'Things will explode, things will die, you will dodge, you will do maths...Yes maths!' Super Killer Hornet Resurrection is an intense vertical shooter with a brain train twist. Through the chaos and explosion try to answer the falling math problems to increase your multiplier and power up your ship.
Évaluations des utilisateurs :
Globales :
variables (710 évaluation(s)) - 62% des 710 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 5 fév 2014

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15 avril

The Hyper Bounce Blast Trailer is here!

At long last the Official Trailer for my new game, Hyper Bounce Blast, is live!

https://www.youtube.com/watch?v=bIdfGtEoaRk

Hoping to launch 27th of May, I hope you like what you see :)

Thanks everyone,

Paul

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Articles

“Super Killer Hornet Resurrection is a refreshing SHMUP. It forces the player to think on their feet while dodging a bullet storm”
A- – 30 Plus Gamer

“I wouldn't hesitate to recommend picking it up if you're a fan of the genre.”
8/10 – The Games Den

“Flump Studios made an absolute masterpiece with this game”
8/10 – Press Start to Begin

Big Picture

Liste des fonctionnalités

  • 6 intense and diverse levels
  • Epic boss battles
  • Unique and rewarding multitasking gameplay
  • OST by the Sixty Fours and Dylan Barry
  • Includes arcade, time attack and survival mode
  • Classic auto-bomb system to aid beginners

À propos de ce jeu

'Things will explode, things will die, you will dodge, you will do maths...Yes maths!'

Super Killer Hornet Resurrection is an intense vertical shooter with a brain train twist.
Through the chaos and explosion try to answer the falling math problems to increase your multiplier and power up your ship.
Featuring a superb sound track by UK rock hip hop maestros the Sixty fours as well as classic tracks from Dylan Barry.

Configuration requise

    Minimum:
    • Système d'exploitation : Windows XP
    • Processeur : 1.2 Ghz
    • Mémoire vive : 512 MB de mémoire
    • Graphiques : Shader Model 1.1 compatible graphics card
    • DirectX : Version 9.0c
    • Espace disque : 200 MB d'espace disque disponible
    • Carte son : Windows media player must be installed to run game
    Recommandée :
    • Système d'exploitation : Windows 7
    • Processeur : 3 Ghz
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : Shader Model 2.0 compatible graphics card
    • Espace disque : 200 MB d'espace disque disponible
    • Carte son : Windows media player must be installed to run game
Évaluations des utilisateurs
Customer Review system updated! Learn more
Globales :
variables (710 évaluation(s))
Publiées récemment
° MakaroneN
( 3.4 heures en tout )
Posté le : 19 avril
0/100
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Nexiu
( 1.9 heures en tout )
Posté le : 15 avril
Not sure if the person who gifted me this was simply being generous or if he’s actually a sadist.
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peremptor
( 7.0 heures en tout )
Posté le : 21 février
Destruction is always a good variable to add to the equation but all the other crap equals to mostly crap on the right side of it.
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シ Nano
( 4.9 heures en tout )
Posté le : 13 février
Go to Store (Featured), Click on Games, Narrow by Feature (Steam Trading Cards), Relevance (Lowest Price).
Then skip to Page 9 or 10, until you find the .50 - $1.00 games.
Add them to your Wishlist, games that are a dollar can go on sale and you may be able to purchase for cheap!
A game at .50 may give you that value back in trading cards.
Search and Install "Idle Master" which will run your games even without the game being installed.

I may or may not ever play this game, but some games I have installed and messed around with on a rainy day!
@ .50-$1.00 it's hard not to recommend!
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Ne0x
( 3.1 heures en tout )
Posté le : 8 février
Bon, faut aimer.
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Butt Ugly Munky 💙
( 1.5 heures en tout )
Posté le : 4 février
This game is fun.

It is a good game.

You better be quick with your math.

The soundtrack is awesome.



