HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.
출시 날짜: 2014년 2월 14일
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알림: 앞서 해보기 게임은 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

“We are extremely happy to now offer HAWKEN as an Early Access title on Steam! We've been working hard fixing bugs, addressing feedback from the community and polishing up our design as we push forward towards our final release. HAWKEN is in the very final stages of BETA so you may notice a few bugs but we're ready for an expanded audience to try the game and have fun! HAWKEN is Free to Play so don't be shy about giving the game a try or recruiting your friends and family!

Please note that a pilot account is required to play HAWKEN. Use the following address to create a pilot account and you will be playing in no time at all: http://www.playhawken.com/enlist

We currently have 2 bundles available for purchase which offer players great game content at great discounts. We have a new lower price on the Prosk Starter Bundle and just launched the Mercenary Bundle which saves you an approximate 60% off the cost of purchasing each item individually!

If you were a player of HAWKEN previous to our presence on Steam please note that we are no longer be using our own launcher for the game but instead will be using Steam as a sole content delivery method. As a result we recommend that players uninstall any previous versions of the game before downloading the game here to avoid any potential conflicts. All your progress is stored remotely so you won't have to worry about losing anything!

We're excited to now bring HAWKEN to even more players and look forward to seeing you on the battlefield!”
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HAWKEN 플레이

Free to Play

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Free Mech Test Drive: Reaper, Predator and Rocketeer

2014년 7월 9일

Attention, mech pilots! For a limited time, you can test drive the Reaper, Predator and Rocketeer mechs for free. Try before you buy! All 3 mechs are come fully equipped with items and internals.

Head to your garage to test drive these mechs right now until July 15!

Click here to view the article

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Development Update: 06/28/2014

2014년 6월 28일

Here's the latest HAWKEN Development Update from Producer Jason Hughes!

---

Hello Everyone!

So here I sit on a Saturday afternoon at home, putting the finishing touches on a Development Update since it wasn't something I was able to finish before I went home last night. Granted at about 8:30pm I went out for wings and beer with some team members but I decided at that point in the evening, I had put in a decent day and could finish up what was needed on Saturday. I know all of you would have loved to have something up yesterday instead but well... here we are today.

I tend to take time on such postings, going over them again and again because that's just how I function by default. This Development Update in particular has proven tricky for me and I have stared at a blinking cursor perhaps more than I have in the past. Why is that? I think it's pretty clear that expectations become increasingly higher as time passes regardless of what daily level of communication we have with everyone. People want the meat, the future, a glimpse into what's coming and not a lot of concrete details have been shared recently.

It's funny because as I type this I'm wondering how much will remain after ZC reads it and offers his feedback on what should be changed... There's a reason why people like me aren't community managers and why I have someone like ZC to protect me from myself.

Something that's happening with the project right now is a bit of incurred technical debt that continues to surface and impacts the goals of the company as a whole, not just HAWKEN. We have contracted an external strike team to resolve some of this technical debt and even for them, it takes time. I'll dive into a little more detail on what's going on with this in a below section but it won't change the fact that you, the dedicated players want to know what's coming up.

The forums these days are a rainbow of fruit flavors which include speculation, hunger, love, anger, frustration, apathy and passion. Some will be satisfied with this Development Update, some won't. I'll refrain from giving my prediction on what those percentages will be but regardless of your reaction, I want to make sure that something is clear.

HAWKEN represents years of dedication from some talented people and if you think anyone has stopped caring about what happens with the game, well... that's just crazy talk! It's a true passion for many of you and for those working on the project it means also our livelihood, careers and families. Now ultimately, all of that doesn't matter. It doesn't. If you come into our restaurant and an oil fire erupts in the kitchen, it has zero bearing on your desire as a customer to have a nice meal and share a romantic candlelit evening with your loved one. It's our responsibility to put the fire out and move forward with remodeling and sharing the wine list at the same time. Just because you smell smoke in the dining room though, that doesn't mean the kitchen doesn't know there's a fire.

Nobody has forgotten about the community either, but sometimes there just aren't new and exciting things to talk about. Add this to being constantly reminded of things we're also frustrated with, the more destructive tones that have surfaced recently and it becomes a less and less attractive place to spend your time. I mention this purely to remind everyone of the human aspect of our jobs, we are only human after all. You will see plenty of postings, but they aren't always obvious and sometimes get buried. I'll ask people here to make some more noise.

