Set out on a cross-country journey to win back the love of your life and endure the hardship of making story-defining choices that affect your life and the lives of those around you.
User reviews:
Recent:
Very Positive (77 reviews) - 81% of the 77 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,765 reviews) - 76% of the 1,765 user reviews for this game are positive.
Release Date: May 21, 2014

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Includes 2 items: Always Sometimes Monsters, Always Sometimes Monsters - Soundtrack

 

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May 21

2 Year Anniversary Patch - ASM 126

Today marks 2 years since we released Always Sometimes Monsters. We thought about running a sale to help celebrate the occasion, but thought it would be a more meaningful gesture of appreciation for all your support if we updated the game instead.

Thanks to all of you for playing, and supporting us this far.

ASM 126 - PATCH NOTES
==============================
- Updated swimming pool sprites with new bathing suits
- Replaced vent-crawling sprites with more appropriate animation
- Changed some dialogue in the Faith Beach pre-wedding scene
- Fixed casino toilets so Sam can use them
- Updated conversation with Bellinger at casino
- RasmusMan received improved score calculation for efficiency
- Prevented Markansas sequences from misfiring
- Secret alternate ending added
- Improved player guidance with concierge in Union Club House
- Expanded conversations with Jake/Justin
- Fixed impassable safe bug in Warehouse Office
- Save import preparation for Sometimes Always Monsters

6 comments Read more

Reviews

“Always Sometimes Monsters deals in chaos and quantum theories – in every second of our lives, we make choices that forever impact our timelines going forward, dictating whether we keep or lose friends, maintain a job or succeed in our goals. We are the masters of our destinies, Always Sometimes Monsters says – but we can't control other people's lives. That's where it gets tricky.”
4/5 – Joystiq

“It's an earnest look at life under tough economic pressure, at love when things don't go according to plan and at a creative career during its shittiest lows. It has a lot to say, and importantly, it speaks from the heart.”
8/10 – Polygon

“Always Sometimes Monsters isn't the first game to get clever with morality. It's not the first game that's had a few grey areas. It also isn't about either of those. It's about perspective. It's about empathy. It's about who we are and why we do what we do. That narrative is one of contradiction and hypocrisy, because that's what real people are about.”
9/10 – Eurogamer

About This Game



Out of money and out of luck you find yourself heart broken and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there is up to you. Can your life be salvaged, or are we always sometimes monsters?

Choice
A story-driven experience focusing on relationships and emotional bonds rather than traditional RPG combat and adventuring. Indecision is your enemy and empathy is your weapon in a quest to earn one last chance to win back the love of your life.

Circumstance
Choose from characters of different gender, race, and sexual preference and live through the common experiences and unique hardships of each based on your selection. NPCs may treat you differently based on your gender, race, or sexual preference opening and closing different paths along the way.

Consequence
Each playthrough is filled with a staggering number of diverging paths that can be discovered through both overt actions and subtle choices in conversation. The journey you experience will be tailored to your personal ethical compass as your decisions both conscious and subconscious change your fate.



Download the original Always Sometimes Monsters soundtrack by LASER DESTROYER TEAM featuring 15 remastered tracks from the game. Available on Bandcamp.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit)
    • Processor: Intel Pentium 4, 2.0 Ghz or faster
    • Memory: 512 MB RAM
    • Graphics: 1024 x 768 desktop resolution or better
    • Storage: 500 MB available space
    • Additional Notes: No Steam Overlay Support
    Minimum:
    • OS: OSX 10.7
    • Memory: 2000 MB RAM
    • Graphics: OpenGL 2.0 capable graphics card
    • Storage: 500 MB available space
    • Additional Notes: Steam Achievements not supported, Steam Overlay enabled
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (77 reviews)
Overall:
Mostly Positive (1,765 reviews)
Recently Posted
Darestra
( 24.8 hrs on record )
Posted: May 24
10 squid out of 10 squid
Helpful? Yes No Funny
rafb08
( 3.5 hrs on record )
Posted: May 24
Good game....

