Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
User reviews: Very Positive (273 reviews)
Release Date: 20 Nov, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mordheim: City of the Damned is being developed by Mordheim fans for Mordheim fans – yup, we are huge Warhammer fans at Rogue Factor! We want to create the best videogame adaptation of the iconic tabletop game; and for that matter, we need all the help we can get from the community! We will use your feedback for balancing, bug correcting and globally build the best experience in both solo and multiplayers games. To send us your suggestions, you can register on the Official Forum or visit the Mordheim Early Access SteamHub.”

Approximately how long will this game be in Early Access?

“Our current goal is to release the game within the first quarter of 2015. We will constantly update the game with bug corrections and content patches during the Early Access period.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will include 4 Warbands: the Human Mercenaries, the Skaven Clan Eshin, the Sisters of Sigmar and the Cult of the Possessed. Each of them will have their own campaign spread over two acts. Several multiplayer game modes will also allow competitive players to test their Warband's strength and strategy skills, both in exhibition and hardcore skirmishes. The Sisters of Sigmar and the Cult of the Possessed Warbands, the whole progression system, the management features and campaign mode will be added to the game during the Early Access period. However, depending on your feedback, there may be changes to this plan.”

What is the current state of the Early Access version?

“At the Early Access launch, the game will feature hand-picked groups from the first two Warbands: the Human Mercenaries and the Skaven Clan Eshin. These two Warbands will be playable in Skirmish Exhibition mode (player versus player and player versus A.I.). These battles will be taking place on 4 different maps with various deployment types: 2 unique maps and 2 locations with procedural content. We’ll also include some tutorials to help you get started. Then we will update the game by phases at a steady pace until the Full Release. For the full description of the version state and what's coming next, please refer to the Early Access update plan below.”

Will the game be priced differently during and after Early Access?

“Early Access price is set around 20% lower than the full game price at release.”

How are you planning on involving the Community in your development process?

“The Early Access program is a unique opportunity to have your voice heard and help us shape the game to its fullest potential. We want to give the players the opportunity to get familiar with the core gameplay mechanics as soon as possible and to give us precious feedback; this way we’ll be able to adapt and improve what we created accordingly. Once more, if you really wish to help us, you can register on the Official Forum or visit the Mordheim Early Access SteamHub.”
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Buy Mordheim: City of the Damned

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Recent updates View all (3)

20 November

EARLY ACCES AVAILABLE, AND MORE

Greetings Mordheim fans!

We've three pieces of great news for you yearning for more Mordheim updates.

Firstly, the Early Access for Mordheim is now available. And as a thank you for helping us make the best videogame adaptation of Mordheim, everyone who participates in the Early Access is granted a 20% discount!

The game will be updated with more content incrementally throughout the Early Access campaign until the official release.

You can read more details about that on the Steam Page, as well as registering to the newsletter to get updates on the game (such as this one!), and don't forget to leave your precious feedback on the forums. You can also connect with us on our Facebook page.


>>JOIN THE EARLY ACCESS AND GET 20% OFF<<


We've also cooked up something awesome in the form of a gameplay trailer taking you through a skirmish round of Mordheim: City of the Damned. Part tutorial, part introduction, this video will provide you will all the key elements before you dive in - we hope you enjoy it!

https://www.youtube.com/watch?v=wl8ARu8RWLs

Lastly, the official website for the game is now open - this houses a wealth of information about both the game and the city of Mordheim, including information about Warbands, lore - as well as, of course, the forums. We'd love to see you in there.

Can you survive in the City of the Damned!

Rogue Factor & Focus Home Interactive

52 comments Read more

19 November

DEVELOPERS LIVE SESSION ON TWITCH

Meet one of the developers from Rogue Factor in a live stream of Mordheim: City of the Damned, today at 7:15pm CET.

Live Q&A with gameplay!

