Run, jump and slide to the rhythm of your own music library! In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course.
User reviews:
Overall:
Very Positive (2,109 reviews) - 94% of the 2,109 user reviews for this game are positive.
Release Date: May 20, 2016

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Recent updates View all (17)

May 20

Melody escapes out of Early Access!

Melody's Escape has left Early Access and has now officially launched!

I would like to personally thank the community for all the amazing support and feedback received during this Early Access phase!

This 1.0 update adds 6 amazing music tracks from Shirobon. (including the song from the game's trailer, "Regain Control"). Each track's obstacle course was meticulously manually mapped for perfect synchronization with the game.

Loïc

38 comments Read more

May 18

Update v1.0: now with music!

Major Changes

  • Added 6 amazing music tracks from Shirobon! (including the song from the game's trailer, "Regain Control"). Each track's obstacle course was meticulously manually mapped for perfect synchronization with the game. You can find those songs in the "Bundled Music" menu in the Music Selection screen.
  • The main menu now has music
Minor Changes
  • Reduced the terrain's "waviness" height ranges in Flying intensity, as it was too high in some cases.
  • The game now still runs at full speed when its window has lost focus.
  • "Double Low Tempos" adjustment mode (used in Intense difficulty and Custom) now only works on <=88BPM tracks instead of <=91BPM.
  • Fixed a bug preventing a track to load from cache when it only had "Walking" intensity for its entire duration, or no obstacles at all.
  • Updated track cache format. This will invalidate previously cached tracks and force a new analysis of each song when played.
  • The font size for the "toggle favorite" and "play all" text elements is now bigger.
  • Fixed not being able to exit the "Credits" menu using the Esc key or Back button.
  • Added an "Audio" option to disable the main menu's music.
  • Disabled the F1 to F5 "debug" keys, as it was conflicting with some players' "Screenshots" key. You can enable them again by using the "-debug_function_keys" command line parameter.
  • Updated the FNA framework on Linux and OSX

28 comments Read more

Key Features

  • Use your own music library: The gameplay of Melody's Escape is completely powered by your music of choice (MP3, OGG, WMA, FLAC, iTunes® (AAC) and more!*)
  • Works with all music genres and styles: Whether you're a big fan of EDM, K-Pop, alternative, acoustic sessions or classical music, the game will always adapt to the song's energy and rhythm to provide you with a dynamic experience, and will keep you engaged even when your music is calm.
  • Workshop support: Customize the appearance of the game to your liking with custom skins, dynamic hair-styles and color palettes!
  • Each action is synced to your music: Every required input is synchronized to your music, allowing you to completely immerse and focus on the experience!
  • Very accurate and fast music analysis: Melody's Escape features extremely accurate beat-matching algorithms and is optimized to analyse a song in its entirety within a few seconds.
  • Slide on vocals and long notes: There is a strong focus on long vocals and held notes in the game, giving you the opportunity to slide alongside them, intensifying the experience of the most powerful parts of your music.

    * iTunes® (AAC) support requires Windows 7 or above (or the manual installation of the "BASS_AAC" plugin), WMA is only available on Windows.
    * MP3 support on Linux requires the third-party "libmpg123(i386)" library.

About This Game

Run, jump and slide to the rhythm of your own music library!

In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course. The game will adapt in real-time to the intensity of your music and change the movement mode accordingly, from walking during very calm parts up to all-out flying when your music explodes!

