100% bouncy projectile warfare on roller skates. Neon laser lights, alley-oops, jetpacks, and EMP blasts - just like the dodgeball you remember. Jam-packed with singleplayer and multiplayer ridiculousness.
User reviews: Overwhelmingly Positive (1,257 reviews)
Release Date: Feb 19, 2015

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Recommended By Curators

"Dont let the gimmicky title fool you, this is a slick competitive "one hit kill" arena shooter that focuses on stylish kills. Surprising depth."
Read the full review here.

Recent updates View all (52)

July 3

4.0 Released: Co-op now available!

I'm happy to announce the [return] of co-op play to Disco Dodgeball!

- You can now select any of the challenge modes as an option within the Create Multiplayer Match menu. (You will need to enable 'expert options' on the same menu first.). This allows up to 4 human players to battle bots cooperatively and go for high scores on the co-op leaderboards.

- If you want to search for a co-op challenge room, go to the Find Match panel and check 'Show Expert'. Challenge rooms are designated 'expert rooms' which are hidden by default to new players to avoid confusion. Eventually, I'll build and enable all kinds of crazy game mode options (many based on your feedback) and place them safely in these expert rooms.

Some balance changes:

- Fireballs no longer turn neutral after one bounce. They do lose their fireball power after one bounce.

- The Kingpin can now accumulate powerups while they are the kingpin, instead of having their auto-granted powerups wiped out.

- In Team Kingpin the player is granted Homing Dodgeball instead of Boomerang to encourage team passing.


And other fixes / features:

- AFK timeout kick after 5 minutes (only applies if you are on a playing team, not spectators)
- Game checks for availability of new multiplayer compatibility version when loading Multiplayer options, to prevent confusing fragmentation of playerbase
- If name has only symbols and would otherwise appear blank, it will appears as 'Player'
- Fixed wheel not rotating on multiplayer-synched bots
- Fixed new cosmetic items not getting proper illumination
- Handles Steamworks login fail more gracefully
- Colliders removed from ceiling light boxes in Airborne and Chasm
- Fixed room name not appearing on in-game menu

Enjoy!

Erik

7 comments Read more

June 26

An update and thanks from the developer

Hello! I'm happy to announce that my son Alexander was born last week and is happy and healthy. It's been a busy, stressful, crazy, and rewarding time for my wife and I. Everything does change but I'm looking forward to this new chapter in my life.

I wanted to take this time to thank all the players, whether you picked up the game in its alpha stage or one of the many who got it during the latest Summer Sale. Your support of this game has in turn enabled me to spend this important time to focus on my family and not have to worry as much about taking the time off work.

As I mentioned in the forums, the updates are going to slow down for a bit as I adjust and find a way to balance life and work. But I remain committed to the game and will keep putting out updates whenever possible. I've got a decent-sized update in the works that will include co-op challenges as well as 'Expert Rooms'. These server settings will lay the groundwork for more advanced modes & settings that will keep experienced players busy without interfering with the experience for new players.

So thanks again, and I hope to repay your support & patience with many more great additions to the game. Cheers!

- Erik

Bonus pic of kid & I:

31 comments Read more

Reviews

“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”
TotalBiscuit

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”
Wired

About This Game

Disco Dodgeball is a ridiculously fun first-person sports shooter set in a dance club. All combat is one-hit-kill projectile warfare and your only ammo is the ball you are holding. Dodge, deflect and catch enemy fire, perform 360 no-scope stunt shots, and equip homing dodgeballs and jetpacks to dominate your opponents in a wide variety of multiplayer and singleplayer modes.

The game features AI bots, achievements, leaderboard challenges, stats, random loot drops, cosmetic item crafting, Workshop support, an amazing electronic soundtrack, bot customization, clan decals, powerups, LAN support, and a monster truck announcer.

Singleplayer Modes

  • Arcade It's you versus waves of randomized opponents & powered-up bosses. Take them out with trick shots and earn DodgeBux to spend on unlockable superpowered upgrades like EMP dodgeballs, higher jumps or score multipliers. As you play you'll discover powerful combinations of perks that even the odds in your favor. Every KO nets you a few seconds of slow-motion time to perform some insane mid-air helicopter catch and keep your combo streak alive. Includes a leaderboard for the highest-scoring players.
  • Juggernaut Tough day? This mode is the ultimate stress relief. You get two minutes of invincibility as you decimate a room full of dummy bots and rack up a high score. Practice your long-range shots, combos and multikills.
  • Air Raid You get an unlimited jetpack and must fly around and perform aerial stunt shots on the enemy team. They'll fight back - but you'll also have AI-controlled teammates that pass you dodgeballs from the ground, allowing you to perform high-scoring alley oops.
  • Fugitive Grab the golden ball and RUN! Survive for as long as possible against enemy bots that will hunt you down relentlessly. They throw unblockable fireballs, but you're given extra boosting and jumping power to perform evasive maneuvers.
  • Horde The rules are simple: You've got one life and must score as high as possible against increasingly difficult AI bots. This is the true test of a dodgeballer's skills.
  • Bot Match Allows you to create a solo match using any of the multiplayer settings and play against various difficulties of AI-controlled enemies and teammates.

