Frozen State is a brutal, survival game set in a world embraced by the man-made ice age meant to protect the mankind from pestilent hybrids. Bitter cold and numbing fear are the constant companions in the journey through the retro-futuristic Frozen State world.
User reviews:
Recent:
Mixed (14 reviews) - 64% of the 14 user reviews in the last 30 days are positive.
Overall:
Very Positive (294 reviews) - 87% of the 294 user reviews for this game are positive.
Release Date: Jul 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Frozen State is still very early in development. Despite this fact, many core features are already in place and the game is playable as it is, though it’s still evolving and improving. It means many things can change over the course of development. For that reason, we would like to take you with us on this journey and make those changes and improvements based in part on your feedback.”

Approximately how long will this game be in Early Access?

“We have a certain number of features and content we want to implement, but because we also would like to have deep involvement from the community, it is hard at the moment to set any definite deadlines or time frames. However, we plan to release regular, fortnightly updates.”

How is the full version planned to differ from the Early Access version?

“The full version will have a considerably larger world to explore, more content, NPCs and quests.”

What is the current state of the Early Access version?

“The current version is a pure sandbox experience, it doesn't have any goals or objectives, except surviving as long as you can. The game has 27 locations, covering just over one three kilometres combined, dynamic weather, randomly generated interiors, crafting and stealth elements.”

Will the game be priced differently during and after Early Access?

“The price will be gradually growing over time as we reach important milestones. The fully completed game will cost around 20$.”

How are you planning on involving the Community in your development process?

“We'd like to have a deep community involvement in the development of Frozen State. If you have interesting ideas or suggestions, please share them with us on the Frozen State Forum.”
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Recent updates View all (66)

July 19

Update 0.99 build 251

Hi all,

I'd like to thank everyone who's been sending us the bug reports and ideas, your contribution is priceless.

The latest patch is being moved into the default branch and now available to everyone. The current build was complied with a different version of unity, if the game doesn't start deleting the settings file should help.


The current patch contains a lot of fixes and improvements:

- Fixed - black trees ( it turned out that it was a unity bug. We had to switch to an older, but more stable version.)

- Fixed - equipped shovel may caused some frame rate drops

- Fixed - sometimes when you flip the car on the roof, it may not flip back on "wheels"

- Fixed - empty flask/thermoses didn't spawn in the inventory after consuming cooked food/ water.

- Fixed - enemies ragdolls have been readjusted. This should reduce the chance of "flying-corpses", but it's not perfect and we are still working on this

- Fixed - invisible soldier, I know it's been kinda fixed already, but it came back again.

- Fixed - human enemies could stuck in the idle animation. Weren't attacking the character or may just sliding toward him.

- Fixed - entrance in the severs on the map Grocery Store, Novator's Street

- Fixed - the NPC in the garage didn't talk to the character

- Fixed - the NPC in the woods didn't give a reward after completing his questline.

- Fixed - both mechanical and electronic lockpics may not unlock the locks even with a sufficient skill level

- Fixed - the mini map didn't show the buildings on the map "Warehouse"

- Fixed - a small exploit with free Antrazidol

- Fixed - enemies AI, sometimes humans didn't attack hybrids

- Fixed - weapon "range" upgrades upgraded "reload speed"

- Fixed - Hybrid jumper - performance optimization

- Fixed - cooked rice used to spawn an empty flask instead of a thermos

- focus vision works only when the character is crouching. You don't have to chance the stance to activate focus hearing. By pressing the "V" key, the character will change his/her stance automatically

- the weight of the water flasks with clean/dirty water has been reduced

- all hybrids has can drop more Andrazidol

- craftable cooking pot

- craftable splints to fix broken bones

- proofreading

- morphine was renamed to M-fine, and it's less effective against fractures

- some locations have more monsters and human enemies

- footprints were optimized to improve performance

- characters in hard mode will start with some basic items

known issues

- empty flasks/thermoses don't spawn if food/water was consumed from the cooking slot


Thank you,

Devs

6 comments Read more

June 15

Fixes! Version 0.96 Build 241



Hi all,

A patch note with some bug fixes.

