On one hand, this game has a lot going for it. The main character is a little annoying, but in a likable way for the most part. The flavor text for checking random things in the environment and responses to NPCs are very enjoyable and I think what really makes this game worth the play through. It's also rather expansive. I can normally keep track of the map of a dungeon in my mind as I play through an RPG, but most areas in this game are so large that I can't do that in TBoL. I like to explore everything, so it lead to me being really overleveled at the end of the game.
There is nothing special about the combat. There are a couple of fights that you have to figure out the tricks to win them, but all and all, very run of the mill. You occassionally have to split your party to take care of multiple fights at once, I found that more annoying than innovative, but that's just my own 2 cents.
I will say some of the character interaction is just downright silly. You beat a boss, and then you're given the option to kiss one of your team mates. No, that's a terrible way to do that. This does not happen in normal interaction with people. You don't just kiss people because YOU want to. They should have added some text that suggests the character would like to kiss you as well, and then give you the choice. It's a two person action, and I find it almost borderline offensive that it's handled the way it is. But that really is its only flaw. And I'm sure many people played it without taking issue with that portion.