Choices REALLY matter, though I wish SAW would improve on the "needs" aspect of the game. More customization options for the player, and a little bit of organization when it comes to quests, say for example a tab where side quests are listed.

Helpful? Yes No Funny
Marder Farquer
( 7.8 hrs on record )
Posted: May 24
Quite interesting game with a good story. Actually I haven't finish this game yet, but I have to write this because...
PLEASE TELL ME HOW TO TAKE CREENSHOTS?! F12 DOESN'T WORK!!
Helpful? Yes No Funny
Carchs
( 11.7 hrs on record )
Posted: May 23
I got this game on sale. I've been avoiding RPG maker games, but this one caught my eye - and it was only 2€, so I thought, why not? Best decision that day.
This game is awesome. It kept me hooked with a neat storyline and decision-making process. I even though I thought my actions wouldn't really change the ending, but oh boy was I wrong. The plot twists are amazing, and the almost-breaking of the fourth wall is precious.
I got this game on sale, but even if it's not, it's worth every coin. Buy it, play it, laugh and cry. Awesome work!
Helpful? Yes No Funny
filip ♥ darcia
( 6.5 hrs on record )
Posted: May 22
Pretty average game made in RPGMaker-like style. If there was such an option, I'd give it a "neutral" recommendation. But since it does not deserve "Not recommended" there you go. You can give it a go, it is not bad :) It is just extremely average.

Audio6/10
Graphics5/10
Gameplay5/10
Story6/10
Time to beat6,5hrs
Summary
5.5/10

PROS
  • Pretty nice story.
  • Some of your choices matter.

NEUTRAL
  • Really average graphics even for RPG Maker.
  • Flat, not interesting dialogues.
  • Story is poorly driven. It starts very slow.
  • Pseudo sandbox areas.

CONS
  • Monotonous music, I've got a headache listening to this.
  • F12 restarts the game. I am glad nobody told me about it and I could start the game from the beginning once again :)
  • Some sequences drag on.
Helpful? Yes No Funny
Trevor
( 16.6 hrs on record )
Posted: May 20
I never finished a game made with RPG Maker before this. Always Sometimes Monsters delivers a interesting tale with many choices the player has to make, and a huge number of secrets to find.
The game puts players in the role of an author who receives notice that the love of their life is marrying someone else across the country within a month. After being evicted from their apartment on the east coast, players then head to the west coast in order to intercept the wedding and win back the love they lost.
The soundtrack is also worth mentioning, since it keep my interest throughout the whole series.
Helpful? Yes No Funny
lrgrad1
( 6.5 hrs on record )
Posted: May 17
bought it for a dollar. Interesting enough story. Wouldn't pay any more for it though
Helpful? Yes No Funny
dolphindrug
( 9.9 hrs on record )
Posted: May 17
This game caught my eye when I was searching for games similar to Life Is Strange. It was only $3 or so, because there was a special for it. I purchased that and the soundtrack together, thinking that it would be something decent. I regret this purchase COMPLETELY. This is one of the worst games I have played in my lifetime. It was a huge waste of time. Things were predictable, other stuff was blown out of proportion, and in reality you didn't get to make many choices/changes regarding your future. The ending was horrible, and this game in general is horrible. I would not suggest this to any of my friends or fellow gamers.
Helpful? Yes No Funny
Ciola.Fatata
( 15.3 hrs on record )
Posted: May 17
ENG

Always Sometimes Monsters is a simulator of potential ♥♥♥♥♥♥♥♥♥♥♥♥s.

What is left over in the mind it is a simple choice between:

(Finish shower)
(Masturbate)

and after 14 times I choose (Masturbate) I would have least expected the achievement:

"Always Sometimes Masturbators"

Still recommended for many aspects, but is only english for now.

-------------------------------------------------------------------------------------------------------
ITA

Always Sometimes Monsters è un simulatore di potenziali figli di puttana.

Ciò che resta più impresso però è una semplice scelta tra:

(Finish shower)
(Masturbate)

e dopo ben 14 volte che ho scelto (Masturbate) mi sarei almeno aspettato l'achievement:

"Always Sometimes Masturbators"

Comunque consigliato sotto molti aspetti, peccato sia solo in lingua inglese per ora.


