Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
User reviews: Very Positive (68 reviews)
Release Date: Oct 15, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy Substance Painter

DAILY DEAL! Offer ends in

-67%
$149.99
$49.49

Packages that include this software

Buy Substance Indie Pack

Includes 4 items: Bitmap2Material 3, Substance Designer, Substance Indie Pack, Substance Painter

DAILY DEAL! Offer ends in

-50%
$249.99
$124.99
 

Recent updates View all (11)

December 16

Substance Painter 1.1 + Christmas Sale!



Substance Painter 1.1 is out, with a ton of new features and content!

  • Added: New Material ID mask creator
  • Added: New angle follow parameter
  • Added: New backface culling parameter
  • Added: New Lazy mouse parameter
  • Added: [Layers] Support for multiple selections and management
  • Added: [Layers] Copy and paste from one texture set to one another
  • Added: [Export] Adobe Photoshop's PSD format
  • And much more...

To celebrate the end of a fantastic year and this release, Substance Painter and the Substance Indie Pack are both on sale for one day only! Thank you all for your support and Happy Holidays!

10 comments Read more

October 15

SUBSTANCE PAINTER 1.0 IS OUT!

Dear Friends,

The new generation of texture painting has arrived! Substance Painter 1.0 is out, with a mission: democratizing 3D painting.

The most significant features for this 1.0 include:
• 4K resolution support, to achieve superb detail in your painting.
• The ability to import your own rendering shader to paint in your own style.
• A much improved UI, making the tool easier than ever.
• A lot of new content: a dense library of PBR materials, Substance brushes, noises, mask generators and much more.

As promised, everyone who purchased the Beta will be upgraded today, for free.

We also want to announce that we will be extending the currently running promotion: the Indie license will remain at $99 (instead of $149) and the Pro license at $449 (instead of $590) until October 31st.
We hope you like the tool as much as we are excited to unleash it! Let us see what you produce with it, we can't wait!

The Allegorithmic Team

4 comments Read more

Reviews

“Substance Painter is that magic application; there's always more great features to make your life easier!”
Laurens “Xoliul” Corijn - Technical Artist, EA DICE

“Substance Painter is like a look into the future of asset creation. It puts other methods to shame with it's comparative speed and feature set. It's a really exciting step forward, and I'm looking forward to seeing where it goes.”
Carlos Montero - Environment Art Lead, Cryptic Studio - Project Lead, Black Mesa

“For 20 years, mainstream 3D paint solutions have relied on the same manual approach from one program to the next. Along comes Substance Painter, which has the potential to shake things up, innovate and revolutionize the way we visually create in films, games and other digital mediums.”
Gee Yeung - Creative director, visual development artist for film, Dreamworks Animation Studios

About This Software

Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

At Allegorithmic, we have a long history of working very closely with our customers, from the small independents to the largest AAA studios. Today we want to bring innovation and state of the art technology to every artist out there at a fair price.

If you purchase this product on Steam, you can as well get a licence on our website to use Substance Painter in standalone (by creating an account there and clicking on "connect to Steam") on your account page.





Main Features
  • Particle Brushes - Throw water, dirt or even fire at your object and watch the realistic weathering effects unfold in real time!
  • Material Painting - Paint full materials at once, lay the groundwork for your textures or paint small details in seconds!
  • Physically Based Viewport - Preview your painting in a next-gen viewport for accurate material feedback.
  • Use Any Rendering Shader - Import your own custom shaders and create your own channels to paint on (or use available pre-built shaders)
  • Fully Non-Destructive - Modify your UVs or topology at any time without ever losing your work.
  • Substance Brushes - Use your Substances as brushes and unleash parametric painting!
  • 2D Seamless Painting Paint in 2D across seams thanks to the unified 3D/2D pipeline. Massive time saver and unique feature in digital painting application!
  • Multi-Material - Paint on the different texture sets of your mesh!
  • Shelf - A dense preset library of materials, tools and effects that are tweakable, making the possibilities infinite.


