Stealth, Hack, Steal - Light combines unique game mechanics, atmospheric visuals & a gripping narrative that breathes new life into a much loved genre. Combat is your last option & technology your first, can you evade capture & solve the mystery? - Step out of the shadows and into the Light.
User reviews: Mixed (141 reviews)
Release Date: Jul 14, 2014
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Reviews

“Light represents an exemplar blueprint for the genre”
4/5 – Hardcore Gamer

“Light is just a joy to play and experience. So full of charm”
8/10 – God is a Geek

“It’s one of those games whose charm can’t easily be resisted”
3/5 – Game Revolution

About This Game



Step into a sinister world of corruption, deceit and shadowy organisations! Light casts you in the role of a man with no memory. After waking up in a strange yet familiar location it’s clear that something’s very, very wrong. Who are you? Where are you? Perhaps most of all, what happened to you? As the protagonist in Light you must use stealth and cunning to navigate around a wonderfully minimalistic-looking environment. Can you succeed in your quest and thwart a plan on a global scale?

Don’t just avoid detection, use subterfuge as well. Hack computer terminals to disable security cameras, lock and unlock doors and more. Collect data, fragmented e-mails, memos and scientific reports to slowly piece together the story of Light.

Light combines unique game mechanics, atmospheric visuals and a gripping narrative to breathe new life into a much loved genre. Combat is your last option and technology your first, can you evade capture and solve the mystery? Do you have what it takes to step out of the shadows and into the Light?



  • Challenging Single Player - Light features a challenging single player story as you work through over ten levels attempting to evade capture, hack computers and steal classified documents. Infiltrate research labs, escape prisons, outwit security officers inside shopping malls and break into heavily guarded server farms!
  • Replay levels to increase your score and rating.
  • Immersive Stealth Mechanics - Use your surroundings to evade capture in this minimalist-looking action-stealth game. Use your sight to locate the whereabouts of would be pursuers and deftly avoid detection. Make the system work for you, as you hack your way through levels. Can’t avoid a security camera? Simply hack it!
  • Stash unconscious guards in cupboards or simply overwrite electronic locking systems to ensure other guards can’t enter rooms. See everyone and everything’s line of sight. View every footstep and blend in with the crowd by donning disguises and mingling with non-threatening civilians and office workers that litter each and every level.
  • Involved storyline to be uncovered by the player - start the game with a blank canvas. It’s up to you to discover not only who you are, but what is happening too. Even as you slowly piece together the story and events leading up to where the game starts you’ll soon realise you not only have to work out what is happening but find a way to stop it.
  • Enjoy the story in fragmented snippets that require you to knit them all together. Deploy stealth, hack computers and steal documents to uncover the truth about project Light!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000, Nvidia GeForce GT 7800, ATI Radeon HD 4800 Series
    • Network: Broadband Internet connection
    • Sound Card: Windows Compatible Card
    • Additional Notes: Note: In some instances, systems may require model specific drivers. If your system manufacturers no longer support hardware under this category, it may not be possible to run this title. Should this be the case, we are unable to assist you and recommend that you pursue support from your respective system manufacturer. This issue is most common in laptops and is prevalent with select products from most leading manufacturers.
    Minimum:
    • OS: OSX 10.6 Snow Leopard
    • Processor: 2GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 9400m
    • Network: Broadband Internet connection
    Minimum:
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000, Nvidia GeForce GT 7800, ATI Radeon HD 4800 Series
    • Network: Broadband Internet connection
Helpful customer reviews
12 of 14 people (86%) found this review helpful
1.1 hrs on record
Posted: April 6
Note: video review embedded below.

It’s tough to review a game that’s only distinguishable by the pieces it borrows from its contemporaries. I don’t mean to simply say that Light brings nothing new to the table, but that it actively feels like a collage of other games stitched together in the hopes of success by association.

Whether it’s aping Hotline Miami’s style, Monaco’s varied action stealth design, or Gunpoint hacking interface, I could barely make out what exactly Light itself was under the influx of familiarity. Perhaps I’d have been at least partially OK with that had Light managed to match the quality of its inspiration, but the distressing blankness and ineptitude it presents itself with makes it hard to accept it as even a rudimentary clone.

What’s more, Light seems to have no idea itself what it wants to do, and consistently places bets into the areas it’s weakest. The skeleton of a plot attempting to give context to a collection of squares is played out and terribly structured, yet more often than not it’s placed at the forefront of the game and is usually your only sense of motivation within a level. Without it there’s no setting or continuity to anything you do, but with it you’re stuck with a mess of unexplained motives and hazy details on some elaborate corporate plot that apparently justifies you mass murdering its security personnel.

