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Use your arsenal of superpowers to stop Mojo Jojo's latest scheme in this brand-new Powerpuff Girls adventure shooter! Play as Blossom, Bubbles and Buttercup as you explore the far reaches of Townsville, battling Mojo's evil robots in a quest to get all your powers back.
Release Date: Mar 14, 2014
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Buy The Powerpuff Girls: Defenders of Townsville

$7.99

Recent updates View all (1)

Patch Notes v1.0.3

March 20th, 2014

We patched up a few things in the latest update. Here's what's new in Version 1.0.3:

  • We realized the Buttercup Would Be Proud achievement might be a little too brutal, so we loosened the requirement to 5 saves instead of 3. (If you have beaten Hardcore Mode with 5 or fewer saves, and you still have that game file, you should be awarded this achievement on your next game start.)

  • Buttercup's hair needed a bit of a makeover in Classic Mode.

  • We adjusted the Classic Mode background graphics and rendering pipeline for an improved look and feel.

5 comments Read more

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About the Game

Use your arsenal of superpowers to stop Mojo Jojo's latest scheme in this brand-new Powerpuff Girls adventure shooter! Play as Blossom, Bubbles and Buttercup as you explore the far reaches of Townsville, battling Mojo's evil robots in a quest to get all your powers back.

Key Features:

  • Explore four vast areas in a sprawling "Metroidvania" style adventure.
  • Play as Blossom, Bubbles and Buttercup, and use each girl's unique powers to unlock new parts of the map.
  • Battle tons of evil robots with different behaviors and attack patterns.
  • Tackle four titanic boss battles.
  • Find hidden upgrades to empower your heroes and learn new abilities.
  • Choose the Modern look from the Powerpuff Girls special or the Classic look from the original series.
  • Mojo's Key Quest, a "New Game+" mode that lets you replay the game with remixed rooms and all 3 girls powered up.

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256 MB Graphics RAM
    • Hard Drive: 350 MB available space

Mac System Requirements

    Minimum:
    • OS: Mac OSX 10.6
    • Processor: 1.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256 MB Graphics RAM
    • Hard Drive: 350 MB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 10.4
    • Processor: 1.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256 MB Graphics RAM
    • Hard Drive: 350 MB available space
Helpful customer reviews
559 of 669 people (84%) found this review helpful
145 products in account
4 reviews
4.1 hrs on record
I propose to you, those who read this review, that is those who have a steam account, and are able to buy video games and play them, video games being a form of art, which are played for fun and enjoyment, by those that partake in such things, that you should buy this game, that is to say purchase said product, you won't regret it, and no disappointment will follow.

Sincerely, with curses,

Mojo Jojo.
Posted: March 14th, 2014
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90 of 119 people (76%) found this review helpful
187 products in account
2 reviews
2.7 hrs on record
I was waiting for this game since I first heard of its release.

The game itself plays like a basic bullet hell game with basic movements (up, down, left, right).
It also features all three characters, switchable at all times, every character has its own purpose (for example Blossom can melt ice, Buttercup can shoot through solid walls.......)

I was surprised about how smooth the game actually plays, unfortunately the length of the game is ridiculously small.
If you do not care about clearing every room or collecting every achievement, this game will roughly take 1.5 hrs to complete. Probably around 3 hrs, considering you want to complete everything the game offers. WHICH IS ACTUALLY NOT TOO MUCH.

The story of the game is rather.... meh. It feels like a Newgrounds browsergame (which it was probably intended to be)
You start your journey as Buttercup, realizing that your sisters are missing and you forgot all of your powers. The first 20 minutes of the game consist of collecting your abilities and sisters. (which includes two boss fights), after that you fight another boss to rescue the Major and the last boss is Mojo himself (If there are some other, hidden bosses, I apologize as I didn't clear every room).

5.99 (EUR) might be alot for some people, but I guess the money was well spent. I have no regrets getting the game and if they were actually going to make a sequel with more gameplay, more story depth and more features, I wouldn't mind paying 20 Bucks.

My conclusion is that you can, without a doubt, buy this game without regret if you enjoy either the bullet hell genre or Powerpuff Girls.... and if the developers were to add DLCs or a sequel with more content (more than 2 hrs of content that is) it could easily become the Touhou of western civilization. (lolnope)
Posted: March 14th, 2014
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41 of 64 people (64%) found this review helpful
51 products in account
1 review
18.7 hrs on record
Definitely a fun game despite of it being short.

