HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.
User reviews: Very Positive (14,345 reviews)
Release Date: Feb 14, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“We are extremely happy to now offer HAWKEN as an Early Access title on Steam! We've been working hard fixing bugs, addressing feedback from the community and polishing up our design as we push forward towards our final release. HAWKEN is in the very final stages of BETA so you may notice a few bugs but we're ready for an expanded audience to try the game and have fun! HAWKEN is Free to Play so don't be shy about giving the game a try or recruiting your friends and family!

Please note that a pilot account is required to play HAWKEN. Use the following address to create a pilot account and you will be playing in no time at all: http://www.playhawken.com/enlist

We currently have 2 bundles available for purchase which offer players great game content at great discounts. We have a new lower price on the Prosk Starter Bundle and just launched the Mercenary Bundle which saves you an approximate 60% off the cost of purchasing each item individually!

If you were a player of HAWKEN previous to our presence on Steam please note that we are no longer be using our own launcher for the game but instead will be using Steam as a sole content delivery method. As a result we recommend that players uninstall any previous versions of the game before downloading the game here to avoid any potential conflicts. All your progress is stored remotely so you won't have to worry about losing anything!

We're excited to now bring HAWKEN to even more players and look forward to seeing you on the battlefield!”
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"Compatible with DK1. No known plans for DK2."

Recent updates View all (103)

April 25


3 day XP Boost item
It should stack on top of the 2x XP/HC weekend event happening now

We've got a new server config I want to stress. I'm hoping you can help :)

5 comments Read more

April 25

Comms from CapnJosh about the stress test

To everyone who has hit server problems- I thank you for trying again. It's showing us exactly what to fix in the newest systems.


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“It's the type of experience that gets under your skin, making you want to come back for more.”

“Perfectly balanced mech warfare”

“HAWKEN is everything I ever wanted in a mech shooter”

Key Features

  • Fast Mech Gameplay: War is a Machine. Pilot hulking death machines and use massive weaponry to destroy your foes.
  • 18 Unique Mechs: Determine your method of mass destruction. Choose from 18 unique classes including the lightweight assassin like Reaper, the medium blitz mode Raider and the heavy tank-like Incinerator. Each mech is unique with their own special abilities, stats and weapon loadouts.
  • 6 Game Modes: Play cooperatively or competitively in the 6 game modes available. Deathmatch, Team Deathmatch, Missile Assault, Siege, Co-Op Bot Destruction and Co-Op TDM.
  • Stunning Dystopian Environments: Experience a planet in the depths of war. Battle across decaying cityscapes, desert towns, post-apocalyptic wastelands, jungle outposts and secret weapons facilities.
  • Loadout Customization: Customize your playstyle with a wide array of internals that offer passive improvements, as well as offensive, defensive and functional items. There's also a plethora of cosmetic enhancements to truly personalize your mech.
  • Arsenal of Weapons: Choose your weapons wisely. Massive sniper rifles, rotary cannons, ballistic spike guns, fireball launchers, corrosive chemical weapons and dual mode explosive launchers are just a few of your options for ordnance.
  • Variety of Items: Use the right tool for the job. Deploy a hologram to fool enemy mechs, use an EMP to shutdown their core systems and then launch a high explosive grenade or detonator for their fiery demise. Choose from 12 unique items which offer a variety of gameplay.
  • Enhanced NVIDIA PhysX: Take your battle experience to the next level with the latest in NVIDIA’s PhysX technology. Explosion and particle effects are incredibly more detailed to provide the optimal visual experience of mech warfare.
  • Oculus Rift Support: Fully immerse yourself in mech battles with gameplay support for the Oculus Rift.

About This Game

HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.

HAWKEN features 6 game modes: Team Deathmatch, Co-Op Bot Destruction, Missile Assault, Siege, Deathmatch and Co-Op TDM. Each mode offers a unique gameplay experience that requires a different approach and hones a separate set of skills.

  • Team Deathmatch
    Two teams of six group together and battle as a team in a race to 40 kills. Fighting as a group and knowing when to play defensively is essential to survival.