- Some players might have black trees in certain locations - fixed

- Broken teleport in sewage on Novatorov street location

- The password from the locked bunker door (location Old Railroad) placed in the more visible place

- if you don't play the beta builds, this update will also fix the disappearance of water flasks and thermoses

Thank you,

Devs

7 comments Read more
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About This Game

The entire world is embraced by the man-made ice age meant to protect the human race from alien hybrids. The last survivors have formed the Resistance.

On the way to the Resistance, the main character gets stranded in the closed experimental city Duga-40, where he has to survive and repair his transport to continue the journey.

The game’s world is vast (65 different locations) and populated with the human survivors, military groups and pestilent alien hybrids. The world and loot are randomly generated every playthrough.

There is a deep crafting system that allows you not only to cook food and make different weapons, but also to build traps, barricades and shelters.

Accomplishing the main goal, which is to repair the transport and not die by the hybrid’s claws, you will discover the story of the city, meet the survivors and understand what really happened.

Key Features:

  • Rogue-like and normal modes
  • Three main characters
  • Diverse enemies
  • Large open world
  • Dynamic weather conditions
  • Procedurally generated building interiors, loot and enemies
  • Stealth
  • Crafting and building
  • Transport
  • Basic needs (hunger, thirst, sleep, etc)
  • NPCs and Quests

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia 9800M GTS or Radeon HD 6770M
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT 650M or 750M (strongly recommended)
    • Storage: 4 GB available space
    Minimum:
    • OS: Mac OS X 10.8
    • Processor: 2.4 Ghz Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 650M
    • Storage: 4 GB available space
    Recommended:
    • OS: Mac OS X 10.8
    • Processor: 3.0 Ghz Core i7
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Storage: 4 GB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: 2.4 Ghz Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 650M
    • Storage: 4 GB available space
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Core i7
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (14 reviews)
Overall:
Very Positive (294 reviews)
Recently Posted
General Sam123
( 0.6 hrs on record )
Early Access Review
Posted: July 21
Product received for free
IT'S SO HARD
Helpful? Yes No Funny
MyMy
( 12.5 hrs on record )
Early Access Review
Posted: July 21
Frozen State is one of those games with many flaws that you keep playing anyway. Currently it's one of those '6/10' titles that could be much better, that you won't suggest to many people, but fans of the genre and setting ('Fallout in Syberia') will have some good time playing it anyway.

Now to details. The core of the game is sustaining life (usual parameters plus temperature), which is satisfying and not so hard. All while looting stuff and progressing with items and attributes. All that happens very slow and in my opininon should be slightly faster. It's easy to get killed there so if it had no checkpoints I'd quit that game right away. First hours into the game I wouldn't even try to kill anyone - first, there's no interesting enough loot from mobs, second - it's not resource effective, you'll spend to much time licking your wounds. So for a few hours it's an ok stealth and grind game.

And I actually like the part where you pick your own fights and learn to avoid dangerous enemies, as many modern games walk you by hand through safe zones and quests. So in the end Frozen State gives you this tingling feeling 'oh you wait big zombie, I know what I need for my next big gun and I'm coming for you right away... like in another 5 hours of gameplay'.

Even though the game is not expensive, I have big concerns about it being ready to release very soon - as it says version 0.99. If I weren't invested 'stop being Early Access for 5 years' movement I'd say this game needs another 6 months to release.

Looks of the game are ok, nothing special, not ugly, not beautiful. Items and crafting are ok, I've seen better, I've seen worse. I have mixed feelings about controls and character behaviour, I think it's somewhat clumsy, hard to control, not quite responsive. The interface is mediocre: you can't see the exits on the map and the marker is so small that you can barely guess the direction you are going. Gun play is ok, it feels more like a half-baked real-time tactics battle. Melee weapons are underwhelming, ranged combat is 'click to shoot from the safe distance, go back, rinse, reload and repeat' - that was my crossbow tactics. Another concern is that I could wish something more substantial than mindless RND grinding to pass the main quest.