Your goal is the help Melody avoid obstacles and collect floating light orbs, all of which are synced to the beats of your music of choice thanks to very accurate beat detection. With the 4 available difficulty modes, you can choose whether to have a relaxing experience or a very intense one.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP, Vista, 7, 8
    • Processor: 1.8Ghz Intel® Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • Graphics: Intel® HD3000. DirectX 9.0c compatible with shader Model 2.0 support
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Sound Card: DirectX 9.0c compatible sound cards
    • Additional Notes: Supports XInput compatible controllers only
    Recommended:
    • OS: Windows® 7 or 8 for iTunes® music support
    • Processor: 2.66Ghz Intel® Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce 8800GTS or ATI® Radeon HD 4830 or better
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX 9.0c compatible sound cards
    • Additional Notes: Supports XInput compatible controllers only
    Minimum:
    • OS: Snow Leopard 10.6.8
    • Processor: 2.4Ghz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support
    • Storage: 100 MB available space
    • Sound Card: Required
    Recommended:
    • OS: Mountain Lion 10.8.5
    • Processor: 2.8Ghz+ Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+ support
    • Storage: 1 GB available space
    • Sound Card: Required
    Minimum:
    • OS: glibc 2.15+
    • Processor: 2.4Ghz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support
    • Storage: 100 MB available space
    • Sound Card: Required
    • Additional Notes: libmpg123 (i386) is required to play MP3s.
    Recommended:
    • OS: glibc 2.15+
    • Processor: 2.8Ghz+ Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+ support
    • Storage: 1 GB available space
    • Sound Card: Required
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (2,109 reviews)
Recently Posted
Darkstar
( 1.3 hrs on record )
Posted: May 24
Tried playing Bangarang on insane, threw my keyboard out the window
Helpful? Yes No Funny
dzdncnfusd
( 1.8 hrs on record )
Posted: May 24
I Ran So Far Away...

Melody's Escape is a rhythm game with the skin of a platformer stretched over it. Like many other games in the genre (With maybe the expection of oddities like Crypt Of The NecroDancer or Gitaroo Man.), it doesn't matter who you are, or what is going on, your new goal in life is to tap those damn buttons to the icons on screen and either love it or feel like a ponce for being rhythmically challenged (Which, I'll admit, I am these days.). Thankfully, the developers realize this and included Steam Workshop support and wide library support (which is a godsend) so you can see a minimalist Madoka (or some various anime character of your choosing) do a face-plant while The Knife shriek about nerve itches in the background.

It's been years since I last touched anything remotely related to the genre, but Melody's Escape difficulties are descriptive but very far apart, with relaxing acting as a test to see if you're still breathing on one end and Overload reminding me of fitter, happier, Pump It Up days trying out nightmare. The two inbetween difficulties are probably going to be what most people settle on since they provide a healhier challenge. If that doesn't satisfy you, you can craft a difficulty based of those presets into something where you're manically smashing one button for a minute on end or doing singular complex inputs every few seconds.

Since the main draw of the game come from the massive library and format support, it's only fair to mention that while the synch program is often great and hits the notes of the song, it's often a question exactly which ones that can mess you up. Some songs that I tried out like King Kunta (Kendrick Lamar), Burn the Witch (Radiohead) and various electronic/Hip-Hop/things with a pronounced beat things, were relatively flawless and easy to decipher, something more nuanced or jittery, like Ice Cream (Battles), or Sleep (Godspeed You! Black Emperor, which I really don't recommend trying out unless it's for some crazy marathon.) often had beats placed on different elements, where I'm doing more button presses during the calm intro than at the typical post-rock cresendo. To the game's credit, it tells you how well it thinks it gets the gist of the song, but I kinda wished that it did a little more.

While it seems like I've been ripping this game a new one out of some jealous jilted bitterness of days gone by, it's actually kinda fun to play once you understand the nuances of the game's algorithms and got your groove down, at least in short segments. While I personally think that some leaderboard support would be sweet, I'm content with what it has now and will enjoy future sessions of watching Kurisu Makise plummet to her temporary doom while Burzum is playing in the background.

Worth a full-price purchase if you're a fan of the genre, possibly worth it on sale if on the fence.
Helpful? Yes No Funny
feuron=
( 0.2 hrs on record )
Posted: May 24
Rock songs don't sync well.
Helpful? Yes No Funny
MaskedCriminal5
( 0.2 hrs on record )
Posted: May 24
Love it! The way the obstacles match up so perfectly with the music is amazing! and the way its advertised it looks like a simple game that you will get bored of fairly quickly, but its not! i could see myself addicted to this game for months! it is never the same! constant suprises and raging awaits!
Helpful? Yes No Funny
MilkShakeABanana
( 56.3 hrs on record )
Posted: May 24
The game is fun and i've owned since it was in early access and the only negative thing about it is that it only can detect 4/4 time signature. I was playing "One" by Metallica, which is in 3/4 for majority of the song and during the 3/4 parts it was out of sync with the drums but as soon as it was at the part of the song where it was 4/4 it would sync up perfectly. I'd also recommend playing on a lower resolution so you dont get eye strain. So yea, other than that the game works fine and you should get it sooka.
















