Ninjas are cool, this is an established fact of the universe. Nazi Robots from space are not cool, they are the complete opposite of cool, and Robot Hitler is out to get you, the world's first ninja. You have 10 seconds to destroy all Nazi Robots in your vicinity. IT. IS. ON.
User reviews: Very Positive (285 reviews)
Release Date: Mar 5, 2014

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Recommended By Curators

"You have 10 seconds to defeat increasingly difficult action platforming challenges. Your enemy? Robot Hitler. Great for those looking for a challenge."
Read the full review here.

Reviews

“a marvellously well designed and air-punchingly triumphant video game”
8/10 – Eurogamer

“10 Second Ninja is fast-paced and highly-addicting with a great sense of humor from the very start.”
9.3 – Indie Gaming Mag

“it’s bloody brilliant”
5/5 – The Indie Mine

About This Game

Ninjas are cool, this is an established fact of the universe. Nazi Robots from space are not cool, they are the complete opposite of cool, and Robot Hitler is out to get you, the world's first ninja.

You have 10 seconds to destroy all Nazi Robots in your vicinity. IT. IS. ON.

Become the ultimate Ninja and take down Robot Hitler’s automated autocracy in this blisteringly fast platformer.

Ready, Steady, Ninja!

Features


  • Blitz through 40 challenging levels!
  • Fight again and again to get the best time possible and a glorious three star rating!
  • Break your controller or keyboard out of anger!
  • Battle your friends down to the millisecond on the leaderboards
  • Prove you know how to play games and collect all 30 achievements

Warning: This game contains flashing images. It is advised that you do not play if you suffer from photosensitive epilepsy.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Single Core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: GeForce 8600M / RadeonHD 2600 (128MB)
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
    • Sound Card: DirectX 9.0c compatible.
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel Core 2 Duo E6300 (2 * 1860)
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600M / RadeonHD 2600 (128MB)
    • Hard Drive: 100 MB available space
Helpful customer reviews
21 of 23 people (91%) found this review helpful
2.2 hrs on record
Posted: November 27, 2014
Super Meat Boy fans, this game's another challenge for you
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16 of 17 people (94%) found this review helpful
10.2 hrs on record
Posted: September 29, 2014
10-second-massacre on one-screen-level.

It's about:

  • slaughter everything robotized on level in 10 seconds with sword, shuriken or using level's enviroment;
  • defeating big, lazer-eyed Hitler's head (few times !);
  • searching right route to beat the level;
  • making your movements precise and fast.

Why you should play this:

  • you like platformers and time-limited-levels approach;
  • you don't mind to face a challenge and try the same level dozens (or hundreds) of times until the moment you find right direction to move and attain perfection in proportion of speed and preciseness;
  • you appreciate thoroughly thought level-design;
  • you like to transform "Oh, it was so close..!" feeling into "Yes, I did it!" waul;
  • you've always been curious what could have been hidden behind Hitler's mustaches.

Why you may not like it:

  • you're about the opinion that time-limited-levels are some kind of perversion;
  • you do not like to repeat the same level a lot of times just for getting perfect result or higher score;
  • controls feel kind of "slippery" - you will have to spend some time to got used to it;
  • game reveals its true nature only when you agree to reach the perfect score and not against of going through some amount of training and trying - otherwise, it's just a game you come back to from time to time when you have "nothing to play" in 150+ games library.

The cursed mix of training, trying, failed attempts and strong words is the substance from which the only true ninjas are born.

P.S. Gamepad is strongly recommended.
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13 of 13 people (100%) found this review helpful
1 person found this review funny
10.9 hrs on record
Posted: January 22
Many games have attempted to capture the essence of pure speed as part of their appeal. It's powerful when applied correctly, so often being impossible to emulate in real life. You can't run like Sonic, your car doesn't go as fast as Captain Falcon's - and I'd be very surprised if you can move like the hero of 10 Second Ninja.He's a double jumping, sword slashing, shuriken throwing robot destruction machine. Madly dashing through short platforming puzzles, his ultimate goal is always the same: destroy the nazi robots as fast as possible. Half the game is sequencing and strategy, determining the most efficient uses of those precious second jumps and limited throwing stars.At first a level will seem straight forward - a combination of runs and leaps that take out everything in what you'll assume is a respectable time.Things can be confusing at first, for different reasons - but then you notice the time savers. The opportunities to take out two enemies with one move, skip jumps or maintain momentum. In later levels the addition of complications like falling rocks and portals change the equation. The slow consideration to start a level is a nice counter-point to the split-split-second reaction times needed to perform the plans you come up with.That's the other half. Thumb-mutilating skills coupled with reset after reset to shave milliseconds off times in pursuit of those required to unlock levels or climb the bragging rights only online leaderboard. The game controls wonderfully and the simplistic art uses precise frame stages to broadcast changes in status, vital for instant understanding. While it won't be for everyone, Ninja does exactly what it set out to, with style and humour to boot.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: January 8
10 Second Ninja moves so fast that it's over almost before you realize it's begun, but its brief length is used so effectively as a tool to making a blisteringly precise, difficult platformer accessible that it's actually the better for it.

