Deadbreed® is a creepy-themed, hardcore team arena brawler with unique hero customization and RPG gameplay features.
User reviews:
Recent:
Mixed (140 reviews) - 63% of the 140 user reviews in the last 30 days are positive.
Overall:
Mixed (2,372 reviews) - 61% of the 2,372 user reviews for this game are positive.
Release Date: Apr 14, 2016

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Recent updates View all (32)

June 4

Huge update available now!

Login now and check out the latest update and see how much the game has improved!

Mega update to the Armory! Added 36 items to the basic Armory and 26 Artifacts! All new artifacts are added to the Armory Super Value pack available as DLC on Steam.

General

  • Increased Copper Rewards for PvP Games.

  • Updated Metagame Awards.

  • Updated Release Dates for Breed and Items, for sorting purposes.

  • Block Chance & Repel Stats now explained in Help Center.

  • Added settings to turn Breed VO on/Off.

  • Added more Starting keys for new registered players.

Gameplay

  • Decreased points awarded for kills.

  • Nerfed Brood "lord of Flies" Blind Duration.

  • Nerfed Brood "Stomp" Stun Duration.

  • Added "popup" text for the Block Chance Stat Description.

  • Increased Archaic Sword's reset Ability Cost to 2 Nectar.

  • Increased Demonata's Bloodchill Power Damage to +45 per LvL up.

  • ncreased Demonata's Necromastery Stats Buff to +30% base and +2.5% per LvL up.

  • Nerfed Brimstone's Thrust Power Damage to + 20 per LvL up

  • Nerfed Brimstone's Deflect Duration to + 0.2 seconds per LvL up

  • Nerfed Brood's Stomp Damage Power Damage to +75 per LvL up

  • Nerfed Brood's Putrified skin Health "shield" to 10% base

  • Nerfed Brood Lord Of the Flies Power Damage to +25 per LvL up

  • Decreased Brutal Bow's Armor Pierce to 8 and added +5 Attack Damage.

  • Decreased Spur Bow's Armor Pierce to 10 and Gold Cost to 800.

  • Decreased Auerole Bow's Armor Pierce to 10 and Gold Cost to 1480.

  • Decreased Nimbus Bow's Bulls' Eye Ability Armor Pierce bonus scale from Power to 5% + 5% per LvL up.

  • Decreased Nimbus Bow's Armor Pierce to 15.

  • Decreased Haunted Blade's Haunt Ability Flee Duration to 1 second + 0,2 seconds per LvL up.

  • Decreased Haunted Blade's Damage to 50 and Life Steal Stats to 20%

  • Decreased Rod of Terror's Power to 75 and Power Pierce Stats to 50.

  • Increased Osseus Bow's Mindfire Ability Mana Drain to 5% + 2% per LvL up

  • Increased Corpus ShockLink and Jolt Power Damage Bonus scaling to 100%

  • Fixed a bug with Brimstone's Deflect if cast on an Ally (had no damage immunity).

  • Added, warnings for ranked banned system. "Warning, you failed to lock in a Breed this will get you banned in PvP Matches!" Message if below Rank 2. "You failed to lock in a Breed, you have been banned from playing PvP Matches for one hour!" If above Rank 2 you get a 1 hour ban from PvP.

  • Added "Repel" Base Stat. Repel reduces the duration of stuns, slows, fears, silences, blinds by a % value.

  • Fixed Autoupgrade break if you buy potion.

  • Default camera is moved slightly further out for a more tactical overview.

  • Fixed issue with dash from center map in mirage to the banner stand.

  • Fixed the Stop key command function.

  • Fixed issue with dash through the dungeon door you stay underground.

  • Fixed Forge text update, ref to wrong hotkey.

  • Decreased the experience gained from Enemy Breed kills, from 75% to 65% of the total experience required for a Breed to go from the slain Breed's current level to the next level up.

  • XP reward for Breed Kills is now modified with 10% instead of 5%; upwards PER LVL difference if target is of HIGHER LVL or downwards if target is of LOWER LVL.

  • Fixed issue with Cinder spawning without weapons."