Notice: We authorize the use of the Indie version of Substance Painter to any indie / company generating less than US$10K a year in revenue (based on prior fiscal year). If you are above this limit you should purchase/upgrade to the Pro version on the Allegorithmic website.
For particular cases, please contact us directly so that we can find a relevant business model.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 / 8 - 64 bit mandatory
    • Memory: 4 GB RAM
    • Graphics: VRAM 1GB
    • DirectX: Version 10
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
    Recommended:
    • OS: Windows 7 / 8 - 64 bit mandatory
    • Memory: 4 GB RAM
    • Graphics: VRAM 2GB
    • DirectX: Version 11
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
    Minimum:
    • OS: 10.7
    • Memory: 4 GB RAM
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
    Recommended:
    • OS: 10.9
    • Memory: 4 GB RAM
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
Helpful customer reviews
92 of 99 people (93%) found this review helpful
350.3 hrs on record
Posted: June 28
I would give my life for this program. I litterally have no other ambition more than making beautiful #(* to send over to this program. I often waste hours enamoured over my own work and often with the viewport looked worse so I'd be able to get back to work. The particle brushes are a welcome addition and also are the grand work of wizards. I dont know what they're gonna do next but my heart cant take much more of it. I never said this about a software company *sniff* but I love these guys. God bless Wes McDermott.
Was this review helpful? Yes No
36 of 38 people (95%) found this review helpful
5.5 hrs on record
Posted: October 10
Well worth the money, if you have any doubts, I suggest heading over to the website and spending a few hours on the trial version, I spent 9 hours straight on this program playing with the tools and have created a master peice for my 3D model.

One of the best parts is, is it will merge the generated normals and diffuse textures together with your original maps nicely in the end result.

The indie liscense agreement is brilliant and usually by the time you've begun generating $10KUSD per year you'll more than likely be able to afford the commerical version, the comerical version is discounted by $150 if you already own the indie version.

10/10

There are however some brick walls you may encounter along the way, if you're reading this then I shall explain how to do some things alot of you will more than likely want to do;

Applying a pre-made diffuse (something you've already created to be edited) Head to layers and create a new fill layer, put it on the bottom then go to file>Import images>import your diffuse, the diffuse should show up in the decals tab, drag and drop that on the bar that holds the 'color changer' and it will be applied.

With the normal maps, it gives you an option when you load a custom model to add pre-made images, in this section you would've added your normal map, if you have done this then on the left hand side there's a window with undo history and material information, scroll down to Additional Maps and click on normal map and apply your normal map.

Turning off seamless texturing; while you have your brush selected go to the right hand panel that holds that information, click on the stroke and the advanced options will show, set the alignment to 'UV' to stop the annoying bleeding, this is good for painting only on the 2d view.

As of current, as far as my knowledge goes, you can't turn off the gloss/specular in the 3d viewport, there /might/ be and option somewhere though, there isn't a whole lot of documentation on Painter and the official tutorials are out of date.

I suggest you copy and paste this info somewhere, it may be useful to you because it took me a little while to figure it out and find the info on it.
Was this review helpful? Yes No
14 of 17 people (82%) found this review helpful
17.5 hrs on record
Posted: June 30
I find it interesting that the #1 global achievement (almost 30% of all users) is sending a crash report. Yet, only 2% have launched the app more than 50 times.

I've only used this app a couple of times myself. So far, I like it. PBR looks great. Easy to pick up. There's a bit of a learning curve to get anything really good. Seriously, 3D Coat, Mudbox and Z-Brush don't seem to have PBR. Bravo to Substance Painter for being on the cutting edge! Why the hell am I spending so much on programs like 3DS Max and Mudbox?
Was this review helpful? Yes No
9 of 10 people (90%) found this review helpful
11.5 hrs on record
Posted: June 29
Amazing for cost and functionality! i bought the indie pack for $124 during a sale which i thought was the greatest thing ever since i was looking for a great texturing tool at a good price. i turned from simple 2d textures in photoshop into a AAA studio texturer. Defeinitly get Substance Painter!
Was this review helpful? Yes No
13 of 18 people (72%) found this review helpful
51.8 hrs on record
Posted: July 9
Unique, after a year can compete with MARI.
Was this review helpful? Yes No
10 of 13 people (77%) found this review helpful
22.0 hrs on record
Posted: August 28
Brought my texturing from a 1.5/10 to a 7/10. Easily worth the 100 bucks I dropped on it.

Saves so much time, too.
Was this review helpful? Yes No
7 of 8 people (88%) found this review helpful
31.4 hrs on record
Posted: November 3
This is a great program. You need a good handle on PBR (Physically Based Rendering) and normal mapping before you start messing with it though. The tutorial are nice, if you follow along with the models that they are doing. Try loading in your own .fbx or .obj without a normal map and it's a different story to follow along with. I wish that I could just import Photoshop brushes without having to save them as something other than .abr that would be great. Some type of plugin with Maya would be great too.
Was this review helpful? Yes No
7 of 8 people (88%) found this review helpful
184.1 hrs on record
Posted: October 21
Absolutely fantastic for quick material generation and detail work.
Allegorithmic is still working on giving users more power over the particle brushes and improved interoperability with Designer, and once those features are fully functional it will make an already peerless texturing tool perfect.
Was this review helpful? Yes No
6 of 7 people (86%) found this review helpful
23.5 hrs on record
Posted: July 12
Photoshop, 3dcoat , Bodypaint , I used almost all kinds of 3d Texturing software to simplify my work flow , but with the Substance software pack I finally got what I'm seeking for !
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
55.2 hrs on record
Posted: June 29
finally a program dedicated to painting 3d models, except mari but to be honest i dont like the wait time everytime the paint has to be projected so i wouldnt class it as a model painting program, i would say its a projection painting program lol.