>> http://www.twitch.tv/focushomeinteractive

2 comments Read more
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Reviews

“If I had a copy, this is the game I'd be playing right now”
Rock, Paper, Shotgun (Gamescom Preview)

“With a gritty art palette, permadeath options, and player looting, Mordheim will aim to appeal to Warhammer fans and hardcore strategy gamers alike.”
MMORPG.cοm (Gamescom Preview)

Early Access Current Content


  • 2 WARBANDS: with one preset roster each – The Human Mercenaries from the Empire and the Skaven from Clan Eshin
  • 2 PROCEDURAL MAPS AND 2 UNIQUE MAPS (the procedural maps have randomly generated elements meaning they will never be the same)
  • BATTLE FOR VICTORY: classic deathmatch with preset Warbands for single player and multiplayer
  • 4 TUTORIALS to teach the core mechanics of the game

Coming in the next Early Access update


  • 1 NEW WARBAND: The Sisters of Sigmar, with one preset roster.
  • WARBAND MANAGEMENT: adjust your Warband's weaponry and equipment (which will expand throughout the Early Access phase)

Coming in future Early Access updates


List is subject to change depending on your feedback.

  • A NEW WARBAND joins the fray: The Cult of the Possessed with one preset roster
  • WARBAND MANAGEMENT:
    • Hire new units and customize your roster
    • Gain XP and upgrade their attribute & skill points
    • Aesthetic clothing and equipment customization for all Warbands
    • Buy new items and equip units
    • Item enchantment mechanic
    • Upkeep payment system
    • Extended level cap for the Warbands
    • Wyrdstones smuggling mechanic to improve faction favor across different factions
  • PERMADEATH AND INJURIES: out of action units will now have to face the consequences of falling in combat
  • NEW SINGLE PLAYER MODES:
    • Campaign with 2 Acts and 8 unique missions for each Warband (the 4 missions from Act1 will be progressively distributed during Early Access, the 4 missions from Act2 will be available at release)
    • Skirmish modes (more victory conditions in addition to Battle for Victory)
  • 4 DRAMATIS PERSONAE (one per faction): these are powerful allies that you can play during your solo campaign missions
  • MONSTER UNITS: denizens of Mordheim lurking in the dark corners of the city
  • 6 NEW UNIQUE MAPS: offering new environments for the main missions of your campaign. These maps can also be used in other single player/multiplayer modes.
  • 6 NEW PROCEDURAL MAPS: offering unlimited side missions for the solo campaign. These maps can also be used in other single player/multiplayer modes
  • NEW MULTIPLAYER MODES: Skirmish modes (more victory conditions in addition to Battle for Victory)
  • MORE SUPPORTED LANGUAGES

About This Game


WATCH THE REPLAY

Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive.

After a twin tailed comet crashed on Mordheim, the City of Damned turned into a terrifying battlefield where rival warbands fight fiercely for the control of key neighborhoods, looking for glory and fortune by acquiring the very valuable Wyrdstone fragments.

Choose from iconic Mordheim warbands - Sisters of Sigmar, the Cult of the Possessed, Skaven, Mercenaries from the Empire - and lead your troops to battle. Recruit new units, equip them with enhanced gear. Evolve and customize your warband with the experience gained from each successful mission, transforming them into a terrifying force on the battlefield.

Devise the best strategy to annihilate your rivals. If you fail, some of your units might lose a limb... or worse. Keep in mind that in Mordheim: City of the Damned, a dead unit is lost forever! Consider the environment when formulating your battle strategy, exploiting the unique buildings, ruins or the layout of the streets. Deploy your troops carefully and anticipate the actions of your adversaries to set up ambushes! Organize ingenious battle plans where the talents of your units will be as important as your own luck during key moments of combat.

Loot items and weapons hidden in the ruins, or steal those of fallen opponents. Survive the dangers that abound in the City of the Damned and collect as many Wyrdstones as you can, but remain ever vigilant. Mordheim is one of the most treacherous places in the Warhammer World!

In these epic battles where fame and glory await, your strategy will definitely be your best ally! Visit the four corners of the City of the Damned to complete multiple missions in the solo campaign, or challenge other players in enthralling multiplayer modes.

  • Fully customize your warbands
  • Choose from a multitude of classes with unique abilities to create unique strategies
  • Take your troops to battle and test their synergy on the field
  • Gain experience to unlock Player's special abilities
  • Spend the Wyrdstones to acquire powerful items and unlock more choices and features
  • Face other Player's Warbands in head to head skirmishes and compete to own the leaderboards

System Requirements

    Minimum:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: AMD/INTEL Dual-Core 2.4 GHz
    • Memory: 4096 MB RAM
    • Graphics: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 9 GB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Internet connection required for online gaming and game activation
    Recommended:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 9 GB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Internet connection required for online gaming and game activation
Helpful customer reviews
4 of 4 people (100%) found this review helpful
4.8 hrs on record
Posted: 4 December
Early Access Review
Hey guys and gals this will be my second review ever.

