The Demon of Fear, Azutura, is slowly but surely awaking because the world is increasingly being dominated by thieves, rogues and bandits. Indeed - Azutura feeds on people's fears. The solution is found and crafted by the best alchemists of the realm: a special relic whose vapors will put the Demon in a profound sleep for the next few...
Uživatelské recenze: Spíše kladné (76 recenzí)
Datum vydání: 14. bře. 2014

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"It's a weaboo game so why not? Got to collect them all"

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19. září

Millennium 4 is out!

To celebrate the release of Aldorlea's Millennium 4, all 4 episodes in the series will be 20% off until next Friday!

http://store.steampowered.com/app/280140

http://store.steampowered.com/app/298820

http://store.steampowered.com/app/298830

http://store.steampowered.com/app/298840

Have fun!

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29. srpna

Aldorlea's Millennium 3 is out!

Get your copy of the game here:
http://store.steampowered.com/app/298830/

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Recenze

“The Book of Legends is a must-play for any RPG fan. With all of its character choices and variations, for many of us it will be a must-play numerous times”
4.5/5 – Gamezebo

“This game is fantastic and so is the absolutely hysterical dialog between Jordan and Jasmine, and once Clea joins the group it only gets better. This is a don't freaking miss it, RPG. (...) the Book of Legends really is legendary”
5/5 – Gaming is Magic

“The Book of Legends is a lengthy game that rewards exploration and stopping to smell the rose”
4.8/5 – JayIsGames

Informace o hře

The Demon of Fear, Azutura, is slowly but surely awaking because the world is increasingly being dominated by thieves, rogues and bandits. Indeed - Azutura feeds on people's fears. The solution is found and crafted by the best alchemists of the realm: a special relic whose vapors will put the Demon in a profound sleep for the next few decades or so.

A notorious traveler gifted with an extraordinary strength, Jordan, is sent to the House of Fear where the Demon lies to do the job. But the very first day of his mission, he is robbed by thieves and loses the precious relic!

Details


'The Book of Legends' is an epic game created by the makers of Millennium, Dreamscape, Moonchild, Undefeated, 3 Stars of Destiny and Asguaard - Aldorlea Games. The story, characters and dialogues, developed by Indinera Falls, are immersive and enthralling - a huge stand-alone role playing game, packed full with characters, quests, items and secrets, evocative of the greats of the genre.

Key Features:


  • More than 40 achievements to unlock
  • More than 30 playable characters
  • Play as the strongest man in the world (yes!) but also control a Princess, a Celebrity, a Ghost, a Dragon, a Demon, even a chicken and a cow - in "The Book of Legends", the word "role playing" takes on its full meaning
  • More than 125 spells to cast
  • More than 60 weapons and 110 pieces of equipment
  • More than 100 different enemies - defeat extraordinary monsters such as dragons, manticores, demons and ogres
  • More than 300 areas to explore
  • 60 hours of playtime
  • 2 different modes (Casual/RPG)
  • Mouse control allowed
  • Easy-to-use Quest book and Party Switcher
  • Auto-save
  • Party Splitting
  • Choices that affect the game significantly
  • Multiple endings
  • Exciting story full of twists and witty or hilarious dialogs
  • Countless hours of playing, a myriad of side quests and secrets
  • Great interaction between characters and even non-playing characters
  • Spectacular spells and summoning
  • A Colyseum with 2 different tournaments
  • Gorgeous characters, graphics and music

