Race around a dance club / skate park and nail each other with bouncy projectiles. Trick shots, powerups, custom modes, local split-screen, online multiplayer and solo challenges vs AI await in this FPS futuresport.
User reviews:
Very Positive (36 reviews) - 88% of the 36 user reviews in the last 30 days are positive.
Very Positive (2,059 reviews) - 93% of the 2,059 user reviews for this game are positive.
Release Date: Feb 19, 2015

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Recent updates View all (71)

August 4

7.4 "Mega Content Patch" update is here!

7.4 was just made available to all players. It has a ton of new content, improvements, and fixes.

New Levels

This is Fort. It's a throwback to the classic Mario Kart 64 multiplayer level Block Fort, remade and optimized for Disco Dodgeball. The one big difference is there's a route onto the forts from near the middle, and of course the addition of glowy LED lights. It adds a lot of verticality to the combat and confers a great advantage to those able to maintain the high ground. It's particularly good for objective-based modes like Capture The Cube.

This is Aquarium, and is a level created by the player SerialHugger (thanks!!). It involves a single walkway connecting the two spawns, some curved ramps leading to a lower fish observation area and some higher side walkways as well. It's very open and rewards those with good long range timing & accuracy.

New Modes

Elimination Hoops

A hybrid of two classic modes. To win a round, either score a single hoop or eliminate the entire enemy team. The first team or FFA player to the target number of round victories will win the match. It's an intense mode that requires the right balance of caution and aggressiveness, and players will need to use their intuition to know when is the right time to go for the goal.

Bonus Ball

This is Deathmatch with a Super Ball twist. Most KOs count for one point, but KOs with the golden ball are worth 5. Additionally, players can toss the Super Ball through the hoop for a bonus 5 points.

Score Hunter

Similar to Headhunter, this is an Elimination variant where the winner is determined by reaching a particular Score. Rounds will continue until the score target is reached. It forces players to abandon their cautious Elimination strategy and go all-out. But of course, acting too bold can easily get you eliminated as well.

New Features

  • You can now choose the team setting 'Random', which will shuffle between 2 Team and FFA modes.
  • You can now choose the mode setting 'Random + Expert', which will select a random mode including the more complex Expert modes. A good way to add some variety to your rooms if you've been playing for a while and are comfortable with advanced rule sets.

New Custom Mode rule options

  • Allow Time Limit Options (makes default time limit options appear in match settings)
  • Score Limit Option (displays specified score limit option in match settings)
  • Round Victory Limit Option (same, with round victories)
  • Time Limit Option (same, with time limits)
  • DefaultRoundVictoryLimit2P...12P (specifies default round victory limit based on number of players if mode is rotated to via Random mode settings)
  • UseCumulativeScore (makes match victory dependent on sum of round scores, useful when making elimination hybrid modes like Headhunter

Adjustments / Improvements / Fixes
  • Attrition and Headhunter are now part of the Classic modes, so they'll pop up during default random mode rotation
  • Grand Prix removed from Classic modes, is now part of Expert modes
  • Headhunter is now FFA only
  • Nerfed homing ball strength
  • Homing on friendly target is much stronger
  • Increased aim proximity requirement for selecting friendy player as homing target
  • Pooled some 3D score text objects and Kill Log items to prevent frame hiccups
  • Added new cylinder mesh to Capture Point to increase visibility (especially when particles are turned off in video settings)
  • Removed lock-on that prevents homing target from changing after reaching certain charge threshold
  • Checkpoints new cylinder mesh, and do a better job of fading in and out
  • Removed extraneous ‘First to 1’ header text in Hunter v Hunted and Hoop Defense modes
  • Fixed random Elimination FFA matches not using the correct round victory limit (3)
  • Fixed Kart Race summing all participants’ scores instead of using leader score
  • Match Settings will load default score limit when changing game mode even if that new mode has a score limit option that matches the currently loaded limit (prevening things like inadvertently setting a Hoops match to 100 if switching from a Super Ball match with limit 100)
  • Fixed switching teams making you ineligible to vote on match settings
  • Bots can prioritize the Super Ball if a KO with it is worth more points
  • Fixed admin Kick function kicking all players in room
  • Team / FFA rule is incorporated into main score subtitle (e.g. “Team Deathmatch”)
  • Headhunter has match score limit (via useCumulativeScore), not a set number of rounds
  • Added hard limit of 18 for maxTeamPlayers custom rule
  • Announcer Says ‘round won’ when you complete an arcade level
  • Fixed bot lighting in Chasm
  • Fixed jetpack particles on Bots not synching to clients
  • Fixed error in sometimes initializing perk progress items before stats were downloaded, resulting in extraneous progress notifications
  • Fixed VO clips sometimes overlapping
  • Better prioritization of VO clips - multiKill > rare trick shots > rampage > on Fire > extinguish > 4+ streak > random taunt > common trick shots > 2+ streak
  • Easy Bots speed restriction is now overridden by Behavior Zones, allowing them to jump across gaps
  • Fixed inventory display counts not updating when returning to inventory after crafting
  • Fixed hyphens being disallowed in player names

Special thanks to all the players who've been participating in the forums and provided the feedback necessary to catch & fix all these issues.

Enjoy the new modes & maps! As always, feedback is welcome on the forums.


