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HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.
Release Date: Feb 14, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“We are extremely happy to now offer HAWKEN as an Early Access title on Steam! We've been working hard fixing bugs, addressing feedback from the community and polishing up our design as we push forward towards our final release. HAWKEN is in the very final stages of BETA so you may notice a few bugs but we're ready for an expanded audience to try the game and have fun! HAWKEN is Free to Play so don't be shy about giving the game a try or recruiting your friends and family!

Please note that a pilot account is required to play HAWKEN. Use the following address to create a pilot account and you will be playing in no time at all: http://www.playhawken.com/enlist

We currently have 2 bundles available for purchase which offer players great game content at great discounts. We have a new lower price on the Prosk Starter Bundle and just launched the Mercenary Bundle which saves you an approximate 60% off the cost of purchasing each item individually!

If you were a player of HAWKEN previous to our presence on Steam please note that we are no longer be using our own launcher for the game but instead will be using Steam as a sole content delivery method. As a result we recommend that players uninstall any previous versions of the game before downloading the game here to avoid any potential conflicts. All your progress is stored remotely so you won't have to worry about losing anything!

We're excited to now bring HAWKEN to even more players and look forward to seeing you on the battlefield!”
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Free Mech Test Drive: Reaper, Predator and Rocketeer

July 9th, 2014

Attention, mech pilots! For a limited time, you can test drive the Reaper, Predator and Rocketeer mechs for free. Try before you buy! All 3 mechs are come fully equipped with items and internals.

Head to your garage to test drive these mechs right now until July 15!

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Development Update: 06/28/2014

June 28th, 2014

Here's the latest HAWKEN Development Update from Producer Jason Hughes!


Hello Everyone!

So here I sit on a Saturday afternoon at home, putting the finishing touches on a Development Update since it wasn't something I was able to finish before I went home last night. Granted at about 8:30pm I went out for wings and beer with some team members but I decided at that point in the evening, I had put in a decent day and could finish up what was needed on Saturday. I know all of you would have loved to have something up yesterday instead but well... here we are today.

I tend to take time on such postings, going over them again and again because that's just how I function by default. This Development Update in particular has proven tricky for me and I have stared at a blinking cursor perhaps more than I have in the past. Why is that? I think it's pretty clear that expectations become increasingly higher as time passes regardless of what daily level of communication we have with everyone. People want the meat, the future, a glimpse into what's coming and not a lot of concrete details have been shared recently.

It's funny because as I type this I'm wondering how much will remain after ZC reads it and offers his feedback on what should be changed... There's a reason why people like me aren't community managers and why I have someone like ZC to protect me from myself.

Something that's happening with the project right now is a bit of incurred technical debt that continues to surface and impacts the goals of the company as a whole, not just HAWKEN. We have contracted an external strike team to resolve some of this technical debt and even for them, it takes time. I'll dive into a little more detail on what's going on with this in a below section but it won't change the fact that you, the dedicated players want to know what's coming up.

The forums these days are a rainbow of fruit flavors which include speculation, hunger, love, anger, frustration, apathy and passion. Some will be satisfied with this Development Update, some won't. I'll refrain from giving my prediction on what those percentages will be but regardless of your reaction, I want to make sure that something is clear.

HAWKEN represents years of dedication from some talented people and if you think anyone has stopped caring about what happens with the game, well... that's just crazy talk! It's a true passion for many of you and for those working on the project it means also our livelihood, careers and families. Now ultimately, all of that doesn't matter. It doesn't. If you come into our restaurant and an oil fire erupts in the kitchen, it has zero bearing on your desire as a customer to have a nice meal and share a romantic candlelit evening with your loved one. It's our responsibility to put the fire out and move forward with remodeling and sharing the wine list at the same time. Just because you smell smoke in the dining room though, that doesn't mean the kitchen doesn't know there's a fire.

Nobody has forgotten about the community either, but sometimes there just aren't new and exciting things to talk about. Add this to being constantly reminded of things we're also frustrated with, the more destructive tones that have surfaced recently and it becomes a less and less attractive place to spend your time. I mention this purely to remind everyone of the human aspect of our jobs, we are only human after all. You will see plenty of postings, but they aren't always obvious and sometimes get buried. I'll ask people here to make some more noise.

