'Things will explode, things will die, you will dodge, you will do maths...Yes maths!' Super Killer Hornet Resurrection is an intense vertical shooter with a brain train twist. Through the chaos and explosion try to answer the falling math problems to increase your multiplier and power up your ship.
User reviews: Mixed (402 reviews)
Release Date: Feb 5, 2014
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January 15

The SixtyFours have released a new, and awesome, album!

The UK Hiphop band responsible for half of the soundtrack on SKH Resurrection have release their new studio album, 'After The Night'.

They're called the SixtyFours and hail from Leamington Spa in Warwickshire, England...and they're awesome. I’ve been a big fan for ages.

You can buy listen to more of their stuff here, for Free.
http://www.sixtyfours.co.uk/

Or even better buy their new album here.
http://www.sixtyfours.co.uk/store.htm

No matter what you think of the game, The SixtyFours are an amazing band who deserves all the success they can get.

Cheers everyone!

3 comments Read more

August 21, 2014

New update to improve original SKH and bug fix

OK another little update day from me, this time for the original SKH Bonus DLC.

This one fixes the menu bug that some people have been having where using the D-Pad on the main menu skips options.

Also a few visual improvments, mainly the bullets have had a little tidy up and are now more 'Glowy' and stand out more.

Thanks again everyone, you're all awesome!!!

0 comments Read more

Reviews

“Super Killer Hornet Resurrection is a refreshing SHMUP. It forces the player to think on their feet while dodging a bullet storm”
A- – 30 Plus Gamer

“I wouldn't hesitate to recommend picking it up if you're a fan of the genre.”
8/10 – The Games Den

“Flump Studios made an absolute masterpiece with this game”
8/10 – Press Start to Begin

Big Picture

Feature List

  • 6 intense and diverse levels
  • Epic boss battles
  • Unique and rewarding multitasking gameplay
  • OST by the Sixty Fours and Dylan Barry
  • Includes arcade, time attack and survival mode
  • Classic auto-bomb system to aid beginners

About This Game

'Things will explode, things will die, you will dodge, you will do maths...Yes maths!'

Super Killer Hornet Resurrection is an intense vertical shooter with a brain train twist.
Through the chaos and explosion try to answer the falling math problems to increase your multiplier and power up your ship.
Featuring a superb sound track by UK rock hip hop maestros the Sixty fours as well as classic tracks from Dylan Barry.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.2 Ghz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 1.1 compatible graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Sound Card: Windows media player must be installed to run game
    Recommended:
    • OS: Windows 7
    • Processor: 3 Ghz
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 compatible graphics card
    • Hard Drive: 200 MB available space
    • Sound Card: Windows media player must be installed to run game
Helpful customer reviews
64 of 86 people (74%) found this review helpful
6 people found this review funny
0.9 hrs on record
Posted: November 4, 2014
So this will be my second review of the game. Hope you guys find it helpful and if so, a thumbs up would be appreciated, thanks. :D
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Scoring Guide
1 - 3 Terrible
4 - 6 Decent
7 - 9 Good
10 Perfect
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So after writing my first review, I had a chat with the Dev (which you can see in the comments below) and decided to put a little bit more time into Super Killer Hornet: Resurrection. I booted up the game, played all of the modes, killed all the things, and now feel like I have my review to write.

[Gameplay] 8/10
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So the Gameplay is rock-solid, the best thing about this game in my humble opinion. There are Three different Ships to choose from. The first being average damage and average area of attack, The second having a lower damage but higher area of attack, and a Third with higher damae but very small area of attack. They all felt very good while playing them. I did find the higher area of attack to be the best one, although this may just be personal opinion. If i had one complaint about the Ships would be the lack of a boost/quick dash button. Sometimes I feel like that would help things out a ton, and would add a nice other level to the game. Deffinetly not needed, but I would have liked to see one none the less.
You do have bombs, like in most other games in this genre, and they work the same way. I'm not 100% on if you can refill the bombs, it may have said something in the tutorial that I missed, but other than that I did not find a way to.

The main difference in this and others in the genre is the math. "Destruction is just part of the equation" is exactly what it sounds like. In certain game mode, there are numbers that will fall down, such as 7+, a few seconds later another will fall, such as 5, Lastly 3 other numbers will fall, one of them being the answer. You must solve the problem and you will get a multiplier to your score. I will say, as I did in my first review I am not a fan of this. It is not bad, and it is well done, I just am not a fan.

As in game modes, this game has quite a few for an indie title.
You have your regular mode, as well as an easy mode in which it will automatically use one of your bombs after you get hit.
Time Attack pits you against the clock, and gives you a max multiplier at the start. Doing the math in this mode will give you +30 seconds to the clock, which I actually like alot more than the regular mode, not sure why it just "feels" better to me. Personal opinion I guess.
Lastly you have a survival mode, which has no math, you have one life and max multiplier.
The game modes are well varried, and you can play around with them and find your favorite.

