ThreadSpace: Hyperbol is an action-strategy game set in the distant future. Players battle each other on roads in space as they pilot massive ships capable of firing a wide variety of weapons. Create defenses, coordinate with your team, and launch an assault against your opponents to achieve victory!
User reviews: Mostly Positive (30 reviews)
Release Date: Jul 12, 2007
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June 4

Hyperbol is 50% off this week!

To celebrate Steam Bandits: Outpost entering beta, we are having a discount on Hyperbol all week long! Once we've wrapped that project up, we'll be releasing more patches for Hyperbol and adding some new features :-)

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Reviews

"This one's a winner" - Ars Technica

"It's very tactical, it's highly polished and we can pretty much guarantee you've never played anything quite like it. 8 out of 10" - Games Radar

"9 out of 10" - Hooked Gamers

About This Game

ThreadSpace: Hyperbol is an action-strategy game set in the distant future. Players battle each other on roads in space as they pilot massive ships capable of firing a wide variety of weapons. Create defenses, coordinate with your team, and launch an assault against your opponents to achieve victory!
  • Countless strategies: Over 30 unique projectiles are at your disposal to attack the enemy, fortify your defenses, and assist your allies.
  • Tactical team play: Coordinate with a team of players to defeat your opponents where every player can have unique strengths and weaknesses. Up to 16 players online.
  • Customizable ships: Acquire ships to control and customize their design by selecting different parts and colors. Customize the way your ship behaves by installing new components that alter its attributes.
  • Persistent universe: Play as a character you create that can gain levels and credits. Purchase new ships and components with the credits you earn to truly distinguish your character in the universe.
  • Online ladder system: Compete against other players online and see who the best pilots are. Earn rewards for being on top.
  • Awards: Demonstrate your skill by earning in-game awards like "Bounty Hunter" and "Combat Mastery".
  • Voice communication: Talk to your team to plan your attacks and coordinate your abilities.
  • Create custom maps: Make your own maps with the Map Editor to play them online and with your friends.

System Requirements

    Minimum: Windows 2000/XP/Vista, DirectX9.0c or higher, Graphics Accelerator with 32-bit color support (DirectX9-Supported Accelerator recommended), 1.0GHz or faster processor, 256MB of RAM, 400MB of hard disk space
Helpful customer reviews
12 of 13 people (92%) found this review helpful
1 person found this review funny
1,256.6 hrs on record
Posted: February 5
Hyperbol is a truly awesome unique game. It has a tutorial which you can play in offline mode or you can join players online.

Support 10/10
This game is still actively supported by the developer. I got a response in a very short time on their discussion forums.

Graphics 8/10

Graphics are unique and interesting.

Sounds and Music 9/10

Sounds and graphics are near perfect for its genre.

Gameplay 9/10

Gameplay is awesome. Always something interesting and it is enough that you will be enjoying it for months to come.

Fun 9/10

Have a lot of spare time because it is fun and somewhat addicting.


Price: I have over 750 hours online with this game so I have to say that the price is definintely good for the amount of fun that you will be getting out of the game.

Bugs and Execution: Occassionally server connection time outs but the game it self has no bugs and runs flawlessly on XP , and windows 7. (I have not tested it on windows 8 or 8.1)

Overall : This game is awesome and worth the price. Take the tutorial and practice a little in offline mode before jumping into action with real players.
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4 of 4 people (100%) found this review helpful
38.7 hrs on record
Posted: March 30
After over 10 hours of playing ThreadSpace Hyperbol I feel ready to slowly post a review here.

First of all, TSHB is a polished game, much more so than any other game I've laid my eyes on yet (barring maybe SPAZ considering it has similarly active developers and good support).
I've encountered a few bugs, but given that I seem to be very alone with those bugs it might be something about my system. I've written in the forums and the dev has replied very fast, for a game with pretty much 8 years on it's back that's really something special.

What about the lack of human players? To be honest, there are a bunch of active players, so it's just about getting on at the same time as those. Just post or look on the forums, add the right persons and you're set to have some fun with human players. Not right any second you'd like to but it's really not that much of an issue. And then there is the hyper hour every saturday, during which the game is freely playable with the demo, and apparently at that time there are a lot more players.

The gameplay itself is really smooth and nice. Very often I have the feeling that certain things in games work wrong or weird, or that this and that is just not really my fault. In TSHB? If I die it's either because I'm facing too many enemies at once or because I make mistakes, it's as simple as that. There are no lethal glitches or the likes and the physics system is very straightforward, reliable and understandable.

The tutorials are also made with great care, they're short, fun, and teach you most though not quite everything you should know. Bonus points for having voices in the tutorials which aren't annoying one bit.

I can recommend getting this game, even if it is 8 years old. I got it vastly reduced myself, and to be honest I wouldn't pay the full price because it'd be more money than I can comfortably spend right now, but the game is worth it.
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1 of 1 people (100%) found this review helpful
8.5 hrs on record
Posted: March 6
I remember when this game was launched. back when the big players were JackD, Derek.B, TinyTurtle. and many others, the epic moment where at one point we all decided to unleash the max ammo count from all our ships in hyperbols at the gate. it failed but one person ended up recording this and it was put in one of their videos. I have tried time and time again to get people to pick this game back up. Still it is a very small number of players, so spread the word! this game needs to be revived!
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20 of 23 people (87%) found this review helpful
7.1 hrs on record
Posted: December 22, 2013
By far one of my favourite games. Extremely tactical, some reflexes required, very skill based, some RPG elements and a massive multiplayer meta-campaign. It was way ahead of its time. I feel it would've shined if it was released these days. I wish more people will get it so there'd be someone to play against!
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14 of 16 people (88%) found this review helpful
0.4 hrs on record
Posted: February 18, 2014
Pre-Release Review
This game is pretty amazing. If you can get some friends together, there's nothing finer than this. The skill ceiling is extremely high, and the variation of crafts and loadouts adds to the depth.

It's a real shame this game didn't take off. Glad I got to be there in the beginning when there was an active community. Some of my greatest gaming memories. Huge shame this didn't take off.
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