From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.
Käyttäjäarvostelut: Enimmäkseen myönteinen (159 arvostelua)
Julkaisupäivä: 18. huhti, 2014

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Kuraattoreiden suosittelema

"This is a game about being the space-illuminati and also a hydra of sorts. Turn-based shooter (yes really) combined with 4x elements and diplomacy."
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Uusimmat päivitykset Katso kaikki: (44)

30. lokakuu

TLF Version 1.610 Released (Burlust Resurgence)

Version 1.610 has some substantial refinements to the Armada Management screen for Betrayal Mode, and it also includes a completely-revamped style of battle with the Burlust warlords.

Balance-wise, this also really tunes things up for Betrayal Mode in general. Your armadas now take time to upgrade themselves, which prevents you from doing "just in time" armada repairs or beefing. Additionally, you no longer get the full set of resources from each planet you capture, instead only gaining 10% of what it used to be -- so that prevents you from getting such a snowball effect going there. This also applies to AIs, of course.

Also on the balance front, a lot of the expansion-related ships have had their values tuned.



Let us know how things are looking, if you have suggestions or bug reports, etc!

More to come soon. Enjoy!

This is a standard update that you can download through the in-game updater, or if you have Steam it will automatically update it for you. To force Steam to download it faster, just restart Steam and it will do so.

Click here for the official forum discussion about this release.

1 kommenttia Lue lisää

24. lokakuu

TLF Version 1.609 Released (Orbital Hunters)

Version 1.609 is a collection of refinements to the recent changes to the game.

Orbital Bombardment by your flagship is something that is rebalanced the most. The stronger the defensive fleet forces are at a planet you are bombing, the more expensive your bombing is, and the less effective it is. This doesn't stop you from bombing in any circumstances -- a simple on/off switch for things like this gets extremely annoying -- but it does make it so that you can't just blaze past defenders at no additional cost.

Your ability to bomb the Obscura in this way is also extremely, extremely nerfed in general. You could win the Invasion games shockingly quickly with this recent addition, and that definitely was not intended! Overall this particular mechanism just wasn't much intended for Invasion mode, so it's been marginalized there quite a bit. This fits thematically anyhow, given that the Obscura would easily have countermeasures to help defend against one freaking ship bombing them. ;)

Another fun thing is a change to how the Thoraxian Hunters work. What are those, you ask? Well, even experienced players almost never saw them before, because of the nature of the "Mega Buildings" intentionally being so rare in the game. The Thoraxians no longer have a mega-building at all as of this version, and instead their Hunters will come out as their mega weapon against you-specifically if you've let the Thoraxians hate you -500 or more. You'll actually see them more this way, and in more appropriate circumstances.

Outposts in the game also now have their naming done completely differently, making it so that you can properly identify them. This also makes it so that you can tell what you're looking at in the Betrayal mode Armada Management screen a lot better. That screen has seen some other facelifts and usability improvements in this version, too. There are still a couple of things on my list to add for that one, but that will have to wait until early next week.



Let us know how things are looking, if you have suggestions or bug reports, etc!

More to come soon. Enjoy!

This is a standard update that you can download through the in-game updater, or if you have Steam it will automatically update it for you. To force Steam to download it faster, just restart Steam and it will do so.

Click here for the official forum discussion about this release.

0 kommenttia Lue lisää

Arvostelut

“For fans of space-faring simulation games, it's more or less a must.”
8/10 – Richard Nolan, Strategy Informer

“Arcen Games nailed it with this game.”
TotalBiscuit, The Cynical Brit

“A revolutionary twist on the 4X legends of yore.”
8/10 (Editor's Choice) – Jonathan Lester, Dealspwn

Tietoja pelistä

From the creators of AI War: Fleet Command.

  • Turn-based tactical combat, with up to 5 factions competing at once.
  • Extremely deep simulation of an entire solar system and its billions of inhabitants. Even just watching everything unfold in Observer mode is entertaining, as nations rise and fall.
  • New-player-friendly ramp-up of complexity as you play, which you can disable if you're already a veteran.
  • Eight races each have very distinct personalities and attributes. Each one even has its own completely unique political system.
  • Difficulty levels split between the grand strategy and turn-based combat portions of the game, both ranging from quite casual to incredibly hardcore.
  • Save and reload your game with ease any time, or tough it out in ironman mode.
  • Composer Pablo Vega's best soundtrack to date, featuring 54 minutes of music and the vocal finale "Lay Down Your Arms."