MIGRATION STATUS / STABILITY
As discussed in the last Development Update, we are in the process of migrating databases which includes new software and new hardware. This is still ongoing but has also continued to cause some hiccups in services recently. We had a failing on the new database hardware on Monday and that took HAWKEN down for a while as a more recent example. The further down the rabbit hole we go with this migration, the more issues that tend to surface. It impacts stability in live without question, sometimes taking the service down completely for small chunks of time. It goes without saying this isn't a desired result but the strike team is working on this every day. We have a room in our company wide IM service that's an ongoing conversation on the status of services, servers and automated alarms. I assure you it's a non-stop topic. We are however starting to see the light at the end of the tunnel and we're really looking forward to that time!

HACKING
The forums are sometimes ablaze with the discussion of new potential hackers and we continue to take the matter seriously. We look into the reports generated for us, review reports by players and don’t rely on automatic banning. There are too many events that can cause false positives, so it’s something we look into on a case by case basis. We do not share the outcomes of any investigations and ask that you please continue to refrain from calling out specific targets in the forums. It’s done with good intentions to be sure but can also unintentionally backfire on us in our attempts to keep HAWKEN a game for fair players!

In the last month we've banned or suspended approximately 150 accounts and have banned IPs as needed too. We may not comment on every single report submitted but that doesn't mean we aren't investigating. It's an ongoing process and always will be, so if someone posts asking for a status, please feel free to point them to one of the posts where we've discussed the topic. It would be a big help!

TEST DRIVES
We are also aware of the strangeness that has taken place with Test Drives over the past couple of weeks. What's been happening is the rotation for the week is unknowingly being reverted to the previous week when certain platform changes are rolled out. It's not intended but rather a side effect of the migration work being done. Unfortunately there's no automatic way to be notified of this and we just have to wait until the migration process is complete but we'll keep our eyes open. Please don't hesitate to use the Test Drive thread for that particular week to let us know if something looks amiss.

NEXT
Outside of the above there isn't more information that can be shared at this time. We must take the coming weeks one step at a time while some of this necessary work is accomplished first. Anything else shared regarding ongoing development would be something I'd be discussing without a high level of confidence. I do wish I could open the floodgates and share some specific details, but I assure you it's not the right time yet, not even for a hint.

We will have another Development Update in a couple of weeks and will provide a status update on not only what was discussed above, but also the current state of actual HAWKEN development. I do really hope to have some great things to share because who doesn't like sharing positive news and updates?! Sharing little or neutral news is not why I wake up in the morning. The passion is always appreciated and means a lot, just please try to keep the conversations positive. We all care about HAWKEN but it's also a game and is out there for people to have fun with.

Me? I'm going to go and have dinner with my loved one over a take out pizza and hope I don't smell smoke coming from the kitchen...

-[HWK]HUGHES

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평가

“It's the type of experience that gets under your skin, making you want to come back for more.”
-IGN

“Perfectly balanced mech warfare”
-Polygon

“HAWKEN is everything I ever wanted in a mech shooter”
-Kotaku

Key Features

  • Fast Mech Gameplay: War is a Machine. Pilot hulking death machines and use massive weaponry to destroy your foes.
  • 18 Unique Mechs: Determine your method of mass destruction. Choose from 18 unique classes including the lightweight assassin like Reaper, the medium blitz mode Raider and the heavy tank-like Incinerator. Each mech is unique with their own special abilities, stats and weapon loadouts.
  • 6 Game Modes: Play cooperatively or competitively in the 6 game modes available. Deathmatch, Team Deathmatch, Missile Assault, Siege, Co-Op Bot Destruction and Co-Op TDM.
  • Stunning Dystopian Environments: Experience a planet in the depths of war. Battle across decaying cityscapes, desert towns, post-apocalyptic wastelands, jungle outposts and secret weapons facilities.
  • Loadout Customization: Customize your playstyle with a wide array of internals that offer passive improvements, as well as offensive, defensive and functional items. There's also a plethora of cosmetic enhancements to truly personalize your mech.
  • Arsenal of Weapons: Choose your weapons wisely. Massive sniper rifles, rotary cannons, ballistic spike guns, fireball launchers, corrosive chemical weapons and dual mode explosive launchers are just a few of your options for ordnance.
  • Variety of Items: Use the right tool for the job. Deploy a hologram to fool enemy mechs, use an EMP to shutdown their core systems and then launch a high explosive grenade or detonator for their fiery demise. Choose from 12 unique items which offer a variety of gameplay.
  • Enhanced NVIDIA PhysX: Take your battle experience to the next level with the latest in NVIDIA’s PhysX technology. Explosion and particle effects are incredibly more detailed to provide the optimal visual experience of mech warfare.
  • Oculus Rift Support: Fully immerse yourself in mech battles with gameplay support for the Oculus Rift.

게임 정보



HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.


