The deepest, most tactical shooter on Steam. With every takedown, you’ll earn cash and xp to upgrade your ship and unlock new powers. Online and local co-op. Realistic physics and water simulation.
Análisis de usuarios:
Recientes:
Muy positivos (81 análisis) - 80% of the 81 user reviews in the last 30 days are positive.
Global:
Mayormente positivos (1,187 análisis) - El 72% de los 1,187 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 mar. 2014

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Incluye 3 artículos: Revolution Ace, Star Saviors, Waveform

 

Críticas

“This is the game you've been looking for”
Eurogamer

“addictive...ingenious....I truly enjoyed Revolution Ace”
SteamFirst

“The great core gameplay is all there”
Twinfinite

Acerca de este juego

Humanity is on the verge of extinction. It’s up to you to infiltrate the AI core and win the war against the machines.

Start your journey with a simple ship, outfitted with only basic machine guns and air-to-ground missiles. As you take down more and more of the AI’s fighter’s you’ll unlock new technologies like plasma shields, wave beams, and ion cannons.

It’s totally up to you how you outfit your rig, with hundreds of possible configurations and strategies, Revolution Ace is the deepest, most strategic overhead shooter you’ve ever played.

Features
  • Powered by the Unreal engine.
  • Real water simulation and rigidbody physics. Ships react realistically when shot down, and buildings respond realistically when bombed.
  • Fight a wide variety of air, land, and sea enemies with a customizable loadout. Level up to unlock more weapon slots and perks that add additional passive bonuses like piercing and shield stealing.
  • Online and local two player co-op
  • Unique Versus mode. Send enemies and hazards to defeat your opponent.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP SP2 or greater
    • Procesador: 2.0+ GHZ Dual Core Processor
    • Memoria: 1 GB de RAM
    • Gráficos: 256 MB Video Card
    • Almacenamiento: 2 GB de espacio disponible
    • Tarjeta de sonido: Windows Supported Sound Card
    Recomendado:
    • Gráficos: Video Card with Shader Model 3 support
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Muy positivos (81 análisis)
Global:
Mayormente positivos (1,187 análisis)
Publicados recientemente
ZicoWooJi
( 1.4 h registradas )
Publicado el 26 de mayo
A pesar de ser un indie muy abandonado aún te supone retos grandes con muchas personalizaciones y elecciones dentro del mismo. Lo recomiendo al 100 ya que a pesar de todo tiene multijugador "V.S." y cooperativo para compartir la diversión que este te proporciona.
¿Es útil? No Divertido
Drunken_Sailor
( 17.5 h registradas )
Publicado el 25 de mayo
Decent game thats reminiscent of the great Raiden games.
¿Es útil? No Divertido
bloodmoore
( 0.8 h registradas )
Publicado el 23 de mayo
I won't be sitting down for a second helping.
¿Es útil? No Divertido
Maple Walnut
( 1.8 h registradas )
Publicado el 22 de mayo
Producto recibido de forma gratuita
The game wouldn't launch so I used the error message for trading card mining. Made more money than I spent 10/10
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D4rkLight03
( 3.5 h registradas )
Publicado el 21 de mayo
gg
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teamplayeruk1234
( 9.2 h registradas )
Publicado el 21 de mayo
wont play rubbish
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Midge
( 3.1 h registradas )
Publicado el 15 de mayo
Apparently it's amazing so 11/10
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Olrac
( 7.4 h registradas )
Publicado el 13 de mayo
Okay wow this is an unexpectedly good game. Bought it randomly for $0.25 (ironically like inserting a single quarter into an old timey arcade machine).

First of all my background: I played ~300 hours of Raptor Call of the Shadows when I was growing up (shareware version from a magazine, then I bought the full version that Apogee mailed to me on floppies).

If you loved Raptor you'll love this.
If you saw screenshots of Raptor without understanding it, or prefer Japanese-style bullet hell shooters, or side scrollers, you might not like this.

The tactical combat is almost exactly like Raptor, right down to most enemies shooting yellow orbs at you (and the "wave" gun and auto-targetting laser). You will take damage, that's unavoidable, so shield/armor management is an important part of each level (just like Raptor). You can equip multiple weapons with vastly different weapon patterns. Target priority and order is very important, as is deciding between air and ground. Lots of neat enemies and some fun levels with your plane flying higher/lower or the view rotating.