    About The Game

    Greetings, Hydral. I will be your computer for this "grand strategy campaign with turn-based tactical combat." I think that's code for "we're going to die."

    Our solar system is vast and complicated, and I sense you are a little dimwitted -- so I tell you what, let's start with the simple stuff. Like escaping with this flagship you just hijacked from a bunch of angry robots. That seems important.

    Please excuse my impertinence, but I believe you are the last of a murdered race, yes? My records note you Hydrals were the dictators of the solar system, so basically you had it coming. And by "it," I mean the moon that smacked into your homeworld. Hmm. So people really aren't going to like you until they get to know you. Well, only you can use the scattered remnants of advanced Hydral technology, so that's something.

    Look, I'm not going to tell you what to do. My understanding is that you're trying to form the solar system's first-and-last unified federation, and that's noble enough. But right now nobody wants that except you, and you've got 8 very diverse, very angry races to either unify or exterminate. So... good luck with that. I'll help how I can.

Järjestelmävaatimukset

PC
Mac
Linux
    Minimum:
    • OS: Windows XP SP2 or later
    • Processor: 2.2Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor: 2.2Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 10.10 or later, although other unsupported distros may work
    • Processor: 2.2Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Hard Drive: 1 GB available space
Hyödylliset arvostelut
9/9 (100%) arvioi tämän hyödylliseksi
37.2 tuntia pelattu
Julkaistu 3. lokakuu.
Freakin brilliant game about political intrigue and space battles. My first game I saved everyone but the burlusts who were so hated by everyone that they were at continous war with everyone. So i use the skylaxians to spread military technology around to everyone else in the federation which was everyone. This includes the Acutians who hate me with all their robotic hearts, but they are in the fed and the burlusts need to die before i can win. It's 70 years later and the burlust homeworld is about to fall. When all of a sudden the acutians pull out of the federation, and take the burlusts planet while they are weak. Well, I thought to myself, everyone else in the solar system against two planets owned by the acutians, this will be a cakewalk. As it turns out the only people in the Fed who hated the acutians enough to go to war with them were the Pelatians. So i have to spend some 50 years dragging the acutians reputation through mud before everyone finally agrees to go to war with them. Problem is at this point the acutians have finished the tech tree in its entirety largely thanks to the boost I had the skylaxians give them. So begins a long drawn out war of attrition between the alliance and the acutians. After 30 years of war with no visible progress, I decide that I need to finish out my tech tree, so I can actually fight all these assasins the acutians keep sending after me. So I finish out the tech tree taking about a century to do so. Now at this point i had essntially gotten infinite money. So i thought to myself how will i kill the acutians when they keep breeding like rabbits. Then it hit me. I'll just pay the evucks a crap-ton of money to poison the environment and ruin the medical capablities of the Acutians with their probes. So a few million later and the acutians planets are cesspools of disease. At which point a virus springs up. I then hire a small army of 60 bioterrorists to infect every last acutian with this virus. 5 years later the acutians are dead, and I win the game. Great game with nearly an infinite number of options. No two games will ever be the same.
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2/2 (100%) arvioi tämän hyödylliseksi
47.4 tuntia pelattu
Julkaistu 2. lokakuu.
Definately one of my top games of all time, Arcen updates regularly constantly improving the experience. New DLC features are in beta at the time of the review but even now they're worth it adding a wealth of new content to an already highly enjoyable experience. I reccomend watching Totalbiscuit's video on this game to see if you'd like it as it has a very interesting game mechanics.
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2/2 (100%) arvioi tämän hyödylliseksi
28.4 tuntia pelattu
Julkaistu 10. lokakuu.
A really interesting semi-randomized space strategy game where you play a single person trying to keep the other races from killing each other long enough to unite them into a federation. Lots of replay value and the combat system is quite innovative.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/1 (100%) arvioi tämän hyödylliseksi
15.2 tuntia pelattu
Julkaistu 2. lokakuu.
I blame Total Biscuit for me buying into this madness. The launch videos for it made me lose interest, but watching TB's "WTF Is..." of this game made me want to buy it. I was not disappointed. The game has replayability in that you can try and 'win' it in several different ways, so there's still reason to play it after beating it. It may not be the best replayability. I suspect few people will rack up 100+ hours of game time, but few games can claim that they can.

Overall, the game is a fairly unique concept (I've not even heard of a game like this before, but I'm not exactly winning trivia pursuit matches either), and executes it fairly well. If you want to try something different, I have to whole heartedly recommend this game.