As discussed in the last Development Update, we are in the process of migrating databases which includes new software and new hardware. This is still ongoing but has also continued to cause some hiccups in services recently. We had a failing on the new database hardware on Monday and that took HAWKEN down for a while as a more recent example. The further down the rabbit hole we go with this migration, the more issues that tend to surface. It impacts stability in live without question, sometimes taking the service down completely for small chunks of time. It goes without saying this isn't a desired result but the strike team is working on this every day. We have a room in our company wide IM service that's an ongoing conversation on the status of services, servers and automated alarms. I assure you it's a non-stop topic. We are however starting to see the light at the end of the tunnel and we're really looking forward to that time!

The forums are sometimes ablaze with the discussion of new potential hackers and we continue to take the matter seriously. We look into the reports generated for us, review reports by players and don’t rely on automatic banning. There are too many events that can cause false positives, so it’s something we look into on a case by case basis. We do not share the outcomes of any investigations and ask that you please continue to refrain from calling out specific targets in the forums. It’s done with good intentions to be sure but can also unintentionally backfire on us in our attempts to keep HAWKEN a game for fair players!

In the last month we've banned or suspended approximately 150 accounts and have banned IPs as needed too. We may not comment on every single report submitted but that doesn't mean we aren't investigating. It's an ongoing process and always will be, so if someone posts asking for a status, please feel free to point them to one of the posts where we've discussed the topic. It would be a big help!

We are also aware of the strangeness that has taken place with Test Drives over the past couple of weeks. What's been happening is the rotation for the week is unknowingly being reverted to the previous week when certain platform changes are rolled out. It's not intended but rather a side effect of the migration work being done. Unfortunately there's no automatic way to be notified of this and we just have to wait until the migration process is complete but we'll keep our eyes open. Please don't hesitate to use the Test Drive thread for that particular week to let us know if something looks amiss.

Outside of the above there isn't more information that can be shared at this time. We must take the coming weeks one step at a time while some of this necessary work is accomplished first. Anything else shared regarding ongoing development would be something I'd be discussing without a high level of confidence. I do wish I could open the floodgates and share some specific details, but I assure you it's not the right time yet, not even for a hint.

We will have another Development Update in a couple of weeks and will provide a status update on not only what was discussed above, but also the current state of actual HAWKEN development. I do really hope to have some great things to share because who doesn't like sharing positive news and updates?! Sharing little or neutral news is not why I wake up in the morning. The passion is always appreciated and means a lot, just please try to keep the conversations positive. We all care about HAWKEN but it's also a game and is out there for people to have fun with.

Me? I'm going to go and have dinner with my loved one over a take out pizza and hope I don't smell smoke coming from the kitchen...


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“It's the type of experience that gets under your skin, making you want to come back for more.”

“Perfectly balanced mech warfare”

“HAWKEN is everything I ever wanted in a mech shooter”

Key Features

  • Fast Mech Gameplay: War is a Machine. Pilot hulking death machines and use massive weaponry to destroy your foes.
  • 18 Unique Mechs: Determine your method of mass destruction. Choose from 18 unique classes including the lightweight assassin like Reaper, the medium blitz mode Raider and the heavy tank-like Incinerator. Each mech is unique with their own special abilities, stats and weapon loadouts.
  • 6 Game Modes: Play cooperatively or competitively in the 6 game modes available. Deathmatch, Team Deathmatch, Missile Assault, Siege, Co-Op Bot Destruction and Co-Op TDM.
  • Stunning Dystopian Environments: Experience a planet in the depths of war. Battle across decaying cityscapes, desert towns, post-apocalyptic wastelands, jungle outposts and secret weapons facilities.
  • Loadout Customization: Customize your playstyle with a wide array of internals that offer passive improvements, as well as offensive, defensive and functional items. There's also a plethora of cosmetic enhancements to truly personalize your mech.
  • Arsenal of Weapons: Choose your weapons wisely. Massive sniper rifles, rotary cannons, ballistic spike guns, fireball launchers, corrosive chemical weapons and dual mode explosive launchers are just a few of your options for ordnance.
  • Variety of Items: Use the right tool for the job. Deploy a hologram to fool enemy mechs, use an EMP to shutdown their core systems and then launch a high explosive grenade or detonator for their fiery demise. Choose from 12 unique items which offer a variety of gameplay.
  • Enhanced NVIDIA PhysX: Take your battle experience to the next level with the latest in NVIDIA’s PhysX technology. Explosion and particle effects are incredibly more detailed to provide the optimal visual experience of mech warfare.
  • Oculus Rift Support: Fully immerse yourself in mech battles with gameplay support for the Oculus Rift.

About the Game

HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.

