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Deadbreed is a creepy-themed, hardcore Multiplayer Online Battle Arena (MOBA) with unique hero customization and RPG gameplay features.
Release Date: Jul 1, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“An Early Access Beta Pack is your chance to experience and have an impact on Deadbreed® as it progress through the final stages of development. Be aware that, while our Early Access offer is already a great representation of the game, it’s still work in progress and therefore contains bugs, unfinished features and some unpolished content.

New features and improvements will be added regularly. We strongly advise you not to buy and play the game at this stage unless you understand what Early Access means and are ready to accept possible interruptions or flaws in your gaming experience. It makes most sense to play an Early Access game if, for instance, you want to support the development of the game, influence the development with your feedback or just want to get a taste of things.

The game will be available in several languages, but the Early Access version will only be in English.

Player feedback is very important to us, so we'd love to hear from you. Let us know what you think could be improved, what bugs you encounter and what we did right so far. The more you tell us, the better we can make the game.”

How long will this game be in Early Access?

“Our current target is to complete the closed Beta phase by the end of the summer and move into open Beta.”

How is the full version planned to differ from the Early Access version?

“The Early Access closed Beta is already a great representation of the game, however it’s still work in progress and therefore contains bugs which will gradually be fixed as we move through the Beta stages. In addition to this we also plan to add a couple of features and maps plus a set of Heroes, Artifacts, Totems and Sentinels to the full version of the game. We are also targeting several additional language versions of the game for the full version.”

What is the current state of the Early Access version?

“We are at the initial stages of the Beta phase.”

Will the game be priced differently during and after Early Access?

“No. However, there will be a "free-to-play" full version of the game.”

How are you planning on involving the Community in your development process?

“We've already gotten great feedback from the Steam Community in our Greenlight campaign and we hope this will evolve now that players get a chance to participate hands-on and help us improve the game by letting us know about any bugs encountered and hopefully providing constructive feedback and suggestions.”
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Packages that include this game

Buy Deadbreed® – Undertaker Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Undertaker Beta Pack

Buy Deadbreed® – Bare Bones Pack

Includes 2 items: Deadbreed®, Deadbreed® – Bare Bones Pack

Buy Deadbreed® – Daybreed Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Daybreed Beta Pack

Buy Deadbreed® – Nightbreed Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Nightbreed Beta Pack

Buy Deadbreed® – Death Deluxe Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Death Deluxe Beta Pack

Recent updates View all (4)

Big Update tonight!

July 28th, 2014

Hello everyone, we have quite a few important core gameplay fixes in this patch, so let’s get to it.

First of all, as a thanks for playing and supporting the Early Access Beta and providing feedback to us (say thanks to those that did, if you didn’t)…

We are awarding 2 Gold Keys to everyone registered!

And by no coincidence, we are adding “locks” to the Netherclaws and Seraphim Wings Artifacts, so if you want to, you are able to try these out using your Gold Keys if you haven’t had the chance already (or you can use the keys to access and try out a new hero or two for a week).

Now to this update’s important fixes (these are really important things).

  • XP sharing is now working as intended, so you are able to get XP and level up properly.
  • Creep aggro and targeting is now much improved and in line with our intention. You are now able to sport that melee build and not get punished as hard.
  • Area of effect abilities (like Corpus’ Ooze etc.) are now visible to all players (finally you are able to see what affected you!).
  • The “Regen Fountain” in your base now inflicts damage to enemies.
  • Improved attack prediction/verification on “chasing” scenarios. Should be easier (possible) to hit now. In particular when using melee weapons.
  • Monoliths shouldn’t steal your kills or assists anymore.
  • Destroying a Monolith provides team gold.
  • Killing a Supreme Skeleton or Spider provides team gold.
  • The Troll shouldn’t go after the team that spawned him anymore, period.
  • Some improved movement and camera work on Heroes.
  • Some improved movement animations on Corpus, Brimstone and Brood.
  • Lilith now has her Voice Overs.
  • Updated/tweaked stats for XP and damage level up (with time) for Creeps.
  • Updated/tweaked stats and texts for many abilities. Including Brood’s Death Breath and Domini’s Huntsman to mention a few.
  • Updated/tweaked lots of popup/tooltip texts.
  • Hero Icons are no longer staying visible in the Minimap when a Hero dies.
  • Country flags now have their name displayed as a popup-text when you mouse over them.
  • Creeps have improved navigation.
  • The correct Player Meta Level should now be displayed at the load screen.
  • The post game screen has been improved (correct summaries for Creeps and Gold and your team should actually be…your team).