  • Co-Op Bot Destruction
    Team up with three other pilots for 25 waves of increasingly intense encounters against computer controlled mechs and attack drones. Every fifth wave is led by one or more elite boss mechs that can’t be defeated alone. Move as a group, plan your attack, and spend your resources wisely to eek out a victory against all odds. Co-Op Bot Destruction is currently available on the Facility and Front Line maps, each featuring a unique set of enemies.

  • Missile Assault
    Split your team of six into groups and compete over three missile silos spread across the map. Capture a silo and maintain control over it to launch missiles against the enemy team’s base ship. Control all three missile silos to do bonus damage and end the battle even sooner. Flexibility and effective use of items are the key to destroying the enemy base before they destroy yours.

  • Siege
    Collect EU from two energy sources in neutral territory and return them to base to launch an attack ship at the enemy base. Fight for control over the Anti Aircraft battery in the center of the map to keep your ship from being shot down before it reaches and destroys the enemy base. There is no time limit in Siege, but every ship you launch is more powerful than the last.

  • Deathmatch
    Watch your radar and be careful not to expose yourself until you have the advantage in an intense free-for-all battle. The player with the highest score after 10 minutes wins.

  • Co-Op TDM
    Team up with 5 other pilots for online TDM against computer controlled mechs. If you want to jump into a match and have some fun without concerning yourself with human opponents, then this is the mode for you!

HAWKEN features a wide range of customization options that allow you to craft a unique look and equipment loadout that other players will remember.

  • Cosmetic
    Strike fear in your enemies and confidence in your allies with unique trim colors & paint patterns, chassis parts, thrusters, and repair drones. Taunt defeated opponents and make your teammates laugh with comic mech emotes and deployable hologram generators. Make yourself at home in your mech by using cockpit decorations, custom HUD colors and different combinations of primary and secondary reticles!

  • Practical
    Customize your play style and abilities with passive internals and deployable items. Internals take one to three of six available internal slots and range in effect from giving your mech a unique ability, such as dashing or doing a 180 spin in mid-air, to temporarily boosting damage or healing each time you gain a kill or assist. Items can serve as an additional weapon (e.g. EMPs, Grenades), a deployable piece of equipment that helps you and your teammates (e.g. Portable Scanner, Shield) or one that disrupts your enemies (e.g. Machine Gun or Rocket Turret, Radar Scrambler). Select a loadout that matches your play style to defeat your enemies quickly, support your team, or control tactically important areas of the map.

Game Guide

HAWKEN offers pilots numerous mechs in three different weight classes that fill a variety of distinct roles on the battlefield. Find the mechs that match your play style and study the strengths and weaknesses of enemy mechs in our comprehensive mech guide.

HAWKEN has numerous maps to explore. But you can’t always enjoy the scenery--or get your bearings--while boosting away from enemies. Our Map Guide includes interactive maps showing major points of interest for every game mode on every map, plus lore, screenshots, gameplay tips, and more.

Every mech starts with one primary weapon. You can purchase two additional primary weapons in the garage. You can purchase the alternate primary weapon at mech rank 3 and the prestige weapon at mech rank 5. You can swap your primary weapon in the Garage or in the Staging Area before a match or between respawns. Each mech only has one secondary weapon. They cannot be switched out for alternatives like primary weapons. However, all secondary weapons possess a special ability that provides additional functionality. Use the middle mouse button to activate that ability.

HAWKEN lets you change your equipment to customize and upgrade your mechs. You can equip a variety of useful items and deploy them in battle to gain an edge over your opponents.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7 (32bit or 64bit)
    • Processor: 2Ghz Dual Core
    • Memory: 3 GB RAM
    • Graphics: 512 MB Graphics Card Supporting DirectX 9.0c and Shader Model 3.0 (NVIDIA 9800 GTX or AMD HD 5670)
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Additional Notes: 1280 x 720 or Higher Resolution
    • OS: Windows XP, Windows Vista, Windows 7 (64bit)
    • Processor: 3Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1024MB Graphics Card Supporting DirectX 9.0c and Shader Model 3.0 (NVIDIA GTX 460 or AMD HD 6850)
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
Helpful customer reviews
120 of 130 people (92%) found this review helpful
5 people found this review funny
531.9 hrs on record
Posted: April 5
Early Access Review
With the recent purchase of Hawken by Reloaded, I feel that I should throw my two cents into the mix. I've been playing Hawken since last march, and it is by far one fo my favourite games that I have ever played. I've spent about $50 on it over the course of a year and felt that I got every dollar's worth out of it. It is by no means perfect, and has several flaws in it that range from annoyances to game breakingly bad. So do I reccomend Hawken as a game to spend your time and money on? Read on and find out.

