A sequel to the popular Halloween adventure from Double Fine Productions!
User reviews:
Very Positive (311 reviews) - 86% of the 311 user reviews for this game are positive.
Release Date: Oct 7, 2014

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About This Game

Trick, treat and pick a fight with villianous dental soldiers in Costume Quest 2, the sweet sequel to Double Fine’s hit original, Costume Quest, that turned fans of all ages into candy obsessed crusaders. This inspired RPG adventure includes a range of new features and gameplay improvements to double the amount of mischievous fun. Explore spooky time-traversing landscapes, don adorable new costumes that transform into powerful Hallo-warriors, and collect even Creepier Treat Cards to wield in combat against a legion of hygiene obsessed baddies. Only heroic siblings Wren and Reynold can save Halloween forever!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: 1.8 GHz dual core CPU
    • Memory: 4 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon 3850, or Intel HD 3000 Graphics
    • DirectX: Version 9.0c
    • Storage: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, or AMD Athlon 64 at 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 MB GeForce 220, Radeon 4550, Intel HD 4000 Graphics
    • DirectX: Version 9.0c
    • Storage: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core Duo Processor
    • Memory: 4 GB RAM
    • Graphics: ATI HD 2600 / NVIDIA 8800GT / Intel HD3000 or better card with at least 256 MB VRAM
    • Storage: 4 GB available space
    • OS: Snow Leopard 10.6.8, or later.
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Graphics: ATI HD 4670 / Nvidia 285 or better with at least 512 MB VRAM
    • Storage: 4 GB available space
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 4 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
    • Storage: 1500 MB available space
    • Additional Notes: Open GL: 2.1
Customer reviews
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Very Positive (311 reviews)
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Most Helpful Reviews  Overall
127 of 147 people (86%) found this review helpful
3 people found this review funny
8.8 hrs on record
Posted: September 24, 2015
Costume Quest 2 is the second game in this series developed by Double Fine Productions. You play the role of two twin siblings, Reynold and Wren. The game follows on from the original game in the story and offers much of the same game play elements. The game has been released on PS3, 360, PS4, Xbox One, WiiU and all of the PC platforms.

Like I said, the gameplay is very much the same as the first game, you travel around in your party exploring the world and encounter enemies, which you battle in a turn based fight scene. These fight scenes have an essence of QTEs in them, so if you hit the button at exactly the right time, you'll either do more damage, or block more damage. As you venture throughout the game, you will discover new and interesting costumes to wear - each costume has its own special ability and unique style of play. There is some real interesting costumes to find, my favorite is the Clown costume, which acts as your early game healer, but you also have tanky classes and damage dealing classes like in other RPG games.

Graphically, Costume Quest 2 is identical to the original. The art style is beautiful though, I loved the stylized world that you are put in and all of the characters just look gorgeous. The animation in cut scenes and in the game are second to none too. The game is so well optimized that pretty much any rig can play this in its full glory.

The plot is similar to the first game too; you are out to stop Dr. Orel White who has taken over the world and aims to bring an end to the holiday, Halloween! Obviously being the candy loving kids we all are, we can't let that happen and you must stop him. With an element of time travel to be seen, there is some very interesting plot points throughout the game, and this comes with the inclusion of some brilliantly comical moments along the way too.

Sadly the game is not voice acted - for me I was hoping it would be given how popular the first game was, but this doesn't take away any of the charm the game has. You can pretty much imagine how each of the characters in the game would sound, and the animation of them all with the facial expressions aids this ten fold too.

Costume Quest 2 has moments of difficulty; some of the quests are not easily figured out and you have to put a bit of thought into them, or working out where to go next in order to progress the game. Not to mention the boss battles can also get quite intensive too; I actually had to spend a fair amount of time grinding my characters up a few levels just so they were on par with the difficulty of the bosses I was facing. This is by no means a bad thing as with each fight you win, you also get the chance to win a card, which will have a unique effect that you can use in a battle, such as avoiding attacks, doing double damage, or sometimes actually out right killing an enemy no questions asked!

That brings me onto the level design, every single level in Costume Quest has absolutely tons of areas to explore and items to find. You have to destroy typical game world items in order to find the games currency, candy. The candy can the be spent at the vendors which are scattered around the world to purchase costume upgrades, or the above mentioned special effect cards. Each level also has a handful of side quests which you can complete, granting further experience points and candy as rewards. I would recommend people actually focus on the side quests before progressing in the main quest just so you keep up at the right level compared to the enemies. Some of the side quests are linked to the main quest; but a lot can be skipped over if you really want to.