Mordheim:City of the Damned.

what can i say about it? well until recently i woudl say it was a good single player skirmish game against an AI opponent...

as i said Until recently.

Recently there has been an update that saw to a little bug that would cause the game to go into ( cue ominous movie trailer voice )INFINITE LOADING SCREEN. this had cause many people to avoid the online portion as fear of being stuck thinking it was loading.

Now with the recent update it would appear that the bug has been seen to...but then again im only going off of 1 online match so far... >.>;;

As of RIGHT now there are only 2 warbands available while you can fight against 2 other in the tutorials you cannot access them as playable or contestable AI.

The 2 warbands are the Humans and the RatMan race known as the Skaven.

These two warbands are rather entertaining in the EA build but i do feel some of the fun in making a warband isn't there because as of right now it is premade warbands.( this is just for E/A) ( i also hope that the types of units will be expanded upon later hopefully AR (After Release) if not the ability to buy specific units ( which will Definitely be added later on in the E/A) might make for interesting play.

The city of Mordheim is a Dark Fantasy Locale. When I say dark i mean DARK. im nor one hundred percent sure if it's implemented but when i have tried to use a daylight setting in my games it still feels like night ( i think it may have to do with the everlasting storm over Mordheim )

there are some camera issues which are being adressed by the dev team. these issues, at least for me, mainly consist of the view going behind a wall and not being able to see your attacks.

these are minro things that are being adressed.

now you may ask then why bring them up? because i wanted to shwo you how in touch with the community this dev team is.

lets get down to it then for you TL;DR people

Pros

+Setting and atmosphere
+ sound
+ fun gameplay
+ fun features to be executed at a later date
+ Dev team that is in touch with the community

cons

-Atmosphere can seem kind of stale ( when day and night don't appear, to me anyways, to be any different)
-camera issues at current stage of E/A
- E/A so not all features are available

Suggestion for you

If you wish to be part of a community that is iving feedback to the dev team and having their voices heard buy the game now

if you do not wish to have the E/A version hold off for a few months until it is farther along and purchase then..

final suggestion...

Purchase. this. game.
Was this review helpful? Yes No
7 of 10 people (70%) found this review helpful
1.3 hrs on record
Posted: 1 December
Early Access Review
Played the table top with a mate back in my uni days. So far the game is really capturing the feeling of what it was like to play the table top game. I played a few rounds with what is already there and I know the game is in good hands, I don't want to touch it again until full release. Looking forward to the final game!
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
4.6 hrs on record
Posted: 5 December
Early Access Review
I was worried about supporting another Early Access game, but i'm really glad I did.
The game is still in the early stages of development, but the music and graphics are pretty amazing for the genre.
The gameplay mechanics are pretty unique, and will improve as more updates come out.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
6.7 hrs on record
Posted: 7 December
Early Access Review
EARLY ACCESS REVIEW

I highly recommend for fans of turn based strategy. Although it has been said that to players of the Tabletop Mordheim it does not feel like Mordheim except for the looks (meaning some core rules not being implemented), this is a fine game already. From playing the early version I can say that devs work hard to get rid off bugs and balance the units and they are highly appreciating user feedback in the forums.
It feels a lot like XCOM in Multiplayer but has a initiative-based turn order per unit (not per player like XCOM). To me the best aspects of the game are yet to be implemented (statistics, customization, leveling, mission goals)

The downside of this being early access is that you have only 2 pre-defined warbands available for play, while customization, leveling your units and creating class/skill/euipmtent combinations of your own is key to replayability. If you buy the early version you have to be aware that it is getting repetitive and the best thing to do is play 1-2 games per day max and report bugs in the forums.

If you don't want to spend your money yet I recommend to follow the announcements because this game feels like it's going to be great.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.6 hrs on record
Posted: 6 December
Early Access Review
Love it, can't wait for more content to be added
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
111.5 hrs on record
Posted: 7 December
Early Access Review
I played the Mordheim 😊 at steam all week! Humans are a little better than the Skaven(ses) 😊.

I think it is because the Reiklander heroes do melee damage higher than the listed amount on the screen and the Ogre is a boss, but the ogre is well an ogre..

The 2 Warp Guard (used to be black skaven) feel a bit weak too. The one listed “black skaven” is pretty good though with claws and strength..