22 comments Read more

August 2

First Announcer Pack available from workshop!

A short time ago I added support for custom announcer packs. Now, the first one has been completed and is a highly recommended (and free) download! It's by Videogre and here's the preview video:


It's very simple to add to your game - just go to its workshop item page (below), click Subscribe, then next time you launch the game you'll have it available to select within Options / Audio / Announcer:


If you want to submit your own pack, it's straightforward and the instructions are in this guide:


(Friendly reminder that copyrighted material is prohibited)

I'm also very close to releasing version 7.4 which is a huge content patch including many new game modes & two new levels. Will post another announcement when that's ready!


3 comments Read more


“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”

Steam Workshop

Submit items to the game and earn sales revenue!

About This Game

Disco Dodgeball is a physics-based sports FPS where you race unicycle robots around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.


  • 21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
  • Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
  • Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
  • Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
  • No online queues - jump into a match and start playing within seconds of game launch
  • Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
  • Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
  • Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
  • Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
  • Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
  • LAN support
  • Steam Workshop support to submit your own cosmetic items for inclusion in the game
  • Capture and share your best shots as replay GIFs
  • An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
  • A monster truck announcer
  • AlienFX-equipped computers glow and pulse to match the arena lights
  • Persistent stats and achievements
  • Still being regularly updated with new content and features based on community suggestions!

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP (Vista not supported)
    • Memory: 2 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Storage: 400 MB available space
    • OS: Win 7, Win 8
    • Memory: 4 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (36 reviews)
Very Positive (2,059 reviews)
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1,833 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
19 of 20 people (95%) found this review helpful
10 people found this review funny
19.8 hrs on record
Posted: September 26
we could really use a small loan of a million players.
Was this review helpful? Yes No Funny
13 of 13 people (100%) found this review helpful
2 people found this review funny
0.8 hrs on record
Posted: September 30
very fun , only problem is THAT NO ONE IS PLAYING IT
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
19.2 hrs on record
Posted: October 5
Dodgeball, the way life should have made it!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
3.9 hrs on record
Posted: October 9
This game almost broke my tabel!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
5.7 hrs on record
Posted: October 9
Product received for free
it good, real good
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
4.6 hrs on record
Posted: October 7
Product received for free
My friend hates it cos he bad
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: October 10
Clunky controls, but easy/simple gameplay. However, it's not as fun as it could be and 1 hour 16 min median time per player on steamspy is a proof of that. Both me and my co-op partner did not like it.
Was this review helpful? Yes No Funny
1 of 3 people (33%) found this review helpful
9.3 hrs on record
Posted: October 15
its an amazing game but you have to have a mouse to play it other then that its a good game
Was this review helpful? Yes No Funny
3 of 8 people (38%) found this review helpful
1 person found this review funny
Not Recommended
9.9 hrs on record
Posted: October 7
Nearly died of epilepsy
Was this review helpful? Yes No Funny
8 of 20 people (40%) found this review helpful
1 person found this review funny
Not Recommended
0.7 hrs on record
Posted: September 29
Had high hopes but zero players in lobbys only bots. Refunded.
Was this review helpful? Yes No Funny
Recently Posted
11.8 hrs
Posted: October 20
"All i wanna do is kill some mofos on the dance floor dance."
Helpful? Yes No Funny
12.1 hrs
Posted: October 20
Kids can't even hit me dude. Come at me
Helpful? Yes No Funny
Colonel Cupcake
7.9 hrs
Posted: October 19
+ Super fun
+ Great soundtrack
+ sleek map designs
+ intelligent AI

+ Hard to find players to PvP
+ Most of your time will be spent played bots
+ Minimal map variations
+ The price

Overall, I defenitly would reccomend this game if you enjoy fast paced, close quaters FPS's. However, keep in mind that you will most likely not see too many other players. I also would suggest waiting for this game to go on sale before getting it, as $9.99 is a bit much for this game.

Conclusion: All in all, this game is really fun, and isn't that really all that matters for games like this?
Helpful? Yes No Funny
3.8 hrs
Posted: October 18
This game is AWESOME! JUST BUY IT NOW!!!

10 out of 10 would play dodge ball at disco again!
Helpful? Yes No Funny
Angry Gamer
0.8 hrs
Posted: October 17
This game might look crazy AND IT IS!

This is an FPS shooter on speed! Get together with your friends and wreck their faces with a massive rubber ball.
Helpful? Yes No Funny
1.8 hrs
Posted: October 16
1.Fluid Gameplay
2.Great Soundtrack
3.Easy To Learn, Hard To Master
4. Online Matchmaking is Very Fast
Helpful? Yes No Funny
Johnny Dangerwater
14.4 hrs
Posted: October 14
I spawn, I die. I respawn and lob my ball with the skill and grace of a blind orangutan. I miss, I die. It feels just like grade 9 Phys Ed all over again.

10 homing balls out of 10
Helpful? Yes No Funny
stereotypical edgy username
6.9 hrs
Posted: October 13
bought game, left it in libary for around a year

open it one day

had fun and made it to level 12

made it to 14 now

made a nutshack mod

nobody downloads the mod

still happy i made something in life

Helpful? Yes No Funny
4.9 hrs
Posted: October 10
Music is Great!
Helpful? Yes No Funny