Space Run is a «real-time spaceship construction strategy game». Space Run takes the well-known Tower Defense-style gameplay and twists it, challenging you to manage and protect a spaceship and its cargo against the hazards of deep space!
User reviews:
Recent:
Mixed (23 reviews) - 65% of the 23 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,451 reviews) - 87% of the 1,451 user reviews for this game are positive.
Release Date: Jun 13, 2014

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Recent updates View all (9)

June 17

Watch Space Run Galaxy Launch Trailer



Space Run Galaxy is available today on Steam!

Our previous Gameplay Trailer showed you the ropes of space running, today we let you move on to practice with our Launch Trailer. Strap on your seatbelt, recharge your shields and warm up your reactors, it’s going to be a bumpy intergalactic ride!

Set 20 years after the original game, Captain Buck Mann has now set up his very own intergalactic courier service. You’re a member of Mann’s team of space runners, racing to deliver precious goods from planet to planet!

https://www.youtube.com/watch?v=2S5s7wAzhjA
Reinforce your modular ships with armaments including laser turrets, missile launchers and energy shields, while leaving enough room for your cargo. Fly fast – the quicker you arrive at your destination, the better the rewards!

In Space Run Galaxy, you must defend your ship and its cargo as it travels the stars to deliver goods to your clients across an entire galaxy.

With four solar systems and over 50 zones to visit across 100+ runs, Space Run Galaxy offers limitless gameplay, while fresh new features expand the original experience:

  • User-created contracts - Take on contracts from other players for better rewards and unlimited replayability
  • Intergalactic player market - Trade hard-earned goods with your fellow space runners to sell off extra supplies, or snap up a tidy bargain
  • New corporations offer riskier jobs - Carry the extra fragile cargo of XenoPrime, or risk transporting The Force's highly dangerous weapon prototypes (which may even endanger your own ship!)
  • Fresh dangers await - Face off against brand new boss-type enemies, such as deadly pirate ships and huge space monsters...
  • Deep customization - Customize the shape, size, and color of any ships you acquire during your adventure. There's no restriction for what ship you use in each mission, letting you get creative with every run!

Space Run Galaxy is available today on Steam for PC.

http://store.steampowered.com/app/355800

1 comments Read more

June 9

Space Run Galaxy Beta Live!


Greetings Space Runners,

We're pleased to announce that the beta for Space Run Galaxy is now live!

The beta is accessible to all current and future pre-order players. During the beta, you'll have full access to the first Planetary System in the game - perfect for practicing those fast deliveries in time for the full release!

Visit the Space Run Galaxy store page.

Pre-order players will also receive exclusive digital content, including the original soundtrack (MP3 format) and 4 exclusive in-game badges.

See you in space!

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Reviews

“Space Run shines from the depths of space, from the challenging gameplay to the deep strategy mechanics.”
8/10 – GameSpot

“A brilliant piece of design and a polished experience”
Rock Paper Shotgun

“Really good spin on tower defense! Really enjoyable, fun game with a lot of depth and a great deal of challenge.”
TotalBiscuit

About This Game

Space Run is a «real-time spaceship construction strategy game». Space Run takes the well-known Tower Defense-style gameplay and twists it, challenging you to manage and protect a spaceship and its cargo against the hazards of deep space!

Space can be a dangerous place. You’re one of the most daring «Space Transporters», people who carry the dangerous task of transporting valuable shipments from one place to another across hazardous space. This supposedly simple task gets tricky once you add dense asteroid fields that regularly cross the space lanes, the armed-to-the-teeth pirate starfighters and spaceships all too willing to shred your ship for your cargo, as well as the other Space Transporters you are competing against!

Take on increasingly difficult missions as your reputation grows: bringing more expensive cargo to their destination will earn you credits to unlock new ship modules and upgrades that will help you survive the lethal threats of space: laser turrets, missile launchers, protection shields, thrusters, power generators... you name it! You’ll have to quickly adapt to every new situations if you wish to survive, building modules on your ship as you fly across space. The faster you fly and reach your destination, the better your reputation, allowing you to unlock more difficult delivery missions!
Space Run boasts high replay value: replay earlier missions with the new modules you unlocked in order to complete them faster and score higher... and show your friends you’re the fastest, most daring Space Transporter ever!

