100% bouncy projectile warfare on roller skates. Race around a neon-lit dance club, equip jetpacks and laser balls, and land ridiculous aerial stunt shots in a wide variety of online and offline game modes.
User reviews: Very Positive (1,544 reviews) - 94% of the 1,544 user reviews for this game are positive.
Release Date: Feb 19, 2015

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Recommended By Curators

"Dont let the gimmicky title fool you, this is a slick competitive "one hit kill" arena shooter that focuses on stylish kills. Surprising depth."
Read the full review here.

Recent updates View all (61)

November 19

Update 5.8: Item Store

New Feature: Item Store

Configured a new web-based Item Store where you can directly purchase cosmetic items. Workshop items created by players get a 35% revenue share.

Link to Store: http://store.steampowered.com/itemstore/270450

New Feature: StatBrag items

StatBrags are a new class of items with many variants, each of which is specific to a KO type. Owning a StatBrag item shows off your KO counts for a specific trick shot to you and your victim. They don't need to be equipped to have this effect. StatBrag items can be traded and sold on the Steam Marketplace, but don’t drop in-game or during crafting. They can only appear within the Mystery Package (see further down below).

What it looks like to you, and your victim, when you perform a KO for which you have the matching StatBrag item:

New Item: Mystery Package

Added purchasable Mystery Package which provides one random Uncommon or better Hat, Head, Body or Wheel AND one random StatBrag. Within the game go to Profile / Inventory / Packages, select the Mystery Box and hit ‘Unpack’.

It can be bought from this link: http://store.steampowered.com/itemstore/270450/detail/12000/

My hope is that the guarantee of a good item (potentially worth more than the package price) and these new StatBrag items will make this a compelling purchase. If you're looking for ways to directly support the game beyond just telling your friends, buying one of these is a great way to do it.

Other Improvements

Excess inventory items will be equipped randomly on AI bots (in singleplayer, and in multiplayer if you're the host)

PowerUp pickups now display the powerup type

Overhauled crafting interface, makes recipe ingredients and results more clear
Improved most item icons
Can pause during bot matches
Wunderkind no longer hsa opaque eye texture occluding eye animations
Mode bots not correct vertical aim so much when close to target


The Item Store is based on a new service that Valve provides and allows developers to very easily list in-game items for sale using Steam’s existing payment processing.

With the help of community input, I've decided on a set of rules to avoid any negative impact on the game and community:

  • Nothing purchasable in the store will give players a competitive advantage over other players. i.e. items sold will be cosmetic only.
  • The vast majority of items should still be freely craftable & earnable from gameplay.
  • Purchased items should be tradeable and marketable to help maintain value after purchase.

Why am I adding this?
  • I wanted a mechanism for sending revenue back to item creators. This is intended to incentivize players to create even more cosmetic items, which benefits everyone in the game.
  • I’ve been working on this game full-time providing free post-launch updates for almost a year, and having additional revenue from the store will help ensure I’m able to keep updating this game (and build future ones).
  • Having this source of revenue also allows me to experiment with different discounts and pricing points in order to expand the playerbase.

As always, I welcome your feedback & questions on the forums and recommend hitting 'subscribe to forum' to stay up-to-date with the latest changes.



7 comments Read more

November 9

Update 5.7: New Cosmetic items from Workshop

The latest update is now live and it's stuffed with new cosmetic items created by actual players!

This includes a classy Top Hat, a Television Head, a 'Hit Me' decal, a bubbly ball throw FX, and lots more:

All these items will appear as drops in the game or (if Uncommon or better) can appear as the result from combining a set of Advanced Crafting Parts.