First some complaints I read, but didn't experience. Not sure if the dev just fixed them over time or if the original issue was wrong. Either way:
- Grinding - There was grinding in Raptor. If you don't think so you didn't play Elite difficulty, where you had to farm the lower difficulties for money and upgrades. Even before the final Outer Regions waves you'd farm the earlier levels that dropped shields to have more than the max. So redoing some missions or a bit of skirmish here shouldn't be unfamiliar or unfun.
- Performance - Ran fine for me. I didn't have an fps counter on, so maybe the framerate dropped, but projectiles were still dodge-able and there was no visible stutter. When playing the graphics actually look better than the screenshots.
- Slowness - For the screen/view size the plane is almost exactly as fast as Raptor. Again, expectations.
- Anemic Weapons - Depending on your loadout you might have to stay on a target for a bit. There are few one shots here. No surprises considering how long even late-game Raptor took to kill some enemies. This means you need to get used to how many shots it takes to kill an enemy, and not waste more than that.
- Hitboxes - Your plane/ship seems accurately represented, and I've dodged shots by what felt like pixels. Sometimes enemies have deceiving hitboxes in regards to their shape, but that's pretty rare.
- PhysX - Someone mentioned needing older Nvidia drivers for this game. I ran it fine with the latest drivers at the time.

So basically a lot of the complaints can be explained as: that's how Raptor did it.

If I DID have a complaint with the game it's that incoming enemies don't have shadows, which makes it a bit hard to be pre-firing at the right area. The backgrounds can similarly be a bit distracting/overwhelming at times. And the weapon and equipment could use better ordering or sorting in the shop. Not anything game breaking though.

But that is balanced but a dozen pros, a few of which I'll list here:
- Random Levels - I would have killed for this feature as a kid. You can choose a seed and get a random level complete with a boss. So fun and so replayable, and really adds enjoyment to any "grinding" aspect. In addition the campaign is 20 levels, plus another 4 unique plus 8 types of random for skirmish.
- Shield Recharge - Shields have a recharge delay and rate which kicks in once you start shooting. Managing this is a lot of fun and adds a new dynamic.
- Enemies Return - If you don't kill an enemy they come back later (and reward less scrap on death). So levels quickly spiral if you miss kills.
- Ground and Air - Very fun switching between the two, and it's a bit more seamless than Raptor where you'd have to swap active weapons. Here you just hold "Shift" to fire any available ground weapons.
- Builds - With perks and such varied weapons you get a lot of choice to each playthrough. You could focus on Plasma, or maybe go for rebounding missiles, or rapid firing machine guns.
- Modes - Some really unique and imaginative modes outside the main campaign, such as competitive "Battle Chains". Great amount of content for such an inexpensive game.

In summary the best way to describe this game is an underrated gem and spiritual successor to Raptor. I'm sad for the dev that it didn't get more initial praise and seems to be misunderstood by the majority of the community.
Well I'm happy to say as a hardcore Raptor player this hits the EXACT right spot.

(And if your time is worth anything at all, in the time you read this review you earned well over the price of the game
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404NameNotFound (Jack)
( 4.0 h registradas )
Publicado el 13 de mayo
Amazing game fun to play with friends, Very difficult and not a big fan of the limitations of buying weapons near the start of the game!
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Horror Fox :3
( 3.5 h registradas )
Publicado el 12 de mayo
Hey everyone and this is my review about the game!

This is a Spaceship bullethell game.


Interface/Menu/Settings

There are many resolution sizes.
You can play on fullscreen or windowed mode.
You are able to change the Music Volume with a slidebar.
You are able to change the Sound Volume with a Slidebar.
You are able to change the mouse sensitivty.
You are able to change your controls and xbox controller Controlls.
You can play this online Co-op or Versus mode. (game is dead however)
You are able to play Local Co-op.
You are able to play Local Versus mode.
No Tutorial.
There is a difficulty settings.
You are able to play on a xbox controller.


About the game.

