Can you take control of a mail distribution company where your business will need to adapt to a growing city? Will you be able to handle the pressure of new delivery opportunities or are other delivery businesses step in to pick up the slack and impact your profit margin.
Gebruikersrecensies: Verdeeld (164 recensies) - 43% van de 164 gebruikersrecensies voor deze game is positief.
Releasedatum: 7 mrt 2014

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Post Master kopen

HERFSTUITVERKOOP! Aanbieding eindigt over


Pakketten die deze game bevatten

Excalibur Sim Bundle kopen

Bevat 3 items: Farming World, Post Master, Zoo Park

HERFSTUITVERKOOP! Aanbieding eindigt over


Door curatoren aanbevolen

"Some might say the Postal System is dead, this games disagrees. The Post was, is and will be a good part of our lives and we have the chance to see it."

Over dit spel

Can you take control of a mail distribution company where your business will need to adapt to a growing city? Will you be able to handle the pressure of new delivery opportunities or are other delivery businesses step in to pick up the slack and impact your profit margin.

In Excalibur’s Post Master you’ll start out with a single post office, supplying pick-up and delivery services for a small area of the city. To maintain an excellent service you’ll need to hire workers to sort mail, contract security guards to protect your offices from robberies while also purchasing new vehicles to pick up and deliver mail.

Once you’ve settled into your first office, you’ll need to look to the future of your company and determine the best plan of action to expand your services. Will you look to provide the best mail distribution system but supply a small area, or are you looking to conquer the city with several offices and a vast fleet of vehicles.

In order to maintain your claim on postal services for parts of the city, you’re going to need to remain competitive. With a rival business looking to take a cut of the services there are methods of attack to remain the superior mail distribution business. You can carefully plan your delivery routes to make your average delivery time faster than anyone else, or you could lower the prices of your services to remain the cheapest.

Features of Post Master:

  • An ever growing city that changes frequently
  • Hire staff and purchase personnel
  • Set the duties and route of each vehicle
  • Purchase objects for your garage and offices
  • Hire security guards to prevent post office robbery
  • Invest in new offices to expand the reach of your services
  • Adjust the prices of your services, do you want to charge a fortune or undercut your competitors?


Mac OS X
    • Besturingssysteem: Windows XP (SP3)/Vista/7/8
    • Processor: Dual core CPU 2.4 GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: Dedicated graphics card with 256 MB memory
    • DirectX: Versie 9.0
    • Opslagruimte: 500 MB beschikbare ruimte
    • Geluidskaart: DirectX 9 compatible sound
    • Besturingssysteem: Mac Os 10.7
    • Processor: Dual core 2.4 GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: Dedicated graphics card with 256 MB memory (GeForce 7600 GT-class equivalent or better)
    • Opslagruimte: 500 MB beschikbare ruimte
    • Geluidskaart: DirectX 9 compatible sound
Nuttige klantrecensies
9 van de 9 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
18.3 uur in totaal
Geplaatst: 24 juli
I was enjoying the game until I realized how much clicking I was doing later once you become established. Sadly there is no form of ease of use menu management it is point and click each item indivualy and repeat whenever you want to add a new vehicle. There is no buy X amount or saved vehicle settings for creating a new vehicle. The simplest way to fix this is to have a menu specificly for the different type of mail vehicles have a global < local < individual settings. Where the global and local only need to be read when the vehicle is created to set the default. What it also needs is a place multiple function where with mailbox you have click confirm on each indivual one later on I ended up placing 100 at once so either a drag box selection or confirm after you selected both or even better incorporate both. These are fatal flaws that make the game tedious to play. Other than that it's fun.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
12.9 uur in totaal
Geplaatst: 12 maart 2014
My opinion about this game is:
It's fun interfitting put has several goals to work towards, the game is in itself not fast but has again been plus your points benat not been playing with it soon :)
degree after you progress through the game and more and more mail will still miss some additional possibilities Also to handle so a sorting would be useful in the game. that amount of mail and more jobs per vehicle instead of one
Continue playing the way is not fun is a true sim :)

Mijn oordeel over deze game luidt:
Het is leuk inelkaar gezet heeft verschillende doelen om naar toe te werken, de spel is opzich zelf niet snel maar dat heeft ook weer zijn plus punten je benat dan niet snel uitgespeelt er mee :)
na mate je verder in de game komt en meer en meer post krijgt mis je toch enkele extra moglijkheden om die hoeveelheid post te kunnen verwerken dus een sorteercentrum zou wel handig zijn in de game. en meer opdrachten per voertuig inplaats van 1
verder de speel manier is leuk geen is een echte sim :)
Was deze recensie nuttig? Ja Nee Grappig
83 van de 93 mensen (89%) vonden deze recensie nuttig
9 mensen vonden deze recensie grappig
0.9 uur in totaal
Geplaatst: 29 september 2014
I created a pair of post offices, staffed them, bought them vehicles and a few amenities, set routes and fixed prices. All of that took roughly ten minutes. I spent the next 50 minutes doing other things in real life. I cooked some soup, put together a decent sandwich (it even had some lemon zest in it), made a banana split, went to the bathroom, and got some things from my car that I'd forgotten earlier in the day. The whole time, the game was at 3x speed. I occasionally hit "ok" on the dialog that told me the day was over, but most of my time was afk.