HAWKEN features 6 game modes: Team Deathmatch, Co-Op Bot Destruction, Missile Assault, Siege, Deathmatch and Co-Op TDM. Each mode offers a unique gameplay experience that requires a different approach and hones a separate set of skills.

  • Team Deathmatch
    Two teams of six group together and battle as a team in a race to 40 kills. Fighting as a group and knowing when to play defensively is essential to survival.

  • Co-Op Bot Destruction
    Team up with three other pilots for 25 waves of increasingly intense encounters against computer controlled mechs and attack drones. Every fifth wave is led by one or more elite boss mechs that can’t be defeated alone. Move as a group, plan your attack, and spend your resources wisely to eek out a victory against all odds. Co-Op Bot Destruction is currently available on the Facility and Front Line maps, each featuring a unique set of enemies.

  • Missile Assault
    Split your team of six into groups and compete over three missile silos spread across the map. Capture a silo and maintain control over it to launch missiles against the enemy team’s base ship. Control all three missile silos to do bonus damage and end the battle even sooner. Flexibility and effective use of items are the key to destroying the enemy base before they destroy yours.

  • Siege
    Collect EU from two energy sources in neutral territory and return them to base to launch an attack ship at the enemy base. Fight for control over the Anti Aircraft battery in the center of the map to keep your ship from being shot down before it reaches and destroys the enemy base. There is no time limit in Siege, but every ship you launch is more powerful than the last.

  • Deathmatch
    Watch your radar and be careful not to expose yourself until you have the advantage in an intense free-for-all battle. The player with the highest score after 10 minutes wins.

  • Co-Op TDM
    Team up with 5 other pilots for online TDM against computer controlled mechs. If you want to jump into a match and have some fun without concerning yourself with human opponents, then this is the mode for you!

HAWKEN features a wide range of customization options that allow you to craft a unique look and equipment loadout that other players will remember.

  • Cosmetic
    Strike fear in your enemies and confidence in your allies with unique trim colors & paint patterns, chassis parts, thrusters, and repair drones. Taunt defeated opponents and make your teammates laugh with comic mech emotes and deployable hologram generators. Make yourself at home in your mech by using cockpit decorations, custom HUD colors and different combinations of primary and secondary reticles!

  • Practical
    Customize your play style and abilities with passive internals and deployable items. Internals take one to three of six available internal slots and range in effect from giving your mech a unique ability, such as dashing or doing a 180 spin in mid-air, to temporarily boosting damage or healing each time you gain a kill or assist. Items can serve as an additional weapon (e.g. EMPs, Grenades), a deployable piece of equipment that helps you and your teammates (e.g. Portable Scanner, Shield) or one that disrupts your enemies (e.g. Machine Gun or Rocket Turret, Radar Scrambler). Select a loadout that matches your play style to defeat your enemies quickly, support your team, or control tactically important areas of the map.

Game Guide

HAWKEN offers pilots numerous mechs in three different weight classes that fill a variety of distinct roles on the battlefield. Find the mechs that match your play style and study the strengths and weaknesses of enemy mechs in our comprehensive mech guide.

HAWKEN has numerous maps to explore. But you can’t always enjoy the scenery--or get your bearings--while boosting away from enemies. Our Map Guide includes interactive maps showing major points of interest for every game mode on every map, plus lore, screenshots, gameplay tips, and more.

Every mech starts with one primary weapon. You can purchase two additional primary weapons in the garage. You can purchase the alternate primary weapon at mech rank 3 and the prestige weapon at mech rank 5. You can swap your primary weapon in the Garage or in the Staging Area before a match or between respawns. Each mech only has one secondary weapon. They cannot be switched out for alternatives like primary weapons. However, all secondary weapons possess a special ability that provides additional functionality. Use the middle mouse button to activate that ability.

HAWKEN lets you change your equipment to customize and upgrade your mechs. You can equip a variety of useful items and deploy them in battle to gain an edge over your opponents.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7 (32bit or 64bit)
    • Processor: 2Ghz Dual Core
    • Memory: 3 GB RAM
    • Graphics: 512 MB Graphics Card Supporting DirectX 9.0c and Shader Model 3.0 (NVIDIA 9800 GTX or AMD HD 5670)
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Additional Notes: 1280 x 720 or Higher Resolution
    • OS: Windows XP, Windows Vista, Windows 7 (64bit)
    • Processor: 3Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1024MB Graphics Card Supporting DirectX 9.0c and Shader Model 3.0 (NVIDIA GTX 460 or AMD HD 6850)
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
Helpful customer reviews
1,353 of 1,647 people (82%) found this review helpful
391 products in account
8 reviews
40.8 hrs on record
Early Access Review
Don't let the Steam stat fool you, I've played this game for hundreds upon hundreds of hours, and it has all been worth it. The reason the Steam stat is wrong is because Hawken has been available for download since 2012, and it only recently became available on Steam. If you don't believe me, here's a couple of links to screenshots proving it right here: 1 and 2