Helpful? Yes No Funny
Pizza Essen
( 18.8 hrs on record )
Posted: May 15
This is a cute game, if you're a serial killer. Work your way across the country, or don't, while making some difficult decisions that you'll likely regret a minute later. This game is entertaining and unique in a sea of regurgitated garbage. There is some replay value here as you can revisit the game after completion and make new decisions, potentially leading you to very different outcomes. Not a huge fan of the controls (arrow keys, enter, shift), but I dealt with it. There were also some flaws in the text, particularly toward the end of the game where the game didn't identify gender correctly and such. Minor flaws.
Helpful? Yes No Funny
carolinabhering
( 13.0 hrs on record )
Posted: May 15
still in awe. makes me feel like playing it over and over again.
Helpful? Yes No Funny
alison
( 9.1 hrs on record )
Posted: May 15
This was a far deeper and more interesting game than i expected. It's in that strange space between adventure and RPG - there are no puzzles and there is no combat, you just wander around engaging in dialog and occasionally grinding so you can buy a burger. The story is a slice of life roadtrip about a broke author who is questioning some of his life decisions. As he makes his way across the country on the way to his ex's wedding he finds time to write and reflect. I guess the protagonist could be a she too - i accidentally ended up with a black gay man, and the story worked very well for me in that role. My only complaint is the last hour or so when the narrative starts to railroad you into a tragic love story that really wasn't necessary for the experience. Because of being pushed down a path i didn't feel matched my character, some of the emotional impact of the journey was lost for me. Still, for a good chunk of the game it felt like a really great indie movie. Definitely worth a playthrough for fans of real-world drama.
Helpful? Yes No Funny
Linstar★
( 3.3 hrs on record )
Posted: May 13
I mean for $10 i guess this game is passable. The story line is good but the game needs to have a decent game play and dialogue to grab the audience's attentino. For example the Tell Tale walking dead series, this game needed voice actors and needs to take out the annoying parts where u just walk around. For an indie company they did a good job but i really think all indie companies should reduce the price of their games to $5 until they are actually able to sell the game well. For $10 there are better games out there but this game is still alright if u like romance games. If it had voice actors it would make the game even better. 6/10 Someone rooted my girl friend.
Helpful? Yes No Funny
Toxing
( 12.5 hrs on record )
Posted: May 11
This game made me question the worth of my efforts.

If you like pain but don't have enough cash for any of the Dark Souls games , then you'll love this game.
Helpful? Yes No Funny
365gamergirl
( 25.9 hrs on record )
Posted: May 11
This is an interesting game that basically reflects life as there is neither "good" or "bad" outcomes. I liked it, but it was very long and some parts took too long to earn money. The money system was probably the most annoying out of the entire game, but it had a compelling story.
Helpful? Yes No Funny
ScrapmetalDG
( 1.6 hrs on record )
Posted: May 10
I bought a girl drugs so she didn't have to get out of line for a concert and gave she gave me the spare keys to her place. When I go there, I walk in on her and her boyfriend having sex. They asked if I was up for a three-way, and since I needed a place to sleep that night, I said yes. Luckily for me, they were just heading out and I could sleep on the couch. I immediately went to my asshat of a landlord and paid my rent and never looked back. 10/10
Helpful? Yes No Funny
Rae
( 10.1 hrs on record )
Posted: May 10
Normally I don't write these kind of lengthy, drawn-out reviews, but I felt like I needed to voice my opinion on this game because more people need to experience it. I wasn't expecting much going in, but Always Sometimes Monsters is one of the better games I've played in a long time.