I came back to the game and found that after a week, nothing interesting had happened. My operation flowed smoothly and made me a good return. Given a month I could open another office, given a year and I could probably edge out my competition with decent advertisements and expanded service.

Here's the thing - the game played itself. All i did was set it up. There's no management, the prices were already reasonable, there were never any problems, and I didn't have to do anything. Other tycoon games give you a reason to keep playing - more things to build, more people to attract, more stuff to see. This one doesn't - it's over as soon as you've finished setting it up. It's barren and simple. It's so simple that I can't recommend it, because you won't get anything out of it, unless you're looking for a screensaver that doesn't move, but takes ten minutes to set up.

Glancing over the developer's history, it seems clear that this is common. Produce a bargain bin game that's very simplistic, release a new one every couple months. And hey, they apparently make enough money to stay afloat, so cheers to that. Given how many games I play that were made by people who tried 10x as hard and came out roughly equal to this one, I can't really decry someone who is literally in business making this sort of thing.
Was deze recensie nuttig? Ja Nee Grappig
74 van de 106 mensen (70%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 7 maart 2014
The potential is there, but the implementation is very lacking. The UI is very clunky, and the game is at once very micro-mangement intensive while making it hard to actually monitor status and figure out what needs to be done. Feels unpolished.
Was deze recensie nuttig? Ja Nee Grappig
Een ontwikkelaar heeft op 10 mrt 2014 om 5:12vm gereageerd
(reactie weergeven)
30 van de 39 mensen (77%) vonden deze recensie nuttig
6.9 uur in totaal
Geplaatst: 7 maart 2014
Post Master is an intriquing game. You have the ability to run your own privately ran post service much of the likes of UPS and FedEx. You start out in a medium sized post office in a small commercial city and you're trying your best to get your mail service up and running by getting workers for your post office, a fleet of vehicles, and their routes assigned. The game starts out slow though as you're only running a limited amount of routes and trying to invest in infastructure to increase your mail coverage of the local area. It's quite enjoyable. I haven't played much as of yet though I can at least give a brief overview of the features.

You basically micromanage both your post offices keeping track of demand of your business while trying your best to get enough service. You can invest in new vehicles, add amenities to your post offices to keep customers/employees happy, and also hire enough employees such as customer service(front desk workers) and sorters. In the garage, you can choose the vehicles you want to buy but you must first unlock them as well as other things via Bonus Stars which are an alternative currency of sorts which is earned via the Missions system or District Competitions. These bonus stars unlock items to place in your post office, new vehicles, and helps pay for advertising runs. Vehicles though are from bicycles to big trucks with fuel cost, maintence, etc becoming higher but also allowing you to use less vehicles and take in more demand by increase storage capacity of the vehicles.

However, you're also competing against rival companies for a market and coverage. Offer the best coverage, best priced service, and you might be able to conquer a city. On my current playthrough, i'm trying to get a hold of the commercial market in town before moving onto another town entirely. I have my competition on me but i'm currently at the biggest advantage in terms of price and coverage. I've invested alot in infastructure and i'm sitting at at over 60% of the market of the town as mine. Competition is a great feature of any serious business sim or any sim in general as it keeps you on your toes. It means that I must constantly invest in new infastructure in order to keep a hold of the market. It's stressful and fun all at the same time.

The last thing is the graphics and music. The game style reminds me of Sim City, plays a little like Transport Tycoon, but it more focused on mail as being the games title. The music is calming but I wouldn't listen to it for extended play as i'd recommend for any deep sim fan who will spend hours on one game. The game also has very nice ambiance which without music would really bring the world to life. It's the one thing that I like hearing because it makes it feel like a real place. Kind of wish though there was vehicle traffic of general traffic as it would add alot to the game. It's great as is though and if any future updates come then I think i'll put tons of hours into it.

So, if you're into micromanagement, I recommend this game. It's worth the price. Not expensive, not too cheap. You get what you pay for and it's awesome.
Was deze recensie nuttig? Ja Nee Grappig