First off, Hawken looks FANTASTIC, with good (but not the best) optimization and physx support. Hawken just looks awesome! Simple as that.

Hawken is a class based game, which means that there are 18 mechs that have specific roles within their team. Meaning that there is an optimal way to play each and every mech, which means that you won't be able to dive into a conflict head on and be a monstrous killing machine in every mech. A Tech (the medic class) should not be a frontline assault mech in the same way a Brawler (a fat, heavy, burst damage mech) should not be a sniper. It is important to either pick a mech that suits your preffered playstyle and learn different playstyles according to the mech you're playing.

Yet another thing that I like about Hawken is that there is no such thing as 'lonewolfing'. It is impossible to try and play Hawken like you would play CoD or a similar FPS game because you cannot kill more than one mech by yourself. You are not fighting squishy humans that can be killed with one shot to the head by a pistol, you are fighting 20 meter tall bipedal war machines. Mechs do not die very easy, and therefore it is nigh on impossible to kill 2 mechs at once, much less an entire team. Hakwen is a game where you NEED to stick with your team and communicate with them in order to be the most effective you can be.

The amount of weapons for Hawken is also gratifying. Each mech has a permanent secondary weapon and with a primary, alternate and 'prestige' weapon unlocked with in game currency or real money. one thing that is very important to mention is that with the exception of a select few mechs, ALL PRIMARY WEAPONS ARE VIABLE ON ANY MECH. Just beacuse a weapon is called a 'Presitge Weapon', it doesn't mean that it is a flat out upgrade. Almost all weapons on all mechs are viable, it just depends on adjusting your play style to fit with the weapons you're using.

Hawken's controls are also unique. One of the things that every player should learn how to do early is on dodge. You can do a dodge side to side by pressing shift and the side movement keys. While it may not seem like much, dodging is probably the single most important thing you can learn in Hawken. It can be used for dodging missiles, hiding behind cover, getting into and out of combat and even for movement. Once you learn Hawken's movement controls, you will never forget them.

HOWEVER, Hawken is by no mean a perfect game, and there are several issues that need to be adressed. The first, and biggest, of which is the enormous skill gap that players WILL encounter in beyond mid level games. Once you reach a certain MMR (Typically around 2100-2200), the number of games you will be able to join will be few and far between, and when you are able to join you will rarely enter matches with people of your skill level. I'm currently sitting at 2200 MMR and I either end up playing with relatively new players who I can murder with ease, or with the "Super Leet" players who have been playing since alpha/early beta that can kick my ♥♥♥ in seven different ways. There are not enough middle ranking players in Hawken right now, so there is no kind of playing field for mid-high ranking players within the community ATM. It makes it rather frustrating to play PvP, but the alternative mode isn't a good alternative.

The AI game mode, where you and a team fight against AI controlled bots is often overlooked by the majority of the community. It's a good way to learn how to play with new mechs and weapons... or at least it would be if the AI wasn't so f**king cheap and atrouciously designed! The bot desgin in Hawken is some of the worst I've ever seen, with perfect aim, higher damage output and key input reading being the main issues. The bots can and will dodge shots that they shouldn't even SEE, shoot you around corners due to the fact that they have NO LATENCY WHATSOEVER and do higher amounts of damage to you than you could hope to do to them from ridiculous ranges. While the AI mode isn't Hawken's most popular mode, it is still in the game and desperately needs to be fixed.

The third issue which I feel is hurting Hawken's potential is the sheer number of cheaters, hackers, and aimbotters that are flooding the community. I can bearly play a match without seeing at least one or two players who are clearly aimbotting or wallhacking. Even if I'm playing as a mech that can turn invisible, I still get sniped by players halfway across the map with full auto weapons. I hear tell that there are plans to put an anti-cheat system into Hawken soon, but until then I don't feel that PvP is worth my time due to the rampant cheaters, limited server selection and limited number of people of my skill level to play against.

