal of the Sentinels and learn more about their individual weaknesses and strengths and how they fit your heroes and play style. You prove your Zeal for a Sentinel by choosing it as your Guardian in a match. Then the outcome of that game will modify your Standing with that particular Sentinel, affecting its strengths, abilities and enhancements in coming games making it a more formidable last boss for the enemy team to conquer in order to win (and the other way around). As your Zeal increases, you’ll open up further paths of the cabal and gain access to older and more powerful Sentinels to devote to. Will you stay loyal to a specific breed lineage or even a single Sentinel? There are strategic decisions to be made and rewards to be claimed on a daily basis as your loyalty to the Sentinels are put to the test.

Maps, Dungeons and PvE Features

The Early Access kicks off with The Graveyard. At its core, the Graveyard is a 3vs3 two-lane map with a Citadel at each end protected by monoliths. The overall goal of the map is to break the crux on the gates to gain access to the Citadel and defeat the enemy team’s Sentinel.

The Graveyard also features a Troll Cave where you can summon a Troll to fight for your side, two smaller dungeons on each team’ s side of the map and an entrance to a larger Dungeon placed dead center of the map. The concept of Dungeons is familiar to all hack’n slash fans – and our game has plenty of monsters and loot, however the big difference being that our Dungeons are much, much smaller in size and offer no way out than the way you went in, leaving you vulnerable to the enemy team. So, dungeons are our “mini-adventure” version of other MOBA’s monster nests.

Ranked Mode

Ranked mode allows you to test your skills against opponents of comparable skill and earn special ranks to reflect your skill. Winning and losing matches can gain or lose rank, and special rewards, like custom Insignia, gravestones etc. Each player's rank is reflected in their Gravestone and plaque. There are currently 5 divisions ranging from Bronze up to Diamond, with each division split in 5 series.

System Requirements

    • OS: 32-bit: Windows Vista
    • Processor: Intel Core 2 Duo, 2.4 GHz | AMD Athlon X2, 2.8 GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT | AMD Radeon HD2600/3600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
    • OS: 64-bit: Windows 7, Windows 8
    • Processor: Intel Core i5 750, 2.67 GHz | AMD Phenom II X4 965, 3.4GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
Helpful customer reviews
23 of 33 people (70%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: April 25
Early Access Review
Really bad UI, some really non-intuitive mechanics, and a pay-to-win mechanic of buying items in the lobby that can be purchased in games for gold that are stronger than other items.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: May 17
Early Access Review
great game, customization is awesome, just needs more players.
Was this review helpful? Yes No Funny
150 of 204 people (74%) found this review helpful
2 people found this review funny
38.2 hrs on record
Posted: December 18, 2014
Early Access Review
Good points :
- Excellent and dark athmosphere
- Nice design
- Potentially an excellent good moba gameplay
- seems there will be more than one map

Bad points :
-Still plenty of bugs (crash, or heroes do not always respond very well to your command, like e.g. movement, spell cast)
-Not much heroes

Worst point:
-VERY EXPENSIVE game (or I hope only early access)!! even with the 40 EUR pack, you have nothing (4 heroes/9 and 1 artefact)... You must pay additionnal heroes/weapons/sentinel if you want to have a reasonable content in game...
I started with the 8 euros pack then I went to the 40 EUR pack because the game was too poor with only one hero... Then I added some silver coins 2x 20 EUR. So I spent about 88 EUR for this game and I have the 9-8 available heroes (they removed one in the meanwhile but should come back), 2 skins, 2 sentinels and a bit more than one third of the artefacts.
I could afford that, but
1) many friends don t or just don t want to spend so much for such a game (even if they spend without counting dota2 heores skins)
2) I consider the game still in a very early stage and expect much more content, (aretfact/breed/sentinel/map). But presently it also means much more content to pay... Will I finish to spend more than 500 EUR to get a complete game?
When you are used to other games like dota2 where only skins are not free (and god knows how much i spent in dota2 skins) you can only get disgusted by the deabreed approach of making money.

