Strange events are taking place in an isolated medieval monastery, set high in the Alps.
User reviews:
Overall:
Mixed (71 reviews) - 53% of the 71 user reviews for this game are positive.
Release Date: Feb 27, 2014

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About This Game

Strange events are taking place in an isolated medieval monastery, set high in the Alps. Monks are vanishing without a trace, mysterious persons are being sighted running through the dark passages of the monastery in the still of the night, Templars have now been assigned to stand watch and there are even reports that a statue in the center of the village is crying the tears of blood! Strange events are taking place in an isolated medieval monastery, set high in the Alps. Monks are vanishing without a trace, mysterious persons are being sighted running through the dark passages of the monastery in the still of the night, Templars have now been assigned to stand watch and there are even reports that a statue in the center of the village is crying the tears of blood!

Use your skills and your secret identity to reveal the terrifying truth
Explore the monastery and its surroundings while interrogating its inhabitants
Solve perplexing puzzle and dozens of minigames
Enjoy the unique atmosphere and detailed environment
Earn many different achievements

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Xp, Vista, Windows 7
    • Processor: 1 GHZ
    • Memory: 512 MB RAM
    • Graphics: 128 MB 3D video card
    • Storage: 650 MB available space
    Minimum:
    • OS: Mac OS X 10.5 or higher
    • Processor: 1 GHZ
    • Memory: 512 MB RAM
    • Graphics: 128 MB 3D video card
    • Storage: 650 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (71 reviews)
Recently Posted
Domar
( 2.7 hrs on record )
Posted: July 11
This game is really short, two hours to get all the collectibles and finish every puzzle without skipping through any dialog. The backgrounds are pretty, but the characters are most definitely not, standing there absolutely still like statues. The voice acting is really bad for the most part, a couple of characters are kinda alright but nearly every character had me wanting to just read the text and jump to the next line. The music seems alright at first, but the high points are distorted and hurt my ears, had to mute it.

All of this is fine, especially for an indie game, the main problem is the stupid puzzles. For example, there must be 7 times through the game where you need to pull nails out of wood with pliers, but you have to find a different set of pliers every time because your character is a complete idiot, they just vanish from your inventory. I've had plenty of puzzle games remove items from my inventory once they become non-relevant, but the pliers stay relevant all the way to the end of the game, shovels and hammers are repeatedly needed too, they're removed just to force you into more needless scavenger hunts. The puzzles

The areas change in a weird way, at one point there are numbers carved on these pillars as clues, the next day they're just gone, the pillars are still there, carvings are not, I started to think my character hallucinated all of the events of the game.
Helpful? Yes No Funny
Gyseren
( 14.4 hrs on record )
Posted: June 12
Where Angels Cry will not run with windows 10. Lots of STEAM games has got that problem!?!?
Helpful? Yes No Funny
Faudraline
( 3.3 hrs on record )
Posted: April 22
Don't let the "Hidden Object" tag deceive you! Where Angels Cry is a mediocre point and click adventure with the environment progression of a HOG, but... without any actual HOG scenes whatsoever. Sure, it contains a selection of unimaginative puzzles and constant item collection - and it almost excites you with the promise of a medieval mystery as it starts - but sadly the game cannot avoid ending up as a short and tedious adventure with a distasteful plot presentation.

It is the Year of Our Lord, 1286 and as I have stated before, we are promised a medieval mystery. We take the role of a nameless monk who'd be sent to a secluded monastery set high in the Alps from Vatican, to investigate the murder of a fellow monk and the miraculous phenomenon of an angel statue crying blood as we are already there. So far, so good. We have The Name of the Rose atmosphere mixed up with Wainwright's Stigmata storyline. Yet, the actual thing here has little to do with either of these fine stories. No one knowing your true identity, you are mostly free to investigate the monastery that consists of 4 areas and a village nearby. With each passing moment and each new discovery, my expectations diminished with the game until the last scene - which was the moment that I threw my already diminished basket of expectations out of the window.

Here in this paragraph, I'll be ranting about story and concept build up, so whomever would like to try this game and avoid spoilers, please skip ahead or stop reading. First of all, I know that the given concept here must have been tempting to hurl in all medieval clichés, but there really should be an orderly and meaningful way to do that instead of all this soup of terms like "sin", "temptation", "sacrifice", "Angels", "Templars" etc. Whomever arranged the storyline, clearly has a vague outline of the concept and kept throwing in these notions until they somehow stuck together to make a setting. The storyline is so badly arranged, it crumbles to pieces the moment you'd ask an intelligible question like "why the f*ck the Spear of Destiny is here of all places?" or "what has done the prior abbot so meaningful and beautiful that an angel would descend from heaven to cry for him?” See, all these questions have no satisfactory answers. There is just the accumulation of medieval motifs, hoping to build up a storyline eventually.