Other Games by Aldorlea Available on Steam


Aldorlea Useful Links



Systémové požadavky

    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/8
    • Processor: 1.6 GHz
    • Memory: 128 MB RAM
    • Graphics: DirectX 9.0 Compatible
    • DirectX: Version 9.0
    • Hard Drive: 150 MB available space
    • Sound Card: DirectX 9.0 Compatible Sound
Užitečné recenze od zákazníků
30 z 38 osob (79%) ohodnotilo tuto recenzi jako užitečnou
5.0 hodin celkem
The Book of Legends is the second collaboration between Aldorlea Games and newcomer Ensorcelled Games.The Book of Legends uses the stock visual assets from the Samurai Pack add-on for RPG Maker VX.The Samurai Pack adds new sprites, tiles, character art, and other sundry visual assets in a medieval Japanese motif, and Aldorlea uses many to their fullest extent.Before the book begins, though, players have to choose either a "Casual" or "RPG" mode. Casual mode slightly lowers the encounter rate, allows partial healing after battles, and auto-saves after every fight as opposed to after every ten fights.The Book of Legends plays out similarly to a Star Ocean game in that the overall plot, including major boss battles, is scripted while player decisions influence the trajectory from Point A to Point B.The game has 31 potential party members, including a slew of talking animals, so players have a lot of characters to keep track of.The game requires some grinding here and there, but unused characters gain partial EXP from battles. Babysitting is unavoidable, especially when new recruits join at low levels, but partial EXP gain is better than none at all.The best part of The Book of Legends is the music. The compositions fit the samurai fantasy theme of the resource packet, but my favorite pieces are the more modern sounding pieces, such as the title theme.The Book of Legends is a good RPG Maker game worthy of Aldorlea's pedigree, but it has the potential to be more.
Přidáno: 6. srpna
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17 z 17 osob (100%) ohodnotilo tuto recenzi jako užitečnou
6.8 hodin celkem
I have played a few hundred RPG Maker games over the past 15 years and the Book of Legends is a standout from the norm. It is a standard old-school, turn based battle JPRG along the lines of the Dragon Quest or and original Final Fantasy series with a lot of emphasis on exploration. The dungeons are big, open and detailed. They have a lot of interactive objects with loot hidden in more than just chests and dressers. You will find plenty of characters to join your party hidden throughout the game. These include cows, chickens, men hiding in baskets. Again, you are rewarded for exploration in big ways.

The game feels free and open after the first area where you can go virtually anywhere you can walk to if not fast travel for gold. Each town feels big, and there are small settlements littered throughout the world map that add a lot to the game. You'll find merchants, shops, shrines and quests in each town, settlement and castle. My only problem is the world map itself for the most part are literally lines of land instead of big expansive plots of land like the towns and dungeons are big and ripe for exploration. The one problem with such big towns is that there is no run button.

Once you've gone through a tunnel, you have an option when going back into it whether or not to simply travel through it or go into it. Its a nice time saving feature that feels like its not padding the game with wasted time, but you can still go through for those that want to.

When you start the game, you'll find a choice of casual mode or normal mode. Normal mode feels easy enough, but casual mode has random enemy battles less frequently and you regain health after each battle. Its good to have a choice for people just looking to plow through the game. The random battles are not painfully frequent like in old school Dragon Quest games. Its more like every 40 paces or so. You will find enemies in walls or thieves attack on over world bridges. There are tutorial books littered sparingly throughout maps and having a tutorial book seems odd instead of just having NPCs explain things to you if not have an extensive help feature in the menu.

There is little enemy variety in the game and you'll see the same enemies from area to area, which is a disappointment. A few enemies are reskins, which I'm fine with, I just wish they did different things. The combat feels pretty shallow and you can use a 'rush' (autobattle) for 99% of battles. The battles are turn based, where you select everything that your party will do on their turn of the battle ala old school JPRGs, then when everyone knows what they'll do a turn happens based on their speed. Quicker characters will take their turn first. It is as old school as possible straight down to map movement moving you an entire body length with each press of the left, right, up or down.

The skills in battle seem underwhelming if not almost useless except for certain circumstances. At least every character has their own skills so everyone feels unique. You'll gain more skills as you level up. You can even change characters on the fly with the party system. So if you have 3 dead party members, swap them out with living members. There are skills and items to revive people of course. With the excess amount of accessories, you'll be able to craft the character's stats and resistances to your preference. You'll have to chose different weapons based on stats, do you want this sword to make your character speedy at the cost of damage or have a heavy damager that is slower than enemies? It is a nice sense of freedom from typical armor and weapon upgrades. It adds something to replayability since you can customize your party so much.

One downfall if not exploit I have found that I can have 3 party members block and my main hero can destroy every boss. Some bosses throw waves of enemies at you before you get to battle them, which I suppose is a unique take on boss fights, but it could also be seen as useless fluff.

There is an Asian style to the game that makes it feel fresh, even if I suspect the graphics are from the Samurai DLC pack instead of custom. Even with an Asian style, the characters speak with modern words like 'dude' and 'cool.' I think the game is in on the joke and embellishes on it.

Book of Legends feels very dialog heavy, and offers some fun banter between characters when you search or find treasures, but the actual story is just far too dialog heavy for me and I found myself skipping through everything said. Even the NPCs have a good amount to say instead of just one line throwaway statements. It adds to the immersion even if I can't be bothered by the story when its just paragraphs of dialog.

