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Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel, Diehard Dungeon is a game that feels both familiar and quite different at the same time. Followed by a trusty, treasure collecting companion chest, you must make your way through the dungeons many randomly-generated rooms and levels.
Date de parution: 11 sept 2012
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Acheter Diehard Dungeon

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Version 1.7.1 is Live!

15 septembre

Hi everyone,

This is only a small patch that doesn't contain anything particularly exciting, but it does fix a critical issue with one of the perks not working.

Changelog:

  • The Sword Damage+ perk has been fixed and will now work correctly.
  • Sprites (the evil fairy things that attack with status effects) have had the Blind status effect added to their possible attacks.
  • A red badge with the letter "A" will appear on top of the next activatable ability (Voodoo or Reflex) on the HUD.
  • Diehard and Large Eye enemies have had their movement speed decreased slightly.

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Version 1.7 is Live!

6 septembre

Hi everyone!

This is another big update that adds lots of new features and improvements.

Changelog:

  • Perks. After a successful run (escape from the dungeon), the player will be rewarded with a random perk for the next run. Perks bonuses will remain active for the entirety of the run.

    • Movement Speed +
    • Sword Damage +
    • Hand Cannon Damage +
    • Shield Health +
    • Hand Cannon Juggle + (can hit cannonballs with sword more times before they explode).
    • Chest (start with a treasure chest).
    • EXP + (the run will reward more exp).
    • Companion Upgraded (the Companion Chest will start at level 3).
    • Gold Rush (increases the chance of finding a gold dropping wisp).
    • Heart Slots (start with 10 available heart slots. Only 5 will contain hearts).

  • New status effect: Blind - the player's vision becomes severely limited to a small circle. Enemies are also susceptible to this effect.
  • New ability: Sense - highlights trap pressure pads, making them much easier to spot.
  • New ability: Vision - immune to Blind status effect.
  • New ability: Attract. The Companion Chest has a much larger treasure attraction range.
  • New ability: Reflex (single use) - slows time (for everything apart from the player), allowing the player to easily avoid enemy attacks and potentially deal massive damage.
  • New ability: Pierce. Hit cannonballs with the sword to unleash a piercing wave attack.
  • All routes in Champion Mode are now hard. The hard routes still respect the player's rank.
  • Diehard minions. Occasionaly the Dungeon Master will spawn a Diehard into the room instead of a spectre of himself. Diehards will be selected from the global leaderboard of players that have attained the rank of Diehard. The higher your rank, the more likely you are to encounter a Diehard. Diehards drop an EXP pickup when defeated.
  • Boss health bar. A boss heaslth bar is now visible above the north wall of the room.
  • Trap pressure pads will now glint briefly if the Companion Chest's light shines on them. This will help the player spot pressure pads covered in debris.
  • Token Wells now drop 2 tokens instead of 1.
  • The Dungeon Master will now only spawn to fight you in the final boss room if you have taken all hard routes.
  • New "complete" ending. Escape the dungeon at Diehard rank, in Champion Mode, and defeat the Dungeon Master to view the new ending.
  • The previous "best" ending has been modified to account for the "complete" ending.
  • Champion Mode trigger distance has been increased for the Champions that wander along the tops of the walls.
  • Blind status effect has been added to the possible Pyramid attacks.
  • 5 new achievements for the new abilities.
  • 1 new achievement for the "complete" ending.

I hope you like the changes.

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“There’s an awful lot here to like”
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FREE Additional Content!



Diehard Dungeon will receive free additional content patches.
Head on over to the Community Hub to view the development progress and get involved with the decision making process.

Happy Dungeoneering!

À propos du jeu

Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel, Diehard Dungeon is a game that feels both familiar and quite different at the same time.

Followed by a trusty, treasure collecting companion chest, you must make your way through the dungeons many randomly-generated rooms and levels. Armed with a sword and a ‘hand cannon’, all manner of nasty dungeon dwellers, bosses and traps will need to be defeated or traversed in order to emerge from the dungeon victorious!

To aid you in your quest, you may be lucky enough to encounter one or more upgrades, or new abilities scattered throughout the dungeon, or bump into the remnants of other players (Champions) via the unlockable 'Champion Mode'. Champions wander atop the dungeon walls, ready to unleash their souls upon passers by. Be careful though, as not all Champions are helpful.

A randomly generated dungeon is created every playthrough, with many secrets and multiple outcomes.

The game features a dynamic difficulty and ranking system - the better you do, the more challenging the game will become. Only the most skilled dungeon escapees will attain the highest ranks.

Do you have what it takes to survive the dungeon?

Minigames

  • Mayhem: You have 3 minutes to get a high score by any means necessary. Mayhem is easy to learn, but difficult to master.
  • Survival: An endless series of progressively harder dungeon rooms. Avoid receiving damage and clear rooms within the time limit for bonuses.
  • Fading Light: Coming soon!

    Each minigame has a global leaderboard.

Configuration requise

    Minimum:
    • OS: XP
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 35 MB available space
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.4 heures en tout
Simple, addictif, rapide et pour 2.50€ ça vaut vraiment le coup !
Posté le : 5 août
Cette évaluation vous a-t-elle été utile ? Oui Non
13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
7.0 heures en tout
+ Cool concept
+ Tough but fair
+ Retro graphics
+ Procedurally generated dungeons = replayability

- Random crap on traps make them practically invisible
- There's also a bit of luck involved

[Rating: 75/100]
Posté le : 21 août
Cette évaluation vous a-t-elle été utile ? Oui Non
14 personne(s) sur 23 (61%) ont trouvé cette évaluation utile
5.2 heures en tout
A New York City cop gets trapped in a Los Angeles high-rise occupied by terrorists on Christmas Eve.
Posté le : 16 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
0.7 heures en tout
If you like The Binding of Isaac and its crazy powerup slot machine approach to Zelda and Robotron, you'll probably like this.
Posté le : 20 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.2 heures en tout
For the past week, every time I open Steam, I search for a game amongst my 300 to play and always end up with Diehard Dungeon. I mostly play offline, which is why it says I've only played about 2 hours. I got Diehard Dungeon from the Build a Greenlight Bundle 4 at Groupees a while back. Although I only paid a dollar for the bundle, it is definitely worth the $4.99 pricetag. One of my favorite games right now.
Posté le : 10 mai
Cette évaluation vous a-t-elle été utile ? Oui Non

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