either way love this program and it handles poor topology meshes as well which is awsome for a certain way i work.

features i would like to see if not already there arre
steady stroke
edge bleeding or uv shell color bleeding
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
241.4 hrs on record
Posted: October 14
Just a perfect tool. With Linux version i would just stop booting win at all. So hope it will be released soon.

Pros:
You just can't do the same with any other software or it will take you a decade

Cons:
Lots of crashes
Very GPU intense, sometimes with no visible reason (maybe only on ATI/AMD video cards)
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
8.4 hrs on record
Posted: December 16
Well, well worth the money. It now surpasses many other 3D painting tools. The UI can take a little getting use to. But it's full intigration with UE4, Blender (soon), and Maya make up for it. Seriously if your thinking about buying it, BUY IT.
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
2.8 hrs on record
Posted: December 16
If you have not gotten it yet, I suggest you do it, imported my maya files just fine, multiple objects, multiple uv sets, Multiple materials just fine. All I can say is wow, this is going to take a ton of time off from my texturing work with just playing with it the past hour. Definatly a tool worth having in your tool box.
Was this review helpful? Yes No
6 of 10 people (60%) found this review helpful
5.3 hrs on record
Posted: October 6
Amazing Software. you can make state of the art 3d art (pun intended) in just a few minutes! you NEED to buy this ITS A MUST HAVE!
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: December 16
The workflow when using Substance Painter is very easy to get into when one is in the texturing/painting phase of a model, the basic controls are pretty easy to learn, however it can be awkward at first if one has been working in blender for it's texture painting tools. Substance Painter is also a much cheaper alternative to MARI and is definately best suited for freelancers, hobbyists, and game developers & modders.

The import process is very easy, but i reconmend watching the importing video on the website for better understanding of what can be done!


PROS:
+ Tons of Customization for all of your texturing needs!
+ Will run on pretty much anything that is 64bit and not using integrated graphics!
+ GPU simulation for various effects!
+ Pretty stable, very few crashes in my experience!
+ Achivements! (Because why not!)
+ Layers!
+ Friendly steam community when you need help!

CONS:
- Can be tedious to learn at first
- GPU simulation will murder your system if using lack-luster hardware (mid/low end gaming cards)



BEAR IN MIND: THIS IS THE INDIE LICENSE VERSION, SO COMMERICAL USE OF SUBSTANCE PAINTER (INDIE) CAN ONLY BE USED IF YOUR COMPANY/ENTITY MAKES LESS THAN $10K USD A YEAR IN REVENUE.

OTHERWISE, YOU ARE GOOD TO GO!

if you need the pro license which has no fiscal limit, an upgrade to pro is available at their website; a one-time fee of 491 USD.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
11.7 hrs on record
Posted: June 30
Great Program, but still lags a little bit with the particles brushes.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
5.9 hrs on record
Posted: November 1
Very usefull software for painting multiple channels at once.
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
1.5 hrs on record
Posted: September 30
I have'nt had it very long but I am a fan and think it's a great tool so far.
The brush tools are great but find I'm still neading to leave the package for features in other applications. I'd like to see a smudge brush like in photoshop the drybrush and stencil featurs like in mudbox.

Also I'm not sure if there is going to be steam update support :-) or if you have to download patches from their site. :-(
Was this review helpful? Yes No
2 of 4 people (50%) found this review helpful
57.5 hrs on record
Posted: November 20
Its awesome. Straight up. This is what you want.
Was this review helpful? Yes No
93 of 117 people (79%) found this review helpful
17.8 hrs on record
Posted: March 6
Particle painting and PBR materials are just some of the surprising and innvoative features Substance Painter comes with. It's on the right track to become an awesome program, if you purchase it now in early access state you can suggest new features and help the developers to make a better package, so if you are interested in 3D painting or texturing for game development in general you should try the demo and then purchase it if you like it.
Was this review helpful? Yes No