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Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel, Diehard Dungeon is a game that feels both familiar and quite different at the same time. Followed by a trusty, treasure collecting companion chest, you must make your way through the dungeons many randomly-generated rooms and levels.
Release Date: Sep 11, 2012
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$4.99

Recent updates View all (13)

Version 1.7.1 is Live!

September 15

Hi everyone,

This is only a small patch that doesn't contain anything particularly exciting, but it does fix a critical issue with one of the perks not working.

Changelog:

  • The Sword Damage+ perk has been fixed and will now work correctly.
  • Sprites (the evil fairy things that attack with status effects) have had the Blind status effect added to their possible attacks.
  • A red badge with the letter "A" will appear on top of the next activatable ability (Voodoo or Reflex) on the HUD.
  • Diehard and Large Eye enemies have had their movement speed decreased slightly.

0 comments Read more

Version 1.7 is Live!

September 6

Hi everyone!

This is another big update that adds lots of new features and improvements.

Changelog:

  • Perks. After a successful run (escape from the dungeon), the player will be rewarded with a random perk for the next run. Perks bonuses will remain active for the entirety of the run.

    • Movement Speed +
    • Sword Damage +
    • Hand Cannon Damage +
    • Shield Health +
    • Hand Cannon Juggle + (can hit cannonballs with sword more times before they explode).
    • Chest (start with a treasure chest).
    • EXP + (the run will reward more exp).
    • Companion Upgraded (the Companion Chest will start at level 3).
    • Gold Rush (increases the chance of finding a gold dropping wisp).
    • Heart Slots (start with 10 available heart slots. Only 5 will contain hearts).

  • New status effect: Blind - the player's vision becomes severely limited to a small circle. Enemies are also susceptible to this effect.
  • New ability: Sense - highlights trap pressure pads, making them much easier to spot.
  • New ability: Vision - immune to Blind status effect.
  • New ability: Attract. The Companion Chest has a much larger treasure attraction range.
  • New ability: Reflex (single use) - slows time (for everything apart from the player), allowing the player to easily avoid enemy attacks and potentially deal massive damage.
  • New ability: Pierce. Hit cannonballs with the sword to unleash a piercing wave attack.
  • All routes in Champion Mode are now hard. The hard routes still respect the player's rank.
  • Diehard minions. Occasionaly the Dungeon Master will spawn a Diehard into the room instead of a spectre of himself. Diehards will be selected from the global leaderboard of players that have attained the rank of Diehard. The higher your rank, the more likely you are to encounter a Diehard. Diehards drop an EXP pickup when defeated.
  • Boss health bar. A boss heaslth bar is now visible above the north wall of the room.
  • Trap pressure pads will now glint briefly if the Companion Chest's light shines on them. This will help the player spot pressure pads covered in debris.
  • Token Wells now drop 2 tokens instead of 1.
  • The Dungeon Master will now only spawn to fight you in the final boss room if you have taken all hard routes.
  • New "complete" ending. Escape the dungeon at Diehard rank, in Champion Mode, and defeat the Dungeon Master to view the new ending.
  • The previous "best" ending has been modified to account for the "complete" ending.
  • Champion Mode trigger distance has been increased for the Champions that wander along the tops of the walls.
  • Blind status effect has been added to the possible Pyramid attacks.
  • 5 new achievements for the new abilities.
  • 1 new achievement for the "complete" ending.

I hope you like the changes.

9 comments Read more

Reviews

“There’s an awful lot here to like”
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FREE Additional Content!



Diehard Dungeon will receive free additional content patches.
Head on over to the Community Hub to view the development progress and get involved with the decision making process.

Happy Dungeoneering!

About the Game

Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel, Diehard Dungeon is a game that feels both familiar and quite different at the same time.

Followed by a trusty, treasure collecting companion chest, you must make your way through the dungeons many randomly-generated rooms and levels. Armed with a sword and a ‘hand cannon’, all manner of nasty dungeon dwellers, bosses and traps will need to be defeated or traversed in order to emerge from the dungeon victorious!