You are a spaceship destroying other enemies in your sight and reach the end of the level. You have to avoid enemy bullets and ships and get scrap by killing enemy units. You can use these scrap to buy new items in the armory. Whenever you are not shooting, your shields will regenerate back. You are able to kill enemies on the land and in the sky. If you have missed an enemy, then there is a chance that it will return with a yellow highlight but in the results of less money. If you are levelling up and you are high enough, then you will unlock a perk at your choice.

Music is okay.
Game could be repetitive.
Graphics is okay.
You are able to level up.
No Tutorial.

Other things.

Some of the bullets could be hard to see becaues of the background scenery.
Grindy

-------------------

I Give this game a 6/10
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wiitennessee
( 11.0 h registradas )
Publicado el 12 de mayo
Nice shmup with some basic customization and good replay value.
¿Es útil? No Divertido
Život YouTůberů
( 1.9 h registradas )
Publicado el 10 de mayo
Cool take on a bullet hell shooter. But the lack of in game temporary picks ups makes the usually visceral experience provided by the genre absent. Levelling up and being able to customise are good additions though. Having two seperate fire buttons for ground and sky enemies would have surely looked better on paper than it feels in game. Would prefer all guns blazing and coming into contact with the first enemy they hit vertically on the screen. As someone who accidentally flips through text based tutorials I did not figure out that there were ground and sky buttons until around the 3 or 4th game. Fire originating from ground enemies is hard to judge as it is in a 3d space when the view is 2.5d or potentially isometric.

Well worth a look if you are into the genre but it is kind of a mixed bag.
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Rowdy Cloudy
( 2.9 h registradas )
Publicado el 9 de mayo
Great shooter, especially for the price. Classic gameplay with a vast list of weapons at your disposal.
¿Es útil? No Divertido
Vatzfu
( 1.1 h registradas )
Publicado el 7 de mayo
I tried to give this game a good rating, but instead, I found frustration.
I'll be honest, the game pwned me within the first levels till I worked my way out of those weapons and made the perfect combo for my style, however, something that is unforgivable in this case, is low framerates on a bullet hell game. Hell, I loved the water physics that was promised, but at the first level you play at night, from the middle of the map and onward, the frames drop real low at a point I no longer have control of my ship nor can predict the projectile paths like I did in every previous levels, so yeah, the game disappoints me, it has potential but maybe it should focus on performance a bit more, in order to give the players a smooth gameplay.
¿Es útil? No Divertido
zerogates
( 5.1 h registradas )
Publicado el 7 de mayo
A progressive system of improving defense and offense that works with a steady increase in difficulty makes this a fun casual shooter. The weapon combinations are probably the most enjoyable aspect and allow you to customize a fighter to match your playstyle preference. Very solid for the price.
¿Es útil? No Divertido
BJK 1903
( 27.5 h registradas )
Publicado el 7 de mayo
Cheap, Nice, Shoot 'Em Up! Specially co-op mode is not bad.
¿Es útil? No Divertido
Crafty_Shadow
( 2.7 h registradas )
Publicado el 3 de mayo
Definetly worth the 0.25$ i paid for it.
¿Es útil? No Divertido
Eisvogel
( 22.6 h registradas )
Publicado el 3 de mayo
Ill keep this one short

This is a nice game resembling a lot of the aspects of a very old (and quite awesome) game like Raptor.

The online features give it some replayability and overall you can have some decent fun playing the campaign or modes in between games, also very reasonable price.

