A Celt-punk action-adventure set in a future Ireland ravaged by technomagical war and economic collapse, humanity clings on by using the remnants of technology that survive. Our hero must venture into lands unexplored, twisted by strange and mythical powers.
Análises de utilizadores: Praticamente negativas (70 análises) - 22% das 70 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 17 Mar, 2014

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Forged from an ancient tale of Celtic mythology. An action-adventure set in a future Ireland devastated by technomagical war and economic collapse, humanity clings on by using the remnants of technology that survive. When their ancient spring of life begins to fail, an unwanted orphan child must leave the safety of his villages' mountaintop refuge. With only an ancient sword and a mysterious metal glove, he ventures into lands unexplored and twisted by strange ancient powers.


  • Celtic-punk – a fusion of Celtic and steampunk aesthetics
  • A rich and intriguing world, brought to life by beautiful hand-drawn sketches, lovingly painted and animated in high resolution
  • A lush world populated with strange creatures and vicious enemies, born in the cauldron of war
  • Fast-paced combat and epic boss encounters
  • Combat Arena with unlockable arenas and high scores
  • Critically acclaimed original soundtrack – Music from Irelands premier independent electronic artists
  • Play in Irish – a full Irish translation of the game.

Requisitos do Sistema

Mac OS X
SteamOS + Linux
    • Sistema Operativo: Windows XP, Vista 7, 8
    • Processador: 1.7 GHz Dual Core or Greater
    • Memória: 2048 MB de RAM
    • Placa gráfica: 256 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX: Versão 9.0c
    • Espaço no disco: Requer 1000 MB de espaço livre
    • Placa de som: DirectX 9.0c compatible
    • Sistema Operativo: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processador: 1.7 GHz Dual-Core Processor
    • Memória: 2048 MB de RAM
    • Placa gráfica: 256 MB OpenGL 2.0 compatible graphics card
    • Espaço no disco: Requer 1000 MB de espaço livre
    • Processador: 1.7 GHz Dual-Core Processor
    • Memória: 2048 MB de RAM
    • Placa gráfica: 256 MB OpenGL 2.0 compatible video card
    • Espaço no disco: Requer 1100 MB de espaço livre
Análises úteis de clientes
8 de 12 pessoas (67%) acharam esta análise útil
3.9 hrs em registo
Publicada: 9 Outubro

_An adventure action game about saving the world strangely mixed by fantasy and steampunk into the Ireland's mythology (Interesting cocktail by the way)
_Poorly coded
_Having an original art which enchants our eyes
_Sadly buggy as hell
_Ponctued by several good moments (The flying bird and the scorpio's quest)
_Short, easy, repetitive and glitchable...
_Trying to be "Bastion" without anytime becoming a little portion of it


_A bad story...But truly far to be a good one
_Nice at least for our eyes, graphics are quite ugly which is shameful with the nice art it has...
_Hard even when you'll have to "escape" an huge boss, just keep rolling to the the top right of the screen (Don't forget to prepare the sandwich before xD)
_Agreeably sounded (OMG the sound of the combos...)
_So bad on the fighting system

It's a shame, i never judge a game for its bugdet and i want to like this one, but impossible to forgive that lazyness, no way to be generous, possible hopefully for you guys to save money... Don't let it going through your dear memory, neurones are this precious, take care of them!

Global note:3,5/10
Difficulty on average & 100%:2/10
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76 de 90 pessoas (84%) acharam esta análise útil
1.1 hrs em registo
Publicada: 17 de Março de 2014
This game looks like it is a blast, seems like an Irish Bastion right? It turns out to be a terrible port and not worth a 5 dollar price.