Ok people could tell that I could get these stuff for free with copper coins...
Indeed you can either pay with real money (silver coins) or by farming copper coins without end... For example the cheapest weapon is a bit more than 1000 copper coins. Without quests achievement, you get about 80 copper coins per game (about 20 min per game) You can get some 100 coins more per quest and you have 3 quest per day.
So if you have plenty of time and you are very patient you can get one or two cheap item per day.

So in conclusion Deadbreed is potentially an excellent game that could even put dota2 in the grave. But it will never happend with such a stinky payment system (kind of pay to play or even pay to win), and I would not recommend this game for this reason.

My recommendation to the guy who make this stinky system:
How are you going to attract sufficient people to handle good equilibrium in matchmaking and without waiting for ages?
Please consider instead a dota2 or even starcraft2 model.
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30 of 36 people (83%) found this review helpful
1 person found this review funny
6.7 hrs on record
Posted: April 10
Early Access Review
So this is an early access review as of 4/10/15 of this neat little diamond in the rough, soon before a large patch that might solve a lot of issues that are in game, and my hopes are that the patch will be a reliable gateway to the official release. Anyways, let's begin.

● A very unique take on MOBAs, without feeling like a rehash
We all know what it's like when we see another rehash of a popular genre; we look, we scoff, and we turn our heads without looking back. Well in this case, I'm glad I went beyond looking. Deadbreed brings forth a lot of new ideas and unique features such as dungeon crawling, resource management (beyond life+gold+mana), and a variety of interesting objectives along with a wonderful assortment of neat features like character building that I'll discuss in a bit.
● It looks wonderful
Deadbreed has a dark and gritty theme, unlike it's competitors, and it pulls it off very well. It reminds me of Diablo 3 mixed with the darker netural tones of Dark Souls. Whatever you want to call it, it looks and feels genuinely good to play, and the feeling good part will only get better as it develops.
● Great concept for character building
In most MOBAs, you pick your character with a set of moves and you build them in very particular ways. With each character in this game (called Breeds), you have multiple ways to build them. Each breed has four class presets, which change their base-stats to reflect your playstyle. You can unlock artifacts as well to build unique powerful items to compliment your breeds and classes.

○ Small community/Player-base
This seems to be where half of the complaints are focused. It's hard to get into a game at the moment because the player base is so small and split amongst servers. I think it was a bad decision to create regional servers at this stage, because now there are not enough players to compensate. But that can be fixed just by getting more players to play.
○ Glitches/Bugs are still frequent
This game is early access, and that means you should expect problems. The devs have said many times that they are fixing everything they can, and they are working hard to make this game great. That said, the glitches and bugs can be game-breaking and very annoying, but it's best to log them and report them when you see them. This game isn't done, and you should treat it like you would a beta: report any bugs, contribute to the community, and critique its development. If we can look past the bugs/glitches, and we can see them fixed, the game will reach its full potential much faster. That said, if you don't want to deal with it, wait for the release.
○ Game balance isn't too much of a thing right now
First the glitches have to be fixed, then the game balance can be a primary goal. In its current state, things can be slightly chaotic or snowball-ey or flat out wrong. I don't blame anyone who thinks that is an issue (because it is), but I want to remind you guys yet again that this is in early access. The devs are trying to get this game into a playable state before managing breed balance- which in my honest opinion, isn't too far off as it stands.

Overall, I like this game. A lot. I want to see it become a big name, and I want to see it flourish because it deserves to. The devs have a lot of wonderful ideas, and a lot of the active community so far has been really positive and helpful. If this game's glitches were alleviated, I think it could go far- and I think it will go far, but only if we can start looking past the issues and at the game itself (and if those issues are all we CAN see, then please be helpful and report them. CONTRIBUTE to the game instead of instantly dropping it because you don't like the fact that it's early access).
Thanks guys for looking at my review. I want this game to succeed, and if you give it a chance and help with the development, I really believe we can make Deadbreed a great game.
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37 of 50 people (74%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: January 11
Early Access Review
For a early stage game, Yes there are bugs. I was playing Domini and used leap and then I started levitating across the whole map. But this game Screams potential but yet its so dead. It brings new things to MOBAs and I love it! What I love most about this game is that the objective is a boss with 3 stages at the end! Yes there are a few problems.