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tqwert19
( 1.9 heures en tout )
Posté le : 9 janvier
junk
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выдра
( 2.6 heures en tout )
Posté le : 7 janvier
Controls are not responding lot of time so I could not really enjoy this game when you need fast reactions to survive in bullet hell. It is shame because I liked that when playing this you had to use math and I don't see that in many games like this! If I could give neutral, I would but for now I don't recommend.
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Vatx
( 0.5 heures en tout )
Posté le : 6 janvier
False Advertising. Bought a Shmup and got bad Math Teaching Software that repeats My Sound over and over again.
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yami gamer
( 0.3 heures en tout )
Posté le : 2 janvier
i am a fan of unique and diffrent and this game is a bullethell with a twist. math. if your really good at match you'll have no problem with this game but if you're not you are gonna grow to hate this game really quick. there are a few issues with this game first is making math a key. it's so diffrent in modern society that it could actually kinda throw you off a bit because you would think they are just power ups for your multiplyer and wont pay much attention to it. but in reality its numbers multiplication and additional that's it so far. the game is overall an ok game the soundtrack is pretty awesome but the gameplay is lackluster at best. don't go into this game expecting something big and for the price they want for it on the steam sale i would say at regular price it's worth 3 at best but for what it's worth on the steam sale i say go for it but don't expect a lot from this game. overall i say 2 out of 5
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KharØutchev[final exams]
( 3.4 heures en tout )
Posté le : 30 décembre 2015
It have MATHS ! The soundtracks are amazing but its hard, dodging dozen bullets its always hard, graphics are ok but the controlls are awful. For the price its 4.99 $ but i recommend picking it up on sales (i got it in giveaway)

▂▃▅▇█ final judgement : 65/100 █▇▅▃▂
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Trùm Cua Gái.hvl.028
( 1.7 heures en tout )
Posté le : 28 décembre 2015
good
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Trùm Cua Gái.hvl.010
( 5.2 heures en tout )
Posté le : 28 décembre 2015
good
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tqwert21
( 2.2 heures en tout )
Posté le : 26 décembre 2015
Junk
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Nyx
( 2.0 heures en tout )
Posté le : 22 décembre 2015
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http://steamcommunity.com/groups/CritiquingDoge
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Animus Furandi
( 6.1 heures en tout )
Posté le : 1 décembre 2015
Super Killer Hornet: Resurrection provides a much-needed overhaul to its crappy Xbox Marketplace predecessor, turning a barebones overhead shmup into a completely different game. The visuals and gameplay are a little dated, but whether that's from laziness or intended as an homage to its retro forebears, this game could still hold its own among the crowd of old 16-bit arcade shooters. The choice of soundtrack is puzzling, but at least it can be changed on the fly with the press of a single button to something a little more fitting. The game's gimmick of solving elementary school math problems while dodging bullets in order to powerup falls a bit flat, as I wasn't so distracted by the action that I fumbled with the problems, which I think was the developer's intent. Instead, I found it a lot harder to navigate through the bullets to collect the correct answer. Still, this added more to the simple gameplay than it detracted. Finally, the inclusion of the original Super Killer Hornet was a nice touch, even though it isn't a good game. All in all, I'm pretty surprised by how many negative reviews there are of this game. It's an average title on its worst day.
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PooruhnermalNewt
( 0.4 heures en tout )
Posté le : 26 novembre 2015
0/10 I had to do math.
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Elissa
( 5.9 heures en tout )
Posté le : 25 novembre 2015
I dont like it. I really liked the old shoots, but this one is - i dont know. Nothing compared to 1943...
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tqwert17
( 1.9 heures en tout )
Posté le : 23 novembre 2015
God this is bad
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digo_batista
( 0.6 heures en tout )
Posté le : 11 novembre 2015
Muito divertido! Recomendo!!
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Évaluations les plus pertinentes  Dans les 30 derniers jours
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
Non recommandé
1.9 heures en tout
Posté le : 15 avril
Not sure if the person who gifted me this was simply being generous or if he’s actually a sadist.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 90 derniers jours
37 personne(s) sur 40 (93%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
Non recommandé
7.0 heures en tout
Posté le : 21 février
Destruction is always a good variable to add to the equation but all the other crap equals to mostly crap on the right side of it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
10 personne(s) sur 17 (59%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
2.2 heures en tout
Posté le : 26 décembre 2015
Junk
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
Recommandé
3.4 heures en tout
Posté le : 30 décembre 2015
It have MATHS ! The soundtracks are amazing but its hard, dodging dozen bullets its always hard, graphics are ok but the controlls are awful. For the price its 4.99 $ but i recommend picking it up on sales (i got it in giveaway)