Now you may I ask why it's thumbs up? First of all, I may have a soft spot for 'Fallout'-like worlds and survival progression. Another thing is that there's plenty of negative reviews already and I'm trying to balance it a bit. There are small things that are interesting, like at night you literally can't see anything without flashlight (and battaries), so unlike in real life you have to sleep at night. Another thing - you have to find and equip the thermometer to get the temperature GUI. Another thing done right (for me) is that life sustaining is neither punishing nor burdening, so you have plenty of time for looting and discovering. For instance, there's Subterrain, which is better and more intriguing on all levels, but I don't like being punished, I want to cherish the new backpack I've almost died for and I want to bring it home and save there.

You should pass if you are not a big fan of survival games. You should also pass if it's released as is without substantial time taken to polish it and add more meaningful content. Buy with discounts and when you played them (Wasteland, State of Decay etc) all already and missing these vibes. On several occasions, when dealing with one or another glitch (like disappearing corpse), I was hesitant about recommending this game at all, but now I settle on cheering up the developer so that they don't give up on game.
Helpful? Yes No Funny
kingbronksman
( 87.2 hrs on record )
Early Access Review
Posted: July 19
ITS SO ♥♥♥♥ING GOOD! I have hours, i have expierence, dont take what i just typed as a grain of salt
Helpful? Yes No Funny
.KeRuBiM
( 27.3 hrs on record )
Early Access Review
Posted: July 18
hei you guys
Where is p - 1000 roboting ???
help me out..
im so confuse looking for it
Helpful? Yes No Funny
Bandit :3
( 1.6 hrs on record )
Early Access Review
Posted: July 15
I haven't played for long but so far the game seems great I haven't came across many glitches which is great to see that even in alpha they are doing an amazing job at trying to let you have a good experiance with their game. The only problem I can say I have with the game is that the combat can be awkward with melee weapons and you can't change to the imperial system (At least I can't find a way to do it) .But the game is already great and I hope the game will be even better with new updates.
Helpful? Yes No Funny
quietwolf25
( 2.6 hrs on record )
Early Access Review
Posted: July 13
i hope in the future the map will become a whole. instead of sections.
Helpful? Yes No Funny
Samuel L. Jackson
( 23.9 hrs on record )
Early Access Review
Posted: July 12
For what it is right now, it is worth 10$.
It's been in EA for 2 years, I'm not entirely sure how frequent the updates are, nor if they add a lot of content at one time.
The combat is alright for now, the enemies are very basic and can be kited into easy deaths.
There are human enemies, and human scavengers.
Not really sure of a difference between the human A.I, but I find some shoot at me, and some dont.
Could be bugged not sure. But I often lure the mutants into the huamans, causing one of them to die, and one of them to be greatly weakened.
Seems the game is very basic right now. Which is fine, because as is I've racked almost 20 hours, and have no interest in stopping. But there's no end goal, point is just to survive, scavenge and build. Which I'm all for.
It grabs a lot of mechanics from other games, and blends them together really well, making it an experience on it's own.


Helpful? Yes No Funny
Pokemon Go!
( 0.1 hrs on record )
Early Access Review
Posted: July 9
looks like sh!t, runs like sh!t
Helpful? Yes No Funny
Duckroll
( 0.2 hrs on record )
Early Access Review
Posted: July 2
Terribad, E button didnt work so couldn't use anything, and character always faced the same direction, so moved sideways or backwards all the time.
Helpful? Yes No Funny
Beneath The Wreckage
( 3.8 hrs on record )
Early Access Review
Posted: June 30
You know why they call this game Frozen State?