1. Money Money Money
Just look at it yourself, It really needs no explaining.

2. Deadbreed brings "dead" colours
Yes the colour pallete matches the title but it isnt eye candy now is it

3.Title matches community
Self explanitory

And this is the thing I hate most

4. On a comeback? Too bad! Times Up!
My first match in this game was exactly that. Be it the enemy or the final boss, the clock is the true boss. Why on earth would you put a clock in this game? MOBA matches are long yes but COME ON! The most hype comes from comebacks and the boss fight! When you have the euphoria of making that comeback or defeting that final boss or even killing an enemy who has been harassing you, It brings you to play on! Once that is removed, there is no point to continue if the clock just flipped you the finger when you were at the beginning to make a difference in the fight! There is nothing that will make you say "**** YOU!!!" like the clock. All your efforts will be in vain when you are at least one point lower than the enemy team.

In all honesty, I will continue if that clock is removed. Hell, I would play heavily if the clock was removed! But as I log back on to Darkbread after typing this review, the clock will still be there and I will cry. It is a horrible wa to end a match. I don't want to win by time out. I want to win by KILLING THE GIANT BOSS! Sorry if I am repeating myself but this is a huge flaw to me and I hate it so.

I will continue to play this game and, If there is a God, hope this game will not be dropped. So much potential that I would cry if it was dropped. I wish the best for the game in its future endevors into the vast world of gamming and hope no "Edge Lords" ruin this game for me and the future community. I hope this review was helpfull (even though I pointed out negatives more than positives) but please, please, OH PLEASE! try this game. Its fun. The End.
Was this review helpful? Yes No Funny
26 of 36 people (72%) found this review helpful
1 person found this review funny
17.5 hrs on record
Posted: January 20
Early Access Review
This game needs way more attention. for early access , it's more than an okay game. Been loving it. It is in fact unique from other mobas. You can dungeon delve to earn keys to unlock hero's , gold for in-game items and XP. Team banners to capture. other things that spawn around that enhance your abilities or for you to summon trolls to help you push. Very cool character customization in game from the items you buy. The only thing I hate about this game is the fact is that it is very hard to find a game. REALLY needs more people to come and play. The Gothic aesthetic theme is wicked. Please give this game a go. :)
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15 of 21 people (71%) found this review helpful
1.2 hrs on record
Posted: April 22
Early Access Review
Don't get me wrong, this game isn't awful. It's just not in beta condition by a long shot. There are TONS of good ideas in this game, it's not a DotA/LoL clone. However, there's just too much wrong with it to recommend it in its current state even for beta playing. This is not beta state. This is mid/late alpha at best. Minion waves seem to spawn at uneven intervals and tend to wander to the other lane for no descernable reason, the troll you can send after you enemy will often just go forth, do nothing and vanish or attack at the spawn forever because in that spot it keeps coming right back to life and not dying, and objectives (which are a good idea) should have timers but do not. Plus, there is a time limit on matches that makes it hard to actually win the game by anything other than points. I literally did a bot match 1v1 and got troll every time to push the lane as fast as possible and never saw the bot. COMPLETELY UNOPPOSED I still could not beat the timer. Plus, the cost of everything is just too freaking high to warrant playing this. It's too money-grubby.