It's pretty reminiscent of Metroid and Castlevania, or Metrovania in this case. And the gameplay is very addicting. What really got me hooked is the option to play as the Classic Style since I'm not quite keen on the Modern Style, but at least there are options and options are cool. :)

There are a couple of gripes I have with this game. The single continuity error that was present in the 2014 special, which is Bubbles using ice powers, is present in this game. I mean come on! Blossom's well known for being the ice princess and Bubbles with her Sonic Scream. Also, is it just me or do some of the voiceovers seem a tad bit lacking in some areas. In any case though, those are minor complaints as the gameplay made 'em forgivable. (Still not pleased with Bubbles having ice powers instead of Blossom though.)

But nonetheless, overall, it's a very fun game and I highly recommend this to any PPG fan out there! :D

EDIT: I have a video review up if you want more information: https://www.youtube.com/watch?v=IgjeOLeQ5ig
Posted: March 14th, 2014
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9 of 13 people (69%) found this review helpful
194 products in account
58 reviews
3.7 hrs on record
For the record, you can choose Classic style from the get-go. Choosing it is the correct answer.

PPG: DOT is a 2D Metroidvania that has you flying around levels rather than running (comparable to Aquaria), with some shoot'em up elements (namely, a bunch of projectiles flying at you). The plot is that Mojo Jojo has erased the memories of the girls' superpowers (but not each other, oddly enough). As a result, you collect memories (which enable you to use your powers again), starting with the basic punch. Why do you need to remember how to punch something? Speaking of, which can't you jump before you can fly? It goes from the basic Powerpuff powers like flight and laser beam eyes to abilities that can help you in combat, like the ability to cancel out energy attacks by punching them. Your powers use up, well, Power, which has a Power Bar, along with your Health Bar. Both of these can be upgraded. You can also unlock Boosters, which give you further benefits, but you can equip a maximum of 3 out of 5.

The graphics look like a browser game, though the girls look on-model with the show. There are cutscenes that are voiced by the original actors/actresses, but the characters are static in them. Would've been nice to have them fully animated. There are a variety of robots to fight (though most are just round, blue things that shoot at you). There are 4 bosses including Mojo Jojo himself, so unlike other Metroidvanias, fighting a boss is not a precursor for gaining a power, though the first two will unlock Blossom and Bubbles (you start as Buttercup). Each girl plays largely the same, though each has their own special power. You can switch between them on the fly by pressing LB and RB (on the 360 controller anyway). Buttercup's Shockwave can go through walls (like Metroid's Wave Beam). Blossom's Fireball can melt ice blocks, but there aren't that many of them. Bubble's Ice Barrage can destroy the red-and-blue energy fields (but not the yellow ones).

There are some problems with the game however. 1. It's short, completed in 2.6 hours with 99.4% completion (I have no idea where that last uncleared room is). 2. It's relatively easy. I never died once, even on Normal, though I did give the New Game+ Mojo's Key Quest a try, which is not only harder, but gives you a new map, and I did wind up dying rather quickly. 3. There's a lot of screen tearing here. This isn't something I normally notice, but it's there. I'm sure more graphic-oriented people will be bothered by it as well. Unless there's an option I need to look at that fixes it.

The initial asking price of $7.99 (though it's on sale ATM for $6.39, and I paid $5.37 because of the $1.02 in my Steam Wallet), and I think that's a fair price. It's a good game overall, and I would recommend it for any Powerpuff Girl fan (even the kids, who wouldn't have any problems with this).
Posted: March 14th, 2014
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5 of 6 people (83%) found this review helpful
705 products in account
70 reviews
1.8 hrs on record
... you know... this wasn't exactly terrible.

That's was the thought that kept going through my head as I played this game. "This isn't exactly terrible, actually... it's pretty difficult all things considered". You see 'Powerpuff Girls' is a kid's cartoon from the old golden days of the Cartoon Network where you'd have the fantastic trio of Dexter's Lab, Johnny Bravo and Powerpuff Girls to contend with, as well as the old classics of Space Ghost Coast 2 Coast to keep you entertained. I sort of grew up watching these in my Teens, and my Wife was obssessed with the Powerpuff Girls.

As soon as I put the game on and the music played, my Wife looked up to see just what I was doing. A strange look of confusion and intrigue. So, I had to explain how Trechetican had gifted me the game ("No Troll" he said) and wanted to see it played. Then I had to explain why someone on the internet would gift a game to see someone else play it... "No Troll", he said. "No Troll" I said. No Troll.

Anyway...

The game caught me by surprise. I was expecting an easy romp with little thought or design. While it's not the most taxing of games, it does attempt to give you something play with a very loose Metriodvaina feel as you build up you skill set and backtrack through the level to progress. The only issue I had with this is that it sort of happened all too fast.
I can't decide if this game is perhaps aimed at younger people, who perhaps might not have the attention span to sit for 2 hours and finish it one playing (which is highly likely), or if the designers became a little lazy.

Don't know what else to say other than that.

- 2 Hour game
- Metroidvaina-Lite
- Easy
- Wait for Steam Sale
Posted: March 18th, 2014
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