A Celt-punk action-adventure set in a future Ireland ravaged by technomagical war and economic collapse, humanity clings on by using the remnants of technology that survive. Our hero must venture into lands unexplored, twisted by strange and mythical powers.
사용자 평가: 대체로 부정적 (평가 74 개) - 이 게임에 대한 사용자 평가 74개 중 25% 가 긍정적입니다.
출시 날짜: 2014년 3월 17일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Ku: Shroud of the Morrigan 구매

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

 

게임에 대해

Forged from an ancient tale of Celtic mythology. An action-adventure set in a future Ireland devastated by technomagical war and economic collapse, humanity clings on by using the remnants of technology that survive. When their ancient spring of life begins to fail, an unwanted orphan child must leave the safety of his villages' mountaintop refuge. With only an ancient sword and a mysterious metal glove, he ventures into lands unexplored and twisted by strange ancient powers.

Features

  • Celtic-punk – a fusion of Celtic and steampunk aesthetics
  • A rich and intriguing world, brought to life by beautiful hand-drawn sketches, lovingly painted and animated in high resolution
  • A lush world populated with strange creatures and vicious enemies, born in the cauldron of war
  • Fast-paced combat and epic boss encounters
  • Combat Arena with unlockable arenas and high scores
  • Critically acclaimed original soundtrack – Music from Irelands premier independent electronic artists
  • Play in Irish – a full Irish translation of the game.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows XP, Vista 7, 8
    • 프로세서: 1.7 GHz Dual Core or Greater
    • 메모리: 2048 MB RAM
    • 그래픽: 256 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX: 버전 9.0c
    • 저장공간: 1000 MB 사용 가능 공간
    • 사운드카드: DirectX 9.0c compatible
    최소:
    • 운영체제: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • 프로세서: 1.7 GHz Dual-Core Processor
    • 메모리: 2048 MB RAM
    • 그래픽: 256 MB OpenGL 2.0 compatible graphics card
    • 저장공간: 1000 MB 사용 가능 공간
    최소:
    • 프로세서: 1.7 GHz Dual-Core Processor
    • 메모리: 2048 MB RAM
    • 그래픽: 256 MB OpenGL 2.0 compatible video card
    • 저장공간: 1100 MB 사용 가능 공간
유용한 고객 평가
15명 중 10명(67%)이 이 평가가 유용하다고 함
3.9 시간 기록
게시 일시: 2015년 10월 9일
KU:SHROUD OF THE MORRIGAN IS:

_An adventure action game about saving the world strangely mixed by fantasy and steampunk into the Ireland's mythology (Interesting cocktail by the way)
_Poorly coded
_Having an original art which enchants our eyes
_Sadly buggy as hell
_Ponctued by several good moments (The flying bird and the scorpio's quest)
_Short, easy, repetitive and glitchable...
_Trying to be "Bastion" without anytime becoming a little portion of it

KU:SHROUD OF THE MORRIGAN ISN'T:

_A bad story...But truly far to be a good one
_Expensive
_Nice at least for our eyes, graphics are quite ugly which is shameful with the nice art it has...
_Hard even when you'll have to "escape" an huge boss, just keep rolling to the the top right of the screen (Don't forget to prepare the sandwich before xD)
_Agreeably sounded (OMG the sound of the combos...)
_So bad on the fighting system


It's a shame, i never judge a game for its bugdet and i want to like this one, but impossible to forgive that lazyness, no way to be generous, possible hopefully for you guys to save money... Don't let it going through your dear memory, neurones are this precious, take care of them!

Global note:3,5/10
Difficulty on average & 100%:2/10
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
1.3 시간 기록
게시 일시: 2015년 5월 1일
특이한 원화와 배경, 로딩화면의 스틸컷은 이 게임의 유일한 장점이지만, 그게 인게임에서 구현된 모습은 그다지 보기 좋지 않습니다.

그 외에는 모든게 단점인데, 단 3가지 조작뿐인 조악한 전투와 컨트롤, 덕분에 어처구니 없는 느낌의 중간보스전, 허탈한 드래그 앤 드롭과 픽셀 헌팅 퍼즐, 형편없는 사운드 이펙트. 이쯤되면 이 게임을 대충 끝내는데 시간이 1시간밖에 걸리지 않는다는 건 장점으로 분류하는게 좋겠군요.

게임의 엔딩은 지금까지 모험은 프롤로그에 불과했고 앞으로 본편이 시작된다는 느낌인데, 플레이어에게는 당연히 '제대로 된 본편을 만들 역량이 안되는구나' 라는 느낌밖에 주지 않습니다. 아마도 지금의 제작진으로는 본편을 볼 만나볼 일은 없겠죠.

