Mars Colony: Challenger is a 3D first / third person game that offers you the challenge of setting up a remote base on the surface of Mars. At its core, the game was derived from a simulator where everything is interactively tied together.
Nutzerreviews: Ausgeglichen (83 Reviews)
Veröffentlichung: 4. März 2014
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Über dieses Spiel

Mars Colony: Challenger is a 3D first / third person game that offers you the challenge of setting up a remote base on the surface of Mars. At its core, the game was derived from a simulator where everything is interactively tied together. You will have to setup and maintain the equipment that supplies pressure and a breathable atmosphere to the base. You are also tasked with growing food, setting up communications and extracting resources in order to make the base self-sufficient. The game offers three zones, each with their unique challenges. There are 7 phases to each mission. Each of the phases expands the base and offers a new set of orders for you to complete. You advance through the ranks as you score points for your performance.

Systemvoraussetzungen

    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800 GTX
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 275 MB available space
    Recommended:
    • OS: Windows XP or Windows 7
    • Processor: 2.0 GHz or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800 GTX or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 275 MB available space
Hilfreiche Kundenreviews
11 von 12 Personen (92%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.8 Std. insgesamt
Verfasst: 15. Februar
I am playing around 10 hours by now. (Mostly offline.) The game is exactly what I wished for: Slowly-paced realistic simulator of survival on a hostile planet without plasma guns, evil aliens and warp-engines. I love the system of devices, where each of them has some internal parts that have to be put together and can fail, and where every such device has its real unique function. The basic idea of the game is setting up the base, so do not be surprised there is not much objectives beyond that. The graphics is quite old-style and there are few bugs, but honestly, I am one of the guys who would play the game maybe even in text-mode if the idea was good. I definitely can recommend the game to space exploration geeks like myself, who do not look only for cool graphics and can appreciate the small well thought of details present in the game. The overall playability is very good, if you enjoy this style of games.
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6 von 7 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.7 Std. insgesamt
Verfasst: 9. März
This is not a game that everyone will like. There is no debating that, really. It is slow and requires you to really think about what you are doing.
But for people willing to put some work in, and have patience, this can be fun. Its mainly a "pick this up take it there" type game with a bit of micromanagment of health, oxygen and heat. There are little mini game type things which, once again, with attention are pretty easy. Oddly, though, this game can be really engrossing if you are not a person who craves fast paced type games, you may find that you become engrossed too.
What makes this game even more fun is the fact that there are basically three challenges (three different martian bases) each one harder than the other, providing new challenges.
I would also recommend this to anyone who played "Moon Base Alpha" and enjoyed it. It is along the same simulation lines as that. (With a fair bit more complexity)
Advice: Play a little single player, just to get an idea of how to do things. And then get a buddy and play together.
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2 von 9 Personen (22%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.6 Std. insgesamt
Verfasst: 5. März 2014
wer gern möbelträger spielt und das im weltraum den empfehle ich dieses spiel!
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0 von 5 Personen (0%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 5. März 2014
I should read the reviews....
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311 von 418 Personen (74%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.5 Std. insgesamt
Verfasst: 4. März 2014
I love games like this concept. Building, space, technical complexity. Sounds awesome right?

So Ya, I took a look expecting that old NASA one where you repair a moonbase (Moonbase Alpha I think?). So I wasn't expecting anything stellar... But, this game really looks like it was developed in 2001 one like others have said, then not finished, and uploaded on steam for a cash grab... after playing it for 30 min I'm feeling like an idiot for not trying the demo first.

It's a very promising idea, that looks like someone a long time ago really tried. And then gave up.

> Graphics are poor, and creative style is dated. Interaction very point and click. Thing just appear and vanish - NO physics.

> Sound is poor, repetitive. Phone dialing constantly?

> Instructions are poorly written and unclear. (Ie. supposed to set up atmosphere, pumps and other gear... But where? I go in the base and there's already gear setup? Where I am putting things? I click on un-setup gear and get options to configure it... There's a set button, it really means set-down... why can I get the gear that's here running... and on and on...)

> What finally did it in for me? Lag. I have a newer GPU with 2GB of RAM, and 16GB of system RAM on an i7 (system was built last october), this game was obviously written for a system much, much older.

I really wanted this to be awesome, but in the end, I screwed up... shoulda tried the demo. Oh well. Lesson learned. Let my example save you $10.
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