A full playthrough with completing the majority of the side quests at a leisurely pace took me just under nine hours to complete which is actually a bit of a jump in length compared to the original which only took me five hours to finish. Again though, there is no reason at all to play through Costume Quest 2 for a second time apart from maybe mopping up a few achievements if that's your jam. Much like the first, I would really of liked to have seen a "New Game+" mode just to squeeze a couple more hours out of it, and maybe introducing local co-op too, that would be an almost perfect addition given that you play as twins the whole way through the game.

I had virtually no technical issues in my run through. I was able to play at 4K resolution with a steady 60 FPS the whole time. I did run into a few bugs where you could actually walk through some walls when interacting with items on the other side of the wall such as ladders and chests, but there are no real game breaking bugs to be found. I played the game with a controller given the amount of QTEs in the game, I felt that would be a better option, but this can just as easily be played with keyboard and mouse too.

To sum up, I think Costume Quest 2 does exactly the same as the Costume Quest just bigger and better. I can only hope that there is going to be a third game in this series as it just gets better and better with each release. I will go as far to say this is one of my favorite games I have played this year so it gets a strong recommendation from me!

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

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98 of 122 people (80%) found this review helpful
2 people found this review funny
9.1 hrs on record
Posted: October 8, 2014
Costume Quest 2 is Costume Quest with time travel and enhanced graphics, and that's not hyperbole. Many assets, including costumes, are recycled and the neighborhoods are likely to induce deja vu in those who played the original. The few adjustments that have been made are of little consequence so, if you enjoyed Costume Quest and wanted more of the same, you'll enjoy this; on the other hand, if you felt it began to drag and become repetitive, or that battles were tedious, you will feel it again here and sooner. For those who haven't played either, there's no reason you can't start with this one.

The story in Costume Quest 2 revolves around a group of kids who must utilize time travel to deal with the results of a mother obsessed with keeping her son's teeth in perfect condition; that is, save Halloween from being outlawed by the deranged dentist he becomes. To accomplish this, you'll need to skate around neighborhoods completing quests, knocking on doors and beating up baddies for candy that can be used to buy maps, costume upgrades and battle abilities. Some costumes grant powers that are needed to access secret areas or progress the story, and you can switch between them at any time while not in combat.

Combat begins with your characters morphing into giant versions of whatever costumes they're wearing and is turn-based, with QTEs for enhanced damage, blocking and combos. Whether it's Thomas Jefferson and his special attack, the Declaration of Destruction; generic robots and superheroes; or a useless candy corn that's still trying to find his courage, it's all amusing and the animations are nicely done. The biggest improvement that could have been made to the game, but wasn't, would no doubt involve the length and repetition of battles and QTEs.

Overall, Costume Quest 2 is a light-hearted, humorous, feel-good game that, when played by someone new to the series, should make up for in charm what it lacks in depth. I can easily recommend it to newcomers and lovers of the first title; for those who thought Costume Quest was nothing more than fair, don't expect this to change your mind: Double Fine didn't attempt to in the slightest.
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192 of 303 people (63%) found this review helpful
1 person found this review funny
Not Recommended
4.7 hrs on record
Posted: October 7, 2014
Very similar to the first Costume Quest which is good for the most part but I found it getting repetitive after a couple hours. Removed the post battle healing and force you to backtrack to a water fountain to heal waaaay too frequently which can be a pain in the ♥♥♥ in unfamiliar territory. No maps provided of new areas unless you buy it. Even with the map there is no indication of your current location. Battle stamps (passive upgrades) have been removed and a new buff system using Creepy Treats cards as in battle items takes their place. Fairly entertaining story but I preferred the previous Costume Quest.
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32 of 39 people (82%) found this review helpful
2 people found this review funny
9.7 hrs on record
Posted: January 20, 2015
Costume quest is finally back. It surprised me, i was not expecting Costume quest 2. I loved the first game and i instantly fell in love with this one. Again you play as the very cute little kids (i know it sounds creepy coming from a grown man) and running in halloween costumes fighting giant angry moles and snails.

The game didn‘t change much. The core is the same. Simple rpg mechanics, collecting candies, leveling up, collecting new costumes to become a three-headed hotdog.

The combat system changed a little, you now need to press a button when attacking to do more damage and same goes for defending – press the button in time to receive less damage. And there‘s fountains where you can restore your health after the fights. I heard people complaining about it, but i don‘t see the problem here, fountains are always close to you, it‘s easy to go and refill you hp. Other than that the game is same as the previous one – great. Yes it‘s very short, but i don‘t know if i would want to play it for 30 hours.