▂▃▅▇█ final judgement : 65/100 █▇▅▃▂
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
11 personne(s) sur 20 (55%) ont trouvé cette évaluation utile
Non recommandé
1.9 heures en tout
Posté le : 23 novembre 2015
God this is bad
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
6.1 heures en tout
Posté le : 1 décembre 2015
Super Killer Hornet: Resurrection provides a much-needed overhaul to its crappy Xbox Marketplace predecessor, turning a barebones overhead shmup into a completely different game. The visuals and gameplay are a little dated, but whether that's from laziness or intended as an homage to its retro forebears, this game could still hold its own among the crowd of old 16-bit arcade shooters. The choice of soundtrack is puzzling, but at least it can be changed on the fly with the press of a single button to something a little more fitting. The game's gimmick of solving elementary school math problems while dodging bullets in order to powerup falls a bit flat, as I wasn't so distracted by the action that I fumbled with the problems, which I think was the developer's intent. Instead, I found it a lot harder to navigate through the bullets to collect the correct answer. Still, this added more to the simple gameplay than it detracted. Finally, the inclusion of the original Super Killer Hornet was a nice touch, even though it isn't a good game. All in all, I'm pretty surprised by how many negative reviews there are of this game. It's an average title on its worst day.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
0.5 heures en tout
Posté le : 6 janvier
False Advertising. Bought a Shmup and got bad Math Teaching Software that repeats My Sound over and over again.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Non recommandé
1.9 heures en tout
Posté le : 9 janvier
junk
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Évaluations les plus pertinentes  Globales
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
117.8 heures en tout
Posté le : 15 janvier 2015
Super Killer Hornet: Resurrection c'est quoi ?
C'est un Shoot'em up en vu du dessus à l'ancienne.
Vous controlez un vaisseau, parmis les 3 au choix (le Hornet, le Locustet le Mantis) ayant chacun des caractéristique différente.
Vous avez le choix entre 2 modes de jeu, le Arcade où vous essayer de finir le jeu sans mourir et le Time Attack dont le but est de faire un maximum de points dans un temps imparti.
Ces 2 modes de jeu se divisent en 3 sous-modes de jeu. Le permier, l'Auto-bomb est le mode normal. Vous avez 3 vies et votre but est de finir le jeu. Le mode Hard très peu différent du premier. Et enfin le mode Survival, un ennemie vous touche, vous mourrez.

Points positifs
+ Simple à prendre en main. Flèche directionnelle pour bouger, Z, X et C pour utiliser vos armes (pensez à mettre votre clavier en QWERTY pour une prise en main plus simple)
+ Idéal pour attendre ses amis un petit moment.
+ Peu tourner sur n'importe quel ordinateur

Points négatifs
- Son du jeu abominable, coupez la son du jeu pour éviter un saignement d'oreilles.

Un point imporant du jeu du jeu est le système d'amélioration de votre vaisseau car il s'agit de faire des mathématiques ! Et oui des math... le système est simple. Un premier nombre avec un symbole mathématique (+, - , x) apparait sur l'écran, parmis la hordes d'ennemis, et vous devez le récuperer. Ensuite vous devez récuperez le second et enfin le résultat apparait parmis 2 autres réponses.

J'espère vous avoir aidez
n3r0t.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
4.9 heures en tout
Posté le : 27 février 2015
Là oublions le HDR, l'antialiasing, le full HD et la tesslation habituelle de nos bons gros blockbuster pas toujours optimisé. Là retour old school, le shoot a l'ancienne, le shoot des années 90 où l'ont claqué toutes notre thune recu le Dimanche par mémé Germaine un jour de vacances scolaires.

Là pas de fioriture, faut exploser du méchant a la pelle et faire pèter le highscore, du classique quoi, MAIS avec une petite subtilité bien perverse, le calcul mental.