PROS:

- Interesting concept. You play as a male or female who gets invited to their ex-boyfriend or girlfriend's wedding, and you have 30 days to travel across the country before he/she gets married. While it sounds rather generic, there are a few twists and turns that keep things fresh and interesting.
- Decision-making that really does impact the storyline. What you say or do impacts how others look at you, how you can progress forward in the story, and even affects where you end up at the end.
- A unique story and great character-customization system. You can play as any race, gender, or sexual orientation you wish. The dialogue and story is affected by who you choose to play as and how you identify.
- Great replay value.
- Multiple endings. ASM is not a story where you are guaranteed to get a Happily Ever After. The tone of the game is dark and depressing throughout, and some of the endings adhere to that. Only get this game if you don't mind mature content (drugs, sex, swearing, death, etc.) that occasionally deals with things in a dark way.
- Many metaphors and life lessons scattered throughout the dialogue. While sometimes sounding overdramatic, most of the one-liners are very thought-provoking.
- An extremely memorable experience that made me look at myself and the relationships I have in my life differently.


CONS:

- Occasional typos.
- No ability to take screenshots in-game unless you find an annoying workaround.
- Some of the minigames drone on and/or are almost too difficult to beat -- a luck-based boxing minigame in particular.
- Repetitive sidequests at times.
- Can feel aimless.

Overall Rating: 9.0/10

I definitely recommend this game.
Helpful? Yes No Funny
mafalda_157
( 8.1 hrs on record )
Posted: May 10
This is prety much the videogame equivalent of watching an indie movie, and yet another proof that games can work as interactive artistic experiences.

The storyline may not be about some life-altering magical quest (you're basically just a normal person trying to make ends meet and going through a roadtrip) but the day-to-day freedom and agency you're given as a player, as well as the emotional connection you develop for your own character, make for a very compelling narrative.

In the end playing this game becomes a very personal journey, one that invites self-reflection and leaves a lasting impression. Definitely worth playing if you like story focused games.
Helpful? Yes No Funny
Killo M
( 10.1 hrs on record )
Posted: May 10
I felt like writing a review because of all the negativity I found towards the game online. (Sorry, it turned out kind of long)

Though it has some rough edges, I think this is fundamentally a good game and that it's worth playing, even if a lot of people will hate the outcome.

I have to admit, I did not enjoy the ending I got myself, but that doesn't make it bad, that's the way it was meant to be.

I enjoyed the story and narrative of the game overall, I enjoyed the process of playing the game and the pursuit of the goal.

I played the game I'd like to think I would react if I really found myself in these situation, or as near as I could since sometimes I didn't like any of the options or didn't see how to choose the alternative I'd go with if it were me.

That made the game more and more personal as I played, I identified more with my character, I identified other characters with people in my life and some of the events with real experiences I've had. The end result was that some of the choices towards the end were actually very difficult for me, I knew what I'd choose but I also knew I didn't want to because if this were really me, it'd be unbearably hard and/or painful.

At the very end, though I knew what I'd choose I probably spent a solid 5 minutes choosing 'breath in', 'breathe out' on a loop to prolong the moment, not wanting to make the final decision, though I always knew what I was going to choose.

I came to identify so much with the characters and story that I felt truly devastated and sincerely affected by the ending, not least because this was the outcome of making the choices I would really make, and I knew it wasn't going to lead to a happy ending.

In short, I do recommend this game, in spite of the tedious parts, in spite of some choices I didn't like, in spite of the fact that the end was unpleasant. This game made a connection with me, brought me on a journey and emotionally affected me quite deeply, whether you like the end or not, I believe this is a game worth experiencing.

I look forward to more emotional narrative and difficult choices from Vagabond Dog even if I do have to breathe in and breathe out for 5 minutes and lose sleep all over again. Any story that can get inside your heart and twist it up is a successful story whether you really enjoy the experience or not. Not all stories were meant to be happy. I applaud the brave decision to tell such a story.
Helpful? Yes No Funny
Thumbs Up, Mike!
( 5.4 hrs on record )
Posted: May 9
Probably one of the best indie games I have ever played. Really makes you think how decisions you make in life that make the day "easier" come back to haunt you, and the more work you put into something, the more you get out. I feel like the game taught many valuable life lessons, and even made me think about some choices I have been making recently. A very beautiful game with an amazing soundtack, storyline, and development crew. I will forever believe this game is one of the few that actually made me rethink my life choices, and video games usually lack the ability to do such a thing.