Double fine has done a fine job here. Costume quest 3 next halloween maybe?
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29 of 38 people (76%) found this review helpful
1 person found this review funny
8.9 hrs on record
Posted: October 24, 2014
Trick or treat, smell my feet, give me something good to eat! If you don't, I don't care, I'll just change into an actual superhero and beat the candy out of you, you creepy monster!

If you've played the first Costume Quest, then you know exactly what you're in for- kids beating the crud out of monsters for halloween candy. But this time... there's more to it than just "the bad monsters want to steal away our candy". Nope, this time, there's a new villain in town... the one person who has more reason to hate candy than any one other person in the whole city...

...the creepy local dentist.

In fact, he hates it so much that he's somehow managed to make it to where Halloween, candy, and costumes are crimes against his order, and he's recruited the Repugians to help enforce his views. It's up to Wren and Reynold to put a stop to it, and save Halloween for future generations.

To be quite honest, this is just as good as the first one- battles are a tad bit more complicated with a bit of Pokemon-style type weakness mixed in, but you'll pick up on that easily enough. Stickers are also gone, replaced with Creepy Treats cards that recharge after a certain number of battles. The automatic healing after every battle has been removed too- but it's not as terrible as it sounds, honestly. You either need to camp out around a water fountain to keep healed, or finally put that candy to more use than just as a currency- you can fully heal your party for 25 pieces of candy, or use it to buy upgrades and cards.

To be honest, the new costumes you get in this one may not be as powerful as some of the originals- for instance, the Unicorn's My Pretty Panacea special is still brokenly powerful compared to the revive you get without the preorder- but the right combinations are still very, very powerful.

Enemies are no longer a finite resource- there are respawning enemies in all the areas of the game in addition to the ones in the usual places, so if you just feel like sitting somewhere and grinding levels, you can do that, too. To be honest, though, you don't need a super-high level to beat the game- I finished it around level 9, with the Hardcorn achievement, even.

Some of the late-game random encounters need a specific strategy- you'll run into a group that can drop a group heal every turn, if they so choose, and if you don't destroy them in a specific order, they'll tear you apart.

It might need a little balancing in the late game, but overall, if you have the first one, you can expect more of the same fun that was in the first one- or you could just outright buy the first one as well and play through that if you want to! If you didn't play the first one, that's still fine- you might not understand some of the story elements, but you'll like the great gameplay and all the fun!
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36 of 57 people (63%) found this review helpful
Not Recommended
10.6 hrs on record
Posted: November 2, 2014
I can't really recommend this unless you are a huge fan of the first. Dialogue is a little on the weaker side, combat is super easy (I never even touched the cards at all during the battle), and the story seemed a little unimaginative. Play the first one, and leave it at that knowing that you are playing the best game in the series.
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15 of 19 people (79%) found this review helpful
23.2 hrs on record
Posted: December 2, 2014
Costume Quest 2 retains all the charm of the first game, and adds several improvements. The battle system is still simple (in a good way) but they've added a bit more depth to make it more interesting from a strategic standpoint.

Also: 60 FPS finally! (CQ1 was 30 FPS and had framerate issues, being a previous-gen console port)

I recommend the following:
  • Play Costume Quest 1 first, and the (free) DLC, since the story in CQ2 continues immediately after that
  • Go for the "hardcorn" achievement, if you want a little more depth to the battles
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17 of 24 people (71%) found this review helpful
1 person found this review funny
9.7 hrs on record
Posted: November 1, 2014
First of all, if you've never played the first game you should. Not only to get the whole story but because I feel it was overall a better game. Costume Quest 2 is a good game, but I feel there are some questionable design choices that were made solely to artificially extend play time and can be tiresome like having to update your treat cards after battles and having to go to fountains or eat candy to heal. Even leaving the game takes time. It's still funny, it's still charming, combat became a little more interesting and challenging than the first game. I enjoyed it at the end, though much less than the original. Another issue I had is that only pre-order costumers got the DLC with some costume from the previous game, and while I'm ok with rewarding people who bought it first I'd like to see them as a purchasable DLC in the future.
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73 of 128 people (57%) found this review helpful
4 people found this review funny
Not Recommended
7.9 hrs on record
Posted: October 8, 2014
Not much was fixed from CQ1, many flaws are still prevalent and it's kind of a shame.

The game length was shortened by almost half, I found myself wandering around aimlessly in this game for 20 minutes at a time trying to figure some of the more cryptic quests out and I still managed to finish it in half the time it took me to beat CQ1... although in it's defense, this game doesn't have DLC, but the DLC for CQ1 isn't 6 hours long.

The story was a bit rushed, It felt really manic and clumsey and the costumes all felt more useless than in the original...