Ever since I first got into the Alpha way back in 2012, I've been absolutely hooked to Hawken. Hawken is an excellent first person shooter in the tradition of games somewhat along the lines of arena shooters like Quake or Unreal Tournament, but with a nice mech flair that gives Hawken a very unique feel. There are well over a dozen mechs in the game, all with their own play styles, strengths, and weaknesses, and with quite a bit of customization for each one, from the way they perform to the way they look. You can unlock these customizations simply by playing a mech, or by buying them with the in game currency. Free cosmetic customization options unlock as well as you level up the individual mechs (mech level) and your overall earned experience across all mechs (pilot level).

When I first got into it, I was a little worried since, as a free to play game, the possibility of pay-to-win rearing its ugly head was always a possibility, but my fears remained unfounded. Like all developers, these guys need to make money, but they've limited the pay-only stuff to the cosmetic options like camos, thrusters, and repair drones that all have no effect on game play. You of course have the option to buy new mechs and such straight away, too, but it's never a requirement. All the mechs and weapons are balanced very well overall, and there has never been a single MUST HAVE mech or weapon that gives you an advantage over everyone else.

I did, personally, buy a Brawler the moment the game entered open beta, as I knew from the closed testing it was the mech for me. However, every other mech, weapon, item, and internal in the game was bought with the currency I earned simply through playing - and I have them all. There is a grind - but it is nowhere near as heinous as it is in plenty of other free-to-play titles out there, and I enjoyed every bit of the game play, I never once felt like I was having to grind out the equipment. On top of all that, the community in this game is phenomenal. I never wanted to get involved in an official community, or in a clan before. It had always seemed stupid and pointless and bleergh. However, I was slowly pushed into it with Hawken, and it's been a tremendous experience. So many of the players are extremely helpful, the developers are friendly and responsive, and my experience as a whole with this game was profoundly affected by my interactions with the community here. Seriously, it's shockingly good for an online game.

Tl;dr: There is no third person. This game is great. Go play it.
Posted: February 11th, 2014
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476 of 591 people (81%) found this review helpful
334 products in account
46 reviews
4.0 hrs on record
Early Access Review
I'm not a huge fan of free-to-play FPS multiplayer shooters, simply because most of them quickly become repetetive.
If you're looking for something fresh, fun and unbelievably addictive... Ladies and gentlemechs: Hawken.

The good:
+ Gorgeous visuals.
+ Amazingly solid gameplay with very responsive controls.
+ Very unique, and quite simply the best mech-game currently out there.
+ A wide variety of mech classes, weapons, loadouts, equipment, character customization and so on.
+ Intense FPS action spread over reasonably large maps.
+ A clear and very well integrated HUD- and combat-system that fits the setting like a glove.
+ Little to no flaws or bugs, which is especially noteworthy for a betaversion.

The bad:
- Micro-transactions. Most of the things can be purchased with HAWKEN Credits (the currency you'll get for completing matches etc.), but most of the customization-items will cost you Meteor Credits (currency you'll have to buy with your local coin). Still, there is no need for you to buy in-game items to make it more "balanced" -- weapons can also be bought with HC or can be unlocked as you progress. Thank you for this, devs! :3
- This game will bite large chucks out of my social life. God f**king damn it.

The ugly:
- There's nothing ugly about this. Seriously. From the immersive sound to the breathtaking visuals, everything this game does is flawless.

Final verdict:
Many free-to-play FPS multiplayer shooters can't even come close to the standards HAWKEN set for me.
Posted: February 16th, 2014
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212 of 267 people (79%) found this review helpful
143 products in account
2 reviews
14.2 hrs on record
Early Access Review
Awesome Game, only 6 hours in after 2 HOURS both myself, and my best friend decided that a full 30$ investment in the nemesis bundle was a must. but here are some points i would like to make about the game:

- Great Dev Support and community interaction

-Great Gameplay

-Doesnt feel pay2win(p2w), as i often have been outmatched by the default mech even with my fully customized assault mech (courtesy of the nemesis bundle!)