The rat ogre started out weak for a rat ogre but he has improved in damage and the ogre has reduced a little but is still the biggest damage dealer.. he can roll a good critical hit 7% of the time that will floor the rat ogre in one of 2 swings with a great hammer..

They could fix it with a little more move on the skaven to improve the swarm feel of the troops but it is still prerelease and no saved game yet.. They need to at least list the damage of the humans correctly..

Man they have the buildings too. And fountains of fishes with blood and bubbles.. Sewers galore and chaos eyes are every were..

Its not ready for standard gamers yet.. 😊 its only the 2nd week of early release and they have 18 more to go.. It seems better than blood bowl was to start but you have to keep verifying the game code after every game.. then there is the disconnects, campaign advancement, adding Possessed, adding Sisters, better A.I., and bot losses that need to get fixed but I am pretty sure they will hammer that stuff out with time..
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2 of 4 people (50%) found this review helpful
2.4 hrs on record
Posted: 2 December
Early Access Review
I will say that for Mordheim: City of the Damned captures the feel of its namesake very well, providing a gritty skirmish experience set in the Warhammer world. However no amount of "feel" or "essence" can cover up the fact that this game is obviously still very, very, VERY much still in Early Access. The constant shifting of camera views, the clipping of the camera into random objects during combat "cut scenes" and inability to simply have an overhead view where I can control my warband kept me from completely enjoying the game. Die hard Warhammer fans will enjoy the scenery and the little comments about Chaos in the loading screens, but the average gamer will not find much to thrill. I appreciate that this is Early Access, but I believe that there is such a thing as too early of an Early Access. The game overall garners a "No" vote from me, and I feel like I'd have to wait for a Mordheim: Chaos Edition to truly knock out all of the bugs. Personally: a dissappointing purchase.
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178 of 203 people (88%) found this review helpful
2.3 hrs on record
Posted: 20 November
Early Access Review
GUYS THEY MADE A GOOD FAITHFUL VIDEOGAME VERSION OF A GAMES WORKSHOP GAME. THIS IS ALL I EVER WANTED.
Was this review helpful? Yes No
112 of 122 people (92%) found this review helpful
2.1 hrs on record
Posted: 20 November
Early Access Review
Having just finished my first Early Access skirmish, the first thing I wanted to do was come here and report that it's exactly what I was hoping for. The game systems remind me of my favorite things from Firaxis XCOM and Valkyria Chronicles, and it's easy to tell the developers care about the GW source material. The first Early Access version only includes a small slice of the game, but it's already possible to play a fun skirmish, and there is a ton of potential here once persistance and progression are added.

Three thumbs up (Three? Blame Tzeentch..) for a good looking, faithful, and most importantly, fun Mordheim adaption.
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76 of 77 people (99%) found this review helpful
3.0 hrs on record
Posted: 24 November
Early Access Review
Mordheim City of the Damned was originally a tabletop game by Games Workshop that combined tabletop strategy with RPG elements.

For those who neither know mordheim nor tabletop games:
It's a turnbased strategy game where you command a gang of heroes and henchmen exploring the ruins of a town destroyed by the forces of chaos searching for treasures. Since you aren't the only with that great idea you will meet other gangs there ... meeting in that case means you fight them.
The gameplay can be compared with other turnbased strat games like X-Com but your warband (your gang) is a bit greater. Since there are no custom warbands yet I can't tell what exatcly sizes are possible. In the original boardgame most warbands have a maximum size of 15 and only skaven warbands (mutand rat people) can recruit up to 20 bandmembers.

In this early acces state these RPG elements (like building your own warband, recruit new "soldiers", buy equipment, search the city for loot and treasures after battle, learn the fate of your wounded bandmembers or level up your bandmembers) aren't implemented yet. But you get an impression on how the gameplay is working and in my opinion it plays out well.

Further there are some enhancements compared to the boardgame: for example vision and spotting system.
While playing the boardgame you always know where your opponents troops are. Thats changed here and adds a great immersive feeling to the game ( threats could lure behind every corner in the narrow gaps of Mordheim) and of course it opens new possibilitys for ambush tactics.

The controls and gameplay are very simple and even playable with a controllerpad if you want to play it on your TV from the sofa. Although most of the rather complex strategy elements of the boardgame aren't missing here. (Like several stat checks on moral, ini, etc.. Great for ppl. like me who are cursed with misfortune as soon as they grab a dice, all random events are calculated automatically. )
So positioning and awareness of your strenghts and weaknesses are as important as they were in the original boardgame.