The coolest costume is very hard to find and requires you to actually do a lateral thinking puzzle where all other quests are basically spelled out for you or documented in your note book. It's just a shame I finished the game before finding it because after discovering it I had no use for it... I tested out it's special move and thought it would of been cool to fight the final boss with it again, but he was already a push over.

The Candy Corn achievement is just gruling and brutal because of all the quips you have to endure every time that characters turn comes up but in the long run it does you a favor... Using Candy Corn slows the pace of the game to a crawl because you lose one of your fighters for the entire duration of the game but it helps tremendously during boss fights and even more especially during the final fight.

The music and design is nothing to gawk at... just more of the same except now you can double attack and use counter attacks... The buff badges have been removed and the creepy treat cards were given more utility...

So now you can actually use them for something other than staring at but I didn't want to waste any in fear that I might lose out on the collection achievement... so that was a waste of resources if I've ever seen one... I never needed to utilze a single card the entire time playing.

Either way, it wasn't their best effort, could of been better... I did enjoy it regardless of the lack of content but it didn't stray too far from the original in terms of innovation... just another copy and paste sequel.
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17 of 27 people (63%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: June 29, 2015
Fun and adorable. A great sequel to the first Costume Quest. Use of a controller recommended.
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Recently Posted
18.8 hrs
Posted: October 21
A fantastical game that i enjoyed immersely in playing, the graphics, the style, everything was just worth trying it. Yeah it's cartoony but, it's surprisingly amazing.
Helpful? Yes No Funny
15.6 hrs
Posted: October 18
Marginally more interesting combat mechanics, same charm.
Helpful? Yes No Funny
19.6 hrs
Posted: October 13
Costume Quest was a decent RPG that was a good introduction for young RPG player. Now we go to the sequel and see what’s new.

After the events of “Grubbin's on Ice”, our heros made it home on Halloween even though it was winter. While walking around, the twin's Wren and Reynold, find their dentist is up to something and with the help of a time wizard, gets a talisman that lets him unleash the monsters and gets Halloween. Confused, a time traveller finds them and tells the twins that the dentist has taken over and now you must go on an adventure to save future and Halloween.
This is a time travel story but you only go to two time periods(Bayou Past and Dystopia Future) but the time travel isn't that complicated. I don't much to about about the characters except for the villain, Orel White. This guy is such a delight when he's on screen and is properly one of the funniest villains I've seen in a while.
I also like the dental theme empire that your explore. It's nice to have a fun take on a dystopia setting every now and then.

The combat in the first game was repetitive as every fight was the same thing, over and over again. Here, the combat has improved greatly as now you can keep you special bars but you health doesn't refill after a fight. While most of the costumes you get are simply reskins of the ones from the last game, they now have different strengths and weakness to fight enemies which are: monster, magic and tech, and now the costume select shows what stats you'll get for each costume, AND the dash move can be used by everyone. While the all this make deciding costumes more flexible I must saw that Thomas Jefferson is almost essential to a party as he's one of the few costumes that's strong against tech.
Also, the cards you get in the last game gave been promoted to card you use in battle like one that gives you two moves, one that stuns all enemies or one that gives more exp. While I didn't use them much myself, they can be useful depending on what kind of party or stragey you want, although some take longer to recharge than others. I also noticed that every enemy was different as some can do special buffs or debuffs and some attack faster. A trowbog was a lot faster hitting me than a gubbin.
As for the stuff outside of battles, it's mainly the same as the first game, with similar side quest and similar trick or treating with a few minor differences, mainly in the second area. Not much else to say.

Most of the character models are copy pasted from the last game along with new ones for the new monster types and they replaced the adult model with the one for the twin's parents and Dorsilla. I still think the fat people are adorable in this game. While the music isn't that memorable, the theme for the French Quarter is really catchy. There isn't that much great music so it really stands out.

Like every good squeal, it improves and expands on what didn't work or this case was tedious and made it a bit more challenging.
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6.8 hrs
Posted: October 12
Kiiiiind of inferior to CQ1 but still good? I have no major complaints but there was also nothing I absolutely loved. I just kind of slogged through it before Halloween 2015.
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10.4 hrs
Posted: October 3
As good as the first one.
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7.9 hrs
Posted: September 28
Costume Quest 2 picks up right where the first after the DLC left off. It follows the events of your crew consisting of brother, sister duo Reynold and Wren. However unlike the first, this one is beset with bugs, lag and lack the memorable aspects and charm of the prior game.

