Race around a dance club / skate park and nail each other with bouncy projectiles. Trick shots, powerups, custom modes, local split-screen, online multiplayer and solo challenges vs AI await in this FPS futuresport.
User reviews:
Recent:
Very Positive (21 reviews) - 95% of the 21 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,028 reviews) - 93% of the 2,028 user reviews for this game are positive.
Release Date: Feb 19, 2015

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Recent updates View all (71)

August 4

7.4 "Mega Content Patch" update is here!

7.4 was just made available to all players. It has a ton of new content, improvements, and fixes.

New Levels



This is Fort. It's a throwback to the classic Mario Kart 64 multiplayer level Block Fort, remade and optimized for Disco Dodgeball. The one big difference is there's a route onto the forts from near the middle, and of course the addition of glowy LED lights. It adds a lot of verticality to the combat and confers a great advantage to those able to maintain the high ground. It's particularly good for objective-based modes like Capture The Cube.



This is Aquarium, and is a level created by the player SerialHugger (thanks!!). It involves a single walkway connecting the two spawns, some curved ramps leading to a lower fish observation area and some higher side walkways as well. It's very open and rewards those with good long range timing & accuracy.

New Modes

Elimination Hoops

A hybrid of two classic modes. To win a round, either score a single hoop or eliminate the entire enemy team. The first team or FFA player to the target number of round victories will win the match. It's an intense mode that requires the right balance of caution and aggressiveness, and players will need to use their intuition to know when is the right time to go for the goal.

Bonus Ball

This is Deathmatch with a Super Ball twist. Most KOs count for one point, but KOs with the golden ball are worth 5. Additionally, players can toss the Super Ball through the hoop for a bonus 5 points.

Score Hunter

Similar to Headhunter, this is an Elimination variant where the winner is determined by reaching a particular Score. Rounds will continue until the score target is reached. It forces players to abandon their cautious Elimination strategy and go all-out. But of course, acting too bold can easily get you eliminated as well.

New Features

  • You can now choose the team setting 'Random', which will shuffle between 2 Team and FFA modes.
  • You can now choose the mode setting 'Random + Expert', which will select a random mode including the more complex Expert modes. A good way to add some variety to your rooms if you've been playing for a while and are comfortable with advanced rule sets.

New Custom Mode rule options

  • Allow Time Limit Options (makes default time limit options appear in match settings)
  • Score Limit Option (displays specified score limit option in match settings)
  • Round Victory Limit Option (same, with round victories)
  • Time Limit Option (same, with time limits)
  • DefaultRoundVictoryLimit2P...12P (specifies default round victory limit based on number of players if mode is rotated to via Random mode settings)
  • UseCumulativeScore (makes match victory dependent on sum of round scores, useful when making elimination hybrid modes like Headhunter


Adjustments / Improvements / Fixes
  • Attrition and Headhunter are now part of the Classic modes, so they'll pop up during default random mode rotation
  • Grand Prix removed from Classic modes, is now part of Expert modes
  • Headhunter is now FFA only
  • Nerfed homing ball strength
  • Homing on friendly target is much stronger
  • Increased aim proximity requirement for selecting friendy player as homing target
  • Pooled some 3D score text objects and Kill Log items to prevent frame hiccups
  • Added new cylinder mesh to Capture Point to increase visibility (especially when particles are turned off in video settings)
  • Removed lock-on that prevents homing target from changing after reaching certain charge threshold
  • Checkpoints new cylinder mesh, and do a better job of fading in and out
  • Removed extraneous ‘First to 1’ header text in Hunter v Hunted and Hoop Defense modes
  • Fixed random Elimination FFA matches not using the correct round victory limit (3)
  • Fixed Kart Race summing all participants’ scores instead of using leader score
  • Match Settings will load default score limit when changing game mode even if that new mode has a score limit option that matches the currently loaded limit (prevening things like inadvertently setting a Hoops match to 100 if switching from a Super Ball match with limit 100)
  • Fixed switching teams making you ineligible to vote on match settings
  • Bots can prioritize the Super Ball if a KO with it is worth more points
  • Fixed admin Kick function kicking all players in room
  • Team / FFA rule is incorporated into main score subtitle (e.g. “Team Deathmatch”)
  • Headhunter has match score limit (via useCumulativeScore), not a set number of rounds
  • Added hard limit of 18 for maxTeamPlayers custom rule
  • Announcer Says ‘round won’ when you complete an arcade level
  • Fixed bot lighting in Chasm
  • Fixed jetpack particles on Bots not synching to clients
  • Fixed error in sometimes initializing perk progress items before stats were downloaded, resulting in extraneous progress notifications
  • Fixed VO clips sometimes overlapping
  • Better prioritization of VO clips - multiKill > rare trick shots > rampage > on Fire > extinguish > 4+ streak > random taunt > common trick shots > 2+ streak
  • Easy Bots speed restriction is now overridden by Behavior Zones, allowing them to jump across gaps
  • Fixed inventory display counts not updating when returning to inventory after crafting
  • Fixed hyphens being disallowed in player names

Special thanks to all the players who've been participating in the forums and provided the feedback necessary to catch & fix all these issues.