While overall the game concept is ok and one can have fun with the game, i cannot completely recommend it due to some of the performance holes this game has. Particularly with co op or any splitscreen mode, the game fails to render properly and completely breaks the fps on high end machines. Also it can get jammed or it can freeze upon exit. Those issues should be addressed to be able to recomend this
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Argodrake
( 5.2 h registradas )
Publicado el 2 de mayo
Great Game. Its a top down shooter where you progress through a battlefield Beating up small-fry and challenge the boss at the end.
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GPhX777
( 0.6 h registradas )
Publicado el 30 de abril
not bad 8/10
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A 8 de 14 personas (57%) les ha sido útil este análisis
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Recomendado
2.7 h registradas
Publicado el 3 de mayo
Definetly worth the 0.25$ i paid for it.
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A 7 de 9 personas (78%) les ha sido útil este análisis
Recomendado
0.9 h registradas
Publicado el 30 de marzo
In any argument regarding Revolution Ace, one conclusion stands unavoidably unequivocal: Revolution Ace is revolutionary and acey. Those operating under the seemingly innocuous misapprehension that the game is a boring rip-off of Raptor should endeavor to be more critical when allowing information of dubious provenance to consume their valuable and scarce intracranial space.
(credit: ArgYou - Win Arguments with Style)
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A 9 de 15 personas (60%) les ha sido útil este análisis
Recomendado
12.5 h registradas
Publicado el 10 de abril
Nice co-op shooter! Great for kids!
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.7 h registradas
Publicado el 29 de marzo
Really good game. Played many like it but it's a bit different. Enjoying it pretty much
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
25.5 h registradas
Publicado el 2 de marzo
The game cost me 19p!!!
2 player coop old skool vertical scrolling shoot em up! Lots of maps, lots of weapons, lots of enemies! For the price this game is amazing!
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A 2 de 4 personas (50%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 4 de abril
Good game to spend time. Decent graphics and good gameplay, but still could be enhanced.

8/10
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A 2 de 4 personas (50%) les ha sido útil este análisis
Recomendado
4.1 h registradas
Publicado el 19 de marzo
cheapo games are good arcade games for the pc :D spend 10 bucks get like 14 games
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Recomendado
4.7 h registradas
Publicado el 25 de marzo
If there was such a category as "casual shmup" this would be it

If you look for challenging gameplay, look elsewhere. This game has no hitbox and no complicated bullet patterns. It will not challenge your reflexes. It does not require a lot of concentration. The difficulty level is either easy(when you have sufficent upgrades) or literally impossible(if you dont have sufficent upgrades).

Play if you are stressed and just want to shoot something without paying much attention to what is it that you're shooting.
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A 3 de 6 personas (50%) les ha sido útil este análisis
Recomendado
3.5 h registradas
Publicado el 5 de abril
Cool take on a bullet hell shooter. But the lack of in game temporary picks ups makes the usually visceral experience provided by the genre absent. Levelling up and being able to customise are good additions though. Having two seperate fire buttons for ground and sky enemies would have surely looked better on paper than it feels in game. Would prefer all guns blazing and coming into contact with the first enemy they hit vertically on the screen. As someone who accidentally flips through text based tutorials I did not figure out that there were ground and sky buttons until around the 3 or 4th game. Fire originating from ground enemies is hard to judge as it is in a 3d space when the view is 2.5d or potentially isometric.

Well worth a look if you are into the genre but it is kind of a mixed bag.
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A 4 de 8 personas (50%) les ha sido útil este análisis
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Recomendado
0.6 h registradas
Publicado el 6 de abril
Like many others have said, reminds me of Raptor / Tyrian. but harder... maybe my mind was quicker in my youth. I miss Tyrian *fires up dosbox*
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0.2 h registradas
Publicado el 13 de marzo
This is the best game i have ever played, but its a shame it costs so much
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A 23 de 28 personas (82%) les ha sido útil este análisis
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Recomendado
2.4 h registradas
Publicado el 6 de diciembre de 2015
Raptor: Call of the Shadows. Sounds familiar?

Well, that's not it. But this game did its best to borrow from the classics. Sometimes it even feels like it's almost there.
Worth seeing.

10/10 for the effort & nostalgy
8/10 for the game itself.
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A 14 de 20 personas (70%) les ha sido útil este análisis
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Recomendado
6.3 h registradas
Publicado el 10 de enero
Revolution Ace is a top down Shmup in where you fight enemies from both the air and the ground simultaneously. There are two keys that fires your weapons. One is to aim your projectiles in front of you and the other to fire at the ground below you. It can be confusing to tell on what plane an enemy is on and I would often times find myself shooting over an enemy. After a bit of practice and knowledge of the enemy it becomes a non-issue. Before getting to the gameplay you may want to tweak around with the graphic settings but be warned, turning on CSAA anti-aliasing will immediately crash the game for some reason. There are four modes in this title. Campaign provides a story and unlocks more levels for the other modes, Skirmish is to replay any mission you want and even some exclusive ones and versus has you and another player going through the same mission competing for score while introducing some new power-ups that hinders your opponent.