  • Fixed issue with Cinder "Teleport Behind" Function should be "Teleport in front" when used on Behemoth.

  • Fixed issue with Pyre Gemini’s "Firestorm" stun.

  • Fixed issue with Nekros’s Reanime (ulti) not matching up items etc.

  • New default distance on game camera.

4 comments Read more

May 1

New update and winners of the April 2016 season announced!

Login now and check out the latest update and see how much the game has improved! We've made a lot of improvements to the general game play mechanics.

General
  • Play is now “general” mode (for both practice and PvP games) and Ranked is the default PvP competitive mode, featuring the Ranked level (Gravestone) system and integrated with the Leaderboard.
  • We’ve implemented a bad language filter in the chat and a report option (which can ban players from using the chat).
  • You are now able to use your Keys on everything for the first two weeks of playing.
  • You can now set your camera preference options in the settings.
  • You are now able to set graphical options, like disable shadows in the settings.
  • Players are anonymous in the loading screen (to prevent match skipping).
  • You are now able to turn the animated portrait on the HUD on/off in the settings (extra FPS).
  • Fixed a bug with preset duplication.
  • Fixed a bug with Artifact subscriptions not showing after login.
Gameplay
  • Improved navigation and action prediction (improved general gameplay responsiveness).
  • Consecutive deaths gold value decreased (to balance out snowballing of single player frequent deaths).
  • Consecutive kills gold value decreased (to balance out snowballing of single player consecutive kills).
  • Balance pass on ALL Artifact Game Gold Costs (in general ~10% more expensive). Idea is that an Artifact is an "end-game" item and we are trying to limit the possibility to "rush" several high-tier items.
  • Updated Mana Cost and Damage bonus for Demonata’s Shadow Blend.
  • Added active time for Frost Gemini’s Glacial Walls.
  • Fixed a bug where Pyre Gemini’s Firestorm could knock away allies.
  • Cinder’s Toxinate now provide flat Critical Chance instead of a bonus.
  • Balanced active time for Brimstone’s Deflect Ability.
  • Balanced stun time for Brimstone’s Sacred Light Ability.
  • Balanced range for Brimstone’s Thrust Ability.
  • Balanced Undertow and Woe Stun times.
  • General balancing pass on all AoE Abilities.
  • Balance pass on Archaic Sword, Leech Bow and Osseus Bow Abilities.
  • Added Sound to Behemoth stage 2 & 3.
  • Tweaked Creep’s click capsule (little easier to target).
  • Fixed issue with Behemoth rotating.
  • Fixed issue with Cinder seemingly being invulnerable in some scenarios.
  • Synced Hitframe when attacking in Demonata Beast Form.
  • Corrected Monolith consecutive hit damage math.
  • Corrected which creatures dropping spirit on death.
  • Corrected attack animation when equipping shield and a melee weapon.
  • Fixed a bug with the Penetrate Ability not capping at 100%.
  • Fixed a bug where you could “spam-activate” potions.
  • Corrected text for points given per banner burnt (6 is correct).
  • Match loot table drops (from Barrels and Chests) updated.

Season winners April 2016

AMERICAS
1. trinknblink, US: 837 points (Awarded 6 000 Copper Coins)
2. Orca, US: 836 points (Awarded 4 000 Copper Coins)
3. Caltinor, US: 721 points (Awarded 2 000 Copper Coins)

EUROPE
1. Galleas, RU: 992 points (Awarded 6 000 Copper Coins)
2. NeoPoliDron, UA: 979 points (Awarded 4 000 Copper Coins)
3. Cielu1, PL: 877 points (Awarded 2 000 Copper Coins)

ASIA & OCEANIA
1. BloodGodKorne, AU: 569 points (Awarded 6 000 Copper Coins)
2. muckguppy, AU: 487 points (Awarded 4 000 Copper Coins)
3. Bwarner, AU: 464 points (Awarded 2 000 Copper Coins)

The May 2016 Season is live now, login and play!