...with two exceptions: the Police Cap and the Duke of Dodgeball body. To make them extra special - and to test out a brand way to reward item creators directly - they will be exclusive to an online Item Store which will be coming very soon. I'll post an announcement when the shop is live, and in the meantime you can check out details & ask questions here:


Other improvements in this version:

- Fixed bug with trying to download inventory item without a background or text color
- Fixed Mega Head rendering without face
- Adjusted bot lighting in Trifecta
- Improved color distribution on Rainbow Trail
- Death Spiral throw FX tints your player color
- Item descriptions shown on item detail panel
updated item icons
Removed decal clipping on Mecha body

Full list of new items:
Hat - Officer Beepsky by Hideous
Hat - Construction by Hideous
Glasses - Scanner by VideoDoJo
Throw FX - Breezy Bubbles by X Kirby
Body - Duke of Dodgeball by X Kirby
Hat - Top Hop by Husa
Wheel - Gear by X Kirby
Body - Alkaline by X Kirby
Head - Oldschool Observer by X Kirby
Decal - Hit Me by Lo-Fi Longcat
Decal - Headshot by Lo-Fi Longcat
Decal - Dynamite by Lo-Fi Longcat
Decal - Kingpin by Lo-Fi Longcat
Decal - License by Lo-Fi Longcat
Decal - Rodent by Lo-Fi Longcat
Decal - Loaded Roller by X Kirby
Decal - Redonkeylous by X Kirby

Special thanks to everyone that submitted these items to the Workshop. I'm always interested in new stuff, if you think you have something fun to contribute please send it in! http://steamcommunity.com/workshop/browse/?appid=270450&browsesort=trend&section=mtxitems



3 comments Read more


“It's a great idea well executed...so many satisfying moments...you should probably think about buying it if you're into arena shooters - frankly, it's a damn good one.”

“Disco Dodgeball feels like an utter revelation, a lightning bolt aimed to shock FPS developers from their creative slumber”
9/10 – IndieHaven

“It's as amazing as you would expect.”

About This Game

Disco Dodgeball is a physics-based sports FPS where you race around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Combat is fun, fast, and satisfying and there's a huge number of different game modes to test your throwing and movement skills.

Includes these features:

  • 21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - or create & share your own using a simple in-game rule editor
  • Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
  • Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
  • No online queues - jump into a match and start playing within seconds of game launch
  • Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX
  • Steam Workshop support to submit your own cosmetic items for inclusion in the game
  • Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
  • Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
  • Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
  • LAN support
  • Capture and share your best shots as replay GIFs
  • An amazing electronic music soundtrack and playback of audio files from your own computer. The arena lights will pulse dynamically to the beat of the music.
  • A monster truck announcer
  • AlienFX-equipped computers glow and pulse to match the arena lights
  • Persistent stats and achievements
  • Still being regularly updated with new content and features based on community suggestions!

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP (Vista not supported)
    • Memory: 2 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Storage: 400 MB available space
    • OS: Win 7, Win 8
    • Memory: 4 GB RAM
    • Graphics: Video card supporting shader model 3.0
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • OS: 10.6.8 Snow Leopard
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: 10.9 Mavericks
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 2 GB RAM
    • Storage: 400 MB available space
    • OS: 64-bit or 32-bit Ubuntu Linux
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Helpful customer reviews
74 of 86 people (86%) found this review helpful
7 people found this review funny
13.8 hrs on record
Posted: August 23
**Key was donated from the developer to review**

Robot Roller-Derby Disco Dodgeball may give the idea of a cheap indie game that’s goal is to just take your money, but this is not the case. I didn’t expect much going into this game and was incredibly surprised with the amount of polish and depth in this game. Robot Roller-Derby Disco Dodgeball has nearly every feature I like to see in games like this and more. (See “pros” list for a more list of the cool features) The first thing you will notice once you open Robot Roller-Derby Disco Dodgeball is the amazing soundtrack, and if the techno dance music isn’t your thing you can add your own music. Along with the soundtrack the visual style goes perfectly with this type of music and will get nearly anyone hyped up to play. While playing solo I had tons of fun and the challenges were great, but I did have some problems with connections on the online multiplayer. People were teleporting around, but I do think this was due to those players connections. Overall, I would highly suggest everyone to check this game out.



  • Awesome Music and You Are Able To Load Your Own Tracks
  • Several Game Modes
  • Well Made Crafting
  • Steam Marketplace
  • Steam Workshop
  • The Bots Are Not Dumb
  • Cool Cosmetic Items (Unlockable Through Challenges, Crafting, or Steam Market)
  • Stat Tracker
  • Fun Singleplayer and Multiplayer
  • Unique Graphics Style


  • Connectivity Issues. (I Had A Few Problems with People Glitching Around While Playing Online, May Not Apply To Everyone)
  • The Crazy Colors May Be Too Much For Some People
    (There is nearly nothing wrong with this game and I am pleasantly surprised with the amount of polish this game has. AMAZING Developers, I would love to see more from them)

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Was this review helpful? Yes No Funny
61 of 91 people (67%) found this review helpful
27 people found this review funny
1,144.6 hrs on record
Posted: August 12
I Have nothing to say to you, in order for you to decide whether or not to buy this game.