Environment art is considerably dull and badly rendered compared to pretty screenshots that we see in the store page. Those are taken from the iPad/Android version with enhanced graphics. Environment design itself is somewhat alright, but nothing actually breathtaking. Apart the main character, all others are voice acted properly but the dialogue text itself is agonizing, ridden with the unnecessary - and narratively false - amount of usage for words like "nay", "pray tell", "alas" for everyone around to establish a false sense of authenticity! It was hilariously contradictory to see a simple peasant woman capable of using Shakespearean terms - completely wrong though!

The game consists of 7 short chapters which would give you approximately 3 hours of gameplay. You are to walk around, collect random items disguised in a similar color palette environment, use them in appropriate places and solve a selection of easy puzzles now and then. That's basically it. We have already an achievement system here in the game which has never been converted to actual Steam achievements sadly - lessening to need for exploring the game to an unnecessary extent.

I hear that the game has a sequel - which would be far better than this, I hope. Even if you are strictly into medieval concepts like me, I wouldn't recommend the game. For casual HOG lovers, there are surely greater games you may explore. For the adventure gamer: avoid the game like the plague.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Helpful? Yes No Funny
A wild Pidgey
( 1.8 hrs on record )
Posted: April 16
A short and simple point-and-click adventure with maybe a dozen minigames, including a piano key simon-says, match-3, a sliding puzzle, and a several variations of "turn off all the lights". Also included, are the two standard brain teasers: 3 sheep and 3 dogs need to cross a river on a boat; and 3 black pegs and 3 white pegs need to swap sides by jumping over one another (admittedly, those puzzles are kind of hard to describe, but anyone who knows puzzles has played these before).
The variety is a little lackluster, but it passes the time.
Helpful? Yes No Funny
Vic=HKC=
( 7.3 hrs on record )
Posted: March 28
You're being tasked by a cardinal to investigate a remote monastery in the Alpes, as a brother disappeared and that the head seems to hide something...

If I should compare the game to a book, I would The Name of the Rose (if it's the right English title - too lazy to check about that) of Umberto Eco. You're a monk that needs to investigate something strange in a monastery, however, the similar background stops here. Indeed, the story isn't as complicated and mysterious as that book.

However, playing a monk in the Middle Ages is nice, because the genre isn't really full of games like that. However, Where Angels Cry isn't really a full hidden object game.

Indeed, the game is lacking of hidden objects scenes. You're just in front of a point-&-click game, where you find items, combine them, use them and then, you have also some puzzles. The majority of them are easy but some of them will give you an hard time. And I could say the same with the items to find: some of them aren't really visible, nearly being drowned in the background. Finding nails for example is hard as they're not really shown.

What's good with the game is that you're visiting the same locations but at different moments. Indeed, some chapters are set during the night, whether you're in the monastery or in the village.

The graphics are acceptable. True, I've seen better games in that field. Because Where Angels Cry seems outdated. Really like it was released 10 years ago and not 3 years ago at least. If you play that game, it's not for them anyway. The soundtrack and the voice acting were fine too.

In other words, Where Angels Cry is an average game. I spent 7 hours in it because of three playthroughs: one for the game, one for the guide I've made for finding the angels and one to review it, as I wasn't really sure of my memories for this one - apart that I've bought the next game quickly, apparently pleased by the aspect "monk detective". For the price, you're not robbed but I suppose that it's better to wait for a discount.

And whoever thinks I'm reviewing it because I will play soon the sequel... well, you're right :).
Helpful? Yes No Funny
Bassem
( 3.8 hrs on record )
Posted: March 15
  • Mixture of hidden object, point & click, and puzzle
  • Pixel hunting can be annoying, but the game offers hints and an option to highlight interactive elements
  • Voice acting between passable and bad, but nothing painful (except one voice)
  • Story casual, mildly interesting
  • Items that were not in a scene will show up later, which means you have to look at each scene repeatedly as if it's the first time you see it. Unusual, but you get used to it.
  • Puzzles are the strong point of this game, engaging and varied (don't be fooled by the Towers of Hanoi early on, the following puzzles are much better)
  • Very nice music
  • Graphics are okay, nothing special, good enough for this type of game
  • Nice in-game achievements but no Steam achievements
  • Between 2.5 and 3.5 hrs playtime

Overall a good casual game, frustrating at times but always with hints available if needed. You can even skip puzzles.
Helpful? Yes No Funny
Sir Auron, Samurai
( 4.0 hrs on record )
Posted: November 21, 2015
A couple of nasty puzzles in this one - if it sounds delicious you might be tempted to try this game already!