-Intriging story
-New setting
-Great art style
-Intresting concept

-Terrible textures, texutes don't all match, some have darker outlines and some don't, no shadows, everything looks flat
-Poor sound effects, I had to turn down the footsteps, they are not smooth and the chain hit sound blasts louder than the others
-Horrible controls, says full controller support but I had issues with the controller sticking and the buttons it says to press dont work (example it said to push "a" but the actually button was the trigger) also it wanted me to middle click which is not intuitive at all
-Dialouge boxes don't work well, I had problems navigating through the lines and when they closed they would flash for a frame or two
-Dialouge is written like a tumblr fan fic, early on the dialouge said " *Ku walks forward and raises his had* " which brings us to our next con
-Animations are not smooth, they don't flow with the movment and the cutscenses are just controlled walking.
-Music played by the early npc musicians was incredibly repititive, literally 4 seconds and looped for multiple npcs. I did not hear any other music after this so I do not know the quality later on
-Dialouge is written is a script like context, instead of a box at the top it says like "Culan: Ku, blah blah blah" and the name is the same color as the rest of the text.

This game is a tossed together ios port with an asking price that is not worth it. I could recommend the game at around $2.50 but not at $5, This was written on March 17 so the game might get future updates to improve. I would love to play this game but the flaws are too much at this current point. I hope they update to fix some of these issues.
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29 de 37 pessoas (78%) acharam esta análise útil
3.6 hrs em registo
Publicada: 18 de Março de 2014
I really want to like this game.
The art style is lush; the story is promising and what I've heard of the music so far is great too.

However the game itself is disappointing to play.

- The sound effects are strange bordering on unpleasant. The "poing" combo attacks in particular are annoying.
- The controls and movement are clunky. I was playing with a mouse and clicking to move too often sent me in the opposite direction.
- There's no choice during cut-scene exposition so breaking that up into sentences which need to be clicked in turn is unnecessary.
- The script could also do with a good proofread / edit / rewrite.
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24 de 32 pessoas (75%) acharam esta análise útil
2.8 hrs em registo
Publicada: 19 de Março de 2014
K:SotM is an incredibly short game. It took me under an hour & a half to complete, and I ran around searching every corner of each map.

It says it all that the length is my lasting impression of this game. It doesn't really have all that much going for it besides the visuals. The general look of the game reminded me a little of Bastion, but K:SotM does have its own unique look. The game presents itself as a top-down action game with a very distinct art style almost like each moving part of a character model is a separate cut-out drawing. This is rather pleasing on the eye, although some models have clearly had less attention than others. The screen is also too focused on the player, so you cannot see very far in any direction. I also had to use Task Manager to close the game at one point in the story, as an image that covers over almost the entire screenspace would not go away and the menu was unresponsive.

The game control scheme includes gamepad usage, however I could not get my official 360 wired control to work (and Steam forums are littered with others having issues with different controls). Instead, I had to use my mouse to play the game where left clicking moves your character & attacks, right-click performs a dodge roll, and space bar fires your projectile. The input of what I pressed on my mouse was frequently ignored by the game, causing me to stop moving at crucial moments, or for it to not use the correct weapon. The combat felt very clunky because of this. Also, there is only 1 melee weapon, and 1 projectile weapon. The lack of variety, no abilities, and only 1 melee combo attack mean that combat gets very stale regardless of the enemies. There also is not a huge range of enemies in the short campaign, although there are more variants of these enemies in the combat arena mode which adds a little extra lifespan to the game.

The audio is rather bland. There is not much of a soundtrack, none of the characters are voiced, and there are only a few sound effects in the game.

So to summarise: I do not recommend K:SotM, even if you have spare money to burn and it is on a heavy discount. There simply is not enough content here, and even if there was the gameplay is too repetitive and glitchy.
To top it all off, the game ends on a humongous cliff-hanger that cannot really be justified when the game is so short.
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20 de 26 pessoas (77%) acharam esta análise útil
1.9 hrs em registo
Publicada: 19 de Março de 2014
Buggy, glitchy and sluggish, in addition to blurry graphics and limited animations, Ku has been nothing but a disappointment so far. Avoid for now.

[Rating: 35/100]
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