So I'm not sure weather to put this under Gameplay or Design but think it may go best here. I did have trouble seeing the numbers sometimes while playing. As this is a bullet hell type game, I won't say this is a huge problem, and it may be just me, but i felt like sometimes i got "cheated" out of the correct answer because of so much stuff going on on-screen. Again this may just be me and being bad at the game, but if I had one major gripe about the gameplay this would be it.
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[Design] 8/10
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The design of the game is pretty good for an indie game. All of the menue's look and feel fine while navigating them, and the particles are actually very well done for an indie game.
Now let me make it clear that there are better looking indie games out there, but Super Killer Hornet: Resurrection looks just fine, no complaints here.

The enemy ships while being generic are varried in design, and while I only reached the 2nd level, I will say I do find a certain charm in the enemy design. I would like to play farther, just to see what else the game has in store for me. Bosses are the same way, although I will say I only reached the first one as I did not beat the second level. Again I would like to get farther, just to see some of the other boss design. :D
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[Music/Sound] 6/10
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The music in Super Killer Hornet: Resurrection is solid. The intro had me hyped from the very beggining. It is a metal/rock track and gets you ready to blow some ♥♥♥♥ up.
There are a total of 5 tracks and they are all prety good, tho not amazing. They seem to get quite repetitive, quite fast, and would have liked to have seen a different type of music in the actual game. You can switch tracks in game with the press of a button, which i greatly appreciate as not enough games do this. All in all I would say the music, while good, is the weakest part of the game.
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[Conclusion] 7/10
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All in all I feel like Super Killer Hornet: Ressurection (love the name by the way :D) is a very well made indie game and deffinetly, if you are a fan of the genre, worth your time and money. For the fair price of $4.99 I would deffinetly recommend this title.

Thanks for reading doods.
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18 of 19 people (95%) found this review helpful
4 people found this review funny
0.3 hrs on record
Posted: January 13
While I haven't completed Super Killer Hornet, I think I can safely say that this is certainly a "different" game compared to most.

The bullet-hell genre is one that I am not a huge fan of, but I gave this ago, and yes, I still suck at Bullet-hell games, but my god do I also suck at math. Throughout the stages you "pick-up" different numbers. My first "1+" the next...."10". That's easy, 11. You fly through the number 11, you get a bigger and better gun! Oh awesome! As you get further and further into the level, the questions become a little harder and the multiple choice answers appear much quicker. You better know your times table up to 13 off by heart because otherwise you are in for a bumpy ride.

To me this screams out as a learning aid for children, but whether parents or teachers would want the kids to be playing a game so heavily involving shooting stuff as being suitable, I don't know.

There is multiple different game modes, Arcade, time attack as well as in game awards. Sadly these aren't linked to Steam achievements though. Another downfall is there is no options at all here. You are stuck with the poor resolution which is stretched terribly when you enter full screen, the music is horribly repetitive after the first 5 or 6 plays and you'll probably end up turning the music off all together to be honest.

For the price, I'd recommend it, some real classic bullet hell action with the added twist of math!
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38 of 55 people (69%) found this review helpful
4 people found this review funny
1.7 hrs on record
Posted: September 16, 2014
I expected a poorly made Dodonpachi clone and I have no idea what i got.

There's some obscure doujin games made to troll people like Kiwami Shooting that are far more polished than this game.

Not only the controls are awful (there's some crazy inertia/input lag going on here), but the presentation and gameplay are terrible.

The only redeemable factor about the game is that you power up by collecting flying numbers and then you solve a very simple math question with them... But there's so much stuff going on the screen that i doubt any kid would get any enjoyment from playing this specially as a math learning tool/game.

I have no idea what the devs were trying to do with this, but you shouldn't waste your time. I know the .99 cent price tag that this game gets on steam every week might seem pretty tempting (Aside from it being on 300 indie game bundles per month) but it's not worth it... Actually maybe if you're really drunk or high you could get some fun out of this, who knows.
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20 of 28 people (71%) found this review helpful
3 people found this review funny
0.3 hrs on record
Posted: August 9, 2014
Cheap, fun and works with my hori rap vx sa stick. The simple math angle is interesting especially after a few beers. Also I like the music tracks, they are long and help you get in the zone.
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14 of 19 people (74%) found this review helpful
7 people found this review funny
2.2 hrs on record
Posted: January 17
cool game for shooting like arcade games
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13 of 20 people (65%) found this review helpful
0.4 hrs on record
Posted: November 3, 2014
A pretty weird arcade shooter. You solve math problems in order to power up your ship and increase your multiplier (and the converse is getting a problem wrong will power down your ship and decrease your multiplier). It's a pretty unique mechanic for an otherwise basic shooter game with a pretty awesome soundtrack and some freaky-looking enemies.
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5 of 5 people (100%) found this review helpful
1.7 hrs on record
Posted: January 15
SKH:R is a fantasiticly simple retro-style bullet hell game. While it may lack the polish of other games of this genre it still has a style that is reminiscent of the classics such as Raptor:Call of the Shadows. Would defintly reccomend for anyone who is interested.
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6 of 7 people (86%) found this review helpful
2 people found this review funny
1.8 hrs on record
Posted: January 19
Play an awesome bullet hell shoot 'em up while you do math while fighting a boss while listening to music while chewing gum and downloading p*** videos and torrenting anime. It reminds me of my school days when I do homework!!
Multitasking paradise!
p.s. by p*** videos I meant Pony Videos! internet today is filled with ponies! (back when our mice had balls it was filled with cats!)
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8 of 11 people (73%) found this review helpful
2.3 hrs on record
Posted: August 20, 2014
It's a little rough around the edges, but Super Killer Hornet: Resurrection is actually an interesting idea. Take old-school shmup action and throw in some math problems in order to increase your multiplier and power up your ship. The game itself is short, with only 6 stages, but it's a single-sitting game, which makes it infinitely replayable. After beating the game on "Auto-Bomb" difficulty, which is effectively the game's standard difficulty, I've found myself mostly replaying in Survival mode, which is an interesting change of pace. There's also a Time Attack mode, with three difficulty settings, which puts you on a limited timer, which can only be refilled by completing math equations correctly. Playing Time Attack mode on Survival difficulty is a pretty fun time killer, once you've completed the game's main campaign.