Always Sometimes Monsters is definitely worth a playthrough.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
33 of 42 people (79%) found this review helpful
6 people found this review funny
Recommended
9.6 hrs on record
Posted: May 4
There are four kinds of pain:

1) Physical pain: Injury caused to your physical body; cuts, scrapes, bruises, etc.

2) Mental pain: Traumatic thought; particularly rough lines of reasoning that cause distress.

3) Emotional pain: Distress revolving around the way you are feeling; pangs of sympathy for someone in an unfortunate situation.

4) Soul pain: Like emotional pain, but deeper, and personal. Not simply empathy, but more of a... resonance between a person or event and yourself.

This game hurt my soul.
Was this review helpful? Yes No Funny
14 of 17 people (82%) found this review helpful
13 people found this review funny
Recommended
17.5 hrs on record
Posted: April 28
I bought this game finding games to cheer me up

I was disappointed

Updated Review:

Okay, time for a real review. I really wish I found games like this on Steam more often. Although the only ending that is satisfying is pretty hard to get, this game is amazing. The gameplay is full of different directions/choices that you can take, full of characters, and with a good story behind it. Also, I can't really consider the different sad endings a bad thing, because it is way better than having only one ending, and, at least, you still got the chance of getting that good happy ending (no 2nd meanings).
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
6.7 hrs on record
Posted: April 25
I'd say that the style here is an acquired taste. I kind of hated it to begin with, the way things are done in the beginning seems so backwards. And I'm talking about the prologue and means of character selection, which is kind of counterintuitive. The game itself has a couple of really obnoxious plugs and references to a culture that really doesn't resonate with me. But once you get it going and start fishing, the game becomes more like an interactive novel with some genuine surprises. You can't please everyone, and you'll only meet your downfall for trying. With that said, there's also a lot more than you might think. I don't really like the ending of this game, but the middle was pretty darn satisfying. There's probably a whole lot that I missed out on, but I will give it another look at a later time. Finishing the game can burn you out quite a bit. Not sure I'd pay full price (got it for 99 cent) for it, and I'm not so invested that I would pay full price for the upcoming sequel, either. But if this title is on sale, you're getting well more than the value for your money.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
2 people found this review funny
Recommended
14.7 hrs on record
Posted: April 29
Dude, this story is amazing. No wonder they won a writing prize.
I'm a fan of RPG and pixel art games so the art for me was totally nice.
In the start it felt like pixel GTA because I had no idea what I was doing, but then I got in the story and woah.
Such great story.
I just finished it and I'm probably playing it again in the future. Because I was told there's multiple endings.
Was this review helpful? Yes No Funny
20 of 31 people (65%) found this review helpful
4 people found this review funny
Not Recommended
2.5 hrs on record
Posted: May 6
starts out fun but quickly devolves into monotony. and why should i give a ♥♥♥♥ about my ex? its the entire impetus of the story and doesn't seem to offer any alternatives, not even going to the wedding just to ♥♥♥♥ it up rather than trying to win your ex back. the choices in the game are entirely binary, which just isnt true in real life. for example: choice A - give key to landlord, choice B - run away

I wanted to run away just because I needed some extra time and I knew the landlord wouldnt give it to me. my character instead tells the landlord to ♥♥♥♥ off and calls him a miserable old man etc. wtf? choices dont need to be 100% good or 100% evil. its 2016.

I refunded this game for 2 dollars
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
48.3 hrs on record
Posted: April 28
Favourite game on Steam. Fantastic storyline, so many routes to take, been playing it over and over since October and still finding new things
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
4 people found this review funny
Not Recommended
2.0 hrs on record
Posted: May 7
The game forgot to a very important thing.

So, SO important.

Why the ♥♥♥♥ should I care about my ex?

The game simply forgot to give any motivation at all...
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
10.1 hrs on record
Posted: May 10
Normally I don't write these kind of lengthy, drawn-out reviews, but I felt like I needed to voice my opinion on this game because more people need to experience it. I wasn't expecting much going in, but Always Sometimes Monsters is one of the better games I've played in a long time.