The last mode is called BattleChain that works similarly to versus though you play alone and later send the ghost data of your playthrough to the person you challenge. Campaign mode is where you'll want to start as it does it's best to introduce you to the mechanics of this game. The story of Revolution Ace has an interesting beginning in which the nations of the world built machines to fight their wars instead of wasting any human lives and the robots eventually stop fighting each other to launch a devastating attack against humanity. It has a very interesting premise but goes nowhere as they went for the “funny redneck” vaguely explains what you are doing on each mission route. No one expects a story from a Shmup though it did feel rather disappointing to start off with one and promptly forget about it. Throughout every mission you will be facing a horde of hostile robots in your cheap cobbled together jet in a last ditch attempt to retaliate against the enemy. It starts off as a suicide mission though after many successes you start gathering scrap that allows you to build much better equipment on your craft.

The more enemies you destroy the more scrap you collect once successfully completing a mission. You get much more scrap if you kill an enemy before it leaves the screen. If it leaves and comes back for a second barrage it will be worth far less. Scrap will be the most important thing in this game since Revolution Ace features RPG like progression in where newer unlocked weapons you can buy in the armory are better in every way compared to your meager starting equipment. You also level up by gaining experience and unlike scraps you still get experience even if you fail the mission. Leveling up sometimes means that you get to choose from one of many perks that increase damage for a certain weapon type, allows your shields to recharge faster and one that increases your overall health to name a few. Sometimes instead of being able to choose from perks while leveling up you will instead have new equipment available to buy in the Armory. You will be needing all the help you can get as this game is brutal and I barely managed to beat it even while playing through the entire game with someone else.

This would be a good time to mention the online multiplayer. It is great and I couldn't notice any lag or hiccups during 6 or so hours of playtime on two very poor internet connections. I wish more shumps would include online play as most have the option for two players but many of us can't take advantage of it. Funny that a 2 dollar game should include it and it's a feature I must applaud. This is one of the most graphically impressive shmups on the market as it runs on Unreal Engine 3 and features cool effects such as the water rippling when shot at as well as fancy explosions. It is a very nice looking game but there is nothing interesting to look at as most of the game is either in a bland desert, the sky or over water. Enemy designs are decent though this is where the game suffers the most due to the RPG system of this game. From start to finish the enemies felt very bullet spongy making the combat feel unsatisfying and utterly devoid of any flow as you spend way too much time on a single enemy while there are dozens more coming for you.

That makes it feel like a game designed around grinding instead of skill. It is possible to beat the game without any grinding, however bullet spongy enemies make it tedious task. Leveling up also unlocks weapon slots for your ship allowing you to place a few more guns on the side of it to shoot horizontally. You unlock the left weapon slot first and it takes quite a while to unlock the one on the right side making it feel like very artificial progression. We are the last hope to destroy the robot menace and the mechanic won't install another gun on your preferred side of the ship because we are not level 18? The RPG features of this game aren't subjectively bad as those that like the feeling of becoming more powerful and being able to take on more difficult tasks are sure to enjoy it but for those of us that prefer Shmups to have everything we need to stand a chance from the get go and skill being the determining factor in whether we are victorious or a pile of debris on the floor.

Weapons variants range from bullets, lasers and explosives. Each unlocked weapon has different effects even if they are the same variant so make sure to carefully read the description as some weapons can't be shoot at ground enemies. Fighting ground enemies is kind of clunky as you have some type of auto lock feature while shooting at the ground so you may fire at the wrong target from time to time. It is very cool seeing a buggy riding around down in a desert shooting up at you and those add some strategy to game as you decide whether to fight the enemies in front of you or the ones below you. The projectiles on screen are shot by the dozens and is near bullet hell levels of crazy. Unlike Bullet Hells your ship's hitbox is pretty huge here and you can take quite a bit of punishment before meeting your demise. You have both a shield and hull health to protect you from exploding. It doesn't matter much if the shield takes damage as not firing your weapons will recharge its energy back, hull health on the other hand you do not want to take any damage to . The only way to heal hull health is via a semi-rare powerup that enemies drop and if your shields are completely down that means things have gone really wrong.