My fourth complaint is the awkward viewing. As anyone who has played Hawken before can tell you, there is a turn cap, so you can't do a 720 degree spin with one flick of the wrist. In fact, in my experience it feels almost like negative mouse acceleration, due to the fact that you need to set your sensitivity just right in order to avoid overshooting, which can be a pain in the ***. It's something that I find irritating, but not game breaking. If you can get used to the turn cap, you'll be just fine.

Lastly, are Hawken's maps. Some are great, like facility, frontline, werckage and uptown, and others are crappy (I'm looking at you bazaar. You too bunker). Most of them are well desgined and fun to play on, and map knowledge is definetely an important skill to learn in Hawken. But the way the maps are built leaves a lot to be desired. It is very easy to get stuck in a wall if you dodge into it, the debris on the ground is annoying since it gets in the way of your shots and there are some maps that you can break (Not saying which ones though), and climb on top of the ceiling box to shoot people from. These issues are incredibly annoying and can ruin a good match.

So in summary, here are the pros and cons of Hawken in its current state.

-Excellent graphics/aesthetics
-Large variety of mechs/weapons
-Unique and fun movement mechanics (easy to learn, hard to master)
-Encourages team based play
-Giant robots shooting other giant robots!

-HUGE player skill gap
-Broken map design (clipping into walls, leaving the map boundaries, etc.)
-Hackers and cheaters everywhere
-Broken AI
-Awkward turn cap

Do I reccomend you play Hawken? YES, absolutely! It could be a lot better than it is in its current state, but I have faith that Reloaded will take good care of Hawken.
Was this review helpful? Yes No Funny
24 of 25 people (96%) found this review helpful
15 people found this review funny
942.3 hrs on record
Posted: April 21
Early Access Review
still a great game, still not p2w, still more balanced than my breakfast
Was this review helpful? Yes No Funny
31 of 39 people (79%) found this review helpful
1 person found this review funny
20.4 hrs on record
Posted: March 29
Early Access Review
-free to play
-fast paced combat
-well designed maps
-great customizable options

overall an amazing game
Was this review helpful? Yes No Funny
19 of 25 people (76%) found this review helpful
2 people found this review funny
8.0 hrs on record
Posted: April 5
Early Access Review
1) Downloaded Hawken
2) Played Hawken for 1 hour
3) Stayed glued to the PC Screen for the nxt 2 hours
4) Got wrecked so many times that I forced quit the game
5) Open Hawken again to play it again, over and over non-stop

I would recommend this game to any robot lovers and love be in a mech, this is just like Titanfall but it is free and on STEAM!!!
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
1 person found this review funny
202.8 hrs on record
Posted: March 30
Early Access Review
First review on a game I really enjoy.

I have been a long time fan of computer games since Doom and Wolfenstein 3D. I have played all types of computer games and I have followed the Mech Warrior franchise as well. There simply is no comparing any other game (including mechs) to Hawken. It is simply one of a kind and has its own genuine feel like Team fortress 2, Don't Starve, or Jedi Knights II Jedi Outcast. I strongly recommend downloading it and playing it for the experience alone if nothing else.

I played Hawken during the first 3 months of open beta and took a break until January this year and have been playing ever since. From my 3 months of experience with the old game developers, Adhesive Games and Meteor Entertainment were incredibly slow to respond to the community.

Right now, the new developers are completely different. Developers from Reloaded Games have jumped on teamspeak and have had several Q&A sessions with both long time devoted members of the community and more casual players like me. You can find these sessions on youtube and twitch. The forums have been restored, mayhem and fight club servers are running and I have definitely noticed a rise in the population. The new developers have been very active in listening to the community.

"The developers say what they do and do what they say."

The new developers ask for the community's input to make important decisions. They explain their current line of thought, outline preliminary expectations and options and set reasonable deadlines for community feedback usually around 3 days to a week depending on the issue. They follow up. The developers say what they do and do what they say. They act based on our feedback and their expertise. I am very optimistic about what the next 3 months will bring as the developers work their way through the code.