Designed as a series of miniature speedruns, you're given but 10 seconds to complete a given level, jumping, slicing, and throwing shurikens to clear out Robot Hitler's mechanical army as quickly as possible. It might sound like a gimmick, but levels are designed in such a way as to be almost puzzle like in execution, requiring not only brute reflexes but also an understanding of how to best make use of your limited repertoire to shave off every tenth of a second you can manage.

Naturally, this causes the game to move at a ridiculous pace, but unlike a lot of hyper challenging platformers 10 Second Ninja avoided ever becoming overwhelming. Its basic mechanics give you just enough leeway to experiment within levels so as to keep them from feeling too linear or restricting their design, while being entirely understandable and intuitive to execute, and the necessarily small size of each level keeps the experience easily digestible but not to the detriment of a satisfying challenge. 10 Second Ninja isn't an easy game, but it always feels surmountable, if only you could find the perfect strategy or go a little faster.

And then an hour later you're through, perhaps having missed a few perfect level ratings but for the most part seeing what the game has to offer. And surprisingly I was entirely OK with that. 10 Second Ninja for as short as it is makes every moment engaging, each level offering its own twist on mechanics that never change because they don't need to, and finding time for some humorous dialogue in between smashing up Robot Hitler's disembodied head. There's just something inherently entertaining here, and it all comes together into a tightly condensed package that understands it doesn't need to be hundreds of hours long. It just needs to be fun.
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8 of 8 people (100%) found this review helpful
9.6 hrs on record
Posted: January 18
A flash game that requires the reflexes of a cat, yet has horrible performance issues that makes playing feels like torture.

And devs don't care.
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4 of 4 people (100%) found this review helpful
4.2 hrs on record
Posted: January 3
As a tiny blue ninja, you're mankind's last hope against the mischievous Robot Hitler and his robot army. In this fast-paced platformer, your aim is to clear every single level in less than ten seconds - that is, kill every robot on the screen, using your weaponry and triggering environmental hazards. Aim for the lowest possible time to earn a three-star rating!

The concept is really nice, and the par times are very tightly balanced. Finding the optimal route for each level will require meticulous planning, and the execution leaves no room for error. It is incredibly satisfying when you nail your inputs perfectly and maximize a route's potential, and deeply unnerving when even then, you're still half a second too slow; reconsider what seems obvious, think outside the box and, most of all, keep optimizing your inputs. The original core concept, the precise controls and meticulously balanced level design are the game's main strenghts.

Now for the cons. The visuals and cutscenes are entirely forgettable, which can be excused in a low-budget indie game such as this. The soundtrack, albeit repetitive, serves its purpose but isn't particularly memorable either. My main criticism would be that the game is really short, and perhaps not quite as "hardcore" as it may appear at first. I was a little disappointed to hit the ending credits after only a few hours (plus maybe an extra half hour on the bonus world), with all the three-star ratings earned and without hitting any major roadblocks.

I would have loved more content, and I felt that certain ideas in the level design could have been further developped (portals, falling/crumbling blocks, etc). As it is, I can't say that the game has exploited its potential to the fullest; nevertheless, it remains a solid puzzle platformer and one of the most execution-intensive games I have played in a while, with relatively fair content for its price. A shame that such an interesting challenge turned out so short.
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5 of 6 people (83%) found this review helpful
5.3 hrs on record
Posted: August 5, 2014
Incredibly fun, fast paced, humorous game with a cool premise. There is also a hitler-censored mode, for those who find fault with the story.

10/10, would die again.

and again.


.....and again, and again, and again, and again
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6 of 8 people (75%) found this review helpful
1.6 hrs on record
Posted: January 8
I'm still getting the hang of the game, but some glaring issues came up that made me want to take notes. The game takes up nearly 500MB of RAM even while in the menu, so even though I have 2GB on my laptop (over double the minimum) it makes Alt-Tabbing non-functional. The installation is under 100MB, there is nothing to justify running so poorly.

Controls are slippery and the default bindings seem awkward on keyboard. The game has a bad habit of having the ninja contine to run in a direction after resetting. My keys are not jammed, and I've never had a game give me this trouble before. The pure time limit means most levels are shallow and can't be more than 5 seconds deep. There seems to be no wall-jumping, and the platforming doesn't feel more compelling than Super Meat Boy.

And within the first 15 minutes I hit a brick wall, requiring more Stars to unlock the next levels. Now I have to grind the first 8 levels repeatedly until I can see anymore of the game. This feels like a cheap mobile game or something. At least I got it in a bundle for dirt cheap, but it hasn't been impressive or enjoyable. I shouldn't need any skill to see more than 80 seconds of the game.