총평 : 1. 차라리 배스쳔을 1시간 더 합시다. 2. 트레이딩 카드 포함.
이 평가가 유용한가요? 아니요 재미있음
91명 중 77명(85%)이 이 평가가 유용하다고 함
1.1 시간 기록
게시 일시: 2014년 3월 17일
This game looks like it is a blast, seems like an Irish Bastion right? It turns out to be a terrible port and not worth a 5 dollar price.

Pros:
-Intriging story
-New setting
-Great art style
-Intresting concept

Cons:
-Terrible textures, texutes don't all match, some have darker outlines and some don't, no shadows, everything looks flat
-Poor sound effects, I had to turn down the footsteps, they are not smooth and the chain hit sound blasts louder than the others
-Horrible controls, says full controller support but I had issues with the controller sticking and the buttons it says to press dont work (example it said to push "a" but the actually button was the trigger) also it wanted me to middle click which is not intuitive at all
-Dialouge boxes don't work well, I had problems navigating through the lines and when they closed they would flash for a frame or two
-Dialouge is written like a tumblr fan fic, early on the dialouge said " *Ku walks forward and raises his had* " which brings us to our next con
-Animations are not smooth, they don't flow with the movment and the cutscenses are just controlled walking.
-Music played by the early npc musicians was incredibly repititive, literally 4 seconds and looped for multiple npcs. I did not hear any other music after this so I do not know the quality later on
-Dialouge is written is a script like context, instead of a box at the top it says like "Culan: Ku, blah blah blah" and the name is the same color as the rest of the text.

This game is a tossed together ios port with an asking price that is not worth it. I could recommend the game at around $2.50 but not at $5, This was written on March 17 so the game might get future updates to improve. I would love to play this game but the flaws are too much at this current point. I hope they update to fix some of these issues.
이 평가가 유용한가요? 아니요 재미있음
37명 중 29명(78%)이 이 평가가 유용하다고 함
3.6 시간 기록
게시 일시: 2014년 3월 18일
I really want to like this game.
The art style is lush; the story is promising and what I've heard of the music so far is great too.

However the game itself is disappointing to play.

- The sound effects are strange bordering on unpleasant. The "poing" combo attacks in particular are annoying.
- The controls and movement are clunky. I was playing with a mouse and clicking to move too often sent me in the opposite direction.
- There's no choice during cut-scene exposition so breaking that up into sentences which need to be clicked in turn is unnecessary.
- The script could also do with a good proofread / edit / rewrite.
이 평가가 유용한가요? 아니요 재미있음
32명 중 24명(75%)이 이 평가가 유용하다고 함
2.8 시간 기록
게시 일시: 2014년 3월 19일
K:SotM is an incredibly short game. It took me under an hour & a half to complete, and I ran around searching every corner of each map.

It says it all that the length is my lasting impression of this game. It doesn't really have all that much going for it besides the visuals. The general look of the game reminded me a little of Bastion, but K:SotM does have its own unique look. The game presents itself as a top-down action game with a very distinct art style almost like each moving part of a character model is a separate cut-out drawing. This is rather pleasing on the eye, although some models have clearly had less attention than others. The screen is also too focused on the player, so you cannot see very far in any direction. I also had to use Task Manager to close the game at one point in the story, as an image that covers over almost the entire screenspace would not go away and the menu was unresponsive.

The game control scheme includes gamepad usage, however I could not get my official 360 wired control to work (and Steam forums are littered with others having issues with different controls). Instead, I had to use my mouse to play the game where left clicking moves your character & attacks, right-click performs a dodge roll, and space bar fires your projectile. The input of what I pressed on my mouse was frequently ignored by the game, causing me to stop moving at crucial moments, or for it to not use the correct weapon. The combat felt very clunky because of this. Also, there is only 1 melee weapon, and 1 projectile weapon. The lack of variety, no abilities, and only 1 melee combo attack mean that combat gets very stale regardless of the enemies. There also is not a huge range of enemies in the short campaign, although there are more variants of these enemies in the combat arena mode which adds a little extra lifespan to the game.

The audio is rather bland. There is not much of a soundtrack, none of the characters are voiced, and there are only a few sound effects in the game.

So to summarise: I do not recommend K:SotM, even if you have spare money to burn and it is on a heavy discount. There simply is not enough content here, and even if there was the gameplay is too repetitive and glitchy.
To top it all off, the game ends on a humongous cliff-hanger that cannot really be justified when the game is so short.
이 평가가 유용한가요? 아니요 재미있음