0 comments Read more

About This Game

Deadbreed® is a creepy-themed, hardcore multiplayer online battle arena with unique hero customization and RPG gameplay features.

The game will appeal to those that want a deep, hardcore gaming experience and greater influence on how their character looks but more importantly plays.
The character customization factor is a major strategic and tactical game play element as you’ll figure out what equipment and play style/s work best for each of your characters – should you play her/him as a melee warrior, ranged archer or perhaps a wizard, or are you skillful enough to adapt your character build during the matches to counter what the enemy team is building?

Features

  • 3 vs 3 PvP (player versus player) battles online.
  • Different maps with different strategic objectives (summon a troll from its cave to fight for your team, ring the Bell of Bones to call an undead horde to fight at your side or transform into a might volcanic Golem!)
  • A new, darker breed of Characters. Each character has its own unique set of abilities but plays differently depending on the way you equip them.
  • Breed level up with games. Earn experience to rank up the character you favor.
  • Artifacts can be socketed with gems that level up and wear down with games.
  • Summon totem creatures to aid you in battle.
  • PvE (player versus environment) features like quests, dungeons with malicious creatures, mini-bosses and loot.
  • A team chosen Sentinel becomes the endgame boss challenge. The outcome of each game affects each player’s standing with the Sentinels and their power.
  • A 'Ranked' mode where games allow you to test your skills against opponents of comparable skill.
  • 'Free-to-play' Keys that drop as in-game loot allows you to try out Heroes, Artifacts and Totems you don’t own.
  • Leaderboard for PvP games with monthly seasons and rewards for the top 3 players of each region.
  • Ranked PvP mode where you are able to challenge the best players and climb the Ranked league.

Game Description

A Dark Breed of Heroes

Deadbreed® features a new, dark breed of Heroes. Choose from three distinct types of breed, depending on your personal taste in look and style of play, may it be Nightbreed, Halfbreed or Daybreed. There are just too many unique aspects that differentiate the breeds to list here, but keep in mind that the sight range of Night- and Daybreed varies with the day cycles and that some items can be limited to a specific breed.

Customization, Armory and Artifacts

Deadbreed® features a player centric customization feature, meaning the player has greater influence over his Hero’s look and capabilities. The items you equip not only shape the way the hero looks while playing, they dictate the way he/she moves and attacks to.

Equipping a sword and a shield will make your hero a melee fighter with the sword’s range, while re-equipping the same hero as an archer changes your range and attack to bow and arrow. This opens up totally new ways to explore custom items builds best suited for that particular hero’s abilities, opponents and game scenarios.

In addition to the possibility to adapt and remodel your favorite hero’s equipment choosing from a vast base armory, Deadbreed® features Artifacts. Artifacts are built during games like “normal” items, however they are unique meaning there can only be one in play at any given time during a game, adding an additional layer of strategy and tactical planning to hero item builds. In addition to this, Artifacts level up with games, unlocking relic slots that open up further customization opportunities for you to tune specific items for your favorite heroes. For fans of RPGs, the concept of “socketing” items should feel very familiar and for MOBA fans, you could really simplify this by saying we have moved the “runes” stats modifications associated with the player to individual items instead, and added unique effects on top to make these items really stand out in gameplay.

The Sentinels

The Sentinels are ancient guardians of the Deadbreed® bloodlines – arbitrators of the infernal battlegrounds where dead breed strive to break their undead bonds and lay to final rest. These immortal deities have been charged solely with construction of and ruling over the battlegrounds of death and decay as a punishment for their doings in the real world, but behind the façades, they vie for power while swaying the dead breeds to their philosophy – an eternal conflict among themselves for the right to lead an uprise from this hell and reclaim their rightful place in the cosmos.

As you progress in the game, you’ll uncover the cabal of the Sentinels and learn more about their individual weaknesses and strengths and how they fit your heroes and play style. You prove your Zeal for a Sentinel by choosing it as your Guardian in a match. Then the outcome of that game will modify your Standing with that particular Sentinel, affecting its strengths, abilities and enhancements in coming games making it a more formidable last boss for the enemy team to conquer in order to win (and the other way around). As your Zeal increases, you’ll open up further paths of the cabal and gain access to older and more powerful Sentinels to devote to. Will you stay loyal to a specific breed lineage or even a single Sentinel? There are strategic decisions to be made and rewards to be claimed on a daily basis as your loyalty to the Sentinels are put to the test.