Entre deux trois vagues de vilains, vous aurez à résoudre des calculs mathématiques, additions, divisions, multiplications et soustractions, qui se déroulent comme ceci, un début de calcul apparaît en plein milieu de l'écran, par exemple 10x et vous devez scruter la suite qui tombera quelques secondes après, par exemple 10.

Ensuite il faut en même temps de virevolté entre les tirs ennemis choper le résulta final, qui sera là 100. Vous réussissez le calcul votre puissance de feu augmentée, vous échouez elle diminue.

Ça peut paraître con comme principe mais c'est quand même hardcore quand ça commence à partir vers les multiplications ou division ou même les résultats négatifs. Pas que les calculs sont durs mais parfois on n'a pas suivi attentivement l'affichage de l'opération, et même quand le résultat est évident il faut bien souvent l'attrape entre plusieurs tirs croisés ou compacts.

Il y a 3 niveaux de difficulté différents, si le mode facile reste accessible, et même avec ça faut être rapide, le mode difficile quant à lui ne propose qu'un "1 UP"...

Gros gros point fort dans ce shoot c'est la bande-son tout bonnement excellente, même si seulement 5 pistes la ponctue elles sont rythmées et accrocheuse, "MY Sound reste ma préférée"...

Un petit défouloir a l'ancienne pas cher et bien conçu.

Note globale: 16/20
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1.7 heures en tout
Posté le : 16 mars 2015
super petit jeux merci
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
Non recommandé
3.1 heures en tout
Posté le : 8 février
Bon, faut aimer.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
2.3 heures en tout
Posté le : 4 février 2015
Je l'ai juste lancé pour avoir des cartes
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167 personne(s) sur 200 (84%) ont trouvé cette évaluation utile
Non recommandé
2.6 heures en tout
Posté le : 6 février 2014
Super Killer Hornet: Resurrection feels like the sort of game that would come to a developer out of a bizarre fever dream. Imagine a hyperactive shmup, involving a homicidal insect (which may actually be a spaceship), fighting a barrage of alien demon creatures across planets. Now picture it set to a soundtrack by British hip-hop rock artist The Sixty Fours, in which you create combos and get upgrades by solving basic math problems, and you've got a pretty good idea of what Killer Hornet is.

For as ludicrous as the premise sounds, as a fan of shmups I was still open to giving it a chance and hoping to be if not impressed, then at least entertained. The problem though is two fold: firstly the outlandish components fit poorly together, and on top of being really weird seem gimmicky, like the developers pulled random nouns and adjectives out of a hat and based the game around them.

Second, taken by themselves the different parts that make up Killer Hornet are of a very low quality, almost to the point of embarrassment. The shooting is bland and the enemies the very definition of "cannon fodder", flinging themselves into the path of my gun and being incredibly boring to fight. Few new enemies get added over the games 6 levels (which take about 30 minutes to complete, but this is countered by bosses being reused repetitively to inflate the length of the levels without actually adding anything new. Neither of the two soundtracks are noteworthy, with The Sixty Four's being particularly jarring as it is essentially the same as playing an MP3 over the sound effects and doesn't effect or connect with the action on screen. Most glaring though is the art direction, an area I historically give a lot of slack for the sake of "artistic expression", but in this case cannot dismiss how truly awful it looks (made even worse by running at a locked 640x480 resolution).

It's been awhile since a game has inspired the roller coaster of momentary surprise and excitement so quickly followed by disappointment and disgust that Super Killer Hornet did. It's a shallow, poorly made game with an absurd price tag that I honestly don't believe belongs on Steam. It's crazy setup might have made for a fun 5-minute flash game, but is not something I can get behind as a retail title, and my advice for anyone considering it would be the same as for those confronted by an actual hornet: stay away or expect to get stung!

You can read more of my writing on Kritiqal.
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97 personne(s) sur 122 (80%) ont trouvé cette évaluation utile
Non recommandé
7.9 heures en tout
Posté le : 6 février 2014
I think the verdict on this one is save your money.
It plays and looks very much like a student's term project, rather than a fleshed out game.
As a bonus addon to a groupees bundle, it's right at home. But charging $7 for this, on sale, just seems unethical.