9 comments Read more

Early Access Key for your friend?

July 6th, 2014

So having an additional Key when purchasing an Early Access package was brought up by the community, and we think that's a great idea. We will provide one additional Early Access Steam PC Code to the package you purchased provided you mail us at: info@deadbreed.com to claim it. You will need to include your registered Deadbreed username and e-mail in your message.


53 comments Read more
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About the Game

Deadbreed® is a creepy-themed multiplayer online battle arena (MOBA) game with RPG features. The game will appeal to gamers that want a deep, hardcore gaming experience and greater influence on how their character looks but more importantly plays. The hero customization factor is a major strategic and tactical game play element as you’ll figure out what equipment and play style/s work best for each of your heroes – should you play her/him as a melee warrior, ranged archer or perhaps a wizard, or are you skillful enough to adapt your hero build during the matches to counter what the enemy team is building?

Get instant access and play today by purchasing one of our Early Access Beta Packs or sign up now at www.deadbreed.com for your chance to be one of the first to play Deadbreed®!



  • 3vs3 PvP (player versus player) battles online.
  • A new, dark breed of Heroes. Each Hero has its own unique set of abilities but plays differently depending on the way you equip them.
  • Heroes level up with games. Earn experience to rank up the heroes you favor.
  • Artifacts can be socketed with gems that level up and wear down with games.
  • Summon totem creatures to aid you in battle.
  • PvE (player versus environment) features like quests, dungeons with malicious creatures, mini-bosses and loot.
  • A team chosen Sentinel becomes the endgame boss challenge. The outcome of each game affects each player’s standing with the Sentinels and their power.
  • A 'Ranked' mode where games allow you to test your skills against opponents of comparable skill.
  • 'Free-to-play' Keys that drop as in-game loot allows you to try out Heroes, Artifacts and Totems you don’t own.

Deadbreed® Bare Bones Beta Package

  • Instant access to the Deadbreed® Closed Beta.
  • Special “Bare Bones” Insignia Icon to prove you Early Access status.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • The Friday the 13th Bare Bones bonus Hero Corpus.
  • 5 Gold Keys that each will give you access to a locked object for 1 Week.
  • Weekly gain of Keys that each will give you access to locked objects.
  • 200 Silver Coins to get you started on whatever you like: new Heroes, Artifacts, Totems, Sentinels or Insignia – the choice is yours.

Deadbreed® Daybreed Beta Package

  • Instant access to the Deadbreed® Closed Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly Trio of Heroes: Ivy, Corpus (Friday the 13th bonus) and Domini.
  • Special “Daybreed” Insignia Icon.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Nightbreed Beta Package

  • Instant access to the Deadbreed® Closed Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly Trio of Heroes: Nekros,Corpus (Friday the 13th bonus)and Demonata.
  • Special “Nightbreed” Insignia Icon.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Death Deluxe Beta Package

  • Instant access to the Deadbreed® Closed Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly mix of Heroes: Ivy, Nekros,Corpus (Friday the 13th bonus), Demonata and Domini.
  • The Wings of Death Artifact.
  • Special “Death Deluxe” Insignia Icon to prove you Early Access status.
  • 400 Silver Coins to get you started on whatever you like: new Heroes, Artifacts, Totems, Sentinels or Insignia – the choice is yours.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Undertaker Beta Package

  • Instant access to the Deadbreed® Closed Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • The Friday the 13th Bare Bones bonus Hero Corpus.
  • Weekly gain of Keys that each will give you access to locked objects.

Game Description

A Dark Breed of Heroes

Deadbreed® features a new, dark breed of Heroes. Choose from three distinct types of breed, depending on your personal taste in look and style of play, may it be Nightbreed, Halfbreed or Daybreed. There are just too many unique aspects that differentiate the breeds to list here, but keep in mind that the sight range of Night- and Daybreed varies with the day cycles and that some items can be limited to a specific breed.

Customization, Armory and Artifacts

Deadbreed® features a player centric customization feature, meaning the player has greater influence over his Hero’s look and capabilities. The items you equip not only shape the way the hero looks while playing, they dictate the way he/she moves and attacks to.

Equipping a sword and a shield will make your hero a melee fighter with the sword’s range, while re-equipping the same hero as an archer changes your range and attack to bow and arrow. This opens up totally new ways to explore custom items builds best suited for that particular hero’s abilities, opponents and game scenarios.