You can save in most every settlement, but there is an autosave feature and your main hero can save and fully recharge his energy. Its nice to have just before a boss.

With all of that being said, are there better RPGs out there? Yes, but this stands out as being better than 99% of the RPG Maker games out there for its sense of exploration, freedom to do as you please and make your own party, customizations and all. I am a big fan of customization and freedom. Is it worth $15? Probably not. Maybe $5 hits the mark.
Přidáno: 13. října
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16 z 18 osob (89%) ohodnotilo tuto recenzi jako užitečnou
38.8 hodin celkem
The Book of Legends is a great RPG that has massive replay value. I almost NEVER replay games more than once because I have only limited time. However, the Book of Legends was enjoyable enough that it makes me want to replay to see a different ending and try out different characters. I highly recommend this game if you enjoy unique characters, meaningful player decisions, important party decisions and an oldschool style of difficulty that features some tough boss fights and requires a bit of leveling up.

What sets this game apart from others is the fact that you make actual meaningful decisions that can affect the plot, your party's competition, and the ending. There are 31 characters in the game (some are well hidden) and you get to pick who to allow to join you, who to use, who to level up etc. It's pretty interesting and it isn't simply about leveling up the "4 best" characters. Some boss battles require you to have 2 or even 3 parties of 4 characters so your choices about who to pair together adds an element of strategy. In the first few hours of the game, decisions you make will actually affect you throughout the game, which is pretty rare to see these days.

Each of the characters have interesting personalities and are pretty unique. They have fun personalities and the dialogue between them is often funny and usually interesting and well written. The main character is a bit of a jerk and very sarcastic with often hilariously rude replies. The plot itself is quite good and there's lots of sidequests. I finished the game in about 39 hours, completing 8 of the 27 quests. I also did some optional stuff in the arena. The speedrun for beating the game is 20 hours or less, but I recommend taking your time and it would be pretty difficult without building up a few extra levels as well. There's lots of NPCs to talk to in each town and lots of side paths to explore in both the dungeons and world map.

The Book of Legends reminds me of an oldschool RPG in that it can be quite difficult. Combat can be pretty challenging, especially bosses. Even when I thought I'd powerleveled quite a bit for a boss fight, I'd end up getting a challenging fight so that was enjoyable. When you reach a new area on the map, the regular enemies are pretty tough but as you level, they get easier. Combat itself is pretty good. There's a nice "rush" feature that lets you stomp easy enemies quickly,
the characters have quite a few skills and it is cool to try different combinations of parties. You also have the choice of trying to keep all of your characters high level, or just focusing on certain characters.

The world itself is quite huge, dungeons are big and sometimes require multiple visits to get all the way through. There are many hidden areas in the game. Finding hidden secrets in dungeons and even on the world map is fun and rewarding. It is also worth noting that there is a strategy guide available for sale on Adorlea's website. I finished the game without it, but I did read up on the forums a few times. I played the game in "RPG" mode which is the more difficult version of the two.

As far as negatives, I would say that the first hour of the game is actually the worst. For a long time, I was lost in the forest with a stupid dead rooster, wandering aimlessly. Luckily, the game gets a LOT better. Also, you can get a free sample of the strategy guide which has a map of the forest, which I found was the most confusing map in the game. The economy in this game is VERY tight. The best weapons and armor are EXPENSIVE and even getting enough healing and magic potions
can be pretty expensive. Also, due to the difficulty of bosses, you'll need to grind levels for both money and xp. This can be a bit dull, but it was pretty much the norm for old school RPGs so I didn't mind it too much. I probably spent about 3 to 4 hours building levels and getting money (while raising up weaker characters as well) out of the 39 hours played.

There are a few optional bosses that are really really tough and the game doesn't necessarily warn you about it, which I didn't like. (The cave early in the game is the worst offender) Just remember to save before a boss and that you cannot beat everything right when you fight it. Some stuff you have to come back for later.