Fight itself is also calculated based on stats. Hits have a chance to fail, victim has a chance to parry/dodge, damage varies and has a chance to crit and so on. But fights take longer as they do in the boardgame since combatants have more HP. In the boardgame fighters (espeacially henchmen) happen to be taken out of action extremly fast. Often a succesful hit + damagecheck is enough to take em out (most fighters haven't more then 1 HP).
The "more HP system" of the PC version pleases me more. On the other hand, the crit system is a bit booring (as far as I saw it). Crits just do extra damage and once I stunned an opponent with a melee crit. Crits in the boardgame are more funny since crazy **** is about to happen after a crit :)
I'm missing that a bit here.

Graphics are quite good and events like climbing/jumping/fighting are shown like a little movie (like in X-Com)
The atmosphere is great so far.

Only con from my side so far:
- only 4 Warbands "races" are planned so far ( Human Mercs, Skaven, Sisters of Sigmar and Cult of the Possessed ) missing are Witchhunters and Undead that are also available in the standart boardgame rules without any expansions.
I could imagine that they will probably be added as DLCs but I hope they don't sell em for ripoff prices. With all the boardgame expansions the variety of different Warbands is nearly endless.

I really think this game has a lot of potential and I really hope they implement all the things that made the boardgame great and don't screw it up.

TLDR:

No RPG Warband content yet. Combat gameplay only.

Pro:
- Great combat gameplay so far
- Boardgame mechanics are represented well
- Good atmosphere
- Nice graphics
- At some points better then the boardgame ( for example real ambushes since the opponent can't see your troops all the time... technical impossible with a boardgame )

Con:
- Only 4 Warbands planned so far, original boardgame version had 6 (+ X with expansions)
- Critical hit system was more exiting in the boardgame. As far as I saw it here it was more damage + chance to stun.

So far great potential (it even made me write a review ... that happened never before). Curious to see the RPG elements coming that made the boardgame great and special.

PS: Sorry for my bad english, it's not my native language.
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68 of 75 people (91%) found this review helpful
2.8 hrs on record
Posted: 20 November
Early Access Review
Turnbased Warhammer Fantasy Squad game. With Skaven (don't we all love them?)


Considering it's only early access you should not get too depressed at the lack of options at this moment.
The game flows quite nicely with the two currently available factions (Skaven, Empire) - And at that I did actually enjoy myself despite the lack of variant gameplay options.

Right now it's only 1on1 Skirmish (quick-battle) for us to play. Altho, as I've only faced the computer I noticed the AI is quite simplistic, and also it's abit too easy for units locked in melee to disengage, thus completely stopping a melee character to root an archer for example from shooting him in the face after disengaging melee,

Also, the options to make use of the last actionpoints after attacking are very lacking - After you attack, either parry or dodge action is allowed for the typical melee character. Thus there is no real punishment for an attacker. After you swing, you'r always allowed to boost your parry/dodge stats. - Why not simply make it automatic - since no one would simply click end turn and thus wasting the free boost.

There are several weak points in combat so far - no terrain advantage/disadvantage in combat. An archer on the ground is able to snipe at high percentage possibility vs a small rat hiding 1 meter inside a building. Go sixth sense! - But do not ever forget, it's still early access and these things are subject to change.

If you buy and test this game at early access, it will be your obligation to report issues and give positive feedback to the developers, if not for them - do it to make sure your investment makes a quality purchase instead of a "chance-risk" of a money exchange for entertainment.

It's totally up to you if you wish to dedicate yourself into an unfinished product.




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62 of 67 people (93%) found this review helpful
2.1 hrs on record
Posted: 20 November
Early Access Review
The game feels like your playing the table top.

The mechanics are nice even at this stage and the maps are large and interesting, and they are very detailed with you being able to hide characters inside houses and even jump from Z level to Z level.

Right now you can only play preset war bands but in the coming weeks you are going to be able to design your own and have a persistent warband you fight with through multiplayer and single player. It is well worth the buy but if you are undecided i would wait until the warband management section of the game is released, in my opinion this is where the most fun is going to be keeping your guys alive.
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45 of 48 people (94%) found this review helpful
6.2 hrs on record
Posted: 20 November
Early Access Review
Keeping in mind this is just the Alpha stage of the game, I can see huge HUGE potential here, specially in Multiplayer games.

