Deadbreed is a creepy-themed, hardcore Multiplayer Online Battle Arena (MOBA) with unique hero customization and RPG gameplay features.
User reviews: Mixed (1,397 reviews)
Release Date: Jul 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“An Early Access Beta Pack is your chance to experience and have an impact on Deadbreed® as it progress through the final stages of development. Be aware that, while our Early Access offer is already a great representation of the game, it’s still work in progress and therefore contains bugs, unfinished features and some unpolished content.

New features and improvements will be added regularly. We strongly advise you not to buy and play the game at this stage unless you understand what Early Access means and are ready to accept possible interruptions or flaws in your gaming experience. It makes most sense to play an Early Access game if, for instance, you want to support the development of the game, influence the development with your feedback or just want to get a taste of things.

The game will be available in several languages, but the Early Access version will only be in English.

Player feedback is very important to us, so we'd love to hear from you. Let us know what you think could be improved, what bugs you encounter and what we did right so far. The more you tell us, the better we can make the game.”

Approximately how long will this game be in Early Access?

“Our current target is to complete the Beta phase by the end of the February at the latest.”

How is the full version planned to differ from the Early Access version?

“The Early Access closed Beta is already a great representation of the game, however it’s still work in progress and therefore contains bugs which will gradually be fixed as we move through the Beta stages. In addition to this we also plan to add a couple of features and maps plus a set of Heroes, Artifacts, Totems and Sentinels to the full version of the game. We are also targeting several additional language versions of the game for the full version.”

What is the current state of the Early Access version?

“We are at the initial stages of the Beta phase.”

Will the game be priced differently during and after Early Access?

“No. However, there will be a "free-to-play" full version of the game.”

How are you planning on involving the Community in your development process?

“We've already gotten great feedback from the Steam Community in our Greenlight campaign and we hope this will evolve now that players get a chance to participate hands-on and help us improve the game by letting us know about any bugs encountered and hopefully providing constructive feedback and suggestions.”
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Play Deadbreed®

Free to Play

Packages that include this game

Buy Deadbreed® – Bare Bones Pack

Includes 2 items: Deadbreed®, Deadbreed® – Bare Bones Pack

Buy Deadbreed® – Daybreed Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Daybreed Beta Pack

Buy Deadbreed® – Nightbreed Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Nightbreed Beta Pack

Buy Deadbreed® – Death Deluxe Beta Pack

Includes 2 items: Deadbreed®, Deadbreed® – Death Deluxe Beta Pack


Recent updates View all (18)

June 1

Massive update available now!

Anuran the Caecilian rise from the murky depths to wreak havoc in the Afterlife with this update that also features some important bug/crash fixes, a NEW map, Ranked mode and Leaderboards to mention a couple of important things.

Login now and play!

  • Added a new FREE Map! Descend into the bowels of the fiery volcanic mountain Mirage, battle for control of the Mirage Resource orbs and slot them into the Mirage Stone. Slotting the 3rd orb will turn you into an invulnerable Mirage Golem for 45 seconds and give you +100 Attack Damage. The map is live now and ready for testing, give it a try!

  • Added a basic Reconnect feature so you are able to reconnect to your game should you lose connection.

  • Fixed an issue with the match server occasionally not accepting a game (the bug where you all accept a game and “nothing” happens, i.e. the game doesn’t start).

  • Anuran the Caecilian is available now! Here is a short description of his ability set.

    You spray Mucus on a Target Unit, decreasing its Move Speed by 50% (+5% per ability level up) for 3 (+0.4 per ability level up) seconds.

    You permanently gain 1 (+1 per ability level up) bonus health for each Spirit Orb Resource you collect. Activate Prime to discharge a 3 (+0.5 per ability level up) Range blast that deals 50 (+30 per ability level up) Power Damage +50% from equipped Power Items and stuns all Enemy Units for 1 seconds (+0.2 seconds per ability level up).

    While Wrath is active, you and all Allied Heroes within 4 (+0.2 per ability level up) Range deal 60 (+3+ per ability level up) bonus attack damage at the cost of 10 (+5 per ability level up) of your Health per second.