To aid you in your quest, you may be lucky enough to encounter one or more upgrades, or new abilities scattered throughout the dungeon, or bump into the remnants of other players (Champions) via the unlockable 'Champion Mode'. Champions wander atop the dungeon walls, ready to unleash their souls upon passers by. Be careful though, as not all Champions are helpful.

A randomly generated dungeon is created every playthrough, with many secrets and multiple outcomes.

The game features a dynamic difficulty and ranking system - the better you do, the more challenging the game will become. Only the most skilled dungeon escapees will attain the highest ranks.

Do you have what it takes to survive the dungeon?

Minigames

  • Mayhem: You have 3 minutes to get a high score by any means necessary. Mayhem is easy to learn, but difficult to master.
  • Survival: An endless series of progressively harder dungeon rooms. Avoid receiving damage and clear rooms within the time limit for bonuses.
  • Fading Light: Coming soon!

    Each minigame has a global leaderboard.

System Requirements

    Minimum:
    • OS: XP
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 35 MB available space
Helpful customer reviews
14 of 18 people (78%) found this review helpful
7.0 hrs on record
+ Cool concept
+ Tough but fair
+ Retro graphics
+ Procedurally generated dungeons = replayability

- Random crap on traps make them practically invisible
- There's also a bit of luck involved

[Rating: 75/100]
Posted: August 21
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4 of 5 people (80%) found this review helpful
0.7 hrs on record
If you like The Binding of Isaac and its crazy powerup slot machine approach to Zelda and Robotron, you'll probably like this.
Posted: June 20
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2 of 2 people (100%) found this review helpful
3.2 hrs on record
For the past week, every time I open Steam, I search for a game amongst my 300 to play and always end up with Diehard Dungeon. I mostly play offline, which is why it says I've only played about 2 hours. I got Diehard Dungeon from the Build a Greenlight Bundle 4 at Groupees a while back. Although I only paid a dollar for the bundle, it is definitely worth the $4.99 pricetag. One of my favorite games right now.
Posted: May 10
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1 of 1 people (100%) found this review helpful
5.3 hrs on record
A truly remarkable game. The variety of power-ups and the interactive environments make every playthrough feel different. Oh, and let's not forget about the awesome soundtrack and the gore...lot's of it! Juicy yummy gore and blood for everyone! <3
Posted: April 13
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
Really fun if you like zelda AND rogue-likes. 8.5/10
Posted: June 26
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84 of 105 people (80%) found this review helpful
14.0 hrs on record
EDIT: I've changed review based on latest updates. If you have questions or remarks please leave a comment.
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What is a... DieHard Dungeon?

It's like a Zelda game. You collect stuff (gold, power ups , keys...) and kill the opponents. Pretty similar isn't it? Well yes but the difference is that It's a Rogue-Like game (perma-death and tough difficulty).


#Gameplay#
Game feels like Zelda, no doubts. You collect stuff and go deeper in the dungeon. The dungeons rooms are randomly generated, each run might be different.
Your companion is a Chest. Chest will help you in game ONLY if you feed it with gold.

There are secrets rooms in this game!

#Music#
Music isn't best side of this game. It's not the best but It's not the worst. It's in between.

#Difficulty#
Game difficulty on start is easy but later after several level-ups, game becomes tougher and tougher.
Each level up increases amount of opponents and reduces chance to obtain a perk.

To increase difficulty, you can always turn the Champion Mode ON.

#Cons#
Well I don't really see many cons in this game, except the fact that you can't rebind keys... YET.
Developer said that he is working on it. When It will be implemented? I don't know.


Developer is updating this game very frequently, so be sure that he will fix bugs and implements some ideas (Check discussion for more info).


Price of this game is very cheap. So why not give a try?

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Recommended to play on Xbox360 CONTROLLER!
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Posted: March 5
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Awards



Dream Build Play 2012 Finalist