HAWKEN features 6 game modes: Team Deathmatch, Co-Op Bot Destruction, Missile Assault, Siege, Deathmatch and Co-Op TDM. Each mode offers a unique gameplay experience that requires a different approach and hones a separate set of skills.

  • Team Deathmatch
    Two teams of six group together and battle as a team in a race to 40 kills. Fighting as a group and knowing when to play defensively is essential to survival.

  • Co-Op Bot Destruction
    Team up with three other pilots for 25 waves of increasingly intense encounters against computer controlled mechs and attack drones. Every fifth wave is led by one or more elite boss mechs that can’t be defeated alone. Move as a group, plan your attack, and spend your resources wisely to eek out a victory against all odds. Co-Op Bot Destruction is currently available on the Facility and Front Line maps, each featuring a unique set of enemies.

  • Missile Assault
    Split your team of six into groups and compete over three missile silos spread across the map. Capture a silo and maintain control over it to launch missiles against the enemy team’s base ship. Control all three missile silos to do bonus damage and end the battle even sooner. Flexibility and effective use of items are the key to destroying the enemy base before they destroy yours.

  • Siege
    Collect EU from two energy sources in neutral territory and return them to base to launch an attack ship at the enemy base. Fight for control over the Anti Aircraft battery in the center of the map to keep your ship from being shot down before it reaches and destroys the enemy base. There is no time limit in Siege, but every ship you launch is more powerful than the last.

  • Deathmatch
    Watch your radar and be careful not to expose yourself until you have the advantage in an intense free-for-all battle. The player with the highest score after 10 minutes wins.

  • Co-Op TDM
    Team up with 5 other pilots for online TDM against computer controlled mechs. If you want to jump into a match and have some fun without concerning yourself with human opponents, then this is the mode for you!


HAWKEN features a wide range of customization options that allow you to craft a unique look and equipment loadout that other players will remember.

  • Cosmetic
    Strike fear in your enemies and confidence in your allies with unique trim colors & paint patterns, chassis parts, thrusters, and repair drones. Taunt defeated opponents and make your teammates laugh with comic mech emotes and deployable hologram generators. Make yourself at home in your mech by using cockpit decorations, custom HUD colors and different combinations of primary and secondary reticles!

  • Practical
    Customize your play style and abilities with passive internals and deployable items. Internals take one to three of six available internal slots and range in effect from giving your mech a unique ability, such as dashing or doing a 180 spin in mid-air, to temporarily boosting damage or healing each time you gain a kill or assist. Items can serve as an additional weapon (e.g. EMPs, Grenades), a deployable piece of equipment that helps you and your teammates (e.g. Portable Scanner, Shield) or one that disrupts your enemies (e.g. Machine Gun or Rocket Turret, Radar Scrambler). Select a loadout that matches your play style to defeat your enemies quickly, support your team, or control tactically important areas of the map.

Game Guide



HAWKEN offers pilots numerous mechs in three different weight classes that fill a variety of distinct roles on the battlefield. Find the mechs that match your play style and study the strengths and weaknesses of enemy mechs in our comprehensive mech guide.
www.playhawken.com/game-guide/mechs


HAWKEN has numerous maps to explore. But you can’t always enjoy the scenery--or get your bearings--while boosting away from enemies. Our Map Guide includes interactive maps showing major points of interest for every game mode on every map, plus lore, screenshots, gameplay tips, and more.
www.playhawken.com/game-guide/maps


Every mech starts with one primary weapon. You can purchase two additional primary weapons in the garage. You can purchase the alternate primary weapon at mech rank 3 and the prestige weapon at mech rank 5. You can swap your primary weapon in the Garage or in the Staging Area before a match or between respawns. Each mech only has one secondary weapon. They cannot be switched out for alternatives like primary weapons. However, all secondary weapons possess a special ability that provides additional functionality. Use the middle mouse button to activate that ability.
www.playhawken.com/game-guide/weapons


HAWKEN lets you change your equipment to customize and upgrade your mechs. You can equip a variety of useful items and deploy them in battle to gain an edge over your opponents.
www.playhawken.com/game-guide/items

