Welcome to the Game Industry! The year is 1982. Three young entrepreneurs discover the computer and potential to strike it rich in the Games Industry! Their love for computer games is a common bond that they all share but they are also in fierce competition with one another in a race to build a successful Games Development House… They...
User reviews: Very Negative (213 reviews)
Release Date: Feb 11, 2014
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September 19

Game Tycoon 1.5 has Steam Trading Cards!



As of today, Game Tycoon 1.5 now has Steam Trading Cards!

You’ll get these trading cards while playing Game Tycoon 1.5.

We say thank you for all of our supporters who play the game a lot of years now and help growing/planning up the complete new sequel, which is planned for the end of 2015.

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About This Game

Welcome to the Game Industry!

The year is 1982. Three young entrepreneurs discover the computer and potential to strike it rich in the Games Industry! Their love for computer games is a common bond that they all share but they are also in fierce competition with one another in a race to build a successful Games Development House…

They quickly find that the Games Development business is not as simple as it appears… Banks, Investors, Magazines, Retailers, Distributors, Manufacturers and the Press are all breathing down your neck...they want results! Do you have what it takes? You are now an up and a coming entrepreneur in the Games Business. Do you have what it takes to be the next Game Tycoon?

Features

  • Cartoon style graphics
  • Three characters to choose from
  • eleven mission including tutorial as well as a continuous play
  • Interactive advisor (when you need advice)
  • Realistic strategy game
  • Different market situations in accordance with the customer's requests of the respective years
  • As the years progress new technological advances offer new game development techniques
  • Animation of all speaking characters
  • Voices in English and German
  • A lot of laughs and jokes

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel / AMD (1,5 Ghz)
    • Memory: 1 GB RAM
    • Graphics: Nvidia / ATI 256 MB
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible
Helpful customer reviews
19 of 19 people (100%) found this review helpful
5.9 hrs on record
Posted: October 28
Game Tycoon is a very unique tycoon game to the point it could be considered a point and click adventure / tycoon game. Nothing is laid out with menus, its all places and locations. You have a university, office plaza, media plaza and your home (which seems pointless). In these locations they are like city streets, you need to scroll your mouse left and right and click on doors. One click will have your player character enter, two clicks will automatically enter. When inside a building, you see a room and need to find what you want to do. It makes the controls needlessly cumbersome. To see how many copies you have in stock, you need to go across town. To see your finances, you need to go back across town. It is crazy.

The game is very click base as if it could be a mobile game, you won't find hot keys or even menus. Right mouse clicking exits you out of an area. Stats and charts need to be found in rooms and areas. Even then, there's no depth. There is no way to see how well games are selling, you just need to hope they sell well that month at the price you've set. You can visit a university magazine stand to find out the most popular games and genres for $4 each time. You can visit a game store in the media plaza to see where your games rank. You can visit an advertising executive to publicize your games, your company and see how you stack compared to the two other companies you're competing against. You can even visit a banker, take out a loan, buy and sell stocks of your company and the other three. Those are nice features, but when you visit the banker and executive, you need to talk with them. Click something to say and listen for them to say it before you can continue. If you dare click on something else it could cause a glitch that will loop the speech if not crash a menu 10 seconds later. It is stunning.

When you play, there is no hand holding. I needed to figure out to visit my office, create a game engine (or license one), then click and drag the 'print out' into my inventory. Then go next door to the development office? Once there, I need to click and drag the 'print out' into the project list. After that, since I had no employees, I had to go to the university and figure out that I needed to click a bulletin board in order to find employees. The hiring system is nice, it shows you the quality in stars, and their tempo to complete the job. You hire programmers, artists and composers. Some you can hire and others that are independent. So they can get better jobs and come back to you when you need them most, but they don't get paid when they're not working. Then its back to the development studio with my employees. I need to click the project, then assign programmers to the engine and click start project.

After you wait a few in game days, weeks or months, its time to take that game engine project, click and drag it back into your inventory, then go next door to your office and make a new game after clicking and dragging the engine into the proper position. Creating a new game project is easy. You'll get to chose things like what languages and what platforms. By platforms I mean, PC, arcade and console. There are no specific consoles. Just those three. Then when that is all 'printed out,' its back over to next door to click and drag the 'print out' from my inventory into the project window. Once there, I need to click on the project, then sift through my employees to assign programmers, artists and composers. The more people I have working, the faster they'll get done. The higher quality they are, the better the game.