Something to be warned about though, you kinda have to try to actually lose this game in strategic sense.
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1/1 (100%) arvioi tämän hyödylliseksi
2.9 tuntia pelattu
Julkaistu 3. lokakuu.
Warning: Poorly documented. Confusing.
But interesting. I didn't finish playing, but it was quite interesting and I'll finish playing it someday.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/1 (100%) arvioi tämän hyödylliseksi
12.4 tuntia pelattu
Julkaistu 11. lokakuu.
The Last Federation, a small game with a big task.
The game is something you would play when you got a lot of free time on your hands because games can go from minutes to hours to even days. With one goal in mind the whole game. Building a federation of eight different races in order to win. This game gives you several different ways on how to win or lose but the best way is joining forces with another race and working together to recruit or destroy the others.
The game gives you a lot of responsibility of keeping order, working behind the scenes, even destroying the life style of other races.
The game starts out pretty smoothly with its plot of you being the last of your kind and you want to change everything. So you high-jack a ship and take to the stars in order to create unity of the planets.
Each races are extremely different of each other and siding with different races give you different bonuses as well.
As the game continues on the game gets easier and harder as your option are opened up to you and the planets get stronger. But with luck your already have a whole federation to back you up.
I played the game for a few days and I'm really loving it and look forward to play it a few more times since each game is different then the first. I recommend you pick up this under appreciated game and give it a try and see what the galaxy has in store for you.
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1/1 (100%) arvioi tämän hyödylliseksi
10.6 tuntia pelattu
Julkaistu 21. lokakuu.
Ever wanted barn owls to suicide bomb into capitalistic robots? Well you can do that. Ever wanted to be a space hydra that goes around blowing up telepathic ewoks. Well you can do that.

Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/1 (100%) arvioi tämän hyödylliseksi
11.2 tuntia pelattu
Julkaistu 23. lokakuu.
I wholeheartedly reccomend this game. It's clear that the devs put a LOT of time into this game. The objective of the game is that you are the last survivor of your race, who were exterminated by the other races dure to their oppression by you (your race). As the last survivor of your race, you don't want to see the other races to fall to the same circumstances you did, so you set about creating a galactic federation (or just choose your favorite, and kill everyone with them, while still calling it a "federation"). The game in itself is extrordinarily detailed, as you are very powerful, still having (most) of your races tech, and as a result, you use these powers/tech to try and manipulate the galaxy to your will (you can't directly change much, but you can manipulate other races to do your bidding, or subvertantly destroy the economy/medical system/police force of an entire race. In the end, it's a very detailed and very fun game. Oh, I forgot about spaceship combat, it's probably the funnest part. Usually you vs around 10 enemies initally, then as the game progresses, it's you against 20k ships (although it takes a very long time to get to that point). It's hard for me to describe it in any more detail, but if you are a RTS fan, i'd highly reccomend this game.
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1/1 (100%) arvioi tämän hyödylliseksi
45.2 tuntia pelattu
Julkaistu 21. lokakuu.
Another game with a bizzare amount of support from the developer. He (it's a one man show) is in constant communication with the players, taking their advice and just... trying it out. The game is much better for it, but it changes DRASTICALLY every few months becaue he's constantly laboring to improve it. Single player only, but this can be a great way to spend your time.
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1/2 (50%) arvioi tämän hyödylliseksi
18.2 tuntia pelattu
Julkaistu 1. lokakuu.
At the sale price of $5 this game was worth it.

The idea is good, and the apparent depth of the simulation driving the AIs is enticing.

Unfortunately it suffers from a lack of variety in the missions which becomes extremely grindy towards the end game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1/2 (50%) arvioi tämän hyödylliseksi
52.7 tuntia pelattu
Julkaistu 6. lokakuu.
Amazing game. Would love to buy the sound track for steam as well.
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1/5 (20%) arvioi tämän hyödylliseksi
18.2 tuntia pelattu
Julkaistu 19. lokakuu.
10/10 would do again.
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8.5 tuntia pelattu
Julkaistu 28. lokakuu.
A very interesting take on the 4x genre. Instead of being one of the major players for terretory and goods, you are a singel being who seeks to meet the diplomatic victory conditions of a standard 4x game. All the races are very distinct from each other and uniting them all under your banner will be difficult. It feels balanced game-play wise but also a little in-personal. Plain text and sometimes a screen shot of the race is what you get. Same problem as Endless Space in a way. Overall, good music, decent style and a decent amout of depth and a lot of replayability.
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10.5 tuntia pelattu
Julkaistu 26. lokakuu.
I enjoyed my first game (7 hours; I'm slow at these things). It was an unfamiliar and new approach toward space strategy/diplomacy simulation. Reminded me a little of a way-scaled-down Distand Worlds, but with a turn-based, tactical bullet-hell twist.