It's because the game is FROZEN in a STATE of incompletion.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 4 people (75%) found this review helpful
Recommended
23.9 hrs on record
Early Access Review
Posted: July 12
For what it is right now, it is worth 10$.
It's been in EA for 2 years, I'm not entirely sure how frequent the updates are, nor if they add a lot of content at one time.
The combat is alright for now, the enemies are very basic and can be kited into easy deaths.
There are human enemies, and human scavengers.
Not really sure of a difference between the human A.I, but I find some shoot at me, and some dont.
Could be bugged not sure. But I often lure the mutants into the huamans, causing one of them to die, and one of them to be greatly weakened.
Seems the game is very basic right now. Which is fine, because as is I've racked almost 20 hours, and have no interest in stopping. But there's no end goal, point is just to survive, scavenge and build. Which I'm all for.
It grabs a lot of mechanics from other games, and blends them together really well, making it an experience on it's own.


Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.6 hrs on record
Early Access Review
Posted: July 21
Product received for free
IT'S SO HARD
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
12.5 hrs on record
Early Access Review
Posted: July 21
Frozen State is one of those games with many flaws that you keep playing anyway. Currently it's one of those '6/10' titles that could be much better, that you won't suggest to many people, but fans of the genre and setting ('Fallout in Syberia') will have some good time playing it anyway.

Now to details. The core of the game is sustaining life (usual parameters plus temperature), which is satisfying and not so hard. All while looting stuff and progressing with items and attributes. All that happens very slow and in my opininon should be slightly faster. It's easy to get killed there so if it had no checkpoints I'd quit that game right away. First hours into the game I wouldn't even try to kill anyone - first, there's no interesting enough loot from mobs, second - it's not resource effective, you'll spend to much time licking your wounds. So for a few hours it's an ok stealth and grind game.

And I actually like the part where you pick your own fights and learn to avoid dangerous enemies, as many modern games walk you by hand through safe zones and quests. So in the end Frozen State gives you this tingling feeling 'oh you wait big zombie, I know what I need for my next big gun and I'm coming for you right away... like in another 5 hours of gameplay'.

Even though the game is not expensive, I have big concerns about it being ready to release very soon - as it says version 0.99. If I weren't invested 'stop being Early Access for 5 years' movement I'd say this game needs another 6 months to release.

Looks of the game are ok, nothing special, not ugly, not beautiful. Items and crafting are ok, I've seen better, I've seen worse. I have mixed feelings about controls and character behaviour, I think it's somewhat clumsy, hard to control, not quite responsive. The interface is mediocre: you can't see the exits on the map and the marker is so small that you can barely guess the direction you are going. Gun play is ok, it feels more like a half-baked real-time tactics battle. Melee weapons are underwhelming, ranged combat is 'click to shoot from the safe distance, go back, rinse, reload and repeat' - that was my crossbow tactics. Another concern is that I could wish something more substantial than mindless RND grinding to pass the main quest.

Now you may I ask why it's thumbs up? First of all, I may have a soft spot for 'Fallout'-like worlds and survival progression. Another thing is that there's plenty of negative reviews already and I'm trying to balance it a bit. There are small things that are interesting, like at night you literally can't see anything without flashlight (and battaries), so unlike in real life you have to sleep at night. Another thing - you have to find and equip the thermometer to get the temperature GUI. Another thing done right (for me) is that life sustaining is neither punishing nor burdening, so you have plenty of time for looting and discovering. For instance, there's Subterrain, which is better and more intriguing on all levels, but I don't like being punished, I want to cherish the new backpack I've almost died for and I want to bring it home and save there.