시스템 요구 사항

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7 (32bit or 64bit)
    • Processor: 2Ghz Dual Core
    • Memory: 3 GB RAM
    • Graphics: 512 MB Graphics Card Supporting DirectX 9.0c and Shader Model 3.0 (NVIDIA 9800 GTX or AMD HD 5670)
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Additional Notes: 1280 x 720 or Higher Resolution
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7 (64bit)
    • Processor: 3Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1024MB Graphics Card Supporting DirectX 9.0c and Shader Model 3.0 (NVIDIA GTX 460 or AMD HD 6850)
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
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94명 중 86명(91%)이 이 평가를 유용하다고 평가했습니다.
20 개의 게임 보유 중
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이전 유저들은 공짜로 이게임을 받았네요
하지만 베타 당시에는 한글이 지원되어서 괜찮았지만
지금은 한글이 사라져서 없네요
게시 일시: 2014년 2월 11일
이 평가가 유용한가요? 아니요
46명 중 45명(98%)이 이 평가를 유용하다고 평가했습니다.
18 개의 게임 보유 중
평가 1 개
9.4 시간 기록
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이 게임은 메카닉 FPS 온라인 인디 게임이다. 원래는 비 스팀 게임이었지만 2014년 2월 11일 경으로 스팀에 얼굴을 내밀었다.

이 게임을 하면서 모 넷MARBLE 의 메탈RAGE가 계속 생각이 났었다. 하지만 그것과는 다르게 1인칭이라는 것이 특이했다.

한가지 놀라운 사실은 이 게임을 고작 10명이 만들었었던 것이다.(ㄷㄷ) 그러나 소수의 개발자가 만들었음에도 불구하고

엄청난 퀄리티를 뽑아주니 절로 박수가 나온다. 그리고 언리얼 엔진3를 사용했고 NVIDIA 의 PhysX 를 지원한다.

이 게임은 현재 베타 버전이며 29.99달러로 게임을 살수있다.

(필자는 비 스팀이었을 때부터 플레이를 해와서 이메일로 코드를 받았다.ㅋ)

여러분도 언젠가 한번 이 게임을 플레이 해보길 원한다. 사양같은 자세한 내용은 스팀 에서 찾아보도록..
게시 일시: 2014년 2월 20일
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44명 중 38명(86%)이 이 평가를 유용하다고 평가했습니다.
85 개의 게임 보유 중
평가 2 개
2.2 시간 기록
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로봇 로봇! 메카 메카! 지잉지잉지이이-잉 철컥철컥 쿵쿵

핑이 높아서 외국사람들이 미쳐 날뛰고 있지만 재밌음

그러니까 스팀으로 이사왔으니 핑 해결좀 ㅡㅡ
게시 일시: 2014년 2월 13일
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54명 중 42명(78%)이 이 평가를 유용하다고 평가했습니다.
12 개의 게임 보유 중
평가 2 개
22.9 시간 기록
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12명이서 만든 게임... 1200명이 아니고?
게시 일시: 2014년 2월 13일
이 평가가 유용한가요? 아니요
15명 중 14명(93%)이 이 평가를 유용하다고 평가했습니다.
120 개의 게임 보유 중
평가 3 개
7.7 시간 기록
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메카닉 FPS라는 다소 한국에선 생소한 장르이기 때문에 더욱 애착이 갔던 게임이 아닌가 싶다. 개인적으로도 건담같이 잘꾸며진 메카닉이 아닌 뭔가 실용성 있어 보이는 메카닉을 좋아하는 편이라 로봇의 디자인 자체는 꽤 맘에 들었다. 다만 아쉬운 점이라면 서로 겹치는 디자인이 상당히 많다는것. 또한 커스텀의 바운더리가 생각보다 그렇게 크지않다. 다른 종류의 기체끼리 같은 커스텀을 사면구분이 잘 안갈정도. 또한, 물론 앞으로 무료로 제공될 게임이라는 것을 감안하면 스킨이 유료로 팔리는 것은 이해하지만 기체마다 공통되는 파츠가 없이 무조건 새로 사야한다는 점은 커스터마이징에 있어서 부담스럽게 다가온다. 또한 내가 못해서 그러는 것이길 바라지만 레벨업이 상당히 빡세다. 심지어 이번에 이벤트로 부스트를 제공했음에도 불구하고 빡세다는 느낌을 지울수 가 없다. 또한 컨텐츠의 부족도 앞으로 해결해야할 숙제라고 생각한다. 개인적으로 이 게임을 상당히 기대하고 얼리 엑세스로 사보았지만 생각만큼 만족을 하지 못한것 같아 아쉽기만 하다.

Ps. 최근 업데이트를 통해서 기체끼리 스킨을 공유하게 되었다. 이는 기체의 색갈뿐 아니라 기체를 고치는 드론등 개발자 입장에선 꽤나 통큰 패치가 아닐수 없다. 또한 조종석인 콕핏을 커스터마이징할수 있게 된점도 좋게 볼 수 있을거같다. 지금은 아시아 섭에서 유저가 꽤나 줄어든것 같지만 개발자의 이같은 패치에 감사하며 추가로 적었다.

8/10
게시 일시: 2014년 3월 5일
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