Julkaistu 9. tammikuu.
tl;dr:Play Torchlight 1/2 over this if you can.
Actual Review:Fate is a Hack & Slash in the same vein as Diablo 2,Titan Quest and Torchlight(this franchise began waaay before Torchlight and actually inspired a lot of mechanics for Torchlight.)
It's fairly simple to pick up,you make a character,pick gender,choose from a limited set of appearances and load up in the game.
It's exactly like the first Fate,all the systems and mechanics of the previous game are present in this installment,and while it adds some new things,like more unique items and items in general,more pet transformations and two outposts to chose from over the generic setting of Grove in the first game..i can't recommend this game,and i think that a big part of that is because i played Torchlight 2 before i played Fate.
Fate introduced a lot of cool systems that weren't done(as far as i know,don't take this for granted) such as the pet system and the ability to tell your pet to go to town and sell all your items you don't need(so handy!!),more freedom when it comes to class specialization,fishing for pet transformations and such things like that.
And thats kinda where my positives about the game end,since i played TL2 before Fate,it felt to me like i played a inferior version of Torchlight,everything that Fate does now is done muuuuch better in Torchlight 2,i personally found the music of Fate pretty good but became very old very quickly since the game has a very limited soundtrack,i disliked the art-style and the generic and basic feel of the combat. The story is a pretty boring one aswell,the narrator is abit wooden if you ask me,i quickly just ignored the story and focused on the game's mechanics instead.
When it comes to a very important part of an Hack & Slash,Fate just fails to entertain me with good and unique items,it's your typical 4% extra damage and +15 fire damage,nothing interesting,the game also has no active skills aside from magic,no melee or ranged skills that you can activate,no talents or very indepth specialization like you have in Diablo 2,all you do is increase Strength and put 2 points in Spear skill when you level up and that was fine in 2005 but in 2015 it's been done so much that quite frankly,i'm sick of it.
The combat is also pretty straightfoward,just hit the enemy with your sword,walk back as the enemy begins attacking then hit the enemy again,and because of the fact that the combat isn't very satisfying,it's tedious.And this becomes even more apparent in the abhorrent Hardcore mode which increases enemy damage and health to an unfair level while giving you nothing,and it locks to permadeath(which i'd be fine with if it weren't for the artifical and BS difficulty)
But,i have to stress that my experience is somewhat spoiled because of the fact i played Torchlight 2 before i played Fate,so if you never played TL2 or any Hack and Slash,Fate is actually a very good and basic choice to get into the genre,it's straightfoward and decent at what it does,it does have a helpful amount of tips in the loading menus,there are no complex systems like the charge system in Torchlight and there isn't a very big amount of strategy required to be good at the game.
So while i appreciate and respect what Fate meant for the Hack and Slash genre,and while it brings a loooot of good and sensible mechanics into the genre like pets and such,Torchlight 2 just does it so much better that i can't recommend it in this day and age.
And that's a shame because Fate is a pretty significant game when you see what it inspired and i had a decent time with,it just doesn't hold up against TL2 in any way shape or form.