Mechanically, Light is somehow in even greater disarray. In an era where stealth games are more impressive and dynamic than ever, Light is an embarrassment of shoddy AI and minimal depth. Though you need only avoid your enemies vision cones, audial awareness having missed the cut completely, Light still manages to become confusing and frustrating through the combination of horrendous controls and an unclear aesthetic.

Your character controls as if he’s walking through an ice rink, sliding around clumsily and allowing little room for precise control or quick reflexes. If you screw up your path you’re almost certainly dead, unless you somehow can maneuver yourself next to an enemy and kill them first, a task sufficiently complicated by randomly clipping on the environment while hoping the controls don’t spazz out completely.

Most times I was caught however were do to never having seen the enemy in my path at all. With the entire game rendered in shades of blue and different light sources being impossible to distinguish from each other, enemy view cones often snuck up on me having blended into the background or somehow glimpse me through a wall I didn’t realize was actually a window. Somehow for as simple as everything about Light is, it finds ways to fabricate difficulty spikes by making everything as dysfunctional as possible, yet always with a complete lack of self-awareness.

Having run through the Light in under an hour, I’m rather surprised I’ve even managed to even write this much about a game that’s nothing if not hollow. For as great as the games Light heavily borrows from may be, its only unique contribution is a less sophisticated and functional amalgamation of their parts. As far as food analogies are concerned, Light is asking you to settle for spoiled lunch meat, as if you haven’t already seen the mountain of steak nearby.

https://www.youtube.com/watch?v=gKjREiJPqb8
You can read more of my writing on Kritiqal.
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8 of 8 people (100%) found this review helpful
4.1 hrs on record
Posted: January 8
Yes it's short-- and by short, I mean very short. But the developer has promised more content (they're a very small indie shop) so bear with them. In the meantime, try to get through the game without killing anybody (a pacifist playthrough). Try getting the Unspotted bonus in each level (or whatever it's called). Try actually reading the story instead of clicking through it. I promise it'll take more than 45 minutes if you do these things.

And if they actually release an editor for this game and allow the community to share levels? Then this game gets a whole new life.
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5 of 5 people (100%) found this review helpful
2.8 hrs on record
Posted: February 19
Definitely NOT worth $13 USD, but if you get it on-the-cheap (like I did in a bundle), then it is worth it. It is fun, and quick to understand and play. This is a good casual game. The music is decent, and the soundtrack is included (maybe that is why the price tag is so high).

However, it is quite short. It feels unfinished; like, at the apex of the story it just kind of sputters and stops.

Nevertheless, I had fun with it for a couple of hours. Also, it is a casual, fun way to add an EASY PERFECT ACHIEVEMENT to your stats, as well.

Just don't spend $13 on it, for true.
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5 of 6 people (83%) found this review helpful
1.3 hrs on record
Posted: February 20
This game is a lot of fun. It's like a smaller, friendlier version of Hotline Miami, without all the gore. It's tough yet rewarding, and I enjoyed it a lot.
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3 of 4 people (75%) found this review helpful
3.1 hrs on record
Posted: January 17
Light is a top-down stealth game with a rather beautiful visual style. Despite its very simplistic graphics, and the representation of characters as squares, the game does a really good job with aestethics, pleasantly combining its blue-ish colour palette with nice shadow and lighting effects. The sound is equally minimalistic, with only a few sound effects being featured, while the music selection is ok and appropriate in the context, but after a while it can get quite irritating.
Over the course of around 12 missions, you will have to try and sneak around, avoiding patroling guards and security cameras while accomplishing your tasks per each map. These range from hacking a terminal to collecting intelligence, and often require getting to one specific computer, from which you can deactivate cameras and open locked doors, then backtrack or find the newely opened access point. Guards have a standard route they follow, and they don't deviate from it unless they spot you. This makes the game trial-and-error based, which can be quite fun an times, and frustrating at others. Wearing a disguise makes the guards' area of detection considerably smaller, so that it's much easier to navigate around the maps.
Killing guards is possible, but only from close range, and it's not recommended, since it will eventually alert other guards, and they will call for reinforcements. This will also considerably lower your score for each level, not that it matters in any way except for personal satisfaction. I played the whole game stealthily and avoiding detection, and it took me around 2 hours to complete the game 100%. If you don't attempt to do this, you might be able to finish it in under an hour. The plot is interesting, but sometimes confusing
In a nutshell, Light is a pleasant experience, and if you play it stealthily, it will boost both your satisfaction and your gametime (though not by much). However, considering its length, the 12 euro price is absolutely ridiculous. I got it in a Humble Bundle, so it's perfectly fine, but if I were to buy it individually, I would not spend more than 3 euros on it. My recommendation : wait for a 75% off sale.
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