It looks decent, has great ideas, and when complete it will be amzingly good if they amend the above issues. Right now? The game is in Alpha but thinks it's in beta.
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14 of 20 people (70%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: March 12
Early Access Review
This game is very interesting. I find it amazing that the items you buy in the match are automatically equiped on your character, and you can also customize your character's class; haven't seen that in any other moba yet so far. The atmosphere is excellent aswell, makes me feel as if I was in a movie hunting beasts or being the beasts myself. Also, at the end the match you get to fight a final boss, instead of just destroying a building, and thats really cool. On the other hand, there's like no people playing the game, which is a let down because I want to play the game in PvP not PvAI. Although, I would recommend if we all play 1v1 until the game's community grows, that way we won't get bored and will get to play the game.
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33 of 56 people (59%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: January 7
Early Access Review
Yes, it felt kind of slow and a bit bland in colour.
BUT... I have fun, it's interesting enough to be one of a kind MOBA.
It's like a blend of Diablo and DOTA in one game.
Was this review helpful? Yes No Funny
16 of 26 people (62%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: January 31
Early Access Review
Need a better interface, but can be a great game
Was this review helpful? Yes No Funny
18 of 30 people (60%) found this review helpful
1 person found this review funny
16.3 hrs on record
Posted: November 26, 2014
Early Access Review
Check the bottom for my updates! (Newest update, 12/16/14)

As this game is still in early access, my review will be in my early stages of the early access.

This MOBA has a lot of excellent, innovative ideas. Some ideas are implemented to perfection, while others are extremely lackluster. I'll shine some light on a handful of ideas that I love, while I go into detail about some of the things that could use some work.


- Ridiculous number of in-game items: Not only do have a choice of a number of different items, but the items are placed on your character straight away. You can dual wield two different weapons and look like a bad ♥♥♥! Your helms, shoulder armor and body armor will all appear on your character, which could make you look like an intimidating specimen. Some armor and weapons are so cool that you need to unlock them before you can use them, which brings me to my next point.

- Keys and currencies: Keys (which are separated by copper, silver and gold) are for a number of different purposes. You can use keys to unlock playable characters (for one match, one day or even one week), unlock items/insignia, or even enter a dungeon in-game for a chance at obtaining even more keys and loot! The currency is very similar to other MOBAs, as you have silver coins, which is purchased with real money, and you have copper coins, which you gather from playing in-game. Of course, you can use either currency for character, weapon/item or insignia purchases.

- General characters: Although I have only played with a few characters, I can tell you that I really enjoy each particular creature's unique talents. The detail on each Breed or Sentinel is fantastic and the dark, horrific scheme that is given to each character is different from your everyday MOBA. Although the character details and skills are different from one another, you can customize your character in-game to play any way that you wish, as your items will generally determine what type of class you are (this doesn't change your skills, only the power of your basic attacks)

- Boss fights: This is an interesting twist on the MOBA genre. In general, the end of a 3v3 or 5v5 game in a MOBA ends with one team destroying a large tower or power source. In Deadbreed, the object is to defeat a gigantic boss, which is voted upon before entering the game. Theses bosses can have multiple health bars and could take time defeating, depending on how early your team makes it through the Crux (the door leading to the boss room). These bosses add an extra challenge and spin to the genre, and I prefer that to simply beating on a dead, worthless pillar for 30 seconds.

These are the more positive things that I have gathered from my short playing time thus far. I am sure I will continue to update my post as I play more often and add to my (short) hour count.

Here are the ideas and implementations that I am hoping the developers could take a look at, and possibly change.


- In-game shop and filtering: Although I am extremely pleased with the amount of items, weapons and armor that is available via the in-game shop, I grew increasingly frustrated with how much time it was taking to find particular items that I was searching for. You can filter by the item type or by the effect of the item, but it does not seem that you can filter by the cost of the item. I like to spend pretty much all my gold at the shop, and would love to use it all on one item, but I have to sift through a number of randomly priced items in order to find the one I'm looking for.

- Shop location and purchasing: Probably my biggest issue with this game thus far, is the fact that you cannot purchase items while you are in the process of respawning. As a matter of fact, you cannot purchase items unless you are in an extremely precise location in your home base. At one point, I had to basecamp while standing in my home base, because I was not in the correct spot to purchase items. We should be able to purchase items while respawning, as it will keep the game moving quickly. We should also increase the size of the area in which purchases are allowed (maybe at the top of the steps on each side of the base?).