Enjoy the new modes & maps! As always, feedback is welcome on the forums.

Erik

22 comments Read more

August 2

First Announcer Pack available from workshop!

A short time ago I added support for custom announcer packs. Now, the first one has been completed and is a highly recommended (and free) download! It's by Videogre and here's the preview video:

https://www.youtube.com/watch?v=WURBUbrEP8M

It's very simple to add to your game - just go to its workshop item page (below), click Subscribe, then next time you launch the game you'll have it available to select within Options / Audio / Announcer:

http://steamcommunity.com/sharedfiles/filedetails/?id=730417152

If you want to submit your own pack, it's straightforward and the instructions are in this guide:

http://steamcommunity.com/sharedfiles/filedetails/?id=425217999

(Friendly reminder that copyrighted material is prohibited)

I'm also very close to releasing version 7.4 which is a huge content patch including many new game modes & two new levels. Will post another announcement when that's ready!

Erik

3 comments Read more

Reviews

“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”
TotalBiscuit

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”
Wired

Steam Workshop

Submit items to the game and earn sales revenue!

About This Game

Disco Dodgeball is a physics-based sports FPS where you race unicycle robots around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.

Includes:

  • 21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
  • Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
  • Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
  • Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
  • No online queues - jump into a match and start playing within seconds of game launch
  • Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
  • Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
  • Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
  • Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
  • Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
  • LAN support
  • Steam Workshop support to submit your own cosmetic items for inclusion in the game
  • Capture and share your best shots as replay GIFs
  • An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
  • A monster truck announcer
  • AlienFX-equipped computers glow and pulse to match the arena lights
  • Persistent stats and achievements
  • Still being regularly updated with new content and features based on community suggestions!

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP (Vista not supported)
    • Memory: 2 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Storage: 400 MB available space
    Recommended:
    • OS: Win 7, Win 8
    • Memory: 4 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    Minimum:
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    Recommended:
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    Minimum:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    Recommended:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (21 reviews)
Overall:
Very Positive (2,028 reviews)
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1,811 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
47.4 hrs on record
Posted: September 17
Robot Roller-Derby Disco Dodgeball is a fantastic shooter (by throwing dodgeballs) and is a perfect game for a online game night! Dodge your way to victory or be the agressive guy and throw as many balls as you can! some people may think this is your average dodgeball but its more then that. Its a addictive, Futuristic, ball throwing frenzy game! I higly recommend this amazing game to hardcore fans of dodgeball and shooters!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
2.0 hrs on record
Posted: September 19
It's the best FPS I've ever played. I wish the movement was a bit faster and tighter, but you're on a unicycle, so I guess it's understandable.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.9 hrs on record
Posted: August 29
This game is sooooo much fun. Throwing dodgeballs at other robots on a dance floor with colourful, flashing lights and THE BEST SOUNDTRACK IN ANY GAME IN EXCISTANCE!! This game is AMAZING online, single-player or local co-op. 9/10
Was this review helpful? Yes No Funny
1 of 3 people (33%) found this review helpful
Not Recommended
7.0 hrs on record
Posted: September 10
Great game when it had people playing it, but now nobody plays so it's boring. Sad to see a good game's player population disperse.
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1 of 4 people (25%) found this review helpful
Recommended
98.9 hrs on record
Posted: August 29
This is probably the best "I half 20 minutes to kill, what am I gonna do?" game that I have in my library.

You're a robot. that rolls. in a (derby)disco. with a dodgeball.

WHAT MORE DO YOU WANT
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Most Helpful Reviews  Overall
203 of 222 people (91%) found this review helpful
48 people found this review funny
Recommended
18.0 hrs on record
Early Access Review
Posted: January 6, 2015
Pros:
-Simple concept
-Beautiful graphics
-Eargasmic music
-Very quick matchmaking
-Great responsiveness
-Very stable, even on non-gaming computers
-Moustaches
-Easy to pick up and play
-Various game types that expand upon the dodgeball gimmick

Cons:
-There are none, the game's that good.
Was this review helpful? Yes No Funny
130 of 138 people (94%) found this review helpful
7 people found this review funny
Recommended
18.2 hrs on record
Posted: February 19, 2015
Heres my original review for RRDDD:
"Disco Dodgeball is a game that grabs you by surprise. You first try it out and don't expect to like it all that much but then you look and it's been nearly 30 minutes of you throwing glowing balls at robots with moustaches. Seriously addicting and I cannot wait to see this game come out of early access."