PROS:

- Interesting concept. You play as a male or female who gets invited to their ex-boyfriend or girlfriend's wedding, and you have 30 days to travel across the country before he/she gets married. While it sounds rather generic, there are a few twists and turns that keep things fresh and interesting.
- Decision-making that really does impact the storyline. What you say or do impacts how others look at you, how you can progress forward in the story, and even affects where you end up at the end.
- A unique story and great character-customization system. You can play as any race, gender, or sexual orientation you wish. The dialogue and story is affected by who you choose to play as and how you identify.
- Great replay value.
- Multiple endings. ASM is not a story where you are guaranteed to get a Happily Ever After. The tone of the game is dark and depressing throughout, and some of the endings adhere to that. Only get this game if you don't mind mature content (drugs, sex, swearing, death, etc.) that occasionally deals with things in a dark way.
- Many metaphors and life lessons scattered throughout the dialogue. While sometimes sounding overdramatic, most of the one-liners are very thought-provoking.
- An extremely memorable experience that made me look at myself and the relationships I have in my life differently.


CONS:

- Occasional typos.
- No ability to take screenshots in-game unless you find an annoying workaround.
- Some of the minigames drone on and/or are almost too difficult to beat -- a luck-based boxing minigame in particular.
- Repetitive sidequests at times.
- Can feel aimless.

Overall Rating: 9.0/10

I definitely recommend this game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
12.3 hrs on record
Posted: April 27
Well literally jsut finished playing this one, gotta say the storyline is amazing, the choices you make really do define how the game ends (won't give away any spoilers) but I will say be careful what you choose and what you do it will all come round near the end with one particular conversation.

The soundtrack is completetly beautiful. really suits the games, the scenes, sets the atmosphere really well.

Didn't really mind the whole complete dialouge after dialouge after dialouge becasue for me it helpeed set what was happening in that particular part of the story.

really enjoyed the fact you have to work your butt off in each city to progress onto the next. money wasnt "easy" to make but it wasnt hard either.

all in all as others have said, minus the ending which was a REALLY big let down, i do highly recommend this game, for $0.99 you can't complain much.
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4 of 5 people (80%) found this review helpful
Recommended
1.5 hrs on record
Posted: May 8
Product received for free
Your career is slipping through your fingers, you can't afford to pay your rent, and the person you once thought would love you forever has walked out of your life. When things go so wrong so fast, it's human nature to obsess over what you could have done differently. Story-heavy RPG Always Sometimes Monsters asks what we can do instead, and specifically what choices we will make when we try to set things right.

Your character's goal arrives in the post on the second day of the main story: an invitation to the wedding of their now ex-partner, in one month's time. To make it there, you'll walk from place to place, visiting and talking to dozens of different characters via some basic top-down RPG interaction and managing a simple inventory of things like the food you'll need to keep up your stamina.

You'll have to balance the need for enough money or favours to get across the country with the time it takes to earn them, and face the consequences of that balancing act along the way. The day before the invitation arrives acts as a neat demonstration of that process: your landlord threatens to make you homeless unless you can bring him $500 in overdue rent by the end of the day, which you'll discover is only manageable if you do things like steal from your trusting elderly neighbour or pick people's pockets during a shift as a cloakroom attendant.

Later on, you'll be able to opt for low-pay but legal manual labour, which Vagabond Dogs has made deliberately slow and tedious for the player to ensure it's about as tempting as it is in real life. But most choices in the game are less obvious. Consequences are unpredictable in this world and aim to reflect real life situations to some degree, where chatting to colleagues at your temp job about the guy you've replaced might be enough to stop him from shooting himself.

Sometimes these options lack the choice that tally with your instincts or sense of logic, however. Always Sometimes Monsters cannot help but fall prey to this – you can't just phone a friend for help on that first day – but also uses it to its advantage in flashbacks that prevent progress until you make the choice your character has technically already made. You can't change the past, is the obvious point being made here, but it is dramatically effective. The flashbacks also play a crucial role in making the protagonist relatable.