In addition to the possibility to adapt and remodel your favorite hero’s equipment choosing from a vast base armory, Deadbreed® features Artifacts. Artifacts are built during games like “normal” items, however they are unique meaning there can only be one in play at any given time during a game, adding an additional layer of strategy and tactical planning to hero item builds. In addition to this, Artifacts level up with games, unlocking relic slots that open up further customization opportunities for you to tune specific items for your favorite heroes. For fans of RPGs, the concept of “socketing” items should feel very familiar and for MOBA fans, you could really simplify this by saying we have moved the “runes” stats modifications associated with the player to individual items instead, and added unique effects on top to make these items really stand out in gameplay.

The Sentinels

The Sentinels are ancient guardians of the Deadbreed® bloodlines – arbitrators of the infernal battlegrounds where dead breed strive to break their undead bonds and lay to final rest. These immortal deities have been charged solely with construction of and ruling over the battlegrounds of death and decay as a punishment for their doings in the real world, but behind the façades, they vie for power while swaying the dead breeds to their philosophy – an eternal conflict among themselves for the right to lead an uprise from this hell and reclaim their rightful place in the cosmos.

As you progress in the game, you’ll uncover the cabal of the Sentinels and learn more about their individual weaknesses and strengths and how they fit your heroes and play style. You prove your Zeal for a Sentinel by choosing it as your Guardian in a match. Then the outcome of that game will modify your Standing with that particular Sentinel, affecting its strengths, abilities and enhancements in coming games making it a more formidable last boss for the enemy team to conquer in order to win (and the other way around). As your Zeal increases, you’ll open up further paths of the cabal and gain access to older and more powerful Sentinels to devote to. Will you stay loyal to a specific breed lineage or even a single Sentinel? There are strategic decisions to be made and rewards to be claimed on a daily basis as your loyalty to the Sentinels are put to the test.

Maps, Dungeons and PvE Features

The Early Access kicks off with The Graveyard. At its core, the Graveyard is a 3vs3 two-lane map with a Citadel at each end protected by monoliths. The overall goal of the map is to break the crux on the gates to gain access to the Citadel and defeat the enemy team’s Sentinel.

The Graveyard also features a Troll Cave where you can summon a Troll to fight for your side, two smaller dungeons on each team’ s side of the map and an entrance to a larger Dungeon placed dead center of the map. The concept of Dungeons is familiar to all hack’n slash fans – and our game has plenty of monsters and loot, however the big difference being that our Dungeons are much, much smaller in size and offer no way out than the way you went in, leaving you vulnerable to the enemy team. So, dungeons are our “mini-adventure” version of other MOBA’s monster nests.

Ranked Mode

Ranked mode allows you to test your skills against opponents of comparable skill and earn special ranks to reflect your skill. Winning and losing matches can gain or lose rank, and special rewards, like custom Insignia, gravestones etc. Each player's rank is reflected in their Gravestone and plaque. There are currently 5 divisions ranging from Bronze up to Diamond, with each division split in 5 series.

System Requirements

    • OS: 32-bit: Windows Vista
    • Processor: Intel Core 2 Duo, 2.4 GHz | AMD Athlon X2, 2.8 GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT | AMD Radeon HD2600/3600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
    • OS: 64-bit: Windows 7, Windows 8
    • Processor: Intel Core i5 750, 2.67 GHz | AMD Phenom II X4 965, 3.4GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
Helpful customer reviews
41 of 57 people (72%) found this review helpful
30 products in account
3 reviews
6.0 hrs on record
Early Access Review
Hello all,

This game has so many amazing MOBA ideas!!! Wow I can't wait for it to go to full launch.
As it stands I can only lay it out in Pros and Cons.

-Fantastic Art -The idea of customizing a hero to that depth is amazing -This game has the potential to create giant waves in the MOBA community

CONS (yes, it's beta or alpha i dunno. I'm forgivable)
-Everything is really really clunky - I just about smahed my keyboard looking for a way out of the equipment vendor
-you can't use minimap for directing your character. It feels like my hands are in cuffs while playing. It hurts!!!