First off though - it's short. Sure, the same could probably be said of all hidden object games, depending on your skill, perception and how many H/O games you've already played, but this could probably be blazed through in two hours.

The visuals and settings are not bad. Objects aren't very hidden - they sort of stand out from the scenes a bit, in their shading and also a vague object outline. People are a bit wooden - moreso than other H/O games I've played. They have minimal or no animation to them, and even the voice-acting doesn't strike me as particularly good. The monks are often high-pitch, at least one sounds nasal, most sound like Americans. I believe going for a more traditional voice cast would have been a pro move as the voices do tend to detract from the immersion.

The story is ok. It could do with a little work - the first half of the game is repetitive at times, a lot of revisiting the same scenes, a lot of finding the same object just on a different day. Might as well take that bucket of water to bed at night, save yourself the trouble.

The art is a bit simple and bland, definitely worth a spruce up. More scenes would help with this.

Compared to other H/O games out there, this one let me down. While it does have achievements, these are currently not on Steam, only in-game. There are no steam cards either. But even if there were, I still think my final verdict would be the same. Get it heavily discounted or not at all, 4/10 for effort.
Helpful? Yes No Funny
Michael Culbertson
( 3.6 hrs on record )
Posted: September 11, 2015
The scenery is interesting, but that's about all there is to this incredibly short point-and-click adventure game. The voice acting is sub-par, and the story flimsy. Most of the action consists in collecting random objects that everyone has carelessly strewn about the monestary. The logic puzzles are mostly achievable and mildly diverting, except for one mini-game near the end that consists of a bejeweled-style "battle" with a Knight Templar. It perhaps wouldn't have been so bad if it weren't a timed exercise. I nearly didn't finish the game on account of the task, but finally decided to skip it to press on to the uninspiring end.
Helpful? Yes No Funny
Dragon
( 1.6 hrs on record )
Posted: August 21, 2015
In the end, I cannot reccomend this game. Barely any story (and that little is boring), bad visuals for this kind of game, voice acting is terrible, mini games are boring and the game is too short.
But music is really good and mystic... that is the only plus I found here.
Helpful? Yes No Funny
starwolf
( 3.8 hrs on record )
Posted: August 10, 2015
I'm a huge adventure/point n click/h.o.g. fan most of the time, so I really wanted to give this a good review. If you would have asked me during the first half of the game I would have likely said 'sure, buy it on sale', but they took a somewhat interesting religious/fantasy story filled with monks and intrigue and templars and well.. they just dropped the ball. Probably lost it while hiding all those damn marbles. The game is attractive enough. the graphics are not amazing, but nice. , It has some fairly interesting puzzles, though most of them made little sense with regard to story and surroundings and ..sigh.. the storyline.. well we kinda covered that. Don't expect an amazing ending. The voice acting was horrible and lackluster and where it should have drawn me into the story, it left me yawning and wishing a comet would fall on someone's head instead, preferably mine, by the end of the game.

If you can pick it up for a buck or two, and expect nothing, you'll get an hour or so of something mildly entertaining, at best, to pass the time.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
37 of 39 people (95%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: April 22
Don't let the "Hidden Object" tag deceive you! Where Angels Cry is a mediocre point and click adventure with the environment progression of a HOG, but... without any actual HOG scenes whatsoever. Sure, it contains a selection of unimaginative puzzles and constant item collection - and it almost excites you with the promise of a medieval mystery as it starts - but sadly the game cannot avoid ending up as a short and tedious adventure with a distasteful plot presentation.

It is the Year of Our Lord, 1286 and as I have stated before, we are promised a medieval mystery. We take the role of a nameless monk who'd be sent to a secluded monastery set high in the Alps from Vatican, to investigate the murder of a fellow monk and the miraculous phenomenon of an angel statue crying blood as we are already there. So far, so good. We have The Name of the Rose atmosphere mixed up with Wainwright's Stigmata storyline. Yet, the actual thing here has little to do with either of these fine stories. No one knowing your true identity, you are mostly free to investigate the monastery that consists of 4 areas and a village nearby. With each passing moment and each new discovery, my expectations diminished with the game until the last scene - which was the moment that I threw my already diminished basket of expectations out of the window.