Maps, Dungeons and PvE Features


The practice game kicks off with The Graveyard. At its core, the Graveyard is a 3vs3 two-lane map with a Citadel at each end protected by monoliths. The overall goal of the map is to break the crux on the gates to gain access to the Citadel and defeat the enemy team’s Sentinel.

The Graveyard also features a Troll Cave where you can summon a Troll to fight for your side, two smaller dungeons on each team’ s side of the map and an entrance to a larger Dungeon placed dead center of the map. The concept of Dungeons is familiar to all hack’n slash fans – and our game has plenty of monsters and loot, however the big difference being that our Dungeons are much, much smaller in size and offer no way out than the way you went in, leaving you vulnerable to the enemy team. So, dungeons are our “mini-adventure” version of other MOBA’s monster nests.

Once you are more familiar with the core gameplay you should give the other two maps a try.

The Mirage Map features a Stone where you are able to socket Mirage Resources found in the map to transform into a Massive Golem while The Zodiac Map features the Bell of Bones where you are able to socket Zodiac Resources found in the map to ring the Bell and summon an undead horde to fight for your team.

Leaderboards

Every game you play in PvP will give you a score and a placement at the monthly Leaderboard. Winning and losing matches change this score and ending up in the top three at the end of the month will earn you special rewards.

Ranked Mode

Ranked mode allows you to test your skills against opponents of comparable skill and earn special ranks to reflect your skill. Winning and losing matches can gain or lose rank, and special rewards, like custom Insignia, gravestones etc. Each player's rank is reflected in their Gravestone and plaque. There are currently 5 divisions ranging from Bronze up to Diamond, with each division split in 5 series.

System Requirements

    Minimum:
    • OS: 32-bit: Windows Vista
    • Processor: Intel Core 2 Duo, 2.4 GHz | AMD Athlon X2, 2.8 GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT | AMD Radeon HD2600/3600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
    Recommended:
    • OS: 64-bit: Windows 7, Windows 8
    • Processor: Intel Core i5 750, 2.67 GHz | AMD Phenom II X4 965, 3.4GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (140 reviews)
Overall:
Mixed (2,372 reviews)
Recently Posted
₣⊕ֆ | King Renly Baratheon
( 7.6 hrs on record )
Pre-Release Review
Posted: June 28
Fight as a warrior of the Night, a champion of the Day, or as a Half-breed caught between two worlds, to escape the confines of the netherworld in the 3D medieval horror themed MOBA Deadbreed. Take your pick from dozens of Breeds, or heroes, and choose how you want to play. Each breed has the potential to be a Tank, DPS, Mage, or support depending on what items you equip them with. Fight it out with other players in up to 3v3 timed matches set in dark eerily-themed two-lane maps. Ensure victory by taking out the enemy boss at the end of the map before the timer runs out or earn points for your team by killing enemy Breeds, destroying towers, or by capturing and burning the opposing team’s flag. Collect multiple resource types, such as Spirit from fallen enemies, or Blood from the Blood Tree, and use them to empower your abilities or to summon powerful mobs to fight for you. Earn gold to buy upgradable equipment and powerful customizable Artifacts that can easily tip the scales in your favor.
Helpful? Yes No Funny
tls01
( 5.2 hrs on record )
Posted: June 28
kek. You tried to make copy od League of Legends or something like that? You did it wrong, this game is so boring and glitched.
Helpful? Yes No Funny
Vojoo
( 0.5 hrs on record )
Posted: June 27
Pay 2 win
Helpful? Yes No Funny
crazyeyes98
( 0.5 hrs on record )
Pre-Release Review
Posted: June 25
Trash like every other MOBA
Helpful? Yes No Funny
TheBloodSwiper
( 0.7 hrs on record )
Posted: June 25
Thought it was an RPG and not an RPG MOBA, its okay but you are realy locked with what to chose since some items costs IRL money or hard-workings for gathering of points to buy them, and the system is a rental system, and i realy dont like rental systems since i only play few times a day, and rental equipments are not working for me, aka rental Heroes/Breeds.
I would say its a ok game, not bad, but they could definetly fix some animation issues for the minions, same goes for button-mashing combos, just looks weird.
Ive just played about 1 Hour, but that was enought for me to understand the game's promising view.

