KAMI is deceptively simple: fold out coloured paper to fill the screen in as few moves as possible. Relaxing and easy to pick up, you'll soon find yourself deep in contemplation to perfect each puzzle. Created by State of Play, famous for their handcrafted aesthetic, KAMI has been created with real paper in an elegant Japanese theme.
User reviews: Very Positive (442 reviews)
Release Date: Jan 23, 2014
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Reviews

“Beautiful aesthetics, soothing sounds and deceptively challenging puzzles”
4/5 – Macworld

“KAMI feels fresh and unique. This is a game that gives you space to breathe, never harrying with time limits or catastrophes”
PocketGamer

“Highly polished... a unique art style that isn’t just for show, but actually enhances the gameplay”
4/5 – Apple'N'Apps

About This Game

KAMI is deceptively simple: fold out coloured paper to fill the screen in as few moves as possible.

Relaxing and easy to pick up, you'll soon find yourself deep in contemplation to perfect each puzzle.

Created by State of Play, famous for their handcrafted aesthetic, KAMI has been created with real paper in an elegant Japanese theme.

KAMI is tactile, engaging and stunning to look at.

► 63 unique puzzles!
► Premium Puzzles and Hints included (A saving of up to $6 USD compared to the mobile version)
► Beautiful handcrafted Japanese look, created using real paper
► Calming and elegant soundtrack
► Created by State of Play, creators of the award-winning papercraft game 'Lume'

SXSW 2014 Gamer's Voice Award - Nominated

***Best of 2013*** Mac App Store

# 1 iOS Puzzle Game in 12 countries
# 1 Game Mac App Store

System Requirements

PC
Mac
    Minimum:
    • OS: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 512 MB RAM
    Recommended:
    • Memory: 1 GB RAM
    Minimum:
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel® Core™ Duo 1.83GHz or faster processor
    • Memory: 512 MB RAM
    Recommended:
    • Memory: 1 GB RAM
Helpful customer reviews
8 of 9 people (89%) found this review helpful
0.5 hrs on record
This game is awesome!
It was long time my most wanted Indie puzzle game and now I have it.
It's just so simple: fill the whole pattern into one color. Additional these Japanese music and the origami animation. Great! If the devs have fixed the Steam Overlay UI and the Screenshot issues and add some achievements I rather would playing it to the end.
Posted: July 16
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3 of 3 people (100%) found this review helpful
1.2 hrs on record
I expected a simple but enjoyable puzzle game involving origami with some kind of mild challenge. I got a very simple, but EXTREMELY enjoyable puzzle maniac's dream that can be very challenging sometimes :D
I'm really glad I got this game.
Posted: May 23
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4 of 5 people (80%) found this review helpful
0.2 hrs on record
I think the the game itself is simple and fun; admittedly i am a fan of puzzle games. The game play is smooth and worthwhile and is a must if you want a challenge in-between other games or in short bursts of time to avoid the repetitive nature of the game.

For my full review, go to:

http://godbomb.blogspot.co.uk/2014/04/kami-review-for-pc.html
Posted: May 13
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2 of 2 people (100%) found this review helpful
5.1 hrs on record
KAMI is a puzzle game centered around a very basic mechanic – you are given a field of colored squares. You can choose any color and change any other continuous section of squares into squares of that color. Your goal is to change the entire field of squares into a single color (though it can be any color) within a limited number of moves.

Story

As a pure puzzle game, there is no story to this game.

Gameplay

There are no real twists to the gameplay; every level in the game operates identically. Your progress is measured in how many moves it takes for you to succeed; if you complete a stage in the minimum number of moves possible, you get a “perfect” grade for the stage, and if you take one extra move, you get an OK grade. If you take two or more moves more than the minimum number of moves, you fail. You can restart each stage at any time, and three times per day, you can get a hint, which simply tells you what the first move in the puzzle is.
There are 9 stages in each “set” of stages, and 8 sets of stages overall, for a total of 56 stages. The stages start out fairly easy, but get progressively more difficult, adding more colors and more complexity to the patterns, and requiring increasingly greater numbers of moves. Early on, the puzzles can frequently be solved in three moves; by the end of the game, the final set’s easiest puzzle requires 8 moves, and the hardest set requires a whopping 19 – the initial “pattern” on many of these later puzzles looks almost like a random set of squares.
The closest thing to a “twist” the game throws at the player is a single set of puzzles which uses black and white patterns on the squares in the place of the colored squares used in all the other puzzles; unfortunately, while it looks somewhat pretty, it makes the game harder primarily via interface screw, namely making it more difficult to tell which squares have which pattern.
Oddly, there are a few puzzles in the game where the so-called “perfect” score isn’t; there are a few puzzles where it is, in fact, possible to actually beat the “perfect” score. Whether or not this is intentional is hard to tell, though it doesn’t really detract from the experience; it is just an oddity.

Graphics

The game actually looks very nice and clean; the colored squares appear to be made out of construction paper, and the patterned squares have a very aesthetically pleasing visual appearance as well. The entire game’s user-interface is very straightforward and easy to use, though the “get a hint” system is somewhat strange in that hints cost three “points” to use and you get ten points per day – meaning that you end up with an extra, leftover useless “point” if you use up all your hints for the day.

Final Summary

As a mobile game, this is a fairly reasonable choice; it is ideally suited for a touch interface, and the games are quite short, with the puzzles taking only a few minutes to solve each. Unfortunately, as a PC game, it is fairly lacking; it is not a very substantive experience, and while it is “enjoyable” in the same sort of way that solving a Sudoku puzzle is, it isn’t especially entertaining, and similar levels of entertainment can be found for free on the internet. There isn’t anything wrong with it; it just isn’t a very fulfilling experience.
Posted: August 9
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Quick review.

Kami is a App store port to PC. Although I was slightly disgruntled by this, the UI isn't shocklingly hard to use.

Granted, it's fairly relaxing, but the content gets fairly repetitive.

Worth 3 quid? Perhaps, there's other things you could get for the price that you may enjoy.

All in all, cheap cheerful game that's fine.

Posted: April 30
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62 of 82 people (76%) found this review helpful
0.9 hrs on record
A very relaxing and oneiric game. The atmosphere is awesome and so is the gameplay, that sometimes gets tricky, but never frustrating. I simply love the music. It's a very good game, and with a very good price. Recommended to anyone who wants a relaxing experience.
Posted: January 23
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