Boasts full controller support, but there's noticeable input lag with a 360 controller on movement and bombs. Bombs don't go off immediately when used, so you can still die after bombing (and it'll still use your bomb). It's also not clear what level of enemy they destroy, some will survive the bomb and instantly KO you, as there doesn't seem to be hit invuln while bombing. Maybe chalk that up as a "feature".

The soundtrack options are limited to a few songs, nothing autoswaps. When you pick a song, you're limited to that one song on repeat for the rest of your gameplay, until you start a new game and pick a new one. Gets old real fast.

Graphics, well.. you can see the screenshots. But instead of endearing retro, it just feels cheap. Not a major point of contention, but it's a little weird. Clash of styles.

Finally, the math system is wholly unnecessary. What demographic is this being marketed towards? The "Brain train twist" is elementary-grade addition, subtraction, and ohboy sometimes multiplication being thrown at you amidst the bullets. It feels poorly thought out to say the least. Various numbers will fall during gameplay, and you collect them to boost your power upgrades, forming equations + answers. 8+1=45 is totally mentally taxing, I think this game just might be too hard for me. Once you hit max power, it then becomes a game of dodging the numbers, so you don't accidentally downgrade yourself. During the 2nd stage's razor blade mode, you can't even see the numbers falling in the swarm of enemies that appears, and will likely eat a downgrade or two. The 2nd stage boss forces you to assemble these equations, if i may even call them that, while dodging bullets as your sole way of damaging the boss in the second phase of the fight. Just let me shoot stuff, please.

All in all, I think this is the first shmup I really disliked. The math system is an unnecessary dilution of what would be otherwise somewhat passable gameplay.

edit: In survival mode it does away with the math, feels much more coherent.
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83 personne(s) sur 114 (73%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
Recommandé
0.9 heures en tout
Posté le : 4 novembre 2014
So this will be my second review of the game. Hope you guys find it helpful and if so, a thumbs up would be appreciated, thanks. :D
--------------------
Scoring Guide
1 - 3 Terrible
4 - 6 Decent
7 - 9 Good
10 Perfect
--------------------

So after writing my first review, I had a chat with the Dev (which you can see in the comments below) and decided to put a little bit more time into Super Killer Hornet: Resurrection. I booted up the game, played all of the modes, killed all the things, and now feel like I have my review to write.

[Gameplay] 8/10
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So the Gameplay is rock-solid, the best thing about this game in my humble opinion. There are Three different Ships to choose from. The first being average damage and average area of attack, The second having a lower damage but higher area of attack, and a Third with higher damae but very small area of attack. They all felt very good while playing them. I did find the higher area of attack to be the best one, although this may just be personal opinion. If i had one complaint about the Ships would be the lack of a boost/quick dash button. Sometimes I feel like that would help things out a ton, and would add a nice other level to the game. Deffinetly not needed, but I would have liked to see one none the less.
You do have bombs, like in most other games in this genre, and they work the same way. I'm not 100% on if you can refill the bombs, it may have said something in the tutorial that I missed, but other than that I did not find a way to.

The main difference in this and others in the genre is the math. "Destruction is just part of the equation" is exactly what it sounds like. In certain game mode, there are numbers that will fall down, such as 7+, a few seconds later another will fall, such as 5, Lastly 3 other numbers will fall, one of them being the answer. You must solve the problem and you will get a multiplier to your score. I will say, as I did in my first review I am not a fan of this. It is not bad, and it is well done, I just am not a fan.

As in game modes, this game has quite a few for an indie title.
You have your regular mode, as well as an easy mode in which it will automatically use one of your bombs after you get hit.
Time Attack pits you against the clock, and gives you a max multiplier at the start. Doing the math in this mode will give you +30 seconds to the clock, which I actually like alot more than the regular mode, not sure why it just "feels" better to me. Personal opinion I guess.
Lastly you have a survival mode, which has no math, you have one life and max multiplier.
The game modes are well varried, and you can play around with them and find your favorite.

