It's a little rough around the edges, but Super Killer Hornet: Resurrection is actually an interesting idea. Take old-school shmup action and throw in some math problems in order to increase your multiplier and power up your ship. The game itself is short, with only 6 stages, but it's a single-sitting game, which makes it infinitely replayable. After beating the game on "Auto-Bomb" difficulty, which is effectively the game's standard difficulty, I've found myself mostly replaying in Survival mode, which is an interesting change of pace. There's also a Time Attack mode, with three difficulty settings, which puts you on a limited timer, which can only be refilled by completing math equations correctly. Playing Time Attack mode on Survival difficulty is a pretty fun time killer, once you've completed the game's main campaign.
The graphical style seems to invoke old-school DOS games in my opinion, which is a welcome change of pace compared to most retro-inspired aesthetics, which go for an 8-bit NES look.
All-in-all, I'd have to say SKH:R is definitely worth the $5 Flump Studios is asking for. I'd definitely recommend it.
Publicado: 20 agosto 2014