You should pass if you are not a big fan of survival games. You should also pass if it's released as is without substantial time taken to polish it and add more meaningful content. Buy with discounts and when you played them (Wasteland, State of Decay etc) all already and missing these vibes. On several occasions, when dealing with one or another glitch (like disappearing corpse), I was hesitant about recommending this game at all, but now I settle on cheering up the developer so that they don't give up on game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
113 of 135 people (84%) found this review helpful
3 people found this review funny
Recommended
18.5 hrs on record
Early Access Review
Posted: July 1, 2014
Loot, Eat, Drink, Keep warm and Survive. Darkness, Cold, Monsters and kill to stay alive.
Atmospheric, Dark, open world where you cant hide. Frozen State might just take you by surprise.
Early Gameplay here:
http://youtu.be/T2Y0epvTnLo
Building my first Cabin here (Update 1)
http://youtu.be/BFX6HfOTp1w
Was this review helpful? Yes No Funny
62 of 63 people (98%) found this review helpful
3 people found this review funny
Recommended
28.8 hrs on record
Early Access Review
Posted: December 7, 2015
There are a whole lot of early-access survival games out there but this one seemed appealing to me. The atmosphere makes me feel like I'm in The Thing (1982), which is one of my favorite horror movie. At first it was quite challenging to survive in the cold, harsh winter of Siberia. From hunger to thirst, I was searching for better weapons, armor, and loot while avoid/sneaking by mutants(can get pretty tense). Weapon ammo is scarce in the beginning so avoiding enemies is probably best. Had to move out of my safe house so I can travel farther into the randomly-generated, open-world map without wasting any more resources. From there, it wasn't as hard as before but still alot to do and explore. Crafting is very useful too. I can build my own wooden cabin with torches all around and a workbench to craft even more stuff. Now including Permadeath, animals are introduced to hunt, so I'm definitely keeping an eye out for more updates.
Was this review helpful? Yes No Funny
57 of 62 people (92%) found this review helpful
Recommended
1.3 hrs on record
Early Access Review
Posted: July 1, 2014
*Early Alpha Review*

Frozen State - Released in early Alpha today 7/1/14 I believe this game has a lot of potential and I am excited to see where the dev team will take it. My first playthrough I survived roughly 70 minutes. A brief tutorial gets you going with the basics and throughout my playthrough I found myself bringing up the Manual to check things such as crafting and whatnot. GAMEPLAY: In Frozen State's current 'state' do NOT expect a run and gun zombie killing game. I found it to be much more of a survival of the elements and finding safe places to sleep, cook food and stay warm. Most of my time was spent going from house to house looking through cupboards and bedrooms for useful items to either drink, eat or cook with. Building fires is absolutely necessary to stay alive along with finding safe places to sleep. As if surviving the subarctic tempurature isn't difficult enough, there are zombie-like creatures scattered thoughout the game. You start with a Nagant 7.62R pistol and an axe, the enemies (two varients that I have found so far) are not the most difficult to kill but I found myself avoiding them like the plague just because I was dying a slow death trying to stay alive without dealing with them. AUDIO/VIDEO: Both could use a little bit of work. I don't need my games, personally, to be the shiniest thing int he world but the visuals could maybe use some work. Noticed some animations were missing and some, like the flashlight I found, were really impressive adding to the overall atmosphere. Audio was OK, nothing to write home about at this point.

In the end, I was freezing to death, getting hungry and becoming dehydrated. I was out at night during a snowstorm searching for safe shelter where I could build a fire and sleep. I stumbled across a huge building, I think it was a school, went it and went upstairs looking for either a bed or bathtub. I could hear creatures walking around and it was almost pitch black in the building so I had to move by flashlight and focus in on sounds. (You can hold "C" to focus on noises, I thought this was a really cool feature adding to the survival-horror feel) Was killed by a creature that walked on four legs, reminded me of the 'Licker' from a Resident Evil game.

All in all, I really think this is what survival horror is about. Excellent dark, gritty and isolated-survival aspects. Needs a lot of work but so far so good. They have a lot of content planned and I can only see good things for Frozen State. Worth the $10? Yeah, help the dev team out with your feedback and I believe we will all be well rewarded in the end. Enjoy!