- Creepers: I thoroughly enjoy the creepers in this game. They can be troublesome early on, but I have found them to be more annoying then anything. In most MOBAs, you can stand behind your creepers and let them take the punishment. In general, the enemy creepers won't attack you unless you're the first person they see or all the friendly creepers have died. In Deadbreed, you can be attacked by creepers at any moment, regardless of how many friendly creepers are attacking them. I don't like this idea. I feel like creepers should be used as decoys so champions can go toe-to-toe without having to worry about getting their butts smoked by little creeps.

- Community/Player base: I haven't had any issues with the community in general, but I will say that it does take quite a bit of time to get a PvP game going. Perhaps, it's because there isn't a large community of players? Either way, it's frustrating when you pay $9.99 for a game (I got the Undertaker version) and you have to wait long periods of time to get into a game. I am hoping this game either goes free-to-play, or makes the appropriate changes to increase it's player base.

Again, I will continue to update this as I go along. I have really enjoyed this game and will continue to play. I am hoping the developers will take a look at these suggestions and at least acknowledge what could be used to help make this game even better! Until then, I will add to my current record total (in terms of hours played) and see what else I can find during my gameplay. Thanks for reading!

UPDATE (12/16/2014): The developers implemented a new patch on December 12th and a number of the concerns/issues I had with the game have been addressed!


- You can now open up the shop while you are in the process of respawning.
- You no longer have to stand in that one specific spot in your home base in order to purchase items. As long as you're in the general vicinity of your home base, you are good!
- You can now practice with one or two friends, instead of just yourself.
- There is an auto purchase feature that allows you to purchase items much faster.
- There are now breakable barrels scattered throughout the map with gold inside to use for in-game purchases.
- The banners (used to obtain team points by capturing and burning the other team's banner) have been moved to opposite sides of the map, which proves a bit more challenging than before.


- AI is more intelligent than before, but can still be pretty stupid. They generally don't try to avoid getting killed from turrets and they only start running from human players when they are extremely close to dying.
- I find it difficult to hide in the grass. You kind of have to stand there for a few seconds before going invisible and when you try to base camp, you are no longer invisible. You should be invisible in the grass even when you are trying to base camp.
- Would like if you could open up the shop at any point in time. Would make it easier to purchase items if I could open up the shop in the process of base camping.
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30 of 53 people (57%) found this review helpful
2 people found this review funny
1.8 hrs on record
Posted: December 19, 2014
Early Access Review
Thanks Deadbreed developers for giving me a chance to test their game, here is my early access review.

I just don't like this game. The graphics and atmosphere is really good and different. But the gameplay is just broken.

Firstly lets talk about what is good about this game. The gothic atmospehere, character models look great up-close. I like the idea that that when you buy an item in-game, unlike Dota 2, it actually appears on your character. Heroes are very flexable, meaning they can fill any role with the right build. Pacing of the game feels good. The game is slow paced but it is actually a good thing if you are tired of right clicking like crazy in dota 2 or lol.

Abilities are just broken, animations and effects of the abilities are just bad. You can't even understand what is going on when you are playing it. And abilities themselves are just designed bad. They are mostly useless and you can't make good combos with them. Obviously the game has a lot of bugs but i don't mind it, it's beta after all. Controls are just again, bad. Sometimes you won't even know why an ability isn't working even though you have full mana. Right click does not cancel the ability. There is no auto-attack, or maybe there is, sometimes your hero will start to runing backwards or just stop fighting in the middle of a teamfight or when you are farming. Even though the character models are crafted beautifuly, the animations are bad.

Matchmaking can take a lot of time. Sometimes same person appears again and again, declining the match, stoping you from playing the game and this happend after you wait for like 5 minutes for game to find 6 people to play with.