    You rush forward up to 10 (+0.5 per ability level up) Units. All Enemy Units hit on the way will be dragged to the destination and dealt 155 (+80 per ability level up) Power Damage +50% from equipped Power Items.

  • Fixed an issue with the game occasional game crashes when fighting a Sentinel (during the end game).

  • Did a balancing pass on ALL hero base stats, abilities in general, ability cooldowns and Cinder’s abilities in particular.

  • Fixed an issue with the weekly key reward sequence displaying invalid number of keys.

  • Added Leaderboards for initial testing! There's a Leaderboard for Normal and Ranked mode using your Score from wins/losses in the respective mode. The Score for the Normal Leaderboard resets at the end of each "Season", earning the top 3 players for each region a reward. The current Season ends June 30th so get playing PvP and fight your way to the top of your region!

  • Added Ranked Mode for initial testing! Ranked is the serious, random map game mode, where teams of 2 vs 2 (will be 3 vs 3 later) players are paired up based on their current Rank Score (a win/loss affects your Rank Score). We’ve currently “disabled” the matchmaking balancer so players of all divisions are able to play against/with each other.

    Winning will grant you a 'Winstone'. Once you have enough Winstones, you'll play a promotion game to advance to the next (lower) Division. A winning streak of 3 grants a bonus Winstone.

    There are currently 25 Divisions, counting down 5 each for Bronze, Silver, Gold, Platinum and Diamond (shown in game with a special headstone and plaque). Ranked play is open for Players from Level 5 so if that’s you – go Ranked and play for Diamond!

  • Playing normal PvP mode now means playing a random map. We’ve currently “disabled” the matchmaking balancer so players of all levels and scores are able to play against/with each other.

  • Added the Raven Lilith, Baroness Lilith, Sibyl Lilith, Ivy Lynx, Naga Ivy, Carolus Brimstone, Onyx Demonata and Mummy Corpus skins.

6 comments Read more

May 13

Update incoming before the end of May

We will have an update before the end of May that will include fixes for the match not starting issue, the rare but annoying end-game crash scenario, a new basic reconnect feature, a brand new (free) map called the Mirage where you compete for Mirage Orbs to transform into a Mirage Golem, some balancing fixes (Cinder) and the new hero Anuran to name a couple of the highlights.

Thanks for your patience, we are looking forward to sharing this update.

6 comments Read more
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About This Game

Deadbreed® is a creepy-themed multiplayer online battle arena (MOBA) game with RPG features. The game will appeal to gamers that want a deep, hardcore gaming experience and greater influence on how their character looks but more importantly plays. The hero customization factor is a major strategic and tactical game play element as you’ll figure out what equipment and play style/s work best for each of your heroes – should you play her/him as a melee warrior, ranged archer or perhaps a wizard, or are you skillful enough to adapt your hero build during the matches to counter what the enemy team is building?

Get instant access and play today by purchasing one of our Early Access Beta Packs or sign up now at for your chance to be one of the first to play Deadbreed®!



  • 3vs3 PvP (player versus player) battles online.
  • A new, dark breed of Heroes. Each Hero has its own unique set of abilities but plays differently depending on the way you equip them.
  • Heroes level up with games. Earn experience to rank up the heroes you favor.
  • Artifacts can be socketed with gems that level up and wear down with games.
  • Summon totem creatures to aid you in battle.
  • PvE (player versus environment) features like quests, dungeons with malicious creatures, mini-bosses and loot.
  • A team chosen Sentinel becomes the endgame boss challenge. The outcome of each game affects each player’s standing with the Sentinels and their power.
  • A 'Ranked' mode where games allow you to test your skills against opponents of comparable skill.
  • 'Free-to-play' Keys that drop as in-game loot allows you to try out Heroes, Artifacts and Totems you don’t own.

Deadbreed® Bare Bones Beta Package

  • Instant access to the Deadbreed® Beta.
  • Special “Bare Bones” Insignia Icon to prove you Early Access status.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • The Friday the 13th Bare Bones bonus Hero Corpus.
  • 5 Gold Keys that each will give you access to a locked object for 1 Week.
  • Weekly gain of Keys that each will give you access to locked objects.
  • 200 Silver Coins to get you started on whatever you like: new Heroes, Artifacts, Totems, Sentinels or Insignia – the choice is yours.