The game has relatively low complexity but amazing depth once you figure out the basics(dodging, detonating projectiles, using cover). You are given the CRT starter mech that is essentially the strongest mech in the game. I have only mastered this type of mech (CRT/Assault) but I have been actively trying other mechs. Each class of mech feels completely different from one another in terms of strategy but the basics are still the same.

Game modes include the typical deathmatch and team deathmatch but also include missile assault (capture and hold) and siege mode where you collect energy to launch a ship that deals damage to and ultimately destroys an enemy base while you fight for control for an anti-air turret that brings these ships down just as quickly as they launched.

Seriously download the game (for free) and try it out. Hawken is an amazing gem that deserves at least a try.

Thanks for reading and I hope you found this review helpful,
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
1 person found this review funny
22.8 hrs on record
Posted: April 13
Early Access Review
Best multiplayer game ever and it's free!? What is there not to like??
And it's not P2W!! Play it, PLAY IT NOW!
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
1 person found this review funny
59.6 hrs on record
Posted: April 5
Early Access Review
to hawken or not to hawken :-), an undervalued mechgame

store pricing needs some work and some more swag for the mechs
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
2 people found this review funny
252.1 hrs on record
Posted: April 2
Early Access Review
FPS where you dont die in the first instant! Has elements of a MOBA. And requires a lot of skill!

Oh and did i mention GIANT FCKN ROBOTS!?! :D
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
2 people found this review funny
792.2 hrs on record
Posted: April 6
Early Access Review
I like this game. I get to stomp around in a giant battlesuit called a mech. It can boost into the air and fly. It can stomp. It has two legs to charge (or run away) and it has two arms which are guns! Koo koo cachoo baby! A masterpiece in graphics, sound and especially gameplay and 'feel'.

I join a squadron of other mechs and go forth to conquer territory, capture missile silos and struggle to down enemy warships or hold a vital installation. Sometimes it's the straighford business of victory by body count. Sometimes it's about line breaking, sometimes it's about standing your ground and sometimes it's just about surviving. Plays like a classic Unreal Engine shooter. PVP monster with with the feel of the epic and it boasts a respectable PVE co-op element.

Free to play, but NOT pay to win. All mech upgrades can be bought with credits from match money - no boring grind out of proportion to gameplay here. The only things that *require* micropayments are cosmetic, or bundles you can make up one item of a time with your match money (received for every game played).

In addition to the quality of gameplay and feeling the phrenetic pandamonium as giant things smash each other to bits, this shooter looks like a graphically intense sim and has loads of development potential. I'm impressed enough to want to see more. Very much more...

Did I mention I get to stomp around in a giant battlesuit called a mech?
Was this review helpful? Yes No Funny
14 of 22 people (64%) found this review helpful
3 people found this review funny
16.2 hrs on record
Posted: March 30
Early Access Review
Metal Gear Simulator

Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
110.4 hrs on record
Posted: March 30
Early Access Review
Super intense and insanely godlike at times.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
130.7 hrs on record
Posted: April 15
Early Access Review
It's been picked up by new devs recently, it's free to play and there is no p2w at all.

Stop reading and start playing!
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
7.8 hrs on record
Posted: April 21
Early Access Review
First thoughts: in terms of pvp its everthing that mechonline fails to be. I could play this game all night. Also, what is cool is that you cant just go out blazing. The mechs are class based. So if you got a balanced crew,with everyone knowing their role, you could dominate. There are also plenty of maps and load times are great, about 30seconds between games.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1.8 hrs on record
Posted: April 21
Early Access Review
Great Game, Pilot of your Robot
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
65.0 hrs on record
Posted: March 30
Early Access Review
Though it may seem like a game involving big robots with big guns doing big things resulting in big explosions, you'd be wrong... sort of.

Unlike most other mech shooters, the main way to be effective in this game is to play tactically, and manouvre a lot! If you think it's pay to win, or it's ugly cousin, pay to compete you'd be mistaken also.

Everything is role based, and despite the free mech you are given looking similar to a bacolite microwave oven, it's a pretty good all round machine and a good start to get into the whole thing.