From there, you don't just release the game. Once you click and drag the finished project into your inventory of course. Its off to the manufacturing facility where you click on the design table to include everything that will come with your game. By design, I mean pack the box with stuff and raise the manufacturing cost. Shirts, buttons, stickers, black and white instruction manuals, color instructions, an insert. Its all up to you! With some click and dragging. With that done you'll visit the manufacturing machine that will churn out the copies of your game. The more copies, the cheaper they become to manufacture. Click and drag the finished product into the machine. Then start manufacturing! After a few game days, all of the copies will arrive.

Do they just sell themselves? Nope. Time to find a publisher! So you need to visit a publisher's office and select a publishing deal from books on the wall. They all have minimum quality ratings, so your 45% quality game can't be published with a 53% quality deal. There is a punishment for failing to release the game by the allowed time and for your trouble of making a game, you'll get 6% of the profits depending on the deal. Some deals are far better than others.

After that, its back to the factory that has your copies. You need to click on the pallet with the finished copies and click and drag your publishing deal from your inventory into the game's slot and flip the checkmark switch to officially release it! Wasn't that easy? No hand holding at all!

Of course 5 hours into the game, I finally discovered the tutorial was in the campaign, but wasn't marked as a 'tutorial.' I thought it was just another scenario in the campaign. The tutorial explains what to do, but it gets caught on itself and could explain things better, such as flipping through a gaming magazine had me clicking all over before I figured out to click a game title. The voice over will talk over other voice overs. Not just that, but if you go to a different location than you should be in, the tutorial narration will tell you what to do as if you're in the correct place, instead of saying no this is the office, go to the university.

As soon as you get the hang of the 1,000 step process, it becomes an insane juggle of going between locations since there is no menu. Waiting to pan the street to the right or left. Waiting for your character to walk to the building before you realize double clicking enters the door instantly. Even though there's a game speed, that doesn't speed up the character. It doesn't speed up every time I need to hear 'I would like a bank loan,' then hear the banker's rebuttal.

There are visual errors here like text not disappearing when the dialog boxes do. Text overlapping out of windows. Sometimes the ticker PDA doesn't show anything when it should have a message. The PDA (ticker) is nice, it pops up useless information like you need to pay $3,000 for golf clubs or you're having a bad hair day. Its all random things that might as well be Chance cards from Monopoly. The PDA pop up changes the game from fast to slow, which is good, but the problem is that a lot of what the PDA shows is useless moments to make you laugh. You didn't sleep well, because your bed broke. Stealing MP3s is bad. Visit the gametycoon website. Your employees will get sick and will be unable to work for 12 days.

The only way to get a game over is if you go into debt for more than 90 days. You can get loans and sell stock to stay a float, but even on normal, it seems difficult. Your games only make money at the start of every month. You have full control over the price of your games at the factory, but to put publicity into the games, you need to go to a different area down the street.

The game itself is difficult even on normal. Luckily there is an easy mode. To top everything off, it has crashed or permafroze a few times, so you'll need to keep saving frequently, since there is no auto save feature. With all of that being said, there are some interesting elements in the game, but the juggle and struggle of going location to location over and over again is unfun and begging people to not play it. If only there was a menu and no traveling. The time it takes to hear people talk is just too long with no way to skip it.
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14 of 18 people (78%) found this review helpful
0.6 hrs on record
Posted: October 1
Looking at the screenshots, I thought this was going to be an upgraded version of Game Dev Tycoon. I didn't even bother looking up gameplay videos. Turns out, they badly implement "exploration," which is really just a way to slow down the game and distract from what you're actually trying to do.

The tutorial is more or less useless, with instructions that give you just enough details to get frustrated, but not enough to actually tell you what's going on.

There's a great video on youtube with a title along the lines of "Let's NOT Play Game Tycoon 1.5." It does a pretty good job of explaining why you should avoid this one.
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6 of 7 people (86%) found this review helpful
2.1 hrs on record
Posted: October 27
Spectacularly awful game. Needless on-screen avatars that have to be moved from place to place with no way to bypass or speed up the action or dialog. Singularly unintuitive - the interface has the look and feel of your typical European game, too many of which have the same flaw, poor game design.

I paid only $0.27 for this in a recent bundle, but what an unpleasant experience. If you must play one of these games (of which there are 3 that I'm aware of) just stick with Game Dev Tycoon.
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2 of 2 people (100%) found this review helpful
2.3 hrs on record
Posted: October 29
Definitely my pick for the worst game of the year.