Deadbreed® Daybreed Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly Trio of Heroes: Ivy, Corpus (Friday the 13th bonus) and Domini.
  • Special “Daybreed” Insignia Icon.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Nightbreed Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly Trio of Heroes: Nekros,Corpus (Friday the 13th bonus)and Demonata.
  • Special “Nightbreed” Insignia Icon.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Death Deluxe Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • A Deadly mix of Heroes: Ivy, Nekros,Corpus (Friday the 13th bonus), Demonata and Domini.
  • The Wings of Death Artifact.
  • Special “Death Deluxe” Insignia Icon to prove you Early Access status.
  • 400 Silver Coins to get you started on whatever you like: new Heroes, Artifacts, Totems, Sentinels or Insignia – the choice is yours.
  • Weekly gain of Keys that each will give you access to locked objects.

Deadbreed® Undertaker Beta Package

  • Instant access to the Deadbreed® Beta.
  • The leviathan Halfbreed Sentinel: Behemoth.
  • The Friday the 13th Bare Bones bonus Hero Corpus.
  • Weekly gain of Keys that each will give you access to locked objects.

Game Description

A Dark Breed of Heroes

Deadbreed® features a new, dark breed of Heroes. Choose from three distinct types of breed, depending on your personal taste in look and style of play, may it be Nightbreed, Halfbreed or Daybreed. There are just too many unique aspects that differentiate the breeds to list here, but keep in mind that the sight range of Night- and Daybreed varies with the day cycles and that some items can be limited to a specific breed.

Customization, Armory and Artifacts

Deadbreed® features a player centric customization feature, meaning the player has greater influence over his Hero’s look and capabilities. The items you equip not only shape the way the hero looks while playing, they dictate the way he/she moves and attacks to.

Equipping a sword and a shield will make your hero a melee fighter with the sword’s range, while re-equipping the same hero as an archer changes your range and attack to bow and arrow. This opens up totally new ways to explore custom items builds best suited for that particular hero’s abilities, opponents and game scenarios.

In addition to the possibility to adapt and remodel your favorite hero’s equipment choosing from a vast base armory, Deadbreed® features Artifacts. Artifacts are built during games like “normal” items, however they are unique meaning there can only be one in play at any given time during a game, adding an additional layer of strategy and tactical planning to hero item builds. In addition to this, Artifacts level up with games, unlocking relic slots that open up further customization opportunities for you to tune specific items for your favorite heroes. For fans of RPGs, the concept of “socketing” items should feel very familiar and for MOBA fans, you could really simplify this by saying we have moved the “runes” stats modifications associated with the player to individual items instead, and added unique effects on top to make these items really stand out in gameplay.

The Sentinels

The Sentinels are ancient guardians of the Deadbreed® bloodlines – arbitrators of the infernal battlegrounds where dead breed strive to break their undead bonds and lay to final rest. These immortal deities have been charged solely with construction of and ruling over the battlegrounds of death and decay as a punishment for their doings in the real world, but behind the façades, they vie for power while swaying the dead breeds to their philosophy – an eternal conflict among themselves for the right to lead an uprise from this hell and reclaim their rightful place in the cosmos.

As you progress in the game, you’ll uncover the cabal of the Sentinels and learn more about their individual weaknesses and strengths and how they fit your heroes and play style. You prove your Zeal for a Sentinel by choosing it as your Guardian in a match. Then the outcome of that game will modify your Standing with that particular Sentinel, affecting its strengths, abilities and enhancements in coming games making it a more formidable last boss for the enemy team to conquer in order to win (and the other way around). As your Zeal increases, you’ll open up further paths of the cabal and gain access to older and more powerful Sentinels to devote to. Will you stay loyal to a specific breed lineage or even a single Sentinel? There are strategic decisions to be made and rewards to be claimed on a daily basis as your loyalty to the Sentinels are put to the test.

Maps, Dungeons and PvE Features

The Early Access kicks off with The Graveyard. At its core, the Graveyard is a 3vs3 two-lane map with a Citadel at each end protected by monoliths. The overall goal of the map is to break the crux on the gates to gain access to the Citadel and defeat the enemy team’s Sentinel.

