Super Killer Hornet: Resurrection (SKH:R for short) is a game developed by Flump Studios. A bullet hell shooter that originally destined for XBox Live eventually made it’s way onto Steam. I originally was going to write a review for Danmaku Unlimited 2, but this game caught my attention and I decided to try something new first.
Starting with the good, SKH:R is a decent shoot em’ up (shmup for short). Controls are alright, but the hit-box for the ship and bullets can get dodgy at points in the game. The game isn’t as hard as other bullet hell shooters or shmups, making it a good entry point for someone who wants to get into the genre.
The way you power up your ship is a bit annoying. In the midst of shooting enemies and dodging bullets you have to a number ranging from 1 to 11 with a math sign next to it (+, - , / or x), then grab another number (again 1 through 11), then grab the correct answer. Answering correctly powers up your ship, an incorrect answer will power down your ship. Rhythm Destruction had this same issue of distracting the player from the gameplay. Not only do you have to dodge bullets, you have to focus on picking up two numbers, solving an equation, then finding the corresponding answer in the onslaught of bullets. However unlike Rhythm Destruction, this style of powering up feels tacked on and isn’t fully integrated into the gameplay as one would hope. The gameplay is solid, but the overall look of the game lacks polish.
While I wish a bit more polish went into the final product, it is a decent schmup. At $4.99 it's a good beginners introduction into the schmup / bullet hell genre (or for someone who likes a retro game look), however for die-hard lovers of the genre I would pass for other games in the genre at the same price point.
See more of the review at: http://www.skepticalminotaurgames.com/super-killer-hornet-resurrection