The chance that you'll relate to your character is also increased by the additional choice of their gender, race, and sexuality. In a clever prologue scene set at a party, you choose from a range of potential protagonists via a publisher choosing which writer to sign, and while their backstories are the same the reactions of other characters will differ. Play as a black lesbian, and you might experience a doctor accusing you of playing the race card, a 'friend' ascribing your apparent lack of fashion sense to your sexuality, and plenty of everyday sexism. “I still expect a hard day's work from you,” says the warehouse foreman, “Even if you are a woman!”

The low-res RPG Maker aesthetic might seem at odds with the often stark subject matter, but the limitations of the tool help rather than hinder the game. Limited by little more than the amount of words the writer could produce and the player's imagination, Always Sometimes Monsters is able to tackle everything from homophobia to drug abuse to suicide with credibility. The focus is on the writing, sometimes overly dramatic but always engaging, and on the many branching paths down which your decisions can take you.

It's refreshing to see this kind of real-life subject matter explored in a choice-based game, and presented in a way that's competitive with the best written of those types of stories. Always Sometimes Monsters' vision of the real world can be painful to experience at times, but only in a way that demonstrates the level of craft in developing this strong tale about modern life.
The Verdict
80100

Always Sometimes Monsters

A convincing examination of player choice set in an all-too-realistic modern world.
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2 of 2 people (100%) found this review helpful
Recommended
12.8 hrs on record
Posted: May 3
Beautiful game design
Amazing story
One of my favorite games of 2015
If you like RPGMaker games then you'll love this one. Not a lot of complex gameplay but you really get attached to the characters and the story itself.
Can't wat for Part 2.
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2 of 2 people (100%) found this review helpful
Not Recommended
18.3 hrs on record
Posted: May 8
It's a fairly interesting game, the story is mildly interesting. The problem I have with it is that it touts "many" possible endings, but really there's only a few possiblities available that are mixed and matched at the end. Also, it takes a lot of time to do certain parts if you want to get a "good" end, which frankly isn't all that rewarding. It's also not very replayable - I played it once and I have no desire to play another gruelingly long session to get a similar ending. Other than that, there are some fun parts and being a lesbian/gay couple is a cool option.
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2 of 2 people (100%) found this review helpful
Recommended
16.6 hrs on record
Posted: May 20
I never finished a game made with RPG Maker before this. Always Sometimes Monsters delivers a interesting tale with many choices the player has to make, and a huge number of secrets to find.
The game puts players in the role of an author who receives notice that the love of their life is marrying someone else across the country within a month. After being evicted from their apartment on the east coast, players then head to the west coast in order to intercept the wedding and win back the love they lost.
The soundtrack is also worth mentioning, since it keep my interest throughout the whole series.
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2 of 2 people (100%) found this review helpful
Recommended
29.8 hrs on record
Posted: May 6
I thought this game was great on all accounts. I recommend it to any man wishing to temporarily escape his life. Memorable maps and soundtrack. An experience I won't soon forget.

Thanks for making this game.
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2 of 2 people (100%) found this review helpful
Recommended
9.1 hrs on record
Posted: May 15
This was a far deeper and more interesting game than i expected. It's in that strange space between adventure and RPG - there are no puzzles and there is no combat, you just wander around engaging in dialog and occasionally grinding so you can buy a burger. The story is a slice of life roadtrip about a broke author who is questioning some of his life decisions. As he makes his way across the country on the way to his ex's wedding he finds time to write and reflect. I guess the protagonist could be a she too - i accidentally ended up with a black gay man, and the story worked very well for me in that role. My only complaint is the last hour or so when the narrative starts to railroad you into a tragic love story that really wasn't necessary for the experience. Because of being pushed down a path i didn't feel matched my character, some of the emotional impact of the journey was lost for me. Still, for a good chunk of the game it felt like a really great indie movie. Definitely worth a playthrough for fans of real-world drama.
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1 of 1 people (100%) found this review helpful
Recommended
62.0 hrs on record
Posted: May 2
I really do like this game, but even the best end leaves you a bitter taste in your mouth, but I have to say that that is not necessarily a bad thing. Not all stories had to go along with the Happy Ever After.