I will be keeping this review up to date because I really want to follow this game and see it rise.
Good luck Devs!!!
Posted: July 1st, 2014
Was this review helpful? Yes No
21 of 29 people (72%) found this review helpful
30 products in account
3 reviews
9.1 hrs on record
Early Access Review
Game is still in its earlier stages clearly, the store interface needs to be improved for one as well as some of the wonky abilities. There are a few balancing issues for sure but overall it's a really fun game with tons of potential.
Posted: July 2nd, 2014
Was this review helpful? Yes No
47 of 81 people (58%) found this review helpful
181 products in account
2 reviews
3.2 hrs on record
Early Access Review
I've been beta testing Deadbreed and it totally rocks even at this early stage. Looks and plays very well. Love the bosses and the underground areas.
Posted: July 1st, 2014
Was this review helpful? Yes No
14 of 20 people (70%) found this review helpful
37 products in account
23 reviews
0.8 hrs on record
Early Access Review

Deadbreed is your everyday generic MOBA games that introduce nothing and it just an attempt cash off due to MOBA genre being popular ( all thanks to Dota 2 & League Of Legends ). Don't get me wrong but it seems this game is souless and doesn't provide long-lasting enjoyment. I was curious about this game cause it had some interesting character design but when the game released it nothing what i had expected.


Unlike some MOBA games that have 5 vs 5,this game only provides 3 vs 3 which baffles me why did they go with this design choices. In my opinion,the less player they are,the less fun and chaotic it gets.

To those who is a hardcore of MOBA fan,this game is an easy,pick & go. However to those who are new to MOBA games may struggle because this game doesn't provide any tutorial on how to play the game. You will be wondering what the hell am i doing and what item i going to purchase.

Once you picked your guardian and your breed,you are given an amount of time to buy your equipment before the game start. Why not just let you buy your equipment after the game start ??? Such a incompetent and horrid design choices.

I suggest you play with online player and not with AI. Why ? Because the AI is braindead !!!! Each AI don't have their own pathfinding and they just charge straight to a tower like a raging idiot even though there is no minion to help the Breed ( known as Hero or Champion ). The tower is design to shoot all the minion first then the breed last which is a bad design choice when the breed have a powerful items which can utterly destroy the tower in a second.

You basically have two towers,one crux which guards the behemot. If they manage to destroy your crux and killed your behemot then it game over for you.

Each breed have their own skills & spells but it no fun to use and just rather spam the right-click button instead.

Oh did i not mentioned that the higher levels you are,the stronger your breed get ? Yup,as each level up you gained,you receive an rank points which able to let you upgrade your breed and artifacts. Why do they think it a good idea it just make me shake my head even more. Basically low level players will struggle against high level players.

And also you are force to choose only one breed and the rest you need to unlock. If i am not mistaken there isn't even have breed rotation so you are stuck to that one breed until you have enough gold to purchase another one. Take note that each match gained you 100 gold point and you need 4k+ gold points to unlock a breed. Really grindfest.

GRAPHICS : 3.5/10

The graphics in this game is bad. You can't configure your graphics settings because their isn't any options apart from vertical sync and resolution. Environment is extremely bland as well as the character when it is zoom out. The particles is just bad looking too.

Don't get me started on the animations. Each breed doesn't have their own unique death animations and they all share the same death animations. The walking animations is ok but the attacking animations is just laughable especially the behemot.

They also rip-off the day & night transitions from Dota but it extremely poorly done.

Only one things i like is that whatever equipment you buy it will actually show on your characters but that about it.

AUDIO : 4/10

The soundtrack in this game is just meh. Each of the breed voice felt like they wanted to sleep and don't felt like a bad-@ss. It applies to the same as the announcer voice. The sounds of the spells & skills is average at best.


Long-lasting appeal for this game ?? Hah,there isn't any at all. Not at least for this early access version. You will be playing the same things with the same breed over & over again. I already get bored playing 2 match and don't want to touch this game anymore.


Stay far away from this game. If you don't believe me what i have type in my review then go try it yourself. The game is an extreme borefest and just a lame attempt cash-off from a MOBA genre. I know from this start this game is going to be a generic MOBA games despite it interesting character design. Even though i don't speak for all,there is some MOBA fan that understand this games is just another lame MOBA games.

GRADE : U ( Catastrophe )
Posted: July 25th, 2014
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9 of 13 people (69%) found this review helpful
440 products in account
44 reviews
23.9 hrs on record
Early Access Review
Going to change my review now that they have fixed the connections issues mostly. This game is pretty cool. The champions or "breeds" all feel good and look great. The armory system is a pretty cool concept. It works more like an RPG, in that whatever weapon/armor/other thing you equip will appear on your character. The game has some interesting mechanics as well, such as summoning a giant troll to aid your team, underground dungeons with monsters and gold, giant monsters called Sentinels (each team has one behind large doors you must break through), banners you capture and bring back to your base, and more besides those. This game is definitely worth supporting. It is being made by a very small group of developers (three I believe), and deserves a look.
Posted: July 11th, 2014
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