*Edit: " I stumbled across a huge building, I think it was a school..." Literally. I found a few bottles of Port Wine and was #$%*ing wasted.
Was this review helpful? Yes No Funny
57 of 62 people (92%) found this review helpful
4 people found this review funny
Recommended
59.6 hrs on record
Early Access Review
Posted: July 16, 2015
What can be said for a game like Frozen State? A lot.
It's a great game in that it's genuinely tense. The stakes are high and you can't just reset the gambles you make. I have been playing it since, I think about the first month it came to Steam, and it has changed dramatically.
When I first bought it, I was afraid at first, it would be the same generic kind of survival game that has been washing up on the shores of Steam like rotten flotsam. Frozen State is like a big, ice coated barge crashing into the shore and unleashing a horde of the undead onto your normal beach going day.
I have some key things to say about it. The first is that I survived 20 days. That is my current maximum. I found the Mansion, and it was there I died.
Word of warning? Humans Aren't your friend. But I did find a car, and by god, that was the most satisfying feeling on the planet to be able to avoide the Piercers, Jackals, Widows and other horrible monsters occupying the wastelands. I could explore so much easier and take a nice deep breath knowing I had a moment of peace.
I expect the developers will eventually take the feature of beaing safe in a car, away, but if I could ask them not to, it would make playing the game in the future so much easier.

The game is like the era of Playstation 2 horror titles like the Silent Hill series, it's filled with suspense. Every action you do could give you away or get you killed if you aren't careful. I would even say this is a tougher game than Don't starve and I Love how ruthless that game is.

I hope for so much of this game, and that's why I delayed my initial review but as it stands, this game is WORTH your 10 dollars. It is Worth your time. The game is hard, which it should be. It's survival horror and it places a hard pitch on the actual survival aspect. If I hadn't been stupid? I could have gone on for probably close to another 30 days with the supplies I found, but one wrong decision, one wrong choice and you're done. Example? I had gotten to the point to use a series of molotovs and had 6 fistfuls of fire to chuck at Reapers in one of the houses and I was an idiot and caught myself on fire. The heat, the sound, it drew the Jackals and I booked it like a mad man back to my car just to slather Stas in Burn Ointment to compensate for my own recklessness. I barely escaped, but I did by the skin of my teeth.
On a technical level I will give a moderate review as follows:

Graphics: Appropriate - It could be better, but I understand the level and it's satisfactory. I can see things, I know what stuff is. I can make out details and it does the job more than enough.

Difficulty: Hard - This isn't Minecraft. This isn't Don't Starve. This is a hard game with definite rules and hard physics in play. Sure you can carry 13 logs in your inventory, but the point is that you need to be careful and cutthroat with what you have and what you take. You can't just plop down some bricks or garbage and block your enemy and you are lucky if outrun your enemies. Don't expect an easy start.

Gameplay: Stern but fair - This sounds like a difficulty but as mentioned in the previous sections of this review, this game is about what you are willing to do and how careful you are to prepare for the Icepocalypse surrounding you. It is fun, sneaking past your enemies, hoping to god their cone doesn't spot you so you can get home, getting your base built, HAVING A GUN (with limited bullets) SO YOU DON'T HAVE TO MELEE ENGAGE; all these aspects are some of the rewarding elements to it. Being lucky and being careful are the greatest measure a player can have aside from their own preparedness.

Current Cons and suggestions:

Character progression is hard. I wish the developers would consider giving you some of the Level-Up Pills every 5, to 10, to 15 days. I have had such a hard run of the game because I couldn't become tougher in-game, only smarter in how I play.
I wish you could make matches out of gunpowder or maybe use infected meat to make like tallow or some kind of grease to make some kind of natural igniter.
Maybe a lantern not like the flashlight you can build out of scrap metal that you can place would be nice.
If there were anything else, right now that I could ask for? Maybe either the ability to armor plate your car with scrap metal or maybe a scrap metal sword or knife so you can make a spear or have something other than the nailed club or axes to kill stuff with.


