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A Celt-punk action-adventure set in a future Ireland ravaged by technomagical war and economic collapse, humanity clings on by using the remnants of technology that survive. Our hero must venture into lands unexplored, twisted by strange and mythical powers.
Release Date: Mar 17, 2014
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Buy Ku: Shroud of the Morrigan

$4.99

About the Game

Forged from an ancient tale of Celtic mythology. An action-adventure set in a future Ireland devastated by technomagical war and economic collapse, humanity clings on by using the remnants of technology that survive. When their ancient spring of life begins to fail, an unwanted orphan child must leave the safety of his villages' mountaintop refuge. With only an ancient sword and a mysterious metal glove, he ventures into lands unexplored and twisted by strange ancient powers.

Features

  • Celtic-punk – a fusion of Celtic and steampunk aesthetics
  • A rich and intriguing world, brought to life by beautiful hand-drawn sketches, lovingly painted and animated in high resolution
  • A lush world populated with strange creatures and vicious enemies, born in the cauldron of war
  • Fast-paced combat and epic boss encounters
  • Combat Arena with unlockable arenas and high scores
  • Critically acclaimed original soundtrack – Music from Irelands premier independent electronic artists
  • Play in Irish – a full Irish translation of the game.

PC System Requirements

    Minimum:
    • OS: Windows XP, Vista 7, 8
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2048 MB RAM
    • Graphics: 256 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX: Version 9.0c
    • Hard Drive: 1000 MB available space
    • Sound Card: DirectX 9.0c compatible

Mac System Requirements

    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.7 GHz Dual-Core Processor
    • Memory: 2048 MB RAM
    • Graphics: 256 MB OpenGL 2.0 compatible graphics card
    • Hard Drive: 1000 MB available space

Linux System Requirements

    Minimum:
    • Processor: 1.7 GHz Dual-Core Processor
    • Memory: 2048 MB RAM
    • Graphics: 256 MB OpenGL 2.0 compatible video card
    • Hard Drive: 1100 MB available space
Helpful customer reviews
5 of 6 people (83%) found this review helpful
2.3 hrs on record
Unlike many indie games, this one looks good but it's actually bad.
It's super glitchy, pretty ugly (many sprites are recycled), extremely short (1h30 of gameplay), the soundtrack will make you sick the rare times it's present, the combat system is disgustingly poor, the story doesn't make sense... among many other flaws. Get it for a minimal price or don't.
Posted: May 23
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6 of 8 people (75%) found this review helpful
2.6 hrs on record
I enjoyed Ku, it’s a fun little action game. The best part are the graphics, very golic and vibrant. The combat works OK, it’s not that deep but it is fun for the 3 or so hours the game takes to complete. There are a good variety of bad guys to face that require different strategies, and both an up close attack and a ranged stun attack There are a few puzzles, but nothing very difficult. It has a cliffhanger ending, stating that there will be a next chapter, so if that kind of thing bugs you then steer clear, but I personally like short games that are fun throughout so it did not bother me. I played with an X360 gamepad, it worked well, very intuitive controls and out of the box support and mapping. I did run into a bug near the end, but a restart resolved it, otherwise no problems. For the price it’s a fun and pretty few hours, looking forward to the next chapter.
Posted: March 29
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6 of 9 people (67%) found this review helpful
2.2 hrs on record
I made a video review to show off some of the features and gameplay of this game!
http://youtu.be/Er9L_nWzOqc
I hope you enjoy!
Martyr
Posted: March 29
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6 of 9 people (67%) found this review helpful
7.8 hrs on record
I didn't like this game.

The combat isn't really accurate, with problems like the attack button not working from time to time when playing with a pad based on if there's a corpse around near the enemy you're attacking, though it also happened with the big enemies while playing in the arena and no enemy corpses around.

With a pad my character kept walking on the spot even after I stopped moving the stick/hitting the d-pad and I couldn't interact with the fighting trainer at the start. Had to resort to use the mouse, though that meant not having a mouse pointer when going in the menu (or at the start screen), which made quitting the arena after a game over quite annoying.

I didn't complete the game because after getting past the falling rocks part, some sort of problem/bug had me stuck there in cutscene mode and I really didn't feel like continuing on since I didn't have any fun while playing.

The only positive I can see is that the art is pleasing, but sadly that does nothing for the gameplay which I found really lacking.
Posted: March 23
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2 of 2 people (100%) found this review helpful
1.4 hrs on record
Well, what can i say about this game... It's a mobile port and it shows, the combat is really simplistic (and it can be really awfull when you have to fight), left click moves and attacks and right click the character dodges... just that, nothing more...

The sound, oh my god, the sound is so awful, the music it's... ok... but the sound effects are so annoying, the "claps" when the character is running and the "boings" when you're doing a combo, it's so bad.

Not everything is bad in this game, the artwork is original and interesting, same can be said for the story BUT... spoiler alert, the story is incomplete, you end in a cliffhanger and wait for the sequel (will there be one?).

The lenght of the game can be a good thing since it's too short (1~2 hours) and thank god it's like that since it was getting boring after the initial 15~20 minutes.

I really can't recomend this game in anyway, it has some potential (story and artwork) but it fails in so many aspects that it can't compensate for that potential...
Posted: June 6
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60 of 70 people (86%) found this review helpful
1.1 hrs on record
This game looks like it is a blast, seems like an Irish Bastion right? It turns out to be a terrible port and not worth a 5 dollar price.

Pros:
-Intriging story
-New setting
-Great art style
-Intresting concept

Cons:
-Terrible textures, texutes don't all match, some have darker outlines and some don't, no shadows, everything looks flat
-Poor sound effects, I had to turn down the footsteps, they are not smooth and the chain hit sound blasts louder than the others
-Horrible controls, says full controller support but I had issues with the controller sticking and the buttons it says to press dont work (example it said to push "a" but the actually button was the trigger) also it wanted me to middle click which is not intuitive at all
-Dialouge boxes don't work well, I had problems navigating through the lines and when they closed they would flash for a frame or two
-Dialouge is written like a tumblr fan fic, early on the dialouge said " *Ku walks forward and raises his had* " which brings us to our next con
-Animations are not smooth, they don't flow with the movment and the cutscenses are just controlled walking.
-Music played by the early npc musicians was incredibly repititive, literally 4 seconds and looped for multiple npcs. I did not hear any other music after this so I do not know the quality later on
-Dialouge is written is a script like context, instead of a box at the top it says like "Culan: Ku, blah blah blah" and the name is the same color as the rest of the text.

This game is a tossed together ios port with an asking price that is not worth it. I could recommend the game at around $2.50 but not at $5, This was written on March 17 so the game might get future updates to improve. I would love to play this game but the flaws are too much at this current point. I hope they update to fix some of these issues.
Posted: March 17
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