So I'm not sure weather to put this under Gameplay or Design but think it may go best here. I did have trouble seeing the numbers sometimes while playing. As this is a bullet hell type game, I won't say this is a huge problem, and it may be just me, but i felt like sometimes i got "cheated" out of the correct answer because of so much stuff going on on-screen. Again this may just be me and being bad at the game, but if I had one major gripe about the gameplay this would be it.
---------------------------------------------------------------------------------------------------------------------------------------
[Design] 8/10
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The design of the game is pretty good for an indie game. All of the menue's look and feel fine while navigating them, and the particles are actually very well done for an indie game.
Now let me make it clear that there are better looking indie games out there, but Super Killer Hornet: Resurrection looks just fine, no complaints here.

The enemy ships while being generic are varried in design, and while I only reached the 2nd level, I will say I do find a certain charm in the enemy design. I would like to play farther, just to see what else the game has in store for me. Bosses are the same way, although I will say I only reached the first one as I did not beat the second level. Again I would like to get farther, just to see some of the other boss design. :D
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[Music/Sound] 6/10
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The music in Super Killer Hornet: Resurrection is solid. The intro had me hyped from the very beggining. It is a metal/rock track and gets you ready to blow some ♥♥♥♥ up.
There are a total of 5 tracks and they are all prety good, tho not amazing. They seem to get quite repetitive, quite fast, and would have liked to have seen a different type of music in the actual game. You can switch tracks in game with the press of a button, which i greatly appreciate as not enough games do this. All in all I would say the music, while good, is the weakest part of the game.
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[Conclusion] 7/10
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All in all I feel like Super Killer Hornet: Ressurection (love the name by the way :D) is a very well made indie game and deffinetly, if you are a fan of the genre, worth your time and money. For the fair price of $4.99 I would deffinetly recommend this title.

Thanks for reading doods.
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43 personne(s) sur 64 (67%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
Non recommandé
1.7 heures en tout
Posté le : 16 septembre 2014
I expected a poorly made Dodonpachi clone and I have no idea what i got.

There's some obscure doujin games made to troll people like Kiwami Shooting that are far more polished than this game.

Not only the controls are awful (there's some crazy inertia/input lag going on here), but the presentation and gameplay are terrible.

The only redeemable factor about the game is that you power up by collecting flying numbers and then you solve a very simple math question with them... But there's so much stuff going on the screen that i doubt any kid would get any enjoyment from playing this specially as a math learning tool/game.

I have no idea what the devs were trying to do with this, but you shouldn't waste your time. I know the .99 cent price tag that this game gets on steam every week might seem pretty tempting (Aside from it being on 300 indie game bundles per month) but it's not worth it... Actually maybe if you're really drunk or high you could get some fun out of this, who knows.
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37 personne(s) sur 54 (69%) ont trouvé cette évaluation utile
Non recommandé
1.0 heures en tout
Posté le : 7 février 2014
Pros
- Clean, tight controls
- Very challenging game
- Interesting and original soundtrack
- Recognizes and supports XB360 pad

Cons
- No options at all
- fixed resolution is very low and not widescreen (cannot be changed)
- Short game with only six levels

The game is pretty fun, but just feels very unpolished. Visually it feels like you are playing a zoomed in Gameboy Advance title. I enjoy the game, but don't think it is worth the price they are asking. I got it on sale for $6.99 and it feels a bit much for something this barebones. I would have loved to see the game support higher resolutions, to me that omission is a dealbreaker.
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16 personne(s) sur 19 (84%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
1.6 heures en tout
Posté le : 16 janvier 2015
It's not much to look at, and aside from the math solving, I see nothing that distinguishes it from all the other bullet hell games out there. Even the math doesn't help much, unless you're looking for a learning game for kids or someone who's struggling. It's all basic arithmetic, and presents little challenge (for me) aside from being in the right place at the right time to pick up the numbers.
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21 personne(s) sur 29 (72%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
Recommandé
0.3 heures en tout
Posté le : 9 août 2014
Cheap, fun and works with my hori rap vx sa stick. The simple math angle is interesting especially after a few beers. Also I like the music tracks, they are long and help you get in the zone.
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