I'm not downvoting this game because of its engine. It's made using RPG maker, so naturally, the controls and visuals are going to be limitted. However, this isn't a problem if a game makes up for it through gameplay.
Unfortunately, this one doesn't. It starts out well enough, but a couple hours in, it becomes one wild goose chase after the next.
Let me elaborate. As a general rule of thumb, if the only alternative to searching everywhere for the one obscure way forward, after reading all relevant text, is to use Google, then the player is not being given enough direction. This is especially true if that one way forward involves traipsing across half a continent and back
. I understand this was a common way to artifically lengthen games back in the NES/SNES era where cartridges' data storage was limited, but we are no longer in that era, nor was it really a good idea to begin with. A game does not need to be long to be good; look at Portal, for example.
I was forced into this situation no less than three times before I gave up and decided my gaming time was better spent elsewhere.