ThreadSpace: Hyperbol is an action-strategy game set in the distant future. Players battle each other on roads in space as they pilot massive ships capable of firing a wide variety of weapons. Create defenses, coordinate with your team, and launch an assault against your opponents to achieve victory!
用户评测: 多半好评 (30 篇评测)
发行日期: 2007年7月12日
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6月4日

Hyperbol is 50% off this week!

To celebrate Steam Bandits: Outpost entering beta, we are having a discount on Hyperbol all week long! Once we've wrapped that project up, we'll be releasing more patches for Hyperbol and adding some new features :-)

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评测

"This one's a winner" - Ars Technica

"It's very tactical, it's highly polished and we can pretty much guarantee you've never played anything quite like it. 8 out of 10" - Games Radar

"9 out of 10" - Hooked Gamers

关于这款游戏

ThreadSpace: Hyperbol is an action-strategy game set in the distant future. Players battle each other on roads in space as they pilot massive ships capable of firing a wide variety of weapons. Create defenses, coordinate with your team, and launch an assault against your opponents to achieve victory!
  • Countless strategies: Over 30 unique projectiles are at your disposal to attack the enemy, fortify your defenses, and assist your allies.
  • Tactical team play: Coordinate with a team of players to defeat your opponents where every player can have unique strengths and weaknesses. Up to 16 players online.
  • Customizable ships: Acquire ships to control and customize their design by selecting different parts and colors. Customize the way your ship behaves by installing new components that alter its attributes.
  • Persistent universe: Play as a character you create that can gain levels and credits. Purchase new ships and components with the credits you earn to truly distinguish your character in the universe.
  • Online ladder system: Compete against other players online and see who the best pilots are. Earn rewards for being on top.
  • Awards: Demonstrate your skill by earning in-game awards like "Bounty Hunter" and "Combat Mastery".
  • Voice communication: Talk to your team to plan your attacks and coordinate your abilities.
  • Create custom maps: Make your own maps with the Map Editor to play them online and with your friends.

系统需求

    最低配置:Windows 2000/XP/Vista,DirectX9.0c 或更高,带有 32 位色彩支持的图形加速器(建议加速器支持 DirectX9),1.0GHz 或者更快的处理器,256MB 内存,400MB 硬盘剩余空间
有价值的用户评测
4 人中有 4 人(100%)觉得这篇评测有价值
38.7 小时(记录在案的)
发布于:3月30日
After over 10 hours of playing ThreadSpace Hyperbol I feel ready to slowly post a review here.

First of all, TSHB is a polished game, much more so than any other game I've laid my eyes on yet (barring maybe SPAZ considering it has similarly active developers and good support).
I've encountered a few bugs, but given that I seem to be very alone with those bugs it might be something about my system. I've written in the forums and the dev has replied very fast, for a game with pretty much 8 years on it's back that's really something special.

What about the lack of human players? To be honest, there are a bunch of active players, so it's just about getting on at the same time as those. Just post or look on the forums, add the right persons and you're set to have some fun with human players. Not right any second you'd like to but it's really not that much of an issue. And then there is the hyper hour every saturday, during which the game is freely playable with the demo, and apparently at that time there are a lot more players.

The gameplay itself is really smooth and nice. Very often I have the feeling that certain things in games work wrong or weird, or that this and that is just not really my fault. In TSHB? If I die it's either because I'm facing too many enemies at once or because I make mistakes, it's as simple as that. There are no lethal glitches or the likes and the physics system is very straightforward, reliable and understandable.

The tutorials are also made with great care, they're short, fun, and teach you most though not quite everything you should know. Bonus points for having voices in the tutorials which aren't annoying one bit.

I can recommend getting this game, even if it is 8 years old. I got it vastly reduced myself, and to be honest I wouldn't pay the full price because it'd be more money than I can comfortably spend right now, but the game is worth it.
这篇评测是否有价值? 欢乐
7 人中有 7 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.4 小时(记录在案的)
发布于:2014年10月27日
游戏的模型虽然不是太精细,但是飞船的种类以及武器功能很多,可能需要解锁一下才能用。游戏的节奏偏慢,主要还是因为飞船的移动需要点击鼠标来设置方向且速度小,还有发射需要用鼠标点击飞船才行。英文基础在这款游戏中也是必须的,否则大多数说明全都会看不懂。
这篇评测是否有价值? 欢乐
3 人中有 1 人(33%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年6月6日
这个画面无法接受
这篇评测是否有价值? 欢乐
23 人中有 20 人(87%)觉得这篇评测有价值
7.1 小时(记录在案的)
发布于:2013年12月22日
By far one of my favourite games. Extremely tactical, some reflexes required, very skill based, some RPG elements and a massive multiplayer meta-campaign. It was way ahead of its time. I feel it would've shined if it was released these days. I wish more people will get it so there'd be someone to play against!
这篇评测是否有价值? 欢乐
16 人中有 14 人(88%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:2014年2月18日
预发行版本评测
This game is pretty amazing. If you can get some friends together, there's nothing finer than this. The skill ceiling is extremely high, and the variation of crafts and loadouts adds to the depth.

It's a real shame this game didn't take off. Glad I got to be there in the beginning when there was an active community. Some of my greatest gaming memories. Huge shame this didn't take off.
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