The diplomacy was interesting. Each race ran a different form of government, each having their own nuances you had to abide by to get things done. I found it cleverly crafted, and will play again, soon.

Replay-wise, it seems like it could do with more widescale star system generation (more planets, game modes, scenarios...), but it was an enjoyable and worthwhile experience, nonetheless.
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9/9 (100%) arvioi tämän hyödylliseksi
20.5 tuntia pelattu
Julkaistu 10. toukokuu.
I really enjoy this game because of it's ambition and presentation. The game in it's current state isn't complete and you can feel those kind of echos as you advance through various play-throughs. This feeling usually goes up as "how does helping X get me closer to Y or how can this impact relations with race A." Some of the newer patches make the game feel more complete and I really feel like the devs will keep making updates for this game.

The price is worth it in my opinion, you might be turned off at first by the fact that this is a 4X game where you control only a single person. This is why the game works, you feel like you ARE the last of an advanced race and that you ARE going to give fire to the other races. I really felt like It was my job to watch over these other races (most of the time) and the game seems balanced between being this merc and the actual race. You can't just nuke everyone off the galaxy (by yourself, any way.)

Alliances work pretty well in this game. A certain race can give aid to other planets, another can dump toxic waste and disrupt the economy, another can create deadly viruses and crash moons, and planets can even be destroyed. You can kill a Queen of a race, the senate of another, undermine a CEO's company, and kill the leading warlord in an honourable duel in order to get a better pull of that race decision making or to ruin their strength.

Combat is a bit simplistic but works very well and I found myself enjoying the combat system. It does get easier as you get stronger and more experince, so you can turn up the combat difficuility without making the strategy harder. Or you can turn up the strategy part and turn down the combat to make for a more decision-making gameplay. This is a very cool feature and I wish more 4x games would have this.

The solar system is a bit small in my opinion, but gets VERY VERY packed later in the game. After very long games, I loose the ability to speed through time because my computer ran the game very slowly due to the mass population of the system. This is likely more of a reflection of my system and less of a reflection of the game itself; besides the HUGE amounts of populations later in game, the game is pretty smooth.

Races are diverse and unique, but seemingly are in small numbers. I would love to see more races that can appear in different games (or not appear.) Planets seem to be quasi-random and I notice that race locations vary among games. Events are random and I've never had a game play the same twice (some times a "bad guy" race and befriend a "good guy" race and literally form a fear empire, or "good guy" coalation can form a union of planets.) These alliances are your competition and can overpower the federation you are trying to create and kill you.

I really enjoyed this game and I praise the devs for the presentation and deliverence of the product. I look forward to updates and more games by these creators.
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5/5 (100%) arvioi tämän hyödylliseksi
47.4 tuntia pelattu
Julkaistu 8. toukokuu.
You, one ship, deciding the fate of 8 races as they expand, exploit and exterminate each other with extreme prejudice (planetcrackers anyone?). Manages to be small and intense and epic at the same time. I'd like some more planets for them to work with, but the close proximity and lack of space makes conflict an ever present (fun) problem. Unite as many as you can, replay it trying to keep a few more races alive and be proud of yourself if they all make it into "The Last Federation"

10/10
A very good game made by talented, hardworking, humble and just plain nice developers.

They read and respond in full to any questions or suggestions on their forum and list the names of users who contributed to spotting bugs or who, via their expoits in AARs - after action reports - have otherwise inspired every single change in their mammoth changelogs. (Who else does that? Anyone?) Plus they support their games for YEARS! that is indeed plural, 5+ for AI war now constantly updating, improving and expanding features for free as well as a yearly expansion pack that adds a mass of new content. Arcen games is a very small company, it doesn't have the 3D visuals of a massive studio but it doesn't need them to be amazing. Buy this game then take a good long look at the others. Get that AI War collection. Do it now. Thank me later.
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7/9 (78%) arvioi tämän hyödylliseksi
10.7 tuntia pelattu
Julkaistu 23. syyskuu.
In a perfect world, I'd love The Last Federation, however as it stands I was somewhat dissapointed.

Having bought this game based on reviews and some gameplay footage from famous youtubes, I expected a lot of depth.
However a few hours in, and a few completed campaigns later it became clear that the game lacks a certain amount of depth. This isn't to say the game is simple, however the ways you can win are confined and repetitive.

