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Substance Painter is a brand new 3D Painting app including never seen before features such as Particle Brushes and Material Painting.
Release Date: Mar 6, 2014
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Buy Substance Painter

During the beta phase, Substance Painter will be 33% off the final market price.


Packages that include this software

Buy Substance Indie Pack

Includes 4 items: Substance Designer, Bitmap2Material, Substance Painter, Substance Indie Pack


Recent updates View all (5)

Beta 9 is here! Post processing, Substance Effects, Multi-material and more...

July 17th, 2014

The latest Beta of Substance Painter is out and it brings state of the art post processing effects to the viewport, allowing you to capture beauty shots of your assets directly in the tool.

In the past few months, development hasn't slowed down on Painter and the last few updates have brought key new features such as Multi-material support, symmetry painting, Substance Effects support for instant mask generation and weathering effects, new PBR materials, huge performance improvements and more...

We are not planning on stopping anytime soon and are working hard on making sure the tool gets better and better every month. Exciting new features are coming later this summer, thank you all for your support and stay tuned!

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Substance Contest - Battle of the Titans - over $45 000 in prizes

May 9th, 2014

We are thrilled to announce our first big Substance Contest! The goal is to have fun, create amazing art and of course win awesome stuff!

An all-inclusive week for 2 in Paris or LA, next-gen consoles, Maya and Modo licenses, a lifetime of Substance software and much more are at stake.
($45,000 worth of prizes to win)!

The contest is open to all until July 7th and a team of talented artists from top AAA studios will judge the submissions and choose the winners on July 21st.

Click HERE to read all the details and sign up!

If you guys have any questions regarding the contest, feel free to use this thread.

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“Substance Painter is that magic application; there's always more great features to make your life easier!”
Laurens “Xoliul” Corijn - Technical Artist, EA DICE

“Substance Painter is like a look into the future of asset creation. It puts other methods to shame with it's comparative speed and feature set. It's a really exciting step forward, and I'm looking forward to seeing where it goes.”
Carlos Montero - Environment Art Lead, Cryptic Studio - Project Lead, Black Mesa

“For 20 years, mainstream 3D paint solutions have relied on the same manual approach from one program to the next. Along comes Substance Painter, which has the potential to shake things up, innovate and revolutionize the way we visually create in films, games and other digital mediums.”
Gee Yeung - Creative director, visual development artist for film, Dreamworks Animation Studios

About the Software

Substance Painter is a brand new 3D&2D Painting app featuring never before seen features and workflow improvements to make the creation of textures for modern games easier than ever.

At Allegorithmic, we have a long history of working very closely with our customers, from the small independents to the largest AAA studios. Today we want you to help us design the ultimate painting tool and bring innovation and state of the art technology to every artist out there at a fair price.

This Beta version will give you access to the Indie license once it is released. As with our other tools, the non-commercial license allows you to create and sell assets on the Workshop for any Steam game!

If you purchase this product on Steam, you will as well get a licence on our website to use Substance Painter in standalone :)

IMPORTANT UPDATE: We authorize the use of the Indie version of Substance Painter to any indie / company generating less than US$10K a year in revenue (based on prior fiscal year). If you are above this limit you should purchase/upgrade to the Pro version on the Allegorithmic website.
For particular cases, please contact us directly so that we can find a relevant business model.

Main Features
  • Particle Brushes - Throw water, dirt or even fire at your object and watch the realistic weathering effects unfold in real time!
  • Material Painting - Paint full materials at once, lay the groundwork for your textures or paint small details in seconds!
  • Physically Based Viewport - Preview your painting in a next-gen viewport for accurate material feedback.
  • Automatic Reprojection - Modify your UVs or topology at any time without ever losing your work.
  • Substance Brushes - Use your Substances as brushes and unleash parametric painting!
  • 2D Seamless Painting Paint in 2D across seams thanks to the unified 3D/2D pipeline. Massive time saver and unique feature in digital painting application!
  • NEW - Multi-Material - Paint on the different ID of your mesh!

We know Substance Painter is still rough on the edges and we plan to keep on polishing it and adding new features until we all feel it is simply the best tool of its kind and that it's ready for release. Your support, your feedback and your enthusiasm will maximize the chances for this to happen.

Here is a sneak peek at what's coming to Substance Painter this year.

PC System Requirements

    • OS: Windows 7 / 8 - 64 bit mandatory
    • Memory: 4 GB RAM
    • Graphics: VRAM 1GB
    • DirectX: Version 10
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
    • OS: Windows 7 / 8 - 64 bit mandatory
    • Memory: 4 GB RAM
    • Graphics: VRAM 2GB
    • DirectX: Version 11
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended

Mac System Requirements

    • OS: 10.7
    • Memory: 4 GB RAM
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
    • OS: 10.9
    • Memory: 4 GB RAM
    • Hard Drive: 150 MB available space
    • Additional Notes: Integrated GPU are not recommended
Helpful customer reviews
89 of 111 people (80%) found this review helpful
67 products in account
1 review
17.8 hrs on record
Particle painting and PBR materials are just some of the surprising and innvoative features Substance Painter comes with. It's on the right track to become an awesome program, if you purchase it now in early access state you can suggest new features and help the developers to make a better package, so if you are interested in 3D painting or texturing for game development in general you should try the demo and then purchase it if you like it.
Posted: March 6th, 2014
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60 of 81 people (74%) found this review helpful
56 products in account
1 review
17.9 hrs on record
Substance Painter makes texturing feel like a joy, and has the potential to replace photoshop in my workflow. Combined with Substance Designer for creating base textures, or brush alphas makes this truly shine as a must-have application.
Posted: March 6th, 2014
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45 of 59 people (76%) found this review helpful
99 products in account
1 review
28.9 hrs on record
Substance Painter is absolutely a new way to work. Multi-channel brushes combined with a PBR viewport are excellent; and of course painting in 3d means you can texture seamlessly. Particles are also impressive and make excellent masks for fill layers. There is still room for their settings to be expanded; which I believe is already in the works. The UI is, in my opinion, well designed, customisable, and still being tweaked based on beta feedback.

Currently without the 2d viewport I feel that Substance Painter Beta will be loved more by character artists and those working on organic models, while hard-surface artists may still require a few simple things to be done in photoshop. Since there is a free trial however, there is no reason not to see how SP fits into your workflow.
Posted: March 6th, 2014
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38 of 52 people (73%) found this review helpful
297 products in account
1 review
20.6 hrs on record
Fantastic program, especially when youa re dealing with mesh detailing and already have substance designer :D
Posted: March 6th, 2014
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24 of 35 people (69%) found this review helpful
2 products in account
1 review
195.4 hrs on record
Great bit of software,couple of issues probably due to me not knowing,unable to load a stencil, the only thing it paints when clicking on the stecil tool is materials and im not sure how to create materials,
this tool has great potential i thought the particle painting was a bit of a gimmick when i first saw it but no way this is great and an amazing new way of texturing my models especially weathering.
id like to see some masking properties from zbrush implemented so i can particle texture the very deep parts of my model,probably using an occlusion map would be cool.
i think ive invested my money bery wislely in this product and thanks substance,forget 3dcoat forget marmoset this is an all in one toolbag for me
Posted: March 7th, 2014
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