There are a lot of impovements needed if this game wants to have even 10% of the success dota 2 or even Smite has.
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14 of 23 people (61%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: February 1
Early Access Review
I do like this new moba, it looks great, it's not hard and it's something different.
But there are a few things that i find really necessary to change if you want it to become big.
First of all, Remove this whole 'use keys to unlock' thing, seriously, it's already clear that if you want to be a high ranked player you need to or grind, or pay, don't overdo it.
second of all: make the target boxes bigger, when someone is running away or coming at you, it's really difficult to select that person, especially with the optimalization now.
3th: give a better tutorial

These are all the things IMO that needed to be changed to make the game go big, it's a fun game and a very decent moba, with a unique look at great graphics.
Say no to pay to win, say yes to pay to customise. We all know that people will do that eventually.
Either way for the openbeta version i give it a 7/10, because it's fun to play, looks great and has interesting mechanics, BUT the optimalisation is ♥♥♥♥, hitboxes and some bugs.
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17 of 29 people (59%) found this review helpful
2 people found this review funny
7.3 hrs on record
Posted: February 15
Early Access Review
Good but needs more players . It has alot of potential
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7 of 10 people (70%) found this review helpful
1 person found this review funny
65.4 hrs on record
Posted: January 14
Early Access Review
Decided to do a complete review overhaul after getting to play the game more. I'll keep a pros and cons list, and try to update at times if things change. I for one love the game despite it's issues and am holding out hope that the community grows to make it more fun, as matchmaking is one of the major flaws due to low player activity.

- Very customizable heroes (Including class/playstyle/equipment).
- Great atmosphere.
- Practice Mode (learn the game against bots, while gaining money).
- Everything except cosmetic player skins is obtainable for f2p players.
- Good mix of heroes, providing unique playstyle options.
- Every Hero can use any item.
- Can add sockets in artifacts for additional bonuses.
- Artifacts provide additional skills.
- Free hero for new players is quite good.
- Can improve hero stats through account leveling.

-Occasional lag spikes.
-Occasional ctd's.
-Only 1 map right now.
-Not many heroes and items yet.
-Low player base, hard to find matches without friends.
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7 of 11 people (64%) found this review helpful
7.5 hrs on record
Posted: March 15
Early Access Review
A dark ghotic RPG athmosphere filled with adventure in a MOBA map.
The heroes are unique and highly customizable with the typical MOBA items.(I mean everything you buy shows on your character)
The best part of ready...glitches everywhere! I know it's still in development so I won't critcize them for this.
What brothers me is the fact that the last update was on it's 15.03.2015. I think they probb work on updates but my opinion is that they should do a lot of bug fixes now,then add new content.
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8 of 13 people (62%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: February 8
Early Access Review
i really like it, but i can't find pvp games.. seems like there are not much players in EU.
so, download that game and play with me! :P
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9 of 15 people (60%) found this review helpful
3.6 hrs on record
Posted: January 10
Early Access Review
+It's gonig into the Right Way (the Dark Atmosphere are pretty nice)
-some glitches

9,1/10 I wish achievements
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9 of 15 people (60%) found this review helpful
1 person found this review funny
25.0 hrs on record
Posted: February 19
Early Access Review
Need more players. the game is awesome!!!!!
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31 of 58 people (53%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: January 1
Early Access Review
I like Dota2 so i tried this game cause of the IngieGala give me a chance to try this game.This is pretty little game like Dota2 but there are so much bugs also this is a beta so i think the developpers develop this game and this will be great game but if you don't have got this game,there is dota2.don't waste your money for this game if there isn't big sale or discount...

Güzel oyun kesinlikle çok fazla bugu olmasa iyi olacakmış gelişir diye düşünüyorum da oyuna sahip olmayanlar oyuna para vermesin eğer bu tarza çok aşık değilseniz.Oyunun serverleri son 3 gündür doluydu ama bence yine boşalır 1 ay sonra beleşcilar dışında oynayan olmaz.Beta olduğunu düşünürsek güzel oyun olacağa benzediğini söyledim yine size kalmış çok büyük indirim olursa alabilirsiniz bence sakıncası yok..

Si vous voulez ce jeux,ne prenez pas si il n'y a pas gros discount car i l y a dota2 <3
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