The graphical style seems to invoke old-school DOS games in my opinion, which is a welcome change of pace compared to most retro-inspired aesthetics, which go for an 8-bit NES look.

All-in-all, I'd have to say SKH:R is definitely worth the $5 Flump Studios is asking for. I'd definitely recommend it.
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31 of 56 people (55%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: August 17, 2014
Good little time killer.
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5 of 6 people (83%) found this review helpful
1.9 hrs on record
Posted: January 15
An unsual Bullet Shooter I've ever seen on Steam, but still fun to play. Earn Bonus Multipliers by solving Math Problems, collect Powerups, Dodging Heavy Crossfire & Defeat Huge Bosses. In addition to both Enhanced and Classic Modes of Gameplay, it also contains an Enhanced and Classic Killer Soundtrack.
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8 of 12 people (67%) found this review helpful
1.0 hrs on record
Posted: August 5, 2014
If you like DoDonPachi or similar vertical scrolling arcade shooters, get this one. This has a unique way of getting powerups - solving simple MATH PROBLEMS!!! Very SIMPLE math problems that I am sure anyone can do. What's interesting is that if you get the answers right, you gain powerups and score but if you get it wrong, your firepower downgrades and a deduction to your score.

It's challenging when sometimes amidst the bullet hell, you don't have much of a choice but to accept a wrong answer or risk taking a more dangerous path amidst the bullet hell to avoid the penalty but increase your chance of death by bullet in the process. You got to make quick decisions.

Lastly, get the game because the developer is very responsive and supportive to his/her customers' problems and suggestions. Just take a look in the forums and you would realize the developer is pretty active within his community. Buy this great game to support such a wonderful developer!
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18 of 32 people (56%) found this review helpful
1.7 hrs on record
Posted: November 3, 2014
Fun SHUMP Bullet Hell not that much difficulty but fun also MATH. Looks quite old but fun also the Soundtrack is the SH!T mang. Will play this game again If you want to makes yourselves hungry because of SIMPLE MATH. SIMPLE MATH MAKES ME HUNGRY.
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3 of 3 people (100%) found this review helpful
1.9 hrs on record
Posted: January 15
Select a battleship and just shoot the whole tactics.game is fast and transparent graphics mediocre.I like the concept of old shooter games. 8/10
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3 of 3 people (100%) found this review helpful
1.2 hrs on record
Posted: January 15
Fun little bullethell game with math (or not if you choose so)
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3 of 3 people (100%) found this review helpful
1.7 hrs on record
Posted: January 15
A good bullet hell game.Trained me how to do mental and fast paced math solving and it also trained me how to multi task.Good game with good music
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3 of 3 people (100%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: January 14
This game is awesome, like a blast from the past. Reminded me of the sega genesis from my childhood (poor kids had sega, the other kids had SNES and rich kids had both)
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3 of 3 people (100%) found this review helpful
1.6 hrs on record
Posted: January 15
Super Killer Hornet: Resurrection is a top-down vertical-scrolling shoot-em-up/bullet hell game.

The graphics are nice and give a sense of energy to the game. The boss designs are obviously based off of Japanese shoot-em-ups and are very strange and creative.

The controls work perfectly, I've never had any control issues with this game.

The music is for this game is really good in my opinion as well.

My only complaint is that the game won't load if your computer doesn't have speakers or headphones plugged in for some reason...

Overall I'd say if the game looks interesting to you, you'll probably like it. It promises a frenetic bullet-hell experience and that's exactly what it gives you.
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3 of 3 people (100%) found this review helpful
0.1 hrs on record
Posted: January 20
7.5/10 worth the 0€ I payed for it

Nah, but this is a danmaku kind of game with a little twist to it...
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4 of 5 people (80%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 6
maths were annoying during boss fights. it's an awesome bullet hell though
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