~Version 1.0 Review.~
Holy hell the game has changed a lot.
RRDDD is still the same game at the core, you're a robot playing dodgeball. Except now there are many many different game modes that change the way the game plays and is so refreshing. One of my favorites being the Arcade mode which is a single player mode where you face bots and you try to rack up cash by killing them in unique ways (dunk, duck hunt, helicopter, etc.) The cash you earn from killing the bots allow you to purchase different upgrades. There is more customization now allowing for your robot to be unique. There is now a feature to customise your Robot's face and have it show up on the end game leaderboards. If I could recommend Disco Dodgeball before, I can recommend it infinitely more today because the price to content ratio in the game is absolutely insane.
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119 of 126 people (94%) found this review helpful
31 people found this review funny
Recommended
47.9 hrs on record
Posted: November 8, 2015
Pros:
-High Skill Ceiling
-Fun Game Mechanics like Catching and Blocking
-Cool Power-ups
-Super Fast Gameplay
-Great Graphics and In-depth Graphical Settings
-Fantastic Soundtrack that Matches the Gameplay Perfectly
-Low System Requirements
-Fun in Single-player and Multiplayer
-Cheap Compared to How Good the Game Actually is
-Has a Demo (A DEMO in 2015??!?!) so There is No Reason Not to Try it
-Four Pack
-You Can Buy The Soundtrack
-Workshop
-THE GAME ISN'T EVEN FINISHED

Cons:
I honestly sat staring at my screen for 10 mintues trying to think of something I don't like about this game and couldn't.
Was this review helpful? Yes No Funny
197 of 233 people (85%) found this review helpful
286 people found this review funny
Recommended
0.7 hrs on record
Posted: May 9, 2015
You don't get chosen last for the school dodgeball team. 20/10
Was this review helpful? Yes No Funny
96 of 105 people (91%) found this review helpful
5 people found this review funny
Recommended
9.7 hrs on record
Early Access Review
Posted: January 8, 2015
Disco Dodgeball is an awesome example of Early Access done right--every update brings huge, beneficial changes, the game is STABLE and remains fun as heck.

Highly recommended!
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Recently Posted
bŕöķëñ.
3.3 hrs
Posted: September 28
i'm gonna be brutally honest. this game, its ♥♥♥♥ing awesome. going for mid air 360s and ♥♥♥♥ like that, you would really want this game. and the soundtrack, wow. this game has exceeded my expectations. HOWEVER. its a bit overpriced when there aren't real players online to play with, always playing with bots. thus making this game more of a singleplayer game than a multiplayer. i know theres a local connection but i have no real friends, okay. and this game, it kind of gets boring after 30-45 mins of gameplay so theres that. but really, getting a longshot riccochet shot from the one end of the map to another is pretty satisfying. still ♥♥♥♥ing expensive though.


i would give this game an honest 6.9/10
Helpful? Yes No Funny
† 50B † RASMUS
13.1 hrs
Posted: September 26
we could really use a small loan of a million players.
Helpful? Yes No Funny
nishioツ
2.3 hrs
Posted: September 24
nice meme
Helpful? Yes No Funny
David
2.2 hrs
Posted: September 23
Awesome.
Helpful? Yes No Funny
awefiremusic
0.6 hrs
Posted: September 22
its so fun but the only problem is that you can tell the bots have aiming hacks
Helpful? Yes No Funny
Mystictornado
27.0 hrs
Posted: September 21
This game is extremely fun to play, especially if you like throwing dodgeballs into enemies and watching them blow up into pieces.

The main solo gamemode is arcade, which alone is really fun. Complete rounds of different stagess in the game with each round having three waves of enemies each. Preform trick shots such as helicopter, godlike, catch, long distance to gather money to spend on awesome abilities like extra ricochets for balls, slow motion when trying to catch the dodgeballs and many, many more.

The multiplayer is pretty much empty at this point though. Although there is some people playing multiplayer, you need to be on at the right time and be open to play most gamemodes (its normally team elimination though).

There is also a large assortment of gamemodes that can be played on multiplayer or singleplayer bot matches that are also really fun. Hoops combines a basketball aspect into the game, having the players throw the golden ball through the enemy hoop to gain points. Horde mode faces players against an endless wave of bots that won't rest untill you are defeated. There are also many other gamemodes like elimination, team elimination, grand prix, bonus ball, and some others.

Overall, this game is really fun to play, however don't count on the multiplayer to have loads of active players and be prepared to fill some of the empty slots with bots. This game is well worth its price.
Helpful? Yes No Funny
Bellatorus
130.8 hrs
Posted: September 19
Fantastic game! It really captures the spirit of dodgeball. Would wholeheartedly recommend this to anyone who likes a friendly community, and action packed gameplay.
Helpful? Yes No Funny
HerbertBrown
1.4 hrs
Posted: September 18
All I remember for playing this was flashing lights and ball, FML
Helpful? Yes No Funny