Overall opinion: The game is hard, it's like squeezing water from rocks, but when you get it together it can be so much fun. And while I appreciate the game being hard, as it should be, I wish that the guy I killed at the Manor had dropped at least his axe. All he dropped was bedsheets. To bandage my ♥♥♥♥♥ ♥♥♥ up.

Beginners tips?
Stones can be thrown as distraction items to lure enemies away.
Behind your house is an underground silo thing that you can access in the back-left corner, usually in there are the thermometer and watch. Sometimes a bed and a workbench. It usually has a plethora of goodies in it.
Crafting will be your biggest ally as some of the weapons you make are invaluable, and you need to upgrade it to make your armor and weapons better.
ALWAYS CARRY SPARE FIRES AND MATCHES and when you find an extra sleeping bag? That also.
Trying to upgrade your weapons can cause them to break. I lost my starting axe and a double barreled shotgun this way. Upgrades are always a gamble.

Buy it out of 10.
Was this review helpful? Yes No Funny
53 of 64 people (83%) found this review helpful
26 people found this review funny
Recommended
191.8 hrs on record
Early Access Review
Posted: January 5, 2015
After I play this game, I'm absolutely into it. Every night I dreamed of the game. Last night I was 'playing Frozen State' while I was sleeping. I just wanted to save and quit it.

The developers creat terrifying and haunting atmosphere within the game, and make the players totally obsessed with the atmosphere of horror they create.

I'm a girl and living alone. It is too scaring to play at night. I can't withdraw from it in my real life. Every night I ended up with nightmares=0=
Was this review helpful? Yes No Funny
37 of 40 people (93%) found this review helpful
2 people found this review funny
Recommended
19.9 hrs on record
Early Access Review
Posted: October 15, 2014
Very interesting game!

I looked for a topdown survival game and i found "Frozen State"...

The first hours were very very creepy!

"Alone in the dark cold citiy of duga 40. Leaving the start shelter, looking for some fresh water and something to eat. The wind howls around me. The sun goes down - darkness and deep frost makes me sick... no shelter...by the last sun i see a small datscha - a shelter for the night?....fu** where are the matches?"


This could be your first experiance with this game. I was really excited!

So some opinions about the devs and the game:

Devs:
+ Fast replying at steam if there are issiues with an update
+ Updates come ca one eath month
+ Are very interested in the players suggestions and opinions

- At the moment nohing bad to tell about them ;D

Game:
+ Creepy athmospehre
+ Nice setting ( i like metro etc)
+ Interessting crafting and skill system
+ Many things to loot
+ Nice hearing and stealth system
+ You can travel on a map like fallout 1, your char lost heat, drinking etc
+ Easy to die, when you play like rambo...solid snake is the better way ;O)
+ Build own shelter and fortifications

- crafting is at an very primitive level, basic things to craft only
- no npc quest system
- only a small part of the card can be travelled
- low content for playing longer
- only three hybrid enemies


I thing these would be a great game! There are many things to do ... i will play the alpha and would be happy for each new content they made.

Play in progress, alpha version - when you accept this and like survival - just try ;D
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26 of 27 people (96%) found this review helpful
2 people found this review funny
Recommended
11.3 hrs on record
Early Access Review
Posted: July 22, 2014
After 10h playing this game i can say:

You will buy a game of looting, with some good features.
You need to do the basic to survive: eat, dring, sleep, keep warm.
You will kill some zombies.
You will die for some zombies.
You will learn how to cook.
You will craft a lot of campfires.
You will get mad, because is really dark at night and you need battery to your flashlight.
You will realise that the world is still in construction, so there's not a lot of places to go.
You will try to find the biggest backpack, because once you're lost it take some time to find your way home.
You will realise that if the game goes multiplayer it will be awesome.
You will always have a lot of matches and paper.
You will see that follow your steps home is the best way to find yourself.
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