Main Features:
• Accessible and extremely dynamic gameplay that puts a new twist on the well-known Tower Defense genre

• Build your spaceship on the fly to adapt to every situation, protecting your valuable cargo and beating your competitor in deadly delivery races

• Earn credits to Unlock & Upgrade new ship modules, allowing you to better defend yourself, attack other cargo, and complete your missions faster to gain higher reputation

• High replay value: replay earlier missions with the modules you unlocked to best your friends’ and your own scores!!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 512 MB 100% OPENGL 2.1 COMPATIBLE NVIDIA GEFORCE 8600/ATI RADEON HD 2600/INTEL HD 2000
    • Storage: 1 GB available space
    • Sound Card: FMOD COMPATIBLE
    • Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
    Minimum:
    • OS: OS X 10.7.5 or later
    • Processor: INTEL CORE 2 DUO 2.4 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 512 MB 100% OPENGL 2.1 COMPATIBLE INTEL HD 3000 OR HIGHER
    • Storage: 1 GB available space
    • Sound Card: FMOD COMPATIBLE
    • Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
    Minimum:
    • OS: Ubuntu 14.04/SteamOS
    • Processor: AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 512 MB 100% OPENGL 2.1 COMPATIBLE NVIDIA GEFORCE 8600/ATI RADEON HD 2600/INTEL HD 2000
    • Storage: 1 GB available space
    • Sound Card: FMOD COMPATIBLE
    • Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (23 reviews)
Overall:
Very Positive (1,451 reviews)
Recently Posted
drone110266
( 17.9 hrs on record )
Posted: July 28
Really fun and challenging version of a tower defense game. Having a single defense point with 360 defense needed presented several new challenges and was really enjoyable. If I had more time to play these days I would go back and 5 star all the missions.
Helpful? Yes No Funny
TrueWOPR
( 1.9 hrs on record )
Posted: July 28
Yasuo and batman's Butler own a space freighter.
This game is a tower defence. But backwards and sideways.
You build the towers on a pre-assembled ship, the loot you're protecting goes on the ship as well.
The ship then flies (on rails) though the course where enemies will pop out and attack.

Your job, should you choose to accept it, is firstly to use your guns and shields to protect your cargo at all costs.
And secondly, to get the delivery quicker than all over delivery men for bragging rights.
Helpful? Yes No Funny
n1nsun
( 0.3 hrs on record )
Posted: July 26
Gets boring really quick
Helpful? Yes No Funny
( 11.7 hrs on record )
Posted: July 25
Unreasonably difficult and tedious by the end game. What starts out as innovative and a flexible take on tower defense becomes very much the opposite as levels progress. The difficulty requires you to place exactly the right module at exactly the right time all the while reorienting turrets and activating specials without a tactical pause feature. If only they included that a lot of stress would have been absent.
Helpful? Yes No Funny
Xanderg
( 31.7 hrs on record )
Posted: July 18
I saw that there was a sequel made for this game, and thought it'd be a good idea to come back to this game and actually finish it.
The game is pretty enjoyable, a real time strategy game where your goal is to deliver various forms of cargo as quickly as possible, without losing any of it.
There's 30 missions split across 5 companies, and each company has different cargo that provokes different kinds of strategy, such as crystals that drain power, or nodes that must be connected to your command bridge via a spreading ability.

The only thing about the game is that it contains a couple of errors in its spelling and dialogue, but that sort of thing never really bothered me.
Helpful? Yes No Funny
Dethspawn
( 17.9 hrs on record )
Posted: July 17
A moderately challenging game thats really fun. The customizations are great. Limited space on your ship means you have to be very smart and economical about your builds. Dig it.
Helpful? Yes No Funny
FedEx
( 8.9 hrs on record )
Posted: July 13
I played quite a bit, and it was fun! But as you play the gameplay mechanics they introduce just don't add enough to the game and it feels like your grinding in a single palyer game. Last couple hours of play was just being bored before I realised I needed to stop.
Helpful? Yes No Funny
eastpaw
( 10.5 hrs on record )
Posted: July 9
A tower defence game in which you build up a space ship and keep cargo modules safe from enemy waves? Sign me up!

Except it's less a tower defence game than it is a frantic micromanagement one. Things happen very quickly in this game and you aren't allowed to pause and consider your options. Rather than carefully managing the balance between resource accumulation and firepower buildup, you are going to be semi-mindlessly building, selling, rotating, and rebuilding parts to try and keep up with constant, unpredictable changes in the playing field.