Every game is either a struggle to find some way you might win, or a repetitive routine in which you abuse one of a few obvious easy ways in which to win. I'm not entirely sure where the games strenghts lie, as I stopped enjoying it a few hours in.
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4/4 (100%) arvioi tämän hyödylliseksi
45.8 tuntia pelattu
Julkaistu 8. kesäkuu.
This game...oh...this game. This game will have you playing it nonstop for hours upon hours.

The goal of this game is to unite a federation with 8 races, each with their own personality and way of getting them into the federation. To add to the backstory, you are basically the extinct race in the space galaxy, since they were total ♥♥♥♥♥♥♥s. As you did a last-minute mission to betray your race, your race's planet is blown up due to spy probes poisioning the environment and a huge space-bomb known as a Planetcracker.

In the actual game itself, you can interact with the different races through many ways: interact with the Skylaxians through democracy and trade, or interact with the Burlust warlords by threatening them, dueling them, and bribing them. There's even space stations and a blackmarket to buy bribe items, or to hire workers to protect/build your space station, and to even research faster. Like I mentioned before, all races are very diverse in their own way. For example, the Acutians are a hostile capitalist robot government who have whatever industry leading their government be their current concerns, or the Andors, which are basically peaceful robots whose main focus is to help other races. To top it off, each race can get their own research tree, with technology limited to only them.

Oh, and I also forgot to mention: the battling part. Basically, the main story of how you get your ship is that after you leave your planet before its destroyed, you crash land on another planet. You can select this planet, or it can be random. But after some time being stuck on the planet, you finally help them reach space, and steal their prototype flagship. However, this makes them very angry at you right from the start. Already, this adds choices. Do you want to start with one of the more powerful race's ships and risk getting attacked by Assassins? Or do you take a weaker race, but have a weaker ship? This further adds on with the next question: Do you risk giving that race more technology to hate you less, although they will be more powerful? Or do you take out their ships and make alliances with other races? The possibilities and problems you face will be endless, each with their unique approach. And there's even special abilities and different weapons to help take down different enemies and to exploit their weaknesses.

Oh, there's also planet stats, such as their medical, economic, enviromental, and public order state. If they get too low, they can cause too much havoc in the planet, exposing themselves to outside attack, or if they get too high, they can cause a big boom for the planet and their efficency will skyrocket. You can even affect how the planet states are: for example, you can help with the economy or persuade the leaders to start a positive trend in a certain state. Even further, you can build buildings such as a Solar Shield to help with the environmental state, or science buildings to boost research time. You can also sabotage their buildings and even cause hostile acts to disrupt their planet and give them a hard time.

Overall, this game has a huge option of things you can do, and there's even an observer mode to see how the solar system develops without your help. With such a wide variety of game options and situations, and- Oh, wait, I forgot! Quests exist in the game. These quests can have varying impacts on a race or two, such as secretly giving them spacefaring tech, improving their environmental state, doing joint-bombing runs with races against other races, or even saving freighters from pirates. There's still more to go over, but I'll stop it here, and end this review with a 10/10. This game is also constantly patched, so even if you dont play it for a month, the game may be much better by the time you play it again. Overall, its a very nice masterpiece.
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4/4 (100%) arvioi tämän hyödylliseksi
30.5 tuntia pelattu
Julkaistu 21. kesäkuu.
The Last Federation is what I'd call a game of inlfuence. You take the role of lone spaceship, adrift in a system with 7 or so other races. One of them, selected at the start of the game has access to spacefaring tech and hates your guts and will stop at nothing to murder you. Your goal is to build relationships between races up to the point that they like eachother enough to ally with eachother. The complexity comes in the form of the fact that all the races work differently in political dealings. One of them responds to violence and little else. One is a race of absolute pacifists. Another is a collective of capitalist robots. All of these races have different political systems. Of course when said first race eventually takes up arms against you it's time to defend yourself. Your ship, at the start of the game atleast, is powerful enough to cripple large fleets, but if you don't spend time researching techs you'll swiftly find yourself dogpiled under vastly superior enemy ships.

Overall a strong recommendation.
Protip: Never anger the Thoraxians.
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3/3 (100%) arvioi tämän hyödylliseksi
4.0 tuntia pelattu
Julkaistu 15. heinäkuu.
Fantastic space strategy game! So many little bits that work together, and whether you choose to moniter them (and how closely!) is up to you. Definitely another Arcen hit!
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