+ Cartoon aesthetic is still lovely and evokes a nice Saturday morning cartoon vibe.
+ Audio matches much like the first.
+ Story is good overall but I preferred the events of the first.
+ Battle system is improved a bit, now there are single turn double attack and defensive counter-attacks which reflect some damage to the enemy attacker.
+ Funny at times.
+ Combat requires you to master it otherwise combat will feel tedious at time.

- Combat QTE feel like it has some lag as there was numerous times where I hit the QTE correctly but for some reason it failed to respond correctly. There's a fair chance you'll not make it out of the tutorial introducing the QTE combat mechanics.
- The new Creepy Cards system is disappointing, unneeded and can be ignored completely when compared to the Battle Stamps of the first. You can take 3 Cards into battle whereby you can spend a turn to use any one of your cards like consumables. Cards have various effects but the downside is that unlike your special meter it takes 3 battles until you can use that card again. Who thought this was a good idea; all it does is make me not want to you the system entirely.
- Certain Creepy Cards will work 100% of the time on normal enemies but will not on bosses whatsoever. Again, who thought this was a good idea. If you were to compare the Stamps from the first I could augment my costume build without any restrictions and it would work all the time but this just adds insult to injury to those who like the initial system.
- As like many games these days, bugs exist. There's this one bug where the QTE buttons failed to show up against certain enemies forcing me to eat a lot of damage as I couldn't mitigate the damage using the blocking system.
- A map exists but it doesn't indicate your position, lovely.
- Main menu is the most unintuitive menu I've ever had to use. Normally it's hit the Start Game button but here you've got to watch an intro scene which displays options controls or start game controls every time you wish to play.
- You can't quit the game easily. Normally it's a simple process of hitting the quit button to either quit to the main menu or desktop. With this however, when you quit you're taken back to the unintuitive intro scene, before being presented with the main menu. So the only way to quit easily is to save your game and ALT + F4 out of the game. What nonsense is this?

+/- Reuses a lot of assets of the first.
+/- Doesn't really add anything new to the game. Most additions feel like it could've been DLC for the first.
+/- Quest are generally unchanged in their execution but feels really repetitive early on in your adventures. It's essentially the same talk to quest giver and go Trick or Treat on doors but it feels ways more repetitive as there's nothing else to do.
+/- AI is dumb. I remember dying quite a few times in the CQ1, but with this one, unless I made a mistake or the game failed to register a QTE I'll not die but that could also be attributed to me knowing the system now.

For some reason this game feels like a cash grab which saw to cash in on the popularity of the first one without really addressing its flaws. Instead of issues being resolved from the first we're met with those same issues and new ones to boot. At 3+ hours I got bored of the tedium and constant repetition and unlike the first this one feels like it has little to no charm and loses my attention quite early.

I really enjoyed the first game it had charm, endearing story, simplicity in its systems which still had a certain level of depth. This on the other hand feels like the complete opposite. It doesn't improve on any of the original's ideas, it adds new but buggy systems, restricts prior systems and to me that's the worst kind of sequel but it's not terrible. So even though I'm recommending this do note that it has problems.
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11.2 hrs
Posted: September 8
After finishing the first Costume Quest I was chomping at the bit for more Halloween goodness, and was so glad a 2 was available! Same wonderful charm as the first game, with the added benefit of slightly more gameplay and storyline.
I recommend 1 & 2 to pretty much anyone that will listen to me rave about these games.
Only negative: there's not a Costume Quest 3 (yet!)
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1.7 hrs
Posted: September 7
Pretty much a repeat of the original Costume Quest, but I still had a lot of fun playing. I think it would have been interesting to have story line choices incorporated in so the player isn't just battling and collecting cards. I really like the story, so making character decisions would have been more fun I think.
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3.2 hrs
Posted: September 5
Costume Quest 1 was a cute, simple and very tedious game. Costume Quest 2 seemed to double-down on the tedium while losing some of the charm, as I couldn't even finish the first area before uninstalling. Fights are simple but very long and feature timed button presses against HP-sponge enemies. They are all long and boring and samey in the worst way.

It's hard to believe someone at Double Fine didn't see the problem here, but I'm guessing they knew it was a bad design choice but were more afraid of being accused of releasing a short game than a tedious one since people that play games would rather slog through garbage for dozen of hours than have fun for a few.

Even the writing in the bit I played didn't seem as fun as the original, and even exiting the game is strangely tedious if you don't force quit out of it. Costume Quest 2 is a really disappointing game that apparently learned nothing from the flaws of its predecessor.
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7.9 hrs
Posted: September 2
Very fun little turn based RPG. Halloween is my favorite holiday, so this was a must. Played and beat the original a few years back and got this on sale for dirt cheap. Highly recommend if you enjoy the humor in Double Fine games or if you're looking for something short to get into.
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