Yes, since each mission plays out exactly the same way, I suppose you could learn a (very long) build/sell/rotate order and try to play an almost perfect game by staying constantly ahead of the curve. Which would make this a memory/production line game instead. Still not tower defence, still no fun at all.

Granted the aesthetics are great and I keep firing it up every few months hoping that I would like it better this round. But, no, it's still the same old twitch-based firefighting, and each time I almost immediately give up and uninstall this again.

In my opinion this would have been playable if the game were slower paced and great if enemies came in waves with unlimited build time between waves. Knowing ahead of time what was coming next would have been nice too. This wouldn't have been bad as a turn-based game either. But as things stand, this is a very pretty game that I hate to hate.

Recommended for people who like constantly and frenetically building things only to soon after have to tear them down and build other things elsewhere. Not recommended for people looking for a tower defence game or a thinking game.
Helpful? Yes No Funny
Sundowner
( 8.3 hrs on record )
Posted: July 9
Great premise is ruined by the need for micromanaging.

This is a fun game that is a twist on the tower defense genre. Your ship must carry a blend of cargo, weapons, engines, and defensive weaponry. You have to find the right balance as your shop cruises across each level, where you will be paid if you deliver the cargo. Along the way you'll fend off asteroids and pirates. But you must manually control the laser turrets, which are critical weapons for your survival, and this takes up crtical attention, and the game throws just enough at you that it's really difficult in an unpleasant way to try and keep up. If you could buy an AI module to run the turrets that would help a lot.

In any event, it's worth several hours of fun, but I quit halfway through as I got too frustrated with the demands of the micromanagement.
Helpful? Yes No Funny
NoobTheGlorious
( 22.4 hrs on record )
Posted: July 9
Hands down one of the best Tower Defense games out there. Got it as a part of a humble bundle deal and the game was such a joy to play.

I just completed the game with every single mission stars and it was challenging. I spent about 22 hours to achieve this. There is certainly a replay value but because of my backlog of games I will probably not play Space Run again.

The graphics are decent but nothing amazing, and the sound effects were pretty for what it is. I strongly recommend every Tower Defense enthusiast to try this game out.

I can not wait to pick up Space Run 2 though.

Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
22.4 hrs on record
Posted: July 9
Hands down one of the best Tower Defense games out there. Got it as a part of a humble bundle deal and the game was such a joy to play.

I just completed the game with every single mission stars and it was challenging. I spent about 22 hours to achieve this. There is certainly a replay value but because of my backlog of games I will probably not play Space Run again.

The graphics are decent but nothing amazing, and the sound effects were pretty for what it is. I strongly recommend every Tower Defense enthusiast to try this game out.

I can not wait to pick up Space Run 2 though.

Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
11.7 hrs on record
Posted: July 25
Unreasonably difficult and tedious by the end game. What starts out as innovative and a flexible take on tower defense becomes very much the opposite as levels progress. The difficulty requires you to place exactly the right module at exactly the right time all the while reorienting turrets and activating specials without a tactical pause feature. If only they included that a lot of stress would have been absent.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Not Recommended
10.5 hrs on record
Posted: July 9
A tower defence game in which you build up a space ship and keep cargo modules safe from enemy waves? Sign me up!

Except it's less a tower defence game than it is a frantic micromanagement one. Things happen very quickly in this game and you aren't allowed to pause and consider your options. Rather than carefully managing the balance between resource accumulation and firepower buildup, you are going to be semi-mindlessly building, selling, rotating, and rebuilding parts to try and keep up with constant, unpredictable changes in the playing field.

Yes, since each mission plays out exactly the same way, I suppose you could learn a (very long) build/sell/rotate order and try to play an almost perfect game by staying constantly ahead of the curve. Which would make this a memory/production line game instead. Still not tower defence, still no fun at all.

Granted the aesthetics are great and I keep firing it up every few months hoping that I would like it better this round. But, no, it's still the same old twitch-based firefighting, and each time I almost immediately give up and uninstall this again.

In my opinion this would have been playable if the game were slower paced and great if enemies came in waves with unlimited build time between waves. Knowing ahead of time what was coming next would have been nice too. This wouldn't have been bad as a turn-based game either. But as things stand, this is a very pretty game that I hate to hate.