The Graveyard also features a Troll Cave where you can summon a Troll to fight for your side, two smaller dungeons on each team’ s side of the map and an entrance to a larger Dungeon placed dead center of the map. The concept of Dungeons is familiar to all hack’n slash fans – and our game has plenty of monsters and loot, however the big difference being that our Dungeons are much, much smaller in size and offer no way out than the way you went in, leaving you vulnerable to the enemy team. So, dungeons are our “mini-adventure” version of other MOBA’s monster nests.

Ranked Mode

Ranked mode allows you to test your skills against opponents of comparable skill and earn special ranks to reflect your skill. Winning and losing matches can gain or lose rank, and special rewards, like custom Insignia, gravestones etc. Each player's rank is reflected in their Gravestone and plaque. There are currently 5 divisions ranging from Bronze up to Diamond, with each division split in 5 series.

System Requirements

    • OS: 32-bit: Windows Vista
    • Processor: Intel Core 2 Duo, 2.4 GHz | AMD Athlon X2, 2.8 GHz or better
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT | AMD Radeon HD2600/3600 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
    • OS: 64-bit: Windows 7, Windows 8
    • Processor: Intel Core i5 750, 2.67 GHz | AMD Phenom II X4 965, 3.4GHz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6950 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Windows XP and below not supported
Helpful customer reviews
9 of 12 people (75%) found this review helpful
12.3 hrs on record
Posted: June 21
Early Access Review
While the game has a long way to go, and the player base is far to limited to get into a normal game, it still brings unique concepts to the moba franchise, with its items showing on the models, following Dawn gates motive of any fits all and a rather gritty dark moba that is quite different from the style of many other mobas. It does however have its faults like many other Mobas, the player base is rather small so I have yet to get into a game, the item system can be confusing for those who dont memorise it, the dungeons dont feel like that play that big of a part in the actual match and that it, in comparison to other mobas is rather lacking in content. Buuuut thats why its in early access, to get feedback and input in, and get the feed back of the players, now if this was a full on release and was expecting only praise then I feel it would have been mostly in the wrong, but I feel if it makes into the long run then it may build into quite a fine moba (Also, I feel an in depth story may be needed, I always find a good story to be a nice touch, like why are they brought there detailed backgrounds terrain info ect)
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4 of 7 people (57%) found this review helpful
0.5 hrs on record
Posted: June 11
Early Access Review
No one plays this game, you cant find a match, besides they ask for a lot of money for something you cant use or wount use more than once.
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38 of 46 people (83%) found this review helpful
1 person found this review funny
6.7 hrs on record
Posted: April 10
Early Access Review
So this is an early access review as of 4/10/15 of this neat little diamond in the rough, soon before a large patch that might solve a lot of issues that are in game, and my hopes are that the patch will be a reliable gateway to the official release. Anyways, let's begin.

● A very unique take on MOBAs, without feeling like a rehash
We all know what it's like when we see another rehash of a popular genre; we look, we scoff, and we turn our heads without looking back. Well in this case, I'm glad I went beyond looking. Deadbreed brings forth a lot of new ideas and unique features such as dungeon crawling, resource management (beyond life+gold+mana), and a variety of interesting objectives along with a wonderful assortment of neat features like character building that I'll discuss in a bit.
● It looks wonderful
Deadbreed has a dark and gritty theme, unlike it's competitors, and it pulls it off very well. It reminds me of Diablo 3 mixed with the darker netural tones of Dark Souls. Whatever you want to call it, it looks and feels genuinely good to play, and the feeling good part will only get better as it develops.
● Great concept for character building
In most MOBAs, you pick your character with a set of moves and you build them in very particular ways. With each character in this game (called Breeds), you have multiple ways to build them. Each breed has four class presets, which change their base-stats to reflect your playstyle. You can unlock artifacts as well to build unique powerful items to compliment your breeds and classes.