This is not a port game, some changes have been made to play it on PC (For example, it's still a turn-based game but instead of moving your band then wait 5-10 min while the other player moves his/her band, warriors are moved individually according to their initiative).

Right now you've 4 tutorial to learn the ropes of the game, and a skirmish option to play vs a mate or the AI. Only Mercenaries and Skaven Eshin bands are available, but (at least) Sisters of Sigmar and The Cult of Possessed will be in the full game. I'll keep adding more info in the future, as more content is added, also a list of pro and cons.

See you in the streets.
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55 of 65 people (85%) found this review helpful
3.8 hrs on record
Posted: 20 November
Early Access Review
Really really good, especially for fans of Warhammer or dark fantasy in general. My message to the devs: ADD HOTSEAT!
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38 of 41 people (93%) found this review helpful
5.6 hrs on record
Posted: 21 November
Early Access Review
I own over 100 games on steam and this is my first review. I feel like I just have to leave a comment here - partially for the potential buyers, but also for the developers.

Rogue - you have created what could be a true epic strategy game. So far, i am loving your design choices. Continue to pour love into this game. Warband development / progression / equipment is probably going to be what makes or breaks this game. If you do this well and reward players for good play and gently punish those that choose poor strategies - you will do well. It should be fair and over time the better players should build stronger warbands. I also feel that the possibility of having assymetric multiplayer could help this feel awesome. Allow the community to build "clans" and allow clans to challenge each other for even greater rewards and risks. This "style" or genre of game could become a HUGE thing.

Warcraft 3 initially was going to go with this style of game (small persistent warbands that developed over time), but they abandoned it. I always wanted that game to be made and this could be it. The possibilities are endless. You could overlay a "mordheim strategy map" that clans could vie for control over. Limit a server to a certain number of players and let different clans and factions fight for dominance.

Anyways - i'm excited. This game so far shows an INCREDIBLE amount of potential. Please continue to listen to the community, but also know when to NOT listen to the community. So far, your vision looks like it's paying off.

Good luck, Rogue.

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28 of 29 people (97%) found this review helpful
4.3 hrs on record
Posted: 21 November
Early Access Review
Enjoyable and Accurate.

If you ever played Mordheim then you should enjoy this, it is of course early access, and therefore the full functionality and freedom gained from the table top isn't there yet, there is serious potential, and it is a loyal video game adaptation. here's looking forwards to what the devs have in store for us!
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65 of 91 people (71%) found this review helpful
7.3 hrs on record
Posted: 20 November
Early Access Review
Although the game is still in the early access staged I feel it has real potential and is a big improvement over the table top version. Instead of paying high prices for metal models i can just buy the game itself and play single player or multiplayer if I feel. Can't wait to see what else in in store down the road. Carnival of Chaos for the win -- hopefully!
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25 of 27 people (93%) found this review helpful
3.1 hrs on record
Posted: 20 November
Early Access Review
Started Early Access! Very true to the tabletop experience. If you love playing tabletop mordheim, this game is going to be great. I am currently playing it w/under system recommended resources (512mb graphics card instead of 1gb minimum) Plays fine w/graphics settings turned down to fast instead of prettiest. Currently you can only play 2 warbands, Skaven and Empire and inventory & advancement has not been implemented yet. This is still a very early beta. I personally am glad they released early so I can play as it develops. This to date is one of (in my honest opinion) the best warhammer pc games on the market. I can't wait until the functionality fleshes out and I can create and advance my Warband (Who will hopefully be Carnival of Chaos, what I play on Tabletop). RogueFactory has done an amazing job so far and I look forward to their continued labor of love.
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24 of 27 people (89%) found this review helpful
2.3 hrs on record
Posted: 25 November
Early Access Review
This is just going to be AWESOME. Early access and its already like this!
cant wait to see where this goes, and hopefully leads to NECROMUNDA.
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20 of 21 people (95%) found this review helpful
3.3 hrs on record
Posted: 22 November
Early Access Review
Looks like a great way to get into Mordheim again. And for those who didn't delve into the tabletop game before, it's a fun setting and a good game from Games Workshop (see Blood Bowl for another great title).

The early access doesn't show what Mordheim really is about though, which is to have your own warband and see it develop or die a fiery death in the city. What the early access does show, however, is that the system will be intuitive, the commands simple and the player has time to think about tactics rather than interface. Overall the mood is quite thrilling, i was on my toes to see if my men would live to see another day.

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