Recommended for people who like constantly and frenetically building things only to soon after have to tear them down and build other things elsewhere. Not recommended for people looking for a tower defence game or a thinking game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
31.7 hrs on record
Posted: July 18
I saw that there was a sequel made for this game, and thought it'd be a good idea to come back to this game and actually finish it.
The game is pretty enjoyable, a real time strategy game where your goal is to deliver various forms of cargo as quickly as possible, without losing any of it.
There's 30 missions split across 5 companies, and each company has different cargo that provokes different kinds of strategy, such as crystals that drain power, or nodes that must be connected to your command bridge via a spreading ability.

The only thing about the game is that it contains a couple of errors in its spelling and dialogue, but that sort of thing never really bothered me.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
19.1 hrs on record
Posted: July 1
The game itself is fast, frantic and fun. It requires quick thinking. The game progression is good. I like the missions, the voice acting, the style. Even once you've completed a mission, it is good fun to have another go, try to achieve better time and score. For each play of the game, you can try different strategies of guns, missile launchers, shields, reactors, etc, trying to optimise your strategy. It has decent replayability.

Playing it with a GTX 960 4GB (mid-range gaming graphics card) at 4K resolution, and it's working great for me.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
4.9 hrs on record
Posted: July 1
The best TD game I've played by a long shot. Chaotic and with a decently high skill ceiling because of all the live micromanagement needed. It's a fairly short game, even if you want to complete all the levels on max difficulty. The story, humor and voice acting are all terrible, but that doesn't change the incredible gameplay. Recommended for people who enjoy both TD and RTS games.
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1 of 2 people (50%) found this review helpful
Recommended
31.6 hrs on record
Posted: July 3
Genuinely one of the best Tower Defence games I've ever played, and probably within the top 10 games I've ever played for me. Great visual style, fantastic soundtrack, challenging levels. If in doubt, buy it, you won't regret it.
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1 of 2 people (50%) found this review helpful
Recommended
26.4 hrs on record
Posted: July 3
Love this game!!! It looks amazing on 3 monitor displays! Its kinda of a combo of strategy and tower defense, but still has a unique feel to it! I wish there was an expansion, DLC or even more stuff! I love the amount of engineering and upgrades. I still haven't tried or expanded everything but definitely a fun game! The more upgrades the easier it gets, but at the same time I haven't unlocked all the missions yet, and replay the others just for fun and to try different weapons to get more stars, credits for upgrades, etc.
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Most Helpful Reviews  Overall
290 of 387 people (75%) found this review helpful
1 person found this review funny
Not Recommended
6.1 hrs on record
Posted: June 28, 2014
This game had promise, but later levels become a function of tedium with constant need to adjust turrets. I enjoy the premise and I enjoy Tower Defense style games, but I don't find micromanaging turrets any fun. If they add in a tactical pause option I may find myself going back to those levels and changing my review accordingly. If you happen to enjoy that sort of gameplay mechanic you will probably enjoy the games later levels, but if not I really couldn't recommend the game. There is also the problem of gamebreaking bugs, see below for details here. That is the short summary of why I can't recommend the game personally. For further details keep reading.

Pros

+Great premise which freshens the stale Tower Defense genre.
+Voice acting is generally humerous.
+Variety of turrets/upgrades is relatively small, but generally each feel unique.

Cons

-Micromanaging turrets, which may be a plus for some people but not for me. Also, here a tactical pause would alleviate this con.
-Gamebreaking bugs, after my 6 or so hours playing the game the game froze and or exited to windows a dozen times. This usually happened when a new unit was introduced and then it would freeze/exit and I would then have to start all over on that level.
-Turrets/Upgrades while unique feeling would benefit from more upgrades or options. Also, the idea that all the later turrets take up more space on the ship and thus generally undoing what benefits the stronger turret gave.

That is the overview of the game, in my opinion. I will update my review, if/when they update patch fixes for the tactical pause and gamebreaking bugs.
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290 of 390 people (74%) found this review helpful
Recommended
1.1 hrs on record
Pre-Release Review
Posted: June 13, 2014
Space Run provides a lovely twist on your regular tower defense game. You make cargo runs through space, and enemies and asteroids attempt to destroy your ship every step of the way. You can place guns, rockets, thrusters and all other sorts of useful resources on your ship that will take down the incoming hordes, and keep you relatively safe -- at least for a while. Space Run keeps you on your toes at all times, and can be brutally difficult if you're aiming to go for the top scores. Well worth investing in if you like your tower defense games. You can see my playthrough here: http://youtu.be/qn4IEYgvGks
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