Would recomend, unless you want quality game, since this game is still Work In progress (WIP), maybe, i hope so at least.
Helpful? Yes No Funny
Unfarm2
( 6.9 hrs on record )
Posted: June 24
Nice concept, not worked out very well.
Helpful? Yes No Funny
Ju Ju
( 7.3 hrs on record )
Pre-Release Review
Posted: June 24
Its nice
Helpful? Yes No Funny
gap_8
( 53.6 hrs on record )
Pre-Release Review
Posted: June 24
♥♥♥♥
Helpful? Yes No Funny
gap_7
( 45.3 hrs on record )
Pre-Release Review
Posted: June 24
ffff
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
1 person found this review funny
Not Recommended
3.9 hrs on record
Posted: June 22
I played the game earlier on and saw promise. Though the animations seemed clunky and the seemingly pay to win structure discouraged me slightly, the game had nearly just released, and these things could have been changed. Month's later, the game is buggier, less fun, and just as much of a cash grab. No problems have been fixed, and the game is worse than it was early on. Such a dissapointment, because this game had a great theme and potential.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2 of 2 people (100%) found this review helpful
Not Recommended
6.9 hrs on record
Posted: June 24
Nice concept, not worked out very well.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
5.2 hrs on record
Posted: June 28
kek. You tried to make copy od League of Legends or something like that? You did it wrong, this game is so boring and glitched.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
0.7 hrs on record
Posted: June 25
Thought it was an RPG and not an RPG MOBA, its okay but you are realy locked with what to chose since some items costs IRL money or hard-workings for gathering of points to buy them, and the system is a rental system, and i realy dont like rental systems since i only play few times a day, and rental equipments are not working for me, aka rental Heroes/Breeds.
I would say its a ok game, not bad, but they could definetly fix some animation issues for the minions, same goes for button-mashing combos, just looks weird.
Ive just played about 1 Hour, but that was enought for me to understand the game's promising view.

Would recomend, unless you want quality game, since this game is still Work In progress (WIP), maybe, i hope so at least.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1 person found this review funny
Recommended
7.6 hrs on record
Pre-Release Review
Posted: June 28
Fight as a warrior of the Night, a champion of the Day, or as a Half-breed caught between two worlds, to escape the confines of the netherworld in the 3D medieval horror themed MOBA Deadbreed. Take your pick from dozens of Breeds, or heroes, and choose how you want to play. Each breed has the potential to be a Tank, DPS, Mage, or support depending on what items you equip them with. Fight it out with other players in up to 3v3 timed matches set in dark eerily-themed two-lane maps. Ensure victory by taking out the enemy boss at the end of the map before the timer runs out or earn points for your team by killing enemy Breeds, destroying towers, or by capturing and burning the opposing team’s flag. Collect multiple resource types, such as Spirit from fallen enemies, or Blood from the Blood Tree, and use them to empower your abilities or to summon powerful mobs to fight for you. Earn gold to buy upgradable equipment and powerful customizable Artifacts that can easily tip the scales in your favor.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
10.1 hrs on record
Posted: June 18
I recommend this game since it is alot of fun and the graphics are basically ok but the wait time for a macth is ong so i suggest you get the game and wait to see if they do an update to fix it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
199 of 241 people (83%) found this review helpful
8 people found this review funny
Not Recommended
4.1 hrs on record
Posted: April 14
This is NOT a free to play game. This should just be a demo. I like that they let you rent gear, and try stuff out, but you need every key they give you just to unlock enough gear to play a single game. If you go in as a free player, you will not have access to the highest tier of upgraded gear. Which means in end game, on equal skill level, you have no chance. The time it takes to unlock anything as a free player is ludicrous.