Overall, the Book of Legends is a real gem of an RPG. The unique characters, humor, strategic party composition, important player decisions, solid plot, and massive replayability make this game stand out. There's a bit too much grinding but the end result is well worth it. The only game I could compare this to might be Suikoden V, due to the amount of playable characters in both games. However, the characters in BoL have more personality and you get to choose which ones to use in a more impactful way. Highly recommended- 9 / 10!
Přidáno: 21. května
Byla tato recenze užitečná? Ano Ne
17 z 20 osob (85%) ohodnotilo tuto recenzi jako užitečnou
25.2 hodin celkem
Another awesome retro rpg game by aldorea, Its fun, a bit wordy at first to set the story in motion. It plays well on keyboard or mouse. Windowed or full screen. There is casual or normal mode. The story is nicely thought out. the characters are a bit limited in you cant choose which skills or abilities or stats to raise. You do however have a nice and humorous selection of characters-people and animals :) I am five hours in to the game and I dont know where the time went. The sounds are well done, not annoying or such. The graphics are classic retro in style of earlier final fantasy games. The combat is turn based. There are set combats and random combats to keep the game interesting. The combats can be tough when it comes to the bosses, you need to be set up well and think out what to do, not just hack and slash style combat. I found no bugs, glitches, crashes or screen freezes what so ever. However the end fight is unbalanced and for me unbeatable and this game is so confusing in parts..I never googled up a game for help as much as I did this one.
Přidáno: 28. června
Byla tato recenze užitečná? Ano Ne
18 z 23 osob (78%) ohodnotilo tuto recenzi jako užitečnou
64.9 hodin celkem
So far, this game has been fun. Kinda what I was expecting from an RPGmaker game experience. Except, the main character's personality is really rude. I wonder if he will change over the course of the game?

I am about 12 hours into it and am ready to take on the second demon in the storyline.

For me, the pacing of the game seems slow. Stopping every so often for a fight feels like a destraction.

I enjoy clicking on the animals in the game. You get some funny things. I think the best so far is when I 'speak' to cats in the game and the game makes a 'meow' sound. It is this sound that freaks out my cat in real life thinking that there is another cat in the house and she is confused about it.

More details later as I progress through this game.
Přidáno: 7. září
Byla tato recenze užitečná? Ano Ne
118 z 154 osob (77%) ohodnotilo tuto recenzi jako užitečnou
14.0 hodin celkem
Book of Legends is highly reminiscent of 16-bit jrpgs of the SNES era, which is certainly a point in its favour for fans of retro rpgs. The game features some really nicely detailed artwork, character portraits and profiles are especially well-done.

Battles play out in the expected manner typical of the genre, with combatants taking turns to attack each other, use skills, defend, etc. There are plenty of skills on offer for each of the characters, ensuring that combat doesn't become tiresome. Many skills take both your character's statistics and enemy numbers into account, allowing for a decent amount of strategising during combat. New skills are unlocked as your characters gain levels, providing new ways to overcome enemies. Encounters sometimes start with an ambush, or with you ambushing your foes, which mixes things up somewhat when you're fighting. You always have the option to run from battle as well if you don't fancy your chances against your adversaries. The enemy sprites are all quite detailed, with some quite elaborate designs in there too. Status elements, both positive and negative, element-based skills and weaknesses are all present and accounted for and as always, monsters drop both exp and gold when defeated. Equipment can be attached to five different slots per character, comprising of weapon, shield, helmet, armour and accessory respectively. I've yet to complete the game (and by all accounts it's a sizeable adventure) but what I played was well-balanced in terms of challenge and I never felt the need to level grind. The bosses represented a reasonable challenge but nothing insurmountable. The encounter rate is nicely balanced (with different rates for the game's two difficulty modes) and doesn't feel too frequent or intrusive as you explore various locations in the game.

There's good attention to detail in the environments, treasures are scattered throughout each area, encouraging players to venture off the beaten track. The tilesets that make up the game's locations are well-utilised to minimise repetition, with little touches such as animals being scattered throughout the many locales adding life to the world. Another thing that impressed me with the environments was the amount of scenery that be interacted with to elicit some type of comment or remark from your character, a little detail that is far too often overlooked, especially in modern titles. It really harks back to the glory days of the 16-bit rpgs and some of the habits players picked up during that generation are recognised and rewarded here. It's a very self-aware game and it uses that to subvert the player's expectations at several moments during the game - there's plenty of flavourful dialogue and choices, primarily from the main character, Jordan and it only gets better as additional characters join the party, there's some entertaining exchanges between party members, even early on in the game. Indeed, the entertaining ensemble is definitely one of the highlights here and In some ways it's quite reminiscent of the self-satire seen in the Disgaea series, though the script could use some editing here and there to give it a little extra polish before it approaches that level of finesse.

If you were a fan of 16-bit era rpgs and lament their absence in recent years, I'd expect that, like me, you'll find something to love here. It's good to see more titles like this finding a home on Steam.
Přidáno: 14. března
Byla tato recenze užitečná? Ano Ne