Requires patience to master, but is both very pretty and engaging.
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3 of 3 people (100%) found this review helpful
5.1 hrs on record
Posted: April 20
Early Access Review
Hawken is a good game for it's genre. Haven't experienced any lag or discontent while playing. There's a varity of mechs, techs and equipment one can equip to suit there needs and it's fairly good concept. My personal preference was a mech that took less damage on boost or dodge along with the utility that let me dodge in midair. (Felt like GunZ1 sometimes)

Most of my deaths are purely getting outnumbered or not understanding the type of mech I've fighting against, meaning that there wasn't anything broken or overpowered that I'd rage against. Though I may have raged once or twice by shouting "WHERE THE HELL IS MY TEAM?" Z Q Z Q Z Q Z Q Z Q Z Q Z Q

The only negative (personal really) that I'd state is that all the cosmetics seemingly being paid to have a spiffy looking mech. Which is expected from a freemium so like I said. (personal really)

My hours played may be low but that's purely because this game isn't for me and definitely a plus for those that are. So for now, it's just a time killer every now and then until an MMO comes out that calls to me. Happy shooting.
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3 of 3 people (100%) found this review helpful
0.6 hrs on record
Posted: April 21
Early Access Review
Lot of fun, turtorial teaches you how to play. Everyone is nice.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
2.3 hrs on record
Posted: April 8
Early Access Review
Very fun to play especially with frioends, however it may take a lot of time to get higher levels and better mechs
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: March 30
Early Access Review
Hawken manages to be a fast-paced FPS while still maintaining the lumbering feel of your mech. There is some nice variety of mechs, all of which can be bought with the ingame currency. Progression is a little slow, but the constantly fun gameplay will keep you playing. One of the best F2P games on Steam IMO!!
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2 of 2 people (100%) found this review helpful
164.0 hrs on record
Posted: April 27
Early Access Review
HAWKEN is another example of F2P done right.

HAWKEN is a Free to Play in the same style as League of Legends, where you use in-game currency to purchase different Champions Mechs who have different advantages, abilities, utilities, playstyles, as well as disadvantages. You can equip different Runes Internals which give different advantages, alternate weapons to your Mechs, & even bring along different items in order to balance out different strategies & playstyles— making your Mech more unique in how you play it. The game is easy to pick up & play, all while leaving room for mastering advanced strategies or gameplay mechanics.

There is NOTHING you can purchase with real-money (MC) that you can't get with in-game currency (HC) which gives you a gameplay advantage; this game is certainly NOT "Pay to Win". You can buy Mechs, Internals, Weapons, & Items with the "real-money currency" but it's nothing you can't obtain with the in-game currency. The only things you cannot purchase with in-game currency are cosmetics; different paints for your Mechs, different coloured thrusters, or even swappable visual parts which do nothing aside for personal aesthetic appeal.

The game is surprisingly balanced, with each Mech (including the starting Assault you get for free) being no more overpowered or underpowered than any other. The Assault is a good balance of up-close or at a distance, being between niches while it isn't the best at anything either; a jack-of-all-trades if you will. The Rocketeer is good for harassment, zoning discouragement, or finishing off those low-health rivals trying to run away. The Reaper is good for sniping the enemy Mechs while maintaining a high amount of mobility. The Infiltrator is good for, well, infiltrating the enemy base or coming out of stealth to deal a large amount of burst-damage. Even the 'cheapest' Mechs have their place & are quite usable in battle which is pleasant to know.

For game modes; There is the traditional Team DeathMatch, a Missile Assault (keep control of 3 points), a Siege (bit harder to summarise) but there is also a CO-OP TDM where you face against bots (who get stronger the more people are in your party), or a CO-OP "Bot Destruction" mode which is akin to destroying waves of weaker enemies while you fight for your life alongside strangers or friends. There are plenty of servers, & for those who wish you are able to browse & join specific servers as well-- so you're not simply a slave to the matchmaker system. However, the game will prevent you (or anyone with a really high match-making-rank) from joining low-rank servers; this is to prevent the 'elite' from simply obliterating low-ranking players as that really isn't fun for anybody.

