I used to play this game alot. To a point that i knew and still kind of know most of the secrets this game offers. I always loved how this game had such incredible movement freedom....up down left right forward back and even pitch rolling.
This particular version had flash missiles that would blind enemies and anyone or any enemy close by to the detonation. It also featured an after burner and a guide bot. This one also introduced the theif bot.
Anywise the usual concept...you are a mercenary employed by the PTMC to invesitagate their mining operations. It seams some computer virus from some unknown source has corrupted their machines and its up to you to destroy the machines, rescue the workers and destroy the mines in hopes the virus wont spread.
The game plays fairly well, and is alot of fun with multiplayer. This version had guided missiles and missile cams...thus you could fly a missile and chase your enemy. If you play multiplayer its even more fun. I recommend this game to any one who likes old nostaligic games from the early 90s. I also recommand this game to people who like first person shooters with 6d movement ability. No not messing up....3d games are you go forward back and can look and maybe jump....but goin in anydirection and control pitch is 6d(ie you can move diagonaly or slide one way while moving your point of view another way). If you do get this game...you might consider looking up the descent rebirth projects on the internet, as they are special loaders that improve the gui and other parts of the game. But you still need this base game to use those things.
One more interesting tid bit about this game...yes aside from me actualy being one of the first with the codes i spread all over the internet way back when becasue the developers gave them to me first.....
This game as with its previous version of Descent 1 had a curious feature of allowing you to play co-op and the usal detah match games....but also the game play literaly didnt even try to synch all the players....thus a person with a really fast connection and really good machine...would out perform some one else with not a very good connection or good machine.
What that means is....if some hacker was trying to lag the game they only messed themselves up....programs like aim bot never worked very well with this game because unles syour machine was fast and you had a good connection better then your opponent you shots would still miss.
Kind of interesting....no attempts to synchronize or do things like that resulted in a pretty good foil to hackers. Other things like making your self take no damage for example....if against another player this game was designed to not compensate for that always....sooo...you could always get kileld no matter what hacks you tried to use.
Its part of the reason its mutiplayer pvp was so popular for so long.