I played a lot with different characters and approaching, and that one of the things I like the most. There are not a lot of video games where you can play as a LGBT+ character, and here you can. You can choose your character, your partner, and the way the story goes.

In the graphics and gameplay part it is true that fails a little, but that is not the part that caught me the most in a video game. I am thrilled by an argument and the story, and when I can choose how can it can change, even if it's mean that everything it is going to go terribly bad, I cannot ask for anything more.

If a have to give you some advice, I would say to you that you should at least try it out. It is not expensive, especially in sales, and we don't give an opportunity to little indie companies, what are our alternatives? Bugisoft? EAvil?
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1 of 1 people (100%) found this review helpful
Recommended
5.4 hrs on record
Posted: May 9
Probably one of the best indie games I have ever played. Really makes you think how decisions you make in life that make the day "easier" come back to haunt you, and the more work you put into something, the more you get out. I feel like the game taught many valuable life lessons, and even made me think about some choices I have been making recently. A very beautiful game with an amazing soundtack, storyline, and development crew. I will forever believe this game is one of the few that actually made me rethink my life choices, and video games usually lack the ability to do such a thing.

Always Sometimes Monsters is definitely worth a playthrough.
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1 of 1 people (100%) found this review helpful
Recommended
9.0 hrs on record
Posted: May 9
An amazing story driven game, your choices really don't matter at the end, except for the last few. It does make you realize how you went about it may or may not have been...ethical.

Though I was very let down in the end, realizing that everything led up to really two choices, and those choices affected your ending.

The journey was great though, sometimes felt tidious, but overall a good experience and worth checking out.

EDIT: Most of the negative reviews state "Why should I care about my ex?" Well I put my name and the name of my actual girlfriend and it made it a lot more personal. I felt like I was actually fighting for someone I care about, and it really drove the game forward for me.
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1 of 1 people (100%) found this review helpful
Recommended
5.4 hrs on record
Posted: May 8
DISCLAIMER: This is a full review, and NOT a first impressions review like all my other reviews, if you want a better full review, then please read better reviews then mine

Always Sometimes Monsters is a game developed by Vagabond Dog and published by one of my favourite publishers Devolver Digital using RPGMaker engine, the same game engine as To the Moon and Bird Story were developed with, however, as opposed to the heartwarming story that both To the Moon and Bird Story offer, Always Sometimes Monsters offers very realistic situations including sex and relationships, violence and drugs

The story is okay, nothing special. The characters you create and the game offers not only a man and woman relationship, but also a man and man relationship and a woman and woman relationship which includes a huge number of diversity in relationships and the choices you mkae can greatly affect the story, what I chose could be completely different than to what I saw on a YouTube video online

The game as a whole is like an interactive story, there isn't really much to do, The game is dialogue heavy and a few actions can change the course of the game completely. I liked this a lot, however, the game can get boring just seeing the same stuff with the heavy amounts of dialogue

Always Sometimes Monsters is a very mature themed game and includes a lot of mature content which some people may find disturbing or offensive, but for people like me who are not easily offended or disturbed, this game is a good mature themed game

This game is not for everyone, the heavy amounts of dialogue and samey missions and stuff as well as the long length for a RPGMaker game can be boring for some people, however, Always Sometimes Monsters is not like any other dialogue heavy game I've played and deals with mature content fairly and maturely, as well as offers huge options and consequences for players to decide

RECOMMENDED :)
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1 of 1 people (100%) found this review helpful
Recommended
10.9 hrs on record
Posted: May 8
On my first playthrough i got the good ending and i honestly gotta say... storywise? This game is amazing i wont talk about gameplay since... you know it's an RPG Maker game, but just in terms of story it comes close to "To the Moon".

Especially now that it's on sale for 1,99€ if you got some money leftover in your Steamaccount get it.

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