The controls are solid. There is a quickturn mechanic which can be a little obnoxious at first (instead of "boosting" (akin to sprinting) backwards, you do a 180-quickturn which you'll likely do accidentally more than a few times) but once you get used to that the controls are flawless. You're able to re-map every key or function, including on an XBOX controller, & the radar, chat, & kill-messages are all able to be moved to the corner of your preference. The visual indicators for things such as when your secondary-fire is ready again, or when your ability is cooled down are clearly visible & understandable being able to be checked with a glance at most.

It's a gorgeous game built on the Unreal Engine with some NVIDIA-exclusive graphic options, however even on a non-NVIDIA card cranking the game up to 'Ultra' is very satisfying. I've never been extremely picky on graphics as until this beast-of-a-laptop I've never been able to run games on full so I am probably not the best person to make a comment on them other than that.


I wasn't expecting much when I first downloaded HAWKEN, but even if I was I feel HAWKEN would have met those high expectations. The game has been purchased by a new developer recently who has been fixing bugs, adding a few new features, & slowly but surely working on creating new content for a game with a huge potential. It has been said that HAWKEN could very easily become the next Halo with a push in the right direction.


Boost/Dodge Mode: By default, the boost/dodge/quickturn is set to doubletapping left/right/forward/back. This is known to be slightly unreliable & is recommended to toggle the option. Toggling makes it so (when using default wsad) pressing [Shift]+[W] will boost you forward, [Shift]+[A/D] dodges sideways, & [Shift]+[S] 180-quickturns. If you are already pressing [A] or [D], pressing Shift will make you dodge immediately rather than having to release the [A] or [D] & press it again. This will save your life more than once! Additionally, (most) games will have you press [Shift] for sprinting rather than doubletapping [W] but this could also be personal preference. Unfortunately, you are unable to have both options at once.

Chat/Radar: Move the chat to the bottom-left, where it should be by default. The in-game voice chat is currently broken, so at times important information or team-strategies will be posted in chat & when the chat is up at the top people are less likely to read/notice it. This also has the happy-side effect of placing the radar in the top left/right, where it will probably feel more natural (most MMORPGs or other games in general have their radar/map in a top corner).

Profanity Filter: This is obviously optional, but there IS an option to disable it. If you go into the [Game Settings] & scroll down to the bottom, there is a profanity filter you're able to un-check.


EDSF over WSAD: This isn't related to HAWKEN specifically, but any WSAD controlled game in general. Thanks to a good friend of mine who converted me, I now try to inform anybody else on using EDSF over WSAD as it comes with MANY advantages with only one disadvantage.
  • Your fingers stay on 'home-row position'. In games like HAKWEN, L4D2, Minecraft, or any other game where you may end up typing at all you no longer have to move your hand right & left for typing. You're able to type a quick message, send it, then continue controlling the game without moving your hand; potentially in the wrong spot leading to death, accidental item usage, or anything else. Your fingers can now stay planted on ASDF for typing & gaming!
  • MOAR KEYS! With traditional WSAD, your pinky has control over: [Ctrl], [Shift], [Tab] kind of, aaaaaand ... nope that's it. Two, maybe 3 keys. With ESDF, your pinky can still easily reach [Shift] & [Tab] (less so [Ctrl] but it's doable if you need it (& it was 'less so [Tab] for WSAD anyway)), but now your pinky gets to use [1] [Q] [A] [Z] & [Alt] in addition!
    That's a 'profit' of 5 extra keys, or 3 if your fingers are too small to include the [1]/[Alt] as a pinky-key press (& I typically press [Alt] with my thumb, anyway). That's 3-5 extra buttons for abilities, macros, items, toggles, or whatever else without sacrificing any keys (keep in mind the pinky still has [Ctrl](ish) [Shift] & [Tab] just like before) for any other fingers since they all simply shift one key to the right. Instead of pressing [E] for 'Use' it's [R], & instead of [R] for 'Reload' where applicable it's [T], instead of 'Flashlight' being [F] it'd be [G], etcetera etcetera. The letter on the key is different, but the muscle-memory movement is still the same so there's no having to readjust or re-learn the key presses you've known for years.
  • The ONLY disadvantage of EDSF ... is having to remap keys. By default, games have a WSAD-based control scheme so before playing you'll typically need to move every key one key to the right so it's based around EDSF, but that's a one-time deal & worth it.
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