-The game provides VARIETY in maps(although i wish there were alot more for TDM!) and the pacing and gameplay is always fluid and the registration and everything is very on point (in my opinion)

-Doesnt Get Stale(So far) the game has not got boring at all, out of town trips and work recently have made me not be able to invest all of the time i wish i could be into this great, free to play, title made by AWESOME devs who seriously have impressed me GREATLY.
I see many people, certainly in the discussion forum for hawken on steam seem to think this game is pay to win, or is unfair to new players. well as i mentioned in some of the many strongpoints i noted this game definately does not feel pay to win at ALL you can pay to customize your mech, as well as your play style. i feel as if a VAST majority of the playerbase can florish in this game even with the most basic mech(the default mech, in this case) and honestly. even if you were to want to grind it honestly isnt that bad. i was too busy communicating with my teamate and enjoying great gameplay to notice. my Review For HAWKEN on steam (Rated By Category)

Gameplay 9/10 ( could use minor improvements,that i am sure will be addressed so i will not go into as they are meager in terms of interruption of my experience/enjoyment with the game)

Visuals 9/10 (Looks great on Low!) But the game is, as stated in the requirements not for the most average gamings pc's, i maintain a steady framerate at medium, high is just a little too much for my Gaming laptop, runs on max on my rig no problem.

f2p Fairness 10/10(while you certainly can buy items with credits purchase by real currency, the game never feels like it is pay to win, and the gameplay is always fair. pay if you feel like investing into your favorite mech(s) or grind the game and earn it! all you can pay for is customization and convenience (battlefield for example, in bad company 2 allowed you to purchase shortcut packs to different classes, and that is a full retail release (AAA) at that so is it so wrong to pay 5,10, or over 9000! on a game that is certainly worth it and completely outdoes its f2p tag.

Controls/Navigation-10/10 i found the controls extremely easy to get used to and all of the default mapping was great for all options, and everything is relatively easy to manage and navigate

Community 9/10- in my first hours of hawken me and my best friend were eager to learn and the community was certainly helpful on not ony the forums but also in game chat. some minor annoyances occured in game with people complaining of
"Hackers" or "p2w losers" but overall i have had a great experience.
OVERALL SCORE 9/10 Must Try!
Thank you for reading, i would also like ot note that i installed hawken purely for a quick fix for titanfall, but soon realised that this game might be the king of mech games afterall, it takes mech combat and gameplay and makes it amazing, without the need for any desire to ever leave your mech(why would you, anyways?!) this was my first full review and i thank anyone who took the time to read it!, i will hopefully build on it in the future with more examples, notes. but for now, back to the game!
Hawken is the S#!t. Go Install It!
Posted: March 10th, 2014
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334 of 446 people (75%) found this review helpful
259 products in account
1 review
309.1 hrs on record
Early Access Review
Long time player of Hawken, been around since the Closed Alpha and Beta testing, and I've dumped hundreds upon hundreds of hours in Hawken since. While the game may feature some balance issues these are being addressed and the team is very dedicated to delivering a great experience. This isn't your typical mech simulator though, this is a fast paced FPS mech game more akin to arena shooters like Unreal Tournament or Quake Arena than Call of Duty. You have to learn to play within the restrictions of the mech such as turn rate caps, fuel levels, speeds, and so forth. This makes for some very rewarding combat that puts skill above all else. And before you ask yes you can purchase mechs, internals, and items with real world currency this doesn't give you an advantage unless you've taken the time to get good with the mech, weapon, or whatever you've purchased. There is no best mech or anything like so you've got nothing to worry about there.

Hawken also has one of the best F2P models I've seen since the only content that is locked behind a pay wall is cosmetics only. Everything else can be purchased with currency you earn in-game and the earn rates aren't bad at all plus the team is still implementing more ways to earn Hawken Credits.

This is definitely worth a look for anyone looking for a good fast paced FPS and you can't argue with the price of free. Hopefully the game won't be on Early Access for long with the Nemesis Bundle so as many people as possible can try it out and see what Hawken is all about.
Posted: February 12th, 2014
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456 of 635 people (72%) found this review helpful
38 products in account
1 review
81.9 hrs on record
Early Access Review
I have played this game for about a year now and can honestly say that it is one of my all time favorites! No more slow, clunky machines of old, these mech's can book it and are armed to the teeth. If you like giant robots and are an FPS junkie, Hawken is a must in your library. The customization is top shelf, mobility is satisfying and the graphics are immersive. Please do yourself a favor and invest your game time in this first class shooter.
Posted: February 11th, 2014
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