Reversion is a science-fiction Point&Click Adventure Game developed by the indie 3f interactive. Inspired by classics of the genre. You will be propelled to a desolate future, robbed of your memories and looking desperately for a clue to understanding your predicament.
사용자 평가: 대체로 긍정적 (평가 1,437 개) - 이 게임에 대한 사용자 평가 1,437개 중 77% 가 긍정적입니다.
출시 날짜: 2012년 3월 21일

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Reversion - The Escape (1st Chapter) 플레이

Free to Play

Reversion - The Meeting (2nd Chapter) 구매


큐레이터의 추천

"Dirty War era Argentina pointer and clicker."


8.5 – Indiedb

게임에 대해

You wake up in a hospital with no memories... You are in Buenos Aires in 2035 and the city is under the control of a military organization. Suddenly, you realize that your life is in danger and that you need to escape as soon as possible. What are you going to do?

Reversion is a science-fiction Point&Click Adventure Game developed by the indie 3f interactive. Inspired by classics of the genre from Lucas Arts, Sierra or even Pendulo Studios, 3f interactive thought its game for the fans of old school adventure games.
You will be propelled to a desolate future, robbed of your memories and looking desperately for a clue to understanding your predicament.

Play as Christian and find his way back to his memories, through numerous puzzles and dialogues with intriguing characters. Team up with Victoria, a mysterious girl also held in the hospital, and escape from this hell. Along your way out, discover who you are and what happened before you woke up 20 years later to, maybe, change the future…

Plunge in this fascinating adventure and reverse the disastrous events that left the city in ruins.
Take your chance to change history; it’s time for Reversion.


  • Charismatic and mysterious characters
  • Deep and challenging puzzles to keep you hooked
  • Wide variety of interactive objects through each scenery
  • Classic 2D graphics, as in the golden age of the genre
  • Hand drawn characters and locations, digitally colored, achieving a beautiful result that you can see for yourself
  • Hints system to help you move forward

Other Reviews (iOs Version) (iOs Version)

시스템 요구 사항

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Intel Core™ Duo or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant video card
    • Hard Drive: 400 MB available space
    • OS: OSX 10.8.5
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000 512 MB
    • Hard Drive: 500 MB available space
    • OS: Ubuntu
    • Processor: Intel Core™ Duo or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL compliant video card
    • Hard Drive: 600 MB available space
유용한 고객 평가
43명 중 29명(67%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
1.2 시간 기록
게시 일시: 2015년 5월 15일
FREE, fast and easy 100% for you!

For fast complete, you need this guide:
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
3.2 시간 기록
게시 일시: 2015년 9월 1일
The best word to summarise this game is "amateurish". While it's ok at its core, I can't recommend it while respecting your time, because it doesn't add anything to the genre while failing on some basic levels:

  • The English voice acting is bad. And I mean really bad. It's literally the worst I've ever heard in my life. It's so bad that it's funny. They actually made the game worse by adding this content. This shouldn't be considered a show stopper, as you can just disable it, and I've recommended adventure games without voice acting before. But it's the first thing you'll notice and it does taint the experience unless you turn it off.
  • Unfortunately, you'll be falling back on dialogue which is not much more believable than the voice acting. People just don't talk that way. There is also some English translation weirdness, but it's relatively minor.
  • The UI breaks de facto adventure gaming standards. You have to double click to open a verb dial. You can also double click to navigate to the next screen, so single click is literally not needed in the game, making me wonder why they didn't just use single click everywhere, like virtually all other adventure games. This takes some getting used to. Breaking convention for no good reason is one thing, but breaking it while making things more awkard suggests no thought was given to this at all. Another example: rather than spacebar to highlight hotspots, the shortcut is ctrl-tab. CTRL-TAB! Fortunately there's also a button on the toolbar to do this, so no biggie.
  • For the most part, the puzzle design is pretty good, but this is undermined by some classic design shortcomings: (a) One puzzle requires asking the same person the same question 3x until his answer changes. (b) Often, you won't be able to interact with an object until you examine it first, so I found myself trying [use] then [examine], and walking away fruitless, when [examine] then [use] would have produced a result. (c) The game suffers from the character having to learn things the player may already have thought of before an action can be taken, and it feels a bit patronising being forced to jump through hoops to do what you intended all along. The industry has long since moved on from these very oldschool design choices, as they increase the likeliness of needing a walkthrough to complete the game while adding no enjoyment, and it's disappointing to see them return in a modern game.
  • On one playthrough (there is an achievement for completing the game twice; the only reason anyone would), an item I needed to complete the game never appeared in the inventory. This game is only 1 hour long, and that's a pretty horrid bug. Another time I was massive and walking on the ceiling, but exiting the screen fixed that.

I guess to be fair I should speak to Reversion chapter 1's good points:
  • The puzzles are generally interesting (though frequently undermined as summarised above).
  • The game doesn't take itself too seriously, and has some humour including breaking the fourth wall.
  • The art is decent enough, and suits the games often comical tone (but your walk animation is kinda amateur/hilarious).
  • It's free (but it's really only a demo for the proceeding commercial chapters, and chapter 2 has a worse community rating than this).
  • I honestly can't think of anything else. Does music which is just passable enough to not get on my nerves as it loops every 55 seconds count as a positve? What the hell, it does now.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
1.0 시간 기록
게시 일시: 2015년 10월 3일
I'm unsure if half the people giving this game thumbs up reviews are high on something, or just have exceptionally low standards for free games. Yes, I am well aware that this game is FREE, and that I shouldn't look a gifthorse in a mouth, but being free doesnt give a game a free ride on being horribly put together.

Almost everything about this game is horrible, from it's voice acting, to its length, to its uninteresting puzzles that involve you asking the same question multiple times until the answer changes. Let's also not forget it's incredibly bad dialogue that just adds even more horribleness to the voice acting.

There is a bit of good about this game, other than it being a freebie. You can get achievements rather easily, and the artwork of the game, although cartoony, doesnt make me want to rip my retinas out with a spoon. That's about all this game has going for it.

Don't believe me? Play it yourself and see.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2.8 시간 기록
게시 일시: 2015년 4월 20일
Sometimes tricky, but the help feature rules ;P
Not many different places gives you a good overview.
I just missed some more cutscenes, but thats only my personal opinion. ;)
btw: that Marathon Runner-ach. was buggy for me...didn't pop up akthough i beat the game in less than 4 hours, twice..
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
1.2 시간 기록
게시 일시: 2015년 7월 18일
It's well put together and it's free. Give it a go when you've got the time.
이 평가가 유용한가요? 아니요 재미있음