Here in this paragraph, I'll be ranting about story and concept build up, so whomever would like to try this game and avoid spoilers, please skip ahead or stop reading. First of all, I know that the given concept here must have been tempting to hurl in all medieval clichés, but there really should be an orderly and meaningful way to do that instead of all this soup of terms like "sin", "temptation", "sacrifice", "Angels", "Templars" etc. Whomever arranged the storyline, clearly has a vague outline of the concept and kept throwing in these notions until they somehow stuck together to make a setting. The storyline is so badly arranged, it crumbles to pieces the moment you'd ask an intelligible question like "why the f*ck the Spear of Destiny is here of all places?" or "what has done the prior abbot so meaningful and beautiful that an angel would descend from heaven to cry for him?” See, all these questions have no satisfactory answers. There is just the accumulation of medieval motifs, hoping to build up a storyline eventually.

Environment art is considerably dull and badly rendered compared to pretty screenshots that we see in the store page. Those are taken from the iPad/Android version with enhanced graphics. Environment design itself is somewhat alright, but nothing actually breathtaking. Apart the main character, all others are voice acted properly but the dialogue text itself is agonizing, ridden with the unnecessary - and narratively false - amount of usage for words like "nay", "pray tell", "alas" for everyone around to establish a false sense of authenticity! It was hilariously contradictory to see a simple peasant woman capable of using Shakespearean terms - completely wrong though!

The game consists of 7 short chapters which would give you approximately 3 hours of gameplay. You are to walk around, collect random items disguised in a similar color palette environment, use them in appropriate places and solve a selection of easy puzzles now and then. That's basically it. We have already an achievement system here in the game which has never been converted to actual Steam achievements sadly - lessening to need for exploring the game to an unnecessary extent.

I hear that the game has a sequel - which would be far better than this, I hope. Even if you are strictly into medieval concepts like me, I wouldn't recommend the game. For casual HOG lovers, there are surely greater games you may explore. For the adventure gamer: avoid the game like the plague.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Was this review helpful? Yes No Funny
51 of 66 people (77%) found this review helpful
Recommended
2.4 hrs on record
Posted: February 27, 2014
So far this is a pretty well executed casual point and click game developed by a very small team compared for the price.

Overall, I would definitely recommend this game, it is a casual game and a small casual game gem for the price, or while waiting for the 2014 game of your choice. It will transport you in that world.

The game definitely has cinematic ambition for mood, plot, etc..
Settings are well thought and bring good mood.
Designs are well created.
Voice acting....while it is pretty good acting and it is the team's choice, I believe it is better to stick with original voice actor instead of trying to pull accents even though it is supposed to be in the alps, hopefully it does not dither to suspension of disbelief but it definitely can be confusing for very short time, so my definite choice would have been "speak English or Italian for a good majority of the acting and elder monk(s) or special key role(s) (for example) can use a mix.
Character animation are limited and that is a good thing in this case and game.

Total hours played does not say much about my experience. I stumble on this game on Steam while working on Photoshop, Maya, Mudbox, and Articydraft open at same time, although I repeat again this game may suffer of a little - here and there, it definitely is worth it overall and I had to voice up before I go back to work or it would grind me all day long ;-)


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29 of 40 people (73%) found this review helpful
Recommended
4.0 hrs on record
Posted: February 27, 2014
A rather short, but well made adventure. If you like games like Myst or The 11 Hour, this is something for you. It has some nice puzzles, minigames, dialogues, finding and combination of items and all of them are possible with logical thinking. Of course, it also has some strange puzzles where my first thought was "that was unnecessary complicated", but they were not too much weird, like using a rubberduck to build a trampoline. The price of that game is really surprising. The voice acting is well done, it has beautiful music which fits perfectly into the game (for the most time) and quite decent graphics, even though the world looks rather stiff sometimes and they could have animated a little bit more. But for just 5 euro you cant do anything wrong and i would say the game is even 10-15 euro worth.
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14 of 14 people (100%) found this review helpful
Recommended
7.3 hrs on record
Posted: March 28
You're being tasked by a cardinal to investigate a remote monastery in the Alpes, as a brother disappeared and that the head seems to hide something...

If I should compare the game to a book, I would The Name of the Rose (if it's the right English title - too lazy to check about that) of Umberto Eco. You're a monk that needs to investigate something strange in a monastery, however, the similar background stops here. Indeed, the story isn't as complicated and mysterious as that book.

However, playing a monk in the Middle Ages is nice, because the genre isn't really full of games like that. However, Where Angels Cry isn't really a full hidden object game.

Indeed, the game is lacking of hidden objects scenes. You're just in front of a point-&-click game, where you find items, combine them, use them and then, you have also some puzzles. The majority of them are easy but some of them will give you an hard time. And I could say the same with the items to find: some of them aren't really visible, nearly being drowned in the background. Finding nails for example is hard as they're not really shown.