Every tedious action that the player is forced to endure could have easily been just a click of a button. For instance walking my character to one office to print a design for an engine, then going to the production office to place the design on the project board could have been just one click of a button.

There is no way to skip to the end of a project while it is in production and the player is forced to sit and watch a clock at it ticks away.

I never judge a game based on graphics or sound, unless of course one of these features does not work properly. During the tutorial a man's voice tells you what to do, but even when you are doing what he is telling you to do he repeats what he said. This does not stop his previous sound file, but instead doubles over it and explodes your ears if you are using headphones. Also while in the game manufacturing place the mans voice is completely drowned out by annoyingly loud industrial sounds. I'm fairly certain there is only one voice actor that does the voice of every single character.

This is not an exaggeration; this game seriously gave me a headache five minutes into it.
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1 of 4 people (25%) found this review helpful
0.3 hrs on record
Posted: October 28
I got this game in an Indie Gala bundle. It's stupid and pointless.
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3 of 10 people (30%) found this review helpful
1.7 hrs on record
Posted: October 27
I got this game for free, still feeling buyer's remorse anyway. They probably waited 10 years to release this sad excuse for a game.

0/10
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3 of 14 people (21%) found this review helpful
2.0 hrs on record
Posted: October 26
This game is a big Glitch and the game devs should quit and retire to obscurity for making this massive waist of time and money. I feel cheated for buying this game i want my money back and steam needs to check games more carfuly. Just go and buy Game Dev and give Game Tycoon 1.5 a miss if you like games that are not awful!
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4 of 20 people (20%) found this review helpful
0.2 hrs on record
Posted: October 10
You're better off using the money you spent on this to wipe yourself.
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3 of 21 people (14%) found this review helpful
2.2 hrs on record
Posted: September 30
all in all a very funny little game. It is informative and entertaining at the same time.
People seemed the had a problem with the executable. But as of now, the game is fully playable.

It is pretty unfair to jugde a game you have not even played.

I bet 90% of the negative reviewers would injoy the game. It is all in all a good addition for the liberary.
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0 of 18 people (0%) found this review helpful
1.2 hrs on record
Posted: October 1
I got this game all because of NerdCube
Was this review helpful? Yes No
0.8 hrs on record
Posted: October 29
It would be incredibly hard if not for an exploit where you can make almost any crap game, print a million copies of it (so they're less than a buck a copy) and "sell off" the game, netting you a tidy profit (the game thinks that selling every copy for like 2 dollars is often a huge loss except you're moving such volume it breaks the game)

Glitchy, unintuitive and just obtuse at times, it's nearly unplayable in any enjoyable form.
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3 of 6 people (50%) found this review helpful
0.9 hrs on record
Posted: September 27
Awful game. Tutorial repeats the same crap over and over again without actually providing much in the way of help; you just have to get lucky in a lot of cases. Bugs all over the place. Not even worth the £2 I paid for it. Shocking!
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2 of 5 people (40%) found this review helpful
3.2 hrs on record
Posted: September 27
I liked this game, sure it's a bit, well a lot buggy but I find it fun in a calm,relaxing sort of way, I don't think it was worth te money it was orignally but I got for £1.74 which isn't that bad in my opinion.
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0 of 2 people (0%) found this review helpful
0.7 hrs on record
Posted: June 13
the tutorial doesn't even show you how to play the game.
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0 of 2 people (0%) found this review helpful
11.2 hrs on record
Posted: September 4
Not only does this gane suck, but for soem reason I can't sign into steam support to creat a ticket for a refund.
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0 of 2 people (0%) found this review helpful
2.1 hrs on record
Posted: September 25
Do not buy this game, it it awfull the tutorial is confusing and its what should teach you how to play
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3 of 9 people (33%) found this review helpful
0.2 hrs on record
Posted: September 22
very glad that i bought this on sale.... not very completed of a game still and smeh... good try i guess o well bye bye 2 dorra.
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1 of 5 people (20%) found this review helpful
0.5 hrs on record
Posted: July 29
Absolutely horrible and unpolished... even the tutorial tells you to go the wrong way.
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0 of 3 people (0%) found this review helpful
0.4 hrs on record
Posted: June 11
Major bugs such as the create engine part; States a time for completion, then when it reaches that time, nothing happens, just keeps going... All while listening to a 5 second piece of music, looped o infinity.

Until this is finished (As it clearly is not finished) I can not recommend.
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30 of 65 people (46%) found this review helpful
0.5 hrs on record
Posted: September 8
worst game ever
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