Multiplayer Modes

  • Deathmatch Classic Deathmatch mode. Just get as many KOs and catches as you can.
  • Score Battle Each KO is worth different points depending on the difficulty of the trick shot (mid air, helicopter, ricochets, combos, dunks, etc.)
  • Elimination The original dodgeball mode. Get hit once and you're out for the round, but catching a ball will resurrect a teammate. Last team alive wins.
  • Hoops Grab the golden ball and toss it through the enemy goal ring to score a point. It's like basketball and rugby mashed together.
  • Super Ball It's basically keepaway: Grab the golden ball and survive as long as possible. The enemy team will coordinate to take you out, but you can also pass the ball to a teammate who is on the other side of the arena. Get one point for each second you hold the ball.
  • Capture The Cube Grab the enemy power cube from their base and bring it back to your own. You can take out approaching enemies by chucking the cube at them. A good strategy is to divide your team into attackers, defenders, and bodyguards.
  • Grand Prix A racing mode where you need to power slide and boost your way around a checkpoint course, all while dodging enemy fire.
  • Kingpin One player is the Kingpin and can score trick shots. All other players try to take them out and become the new Kingpin.

Other Goodies

  • Free Online Multiplayer with one-click server setup and LAN support
  • Powerups like Jetpacks, Huge Dodgeballs, Laser balls, and homing dodgeballs. Pick them up randomly or enable as permanent arena modifiers
  • Team-based and free-for-all variants of most multiplayer modes.
  • Ten different dance club combat arenas that pulse to the beat of an amazing electronic music soundtrack
  • 60 Achievements to earn
  • Moustaches and sunglasses for your robot
  • AlienFX-equipped computers will glow and pulse to match the arena lights

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP (Vista not supported)
    • Memory: 2 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Hard Drive: 400 MB available space
    Recommended:
    • OS: Win 7, Win 8
    • Memory: 4 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Recommended:
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Hard Drive: 400 MB available space
    Recommended:
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Helpful customer reviews
194 of 211 people (92%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: January 6
Early Access Review
Pros:
-Simple concept
-Beautiful graphics
-Eargasmic music
-Very quick matchmaking
-Great responsiveness
-Very stable, even on non-gaming computers
-Moustaches
-Easy to pick up and play
-Various game types that expand upon the dodgeball gimmick

Cons:
-There are none, the game's that good.
Was this review helpful? Yes No Funny
107 of 113 people (95%) found this review helpful
1 person found this review funny
17.8 hrs on record
Posted: February 19
Heres my original review for RRDDD:
"Disco Dodgeball is a game that grabs you by surprise. You first try it out and don't expect to like it all that much but then you look and it's been nearly 30 minutes of you throwing glowing balls at robots with moustaches. Seriously addicting and I cannot wait to see this game come out of early access."

~Version 1.0 Review.~
Holy hell the game has changed a lot.
RRDDD is still the same game at the core, you're a robot playing dodgeball. Except now there are many many different game modes that change the way the game plays and is so refreshing. One of my favorites being the Arcade mode which is a single player mode where you face bots and you try to rack up cash by killing them in unique ways (dunk, duck hunt, helicopter, etc.) The cash you earn from killing the bots allow you to purchase different upgrades. There is more customization now allowing for your robot to be unique. There is now a feature to customise your Robot's face and have it show up on the end game leaderboards. If I could recommend Disco Dodgeball before, I can recommend it infinitely more today because the price to content ratio in the game is absolutely insane.
Was this review helpful? Yes No Funny
94 of 103 people (91%) found this review helpful
1 person found this review funny
9.7 hrs on record
Posted: January 8
Early Access Review
Disco Dodgeball is an awesome example of Early Access done right--every update brings huge, beneficial changes, the game is STABLE and remains fun as heck.

Highly recommended!
Was this review helpful? Yes No Funny
59 of 60 people (98%) found this review helpful
1 person found this review funny
11.4 hrs on record
Posted: February 23
This game is like if Tron, Unreal/Quake, and Dodgeball Advance had a child.

+ Game is super fun
+ Soundtrack is great
+ A good variety of game modes to make sure it doesn't get stale
+ You can even customize your robot a bit with mustaches and sunglasses!

- A lot of flashing neon lights which can be annoying for some
- Game can get frustrating while trying to adjust to the controls/physics

Definitely worth the buy if you're looking to play a game that's just fun, no DLC required. 9.5/10
Was this review helpful? Yes No Funny
54 of 57 people (95%) found this review helpful
1 person found this review funny
297.9 hrs on record
Posted: January 14
I have always been a fan of fast paced physics based shooters but I haven't found one that wasn't too high of a learning curve or just plain bad. I saw this game from a youtuber a while ago and I thought it looked great so I decided to buy it. If you can't tell by my hours on the game I have been enjoying it ever since.

It has a very unique feel and having to actually pick up each shot you fire is a small thing that makes it very different from other shooters. There are also many skillshots you can preform which give you more to do once you get better at the game. As of writing this review the game has one of the best communities I can think of, I currently run a group that organizes events for the game and am having a blast. The developer is a great guy who clearly cares about and works hard on the game and its community.

The games multiplayer is very entertaining with a good amount of gamemodes and maps and the singleplayer has a lot of good content too. As of writing this review an arcade mode was just added to the singleplayer that is a great timewaster for when I don't want to deal with other people.

I would definitely reccomend this game and I think you can easily get your 15 dollars out of it. You probably won't play it as much as me but everyone I know that picks it up says it was worth their hard earned money.
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