That being said, I love the theme and style of the game. I'll leave it installed in hope that there's some balancing to happen. I would gladly play a little money to play a game where there's no major team disadvantages than to play a free game where I have to hope there are no free players on my team.
Was this review helpful? Yes No Funny
209 of 275 people (76%) found this review helpful
17 people found this review funny
Not Recommended
39.0 hrs on record
Early Access Review
Posted: December 18, 2014
Good points :
- Excellent and dark athmosphere
- Nice design
- Potentially an excellent good moba gameplay
- seems there will be more than one map

Bad points :
-Still plenty of bugs (crash, or heroes do not always respond very well to your command, like e.g. movement, spell cast)
-Not much heroes

Worst point:
-VERY EXPENSIVE game (or I hope only early access)!! even with the 40 EUR pack, you have nothing (4 heroes/9 and 1 artefact)... You must pay additionnal heroes/weapons/sentinel if you want to have a reasonable content in game...
I started with the 8 euros pack then I went to the 40 EUR pack because the game was too poor with only one hero... Then I added some silver coins 2x 20 EUR. So I spent about 88 EUR for this game and I have the 9-8 available heroes (they removed one in the meanwhile but should come back), 2 skins, 2 sentinels and a bit more than one third of the artefacts.
I could afford that, but
1) many friends don t or just don t want to spend so much for such a game (even if they spend without counting dota2 heores skins)
2) I consider the game still in a very early stage and expect much more content, (aretfact/breed/sentinel/map). But presently it also means much more content to pay... Will I finish to spend more than 500 EUR to get a complete game?
When you are used to other games like dota2 where only skins are not free (and god knows how much i spent in dota2 skins) you can only get disgusted by the deabreed approach of making money.

Ok people could tell that I could get these stuff for free with copper coins...
Indeed you can either pay with real money (silver coins) or by farming copper coins without end... For example the cheapest weapon is a bit more than 1000 copper coins. Without quests achievement, you get about 80 copper coins per game (about 20 min per game) You can get some 100 coins more per quest and you have 3 quest per day.
So if you have plenty of time and you are very patient you can get one or two cheap item per day.

So in conclusion Deadbreed is potentially an excellent game that could even put dota2 in the grave. But it will never happend with such a stinky payment system (kind of pay to play or even pay to win), and I would not recommend this game for this reason.

My recommendation to the guy who make this stinky system:
How are you going to attract sufficient people to handle good equilibrium in matchmaking and without waiting for ages?
Please consider instead a dota2 or even starcraft2 model.
Was this review helpful? Yes No Funny
97 of 116 people (84%) found this review helpful
6 people found this review funny
Recommended
39.2 hrs on record
Posted: May 8
Something that really bothers me with this game is that almost all of the people who gave it a negative review, didn't even take the time to understand how the game works.

First off, there is 2 types of currency, copper coins and silver coins. Copper coins can be earned by completing games, opening chests during matches inside the dungeons and opening chest outside matches as you progress with different breeds. Silver coins can be purchased for real life money and allow you to buy breeds/artifacts/chest without grinding for the copper coins.

Pretty common system, but along with the normal currencies their are keys (bronze, silver gold) you can unlock breeds and artifacts for a certain amount of time depending on the key (bronze=1 game, silver=1 day, gold=1 week) Now here is where people say the game is pay 2 win, they say that the only way to earn artifacts and breeds is with real life money or that you have to grind to get keys to try them out, but most people dont even play the game long enough to realize that while in game and you break a chest/barrel you have a chance to get a bronze key, so as long as you break these things you will always be able to play any breed and any artifact. On top of that you start with 8 of each type of key and gain 2 of each type of key everyweek.

So for the people complaining about the developpers being greedy and that the game is pay 2 win, its not. Just play the game, you will have acess to every artifact just like everyone else who actaully took the time to understand the game. Its worth a try, it has a really unique end fight and each map as its own different play style and strategies.
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