○ Small community/Player-base
This seems to be where half of the complaints are focused. It's hard to get into a game at the moment because the player base is so small and split amongst servers. I think it was a bad decision to create regional servers at this stage, because now there are not enough players to compensate. But that can be fixed just by getting more players to play.
○ Glitches/Bugs are still frequent
This game is early access, and that means you should expect problems. The devs have said many times that they are fixing everything they can, and they are working hard to make this game great. That said, the glitches and bugs can be game-breaking and very annoying, but it's best to log them and report them when you see them. This game isn't done, and you should treat it like you would a beta: report any bugs, contribute to the community, and critique its development. If we can look past the bugs/glitches, and we can see them fixed, the game will reach its full potential much faster. That said, if you don't want to deal with it, wait for the release.
○ Game balance isn't too much of a thing right now
First the glitches have to be fixed, then the game balance can be a primary goal. In its current state, things can be slightly chaotic or snowball-ey or flat out wrong. I don't blame anyone who thinks that is an issue (because it is), but I want to remind you guys yet again that this is in early access. The devs are trying to get this game into a playable state before managing breed balance- which in my honest opinion, isn't too far off as it stands.

Overall, I like this game. A lot. I want to see it become a big name, and I want to see it flourish because it deserves to. The devs have a lot of wonderful ideas, and a lot of the active community so far has been really positive and helpful. If this game's glitches were alleviated, I think it could go far- and I think it will go far, but only if we can start looking past the issues and at the game itself (and if those issues are all we CAN see, then please be helpful and report them. CONTRIBUTE to the game instead of instantly dropping it because you don't like the fact that it's early access).
Thanks guys for looking at my review. I want this game to succeed, and if you give it a chance and help with the development, I really believe we can make Deadbreed a great game.
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39 of 54 people (72%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: January 11
Early Access Review
For a early stage game, Yes there are bugs. I was playing Domini and used leap and then I started levitating across the whole map. But this game Screams potential but yet its so dead. It brings new things to MOBAs and I love it! What I love most about this game is that the objective is a boss with 3 stages at the end! Yes there are a few problems.

1. Money Money Money
Just look at it yourself, It really needs no explaining.

2. Deadbreed brings "dead" colours
Yes the colour pallete matches the title but it isnt eye candy now is it

3.Title matches community
Self explanitory

And this is the thing I hate most

4. On a comeback? Too bad! Times Up!
My first match in this game was exactly that. Be it the enemy or the final boss, the clock is the true boss. Why on earth would you put a clock in this game? MOBA matches are long yes but COME ON! The most hype comes from comebacks and the boss fight! When you have the euphoria of making that comeback or defeting that final boss or even killing an enemy who has been harassing you, It brings you to play on! Once that is removed, there is no point to continue if the clock just flipped you the finger when you were at the beginning to make a difference in the fight! There is nothing that will make you say "**** YOU!!!" like the clock. All your efforts will be in vain when you are at least one point lower than the enemy team.

In all honesty, I will continue if that clock is removed. Hell, I would play heavily if the clock was removed! But as I log back on to Darkbread after typing this review, the clock will still be there and I will cry. It is a horrible wa to end a match. I don't want to win by time out. I want to win by KILLING THE GIANT BOSS! Sorry if I am repeating myself but this is a huge flaw to me and I hate it so.

I will continue to play this game and, If there is a God, hope this game will not be dropped. So much potential that I would cry if it was dropped. I wish the best for the game in its future endevors into the vast world of gamming and hope no "Edge Lords" ruin this game for me and the future community. I hope this review was helpfull (even though I pointed out negatives more than positives) but please, please, OH PLEASE! try this game. Its fun. The End.
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26 of 37 people (70%) found this review helpful
1 person found this review funny
17.6 hrs on record
Posted: January 20
Early Access Review
This game needs way more attention. for early access , it's more than an okay game. Been loving it. It is in fact unique from other mobas. You can dungeon delve to earn keys to unlock hero's , gold for in-game items and XP. Team banners to capture. other things that spawn around that enhance your abilities or for you to summon trolls to help you push. Very cool character customization in game from the items you buy. The only thing I hate about this game is the fact is that it is very hard to find a game. REALLY needs more people to come and play. The Gothic aesthetic theme is wicked. Please give this game a go. :)
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