Shields can also be bought and replaced with different types such as ones that take more damage but recharge slower. The whole not shooting to recharge your shields gimmick is rather weird and will more often than not cause you to get overwhelmed as more enemies enter the fray. It makes for some rather intense moments where you have a split second to decide if you stop firing and try to hold out until some of your shield is recharged or to hold your ground and risk it all. These moments would be a lot more fun if the enemies weren't so bullet spongy and you could go out in a blaze of glory though there is no denying it will still have you on the edge of your seat. One complaint I have regarding projectiles is that some enemies shoot dark brown projectiles that are really hard to see in most cases. There is also this weird gimmick in where your ship randomly rises higher to the sky or lower in certain set points of the level. Bosses are giant enemies be they fortresses or battleships that will do everything it can to shoot you down. It is rather cool seeing them get desperate as their health is low and launching an all-out barrage of projectiles. In the end of the day this is a content packed shmup with online coop, some levels in Skrimish mode that randomly generate the game and many handmade missions to blast your way through. It is by no means a game that will take the world by storm but for its low price this is a game that any fan of the Shmups should at least take a look at.
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A 11 de 17 personas (65%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
11.8 h registradas
Publicado el 15 de enero
fun game, reminds me of Raptor
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A 11 de 19 personas (58%) les ha sido útil este análisis
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Recomendado
6.2 h registradas
Publicado el 30 de enero
> Quote from the Steam Store: "The deepest, most tactical shooter on Steam. With every takedown, you’ll earn cash and xp to upgrade your ship and unlock new powers. Online and local co-op. Realistic physics and water simulation."

> "The deepest, most tactical shooter on Steam."

yes/10
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
5.2 h registradas
Publicado el 27 de enero
Played this game for the Steam Trading cards, and to be honest I had fun playing it.

Personally I would never bought it if it was more expensive.

The game is just nice if you like the genre, but I think you might find games like this on Miniclip.com or so.

6/10 (I payed 0,13€)
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A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
12.1 h registradas
Publicado el 29 de diciembre de 2015
When you have a game priced around a dollar or two make no mistake that it would be a budget title, but just because it wasn’t charging you an arm or a leg it doesn’t mean it had to be bad. What we have here is quite the contrary indeed.

While the use of Unreal engine on a shoot them up might have been a weird choice, the action in itself is slick and fanciful, there wasn’t a moment where I felt put off by the graphics. The implementation of a physics system meant you can see you enemies explode in a multitude of ways as well, with debris causing ripples across the sea or scraps rolling down the hill.

That said, the game did suffer from some pacing problems with awkward windows where nothing spawned screen for ages, ruining your combo. The boss designs also suffered from a lack of creativity too, with a few so mundane that made the battle felt underwhelming.

The most noteworthy feature is the lengthy campaign, which has 18 stages in total spanning 4 to 8 minutes each. If that wasn’t enough to justify purchase, there are also procedurally generated challenges made with seeds, along with two multi-player modes. So if you aren’t completely sold upon first glance, you can always count on replay value instead.

All that aside, you can definitely do a lot worse with 2 bucks on Steam, so there’s no reason not to give this title a try.
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A 13 de 25 personas (52%) les ha sido útil este análisis
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No recomendado
9.9 h registradas
Publicado el 28 de diciembre de 2015
im glad to see a shoot them up game that is not way overdressed or too hard to navigate, but this game just lacks character and isnt terrible interesting. much like this review really
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
11.6 h registradas
Publicado el 17 de diciembre de 2015
This game is VERY fun. Which is rare for me to say about a shmup where you don't play as a cute girl like Suguri. RPG system with upgrades, money and exp is just so fun though. And the way the new game plus works... I could play this forever! Difficulty is relaxing and fun as you don't get punished for playing easy mode, and easy mode actually IS easy, unlike is the case for a lot of shmups. Not too easy though. ♥
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 14 de enero
re-enacted 9/11 without meaning to

9/11 would crash into towers again5
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