Instead, look at the amount of hours I have on record on this game to see just how good I think it is, and how good you might like it

If My amount of hours on this game doesn't show you how good this game is, or how much fun it is, Nothing will.
Was this review helpful? Yes No Funny
40 of 57 people (70%) found this review helpful
22 people found this review funny
8.9 hrs on record
Posted: June 21
Buy this game and throw dodgeballs at your friends.

Does it need more of a review than that? Not really.
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
1 person found this review funny
7.8 hrs on record
Posted: July 2
I was quite skeptical seeing all the positive reviews while seeing the mediocre gameplay. All the lights and effects seemed like goofy attempt at covering up the junk underneath.

But after getting the 4-pack during a sale and playing with some buddies, I came right back and bought a few more. For those that enjoy arena shooters, this is an arena shooter done right. Every shot that hits feels so satisfying, I crave to play more.

The only major downside is the steps it takes to actually set up a LAN party. Due to the limited experience of the lonely dev, he resorted to 3rd party technology, thus the requirement to download a server program from an external website and a bit of tweaking before one can play with friends, even if everyone is on the same router.

After having done so, I see it is relatively easy despite the daunting number of steps on the wiki, so don't be afraid to give it a shot.

Also surprisingly, playing solo with bots is actually pretty darn fun too. Don't let the flashing lights blind you, this game delivers a very solid package. I'd highly recommend this to anyone that enjoys arena shooters.
Was this review helpful? Yes No Funny
18 of 26 people (69%) found this review helpful
1 person found this review funny
12.4 hrs on record
Posted: June 17
Robot Roller-Derby Disco Dodgeball
(Read on for full review)



+Environment: Lush, minimal, vibrant, and reactive!
+Sound: Also lush and vibrant! Yay!
+Graphics: Easy on the eyes, easy on your machine.
+Customization: May be grindy, but who cares? You'll love the game for itself.
+Gameplay: Holy damn is this game fun! Just try it!
+Variety: There is a wealth of gameplay modes for every mood! (No, really, every mood)

- Can be buggy
- Sticky terrain

+/- Players with a poor connection can still play (but warp everywhere and can't be hit.)


Yes. Robot Roller Derby Disco Dodgeball. Robot Roller Derby Disco Dodgeball is a game about robots rolling around dodging balls in a disco-rave environment. You will dodge, duck, dip, dive, and dodge until your parents yell at you to please just stop playing that epilepsy simulator. The game is a treat, aesthetically and otherwise, but especially aesthetically. Let me explain: The environment is beautiful, but also essentially a giant equalizer with pretty flashing colors. The music, of course, is not only in sync with said equalizenvironment, but very pleasing to the ears. It gets you going, and keeps the game going. The gameplay is gloriously colorful high octane fun! The controls have a momentum to them, and may take some adjustment. Shooting isn't per pixel where the crosshair is, which is good. The ball may bounce off the edge of a hoop or narrowly miss your opponent until you really learn to aim well. You'll also be pleased to hear you can catch and block the ball, not just dodge! There are CTF, king of the hill, and many other gamemodes to keep you occupied.

Now, on the other hand, I did encounter some problems. But only some! Very very few even...but they should be mentioned. First off, in my first few times trying to play, I ran into a wealth of strange settings bugs. No steam overlay, couldn't get into gamemode. Then that worked, but the controller wouldn't look around. Restart again, controller works, but can only change the sensitivity with the mouse. The only other issue besides the ocassional bug (that I only ever had at the very beginning, all smooth now!) is the sticky terrain. You will get stuck on the corner of a ramp, or even on players, because the game kind of defaults to jumping you when you do. Probably because of that sweet momentum!

So keep on rollin', folks, and remember to dodge, duck, dip, dive, and dodge!


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Was this review helpful? Yes No Funny