I would be furious if I paid full price, but I think this is the kind of game that wants to piss players off just by being frustrating. It's requiring precision and perfection, while the controls and gameplay are just not there. I should also expect perfection from the developers, not shabby optimization and controls. Bundle fodder, laden with bad puns and tired memes. I like some of the style and humor, but the game is designed to make me not want to play it from the start.
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3 of 3 people (100%) found this review helpful
3.7 hrs on record
Posted: January 12
Do not be fooled by the games soft and indie appearance. This game is hard as balls! Levels have to be completed in 2 seconds or less in order to get all 3 stars on the level, which is harder than it sounds. It's cute, the achievements are quirky, controls are good. I like it, a lot.
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3 of 3 people (100%) found this review helpful
1.0 hrs on record
Posted: January 15
"ALLLLL THE STARS"



Is what I would’ve shouted after the billionth try of a single level.

+ Incredible replayability (3 stars, steam achievements, friend/world leaderboards)
+ Simple intuitive controls (found myself Ace-ing levels 5 mins in)
+ Hilarious story arch
+ So addictive, very very satisfying

- Sometimes stale and annoying music

9/10 great pick up and play
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4 of 5 people (80%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: January 11
Got the game in a humble bundle and it is just not my kind of game. If you enjoy SMB and so on, it could be your kind of game.
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4 of 5 people (80%) found this review helpful
10.7 hrs on record
Posted: October 25, 2014
Just when you think you've mastered this game, it goes and throws you a curveball and is 3x as hard.
Extra levels are not for the faint of heart.

Satisfying. Frustrating. Good fun. Ten seconds at a time.
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5 of 7 people (71%) found this review helpful
3.3 hrs on record
Posted: August 17, 2014
Though the game is very short i would highly recommend playing it.
the game is a platformer where you have to complete every stage in 10 seconds or less, the fun part comes from trying to beat other people's times in the leaderboard, i wouldn't recommend playing this game if you only plan to blast through it.
give it a shot if you enjoy games like Super meat boy..etc
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2 of 2 people (100%) found this review helpful
14.0 hrs on record
Posted: October 8, 2014
A simple but ingenious idea for a game. The controls are extremely fluent, and the game takes about 10 seconds to pick up and play, and perhaps 10 minutes to get the hang of it. It combines puzzle with speedrunning in the most fundamental kind of way. The fact that each level is about 5 seconds long and restarting is instant means it's not frustrating or off-putting. This is perhaps its greatest strength - that by having extremely short levels, the execution becomes much more important. Timing jumps and movement perfectly to shave off milliseconds is something you'll be doing a lot right from the beggining - and this is, in essense, what speedrunning is all about. Games with longer levels and deeper mechanics are so complex that most players never really reach the point of searching for an extra few milliseconds to hit the target time because most players don't have the time to practice perfecting their run of a level longer than a minute - and thus, they lose out on the excitement of time trials. This game is extremely accessible and fun to play, and clearly demonstrates the appeal of speedrunning to any non-gamer. Would highly recommend for perfectionists. Also, the ahcievements are awesome.
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5 of 8 people (63%) found this review helpful
5.3 hrs on record
Posted: October 1, 2014
soooo intense
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1 of 1 people (100%) found this review helpful
12.7 hrs on record
Posted: September 7, 2014
great game
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1 of 1 people (100%) found this review helpful
2.3 hrs on record
Posted: August 15, 2014
This game will annoy the ♥♥♥♥ out of you. But, It is super fun trying to get the quickest time you can on some of harder levels! Also get this game when it's cheap because I wouldn't say it's worth normal price. But yeah, super fun, fast pace game. Yeah you should get it.
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1 of 1 people (100%) found this review helpful
11.8 hrs on record
Posted: August 18, 2014
Good one.
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
Posted: August 13, 2014
A most reductive review would be that this game and its several dozen interesting levels is Super Meat Boy platformer with combat. Specifically, you are a little ninja that fights off robot Hitler and his robot minions while trying to clear a level as fast as possible.

Depending on your preference of game genre, this is either a delight or the most infuriating thing you've encountered today.

The game is polished, responsive, and has a nice presentation. If Super Meat Boy with simple combat sounds appealing to you, this is worth a shot.
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1 of 1 people (100%) found this review helpful
3.2 hrs on record
Posted: December 30, 2014
This is one of my favorite games. It's simple, takes little time to learn, has cute graphics, and runs flawlessly. The game entirely faces entirely fictional nazi robots , but if you don't even want that you can censor it with a simple visit to the settings. It's in a cute art style that's entirely appropriate for the game.
The mechanics are perfect. Due to little your computer needs to process, there will be no lag. Like, ever. Also the character always does what you'd expect him to do according to what you did, and overall just really tight controls.
The game is a kind of speed-running one in which you try and map out the perfect route to remove a series of robots in an area. The games last no more than 10 seconds (Thus, 10 Second Ninja) and you can instantly restart the round with a quick tap of the R key. The maps are easy to complete but it has you coming back for a 3 star rating which you do, because there's nothing more satisfying than achieving it, and you invest little time in going back to it.
Overall, it's a quick game if you don't care about stars. If you do, it'll last another few hours. It's not a large or long-lasting treat, but a very tasty one at that.
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