What's good with the game is that you're visiting the same locations but at different moments. Indeed, some chapters are set during the night, whether you're in the monastery or in the village.

The graphics are acceptable. True, I've seen better games in that field. Because Where Angels Cry seems outdated. Really like it was released 10 years ago and not 3 years ago at least. If you play that game, it's not for them anyway. The soundtrack and the voice acting were fine too.

In other words, Where Angels Cry is an average game. I spent 7 hours in it because of three playthroughs: one for the game, one for the guide I've made for finding the angels and one to review it, as I wasn't really sure of my memories for this one - apart that I've bought the next game quickly, apparently pleased by the aspect "monk detective". For the price, you're not robbed but I suppose that it's better to wait for a discount.

And whoever thinks I'm reviewing it because I will play soon the sequel... well, you're right :).
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25 of 34 people (74%) found this review helpful
Not Recommended
2.8 hrs on record
Posted: March 20, 2014
I like casual point and click adventure games, and picked up this and Nightmares from the Deep on sale. I enjoyed the latter, but this? There is hardly anything here. No story, the object hunting is tiresome, ridiculously short, and the puzzles unoriginal. (Tower of Hanoi? Really, guys?)

Give it a wide pass even if on sale.
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56 of 95 people (59%) found this review helpful
Not Recommended
2.6 hrs on record
Posted: February 27, 2014
This is a glorified hidden picture game with barely any plot and no significant logic puzzles worth mentioning. If you want something mindless and casual it may do the trick, but I regret the purchase.
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10 of 11 people (91%) found this review helpful
Not Recommended
4.0 hrs on record
Posted: November 21, 2015
A couple of nasty puzzles in this one - if it sounds delicious you might be tempted to try this game already!

First off though - it's short. Sure, the same could probably be said of all hidden object games, depending on your skill, perception and how many H/O games you've already played, but this could probably be blazed through in two hours.

The visuals and settings are not bad. Objects aren't very hidden - they sort of stand out from the scenes a bit, in their shading and also a vague object outline. People are a bit wooden - moreso than other H/O games I've played. They have minimal or no animation to them, and even the voice-acting doesn't strike me as particularly good. The monks are often high-pitch, at least one sounds nasal, most sound like Americans. I believe going for a more traditional voice cast would have been a pro move as the voices do tend to detract from the immersion.

The story is ok. It could do with a little work - the first half of the game is repetitive at times, a lot of revisiting the same scenes, a lot of finding the same object just on a different day. Might as well take that bucket of water to bed at night, save yourself the trouble.

The art is a bit simple and bland, definitely worth a spruce up. More scenes would help with this.

Compared to other H/O games out there, this one let me down. While it does have achievements, these are currently not on Steam, only in-game. There are no steam cards either. But even if there were, I still think my final verdict would be the same. Get it heavily discounted or not at all, 4/10 for effort.
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9 of 10 people (90%) found this review helpful
Recommended
3.5 hrs on record
Posted: March 19, 2014
Its a decent hidden object game. For 5 bucks I felt it was money well spent.

The voice acting was ok, the storyline was somewhat interesting but I kinda felt urged to continue to play just to find more objects and puzzles. The storyline wasn't really motivating.

Its certainly not a triple A title but I enjoyed most of the puzzles and digging around for hidden objects.

This is like a stocking stuffer for people who enjoy hidden object games, I would definitely recommend it for anyone with modest expectations.
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8 of 10 people (80%) found this review helpful
Recommended
3.0 hrs on record
Posted: September 6, 2014
Very good adventure game, filled with puzzles that will often provoke you to ease your way out with the Hint button. But you're a brave one, and will figure it all out. Sometimes game is quite a complicated and requires you to search through the whole map, before you can complete your task. Items are so well hidden in the enviromenet, that they blend in one with everything around.
Overall fun adventure game, not the longest but with it's story and interesting puzzles.
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9 of 14 people (64%) found this review helpful
1 person found this review funny
Not Recommended
2.5 hrs on record
Posted: May 23, 2014
This is a terrible, awful, crazy-making game. The antagonists behave in idiotic, self-sabotaging ways; the voice acting would be an embarrassment in a game from 1995; and the puzzles simply make no sense. (Restacking crates magically makes a ruby appear? Why?!) And of course no bad adventure game would be complete without a generous dose of find-the-one-interactable-pixel scavenger hunts.

Where Angels Cry simply isn't worth its price point; even if it were free it wouldn't be worth your time.
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