Oh and the people giving negative reviews saying it doesnt sync up probably have no musical knowledge and have no idea what time signature is... Just saying.
Helpful? Yes No Funny
dthrenn
( 2.6 hrs on record )
Posted: May 24
I played this game with YV's theme.
It really emphasized the point that YV doesn't need (no) bread.

10/10 Would emphasize agian.
Helpful? Yes No Funny
TheEpicNerd014
( 4.3 hrs on record )
Posted: May 24
Really fun!
It's really nice, works with my music just fine! But don't pick a fast song for your first! XD I got my butt kicked!
And it comes with the mod maker so you can make your own skins, hairs, and colors in the game!

My one issue is I have no clue how to make spiky hair!! XD If someone can help me that would be great
Helpful? Yes No Funny
Bok M'tek
( 0.5 hrs on record )
Posted: May 24
I've tried it for a bit and it is quite good. The synchronisation and automatic level generation is decent, although it is sometimes not perfectly timed. However, it is good enough most of the time and the game is what you would expect a game for this price to be. You probably won't play it for hundreds of hours but it's one of those games that are fun to play from time to time when bored and for that price, it's definitley worth it.
The closest game that I've played that this can be compared to would be audiosurf. The gameplay itself is very different but it works on a similar concept that it uses your music library to generate levels. As I said previously, it is not perfect, but it is good enough. It gets more fun when playing with faster music, such as the Payday 2 OST.
Helpful? Yes No Funny
Reneé Kimberly
( 2.4 hrs on record )
Posted: May 24
Played a couple hours and I totally recommend it.

+Good gameplay.
+Cool graphics.
+Modding [weebness intensifies]
+Can play any song you want.
+She can fly. (Yes, that's a +1, not every game you can fly you see)
+Not expensive.
+No pressure on newbies.

-MY EYES, IT HURTS. Don't play it for a long time.
-No Multiplayer (yet, maybe?)

Rate it 9/10 because in some songs the notes and the song itself aren't good synced.

Tip: don't play any Pendulum songs when you are learning. It's pretty hard.
Helpful? Yes No Funny
Ðåȓќ Łőřḏ
( 6.7 hrs on record )
Posted: May 24
Vocaloid ... Final Fantasy ... Two Steps From Hell ... Warcraft ... Any EPIC movie OST ... Zelda and other Nintendo game ... Dark Souls ... mada♥♥♥♥ing UNDERTALE ... OR TAKE A RANDOM EPIC METAL WARRIOR OF DEATH MUSIC AND :

You will like this game ... just like me. Epic Game, Genius/20 ...


SE-PHI-ROTH !

Ps : Play the game 1 hour in medium mode ... Then go to Intense !

Ps 2 : For the TRUE experience of the game : REMEMBER THIS :

Custom Mode :

Input Method : Color or Direction
Input Timing Win : Regular
Tempo Mode Adj : OVERLOAD !
Energy Mode Adj : High Density !
Mov Speed : Intense
Respawn Race period : None

NOW UNLEASH THE HELL : https://www.youtube.com/watch?v=cazX4sqdbgs
Helpful? Yes No Funny
Notoriously Gandalf
( 0.6 hrs on record )
Posted: May 24
Got this game cause it was on sale, saw it as a nice little tap tap for pc, Noticed i could play my own "songs" on the game. Would recommend playing Goofy sings Evanense. 20/10 would laugh again.
Helpful? Yes No Funny
[RA1470]DerDude1138
( 5.4 hrs on record )
Pre-Release Review
Posted: May 24
Its a fun Game to play your music with, i recommend it!
Helpful? Yes No Funny
sakurachan45
( 0.9 hrs on record )
Posted: May 24
I got this game just recently and I must say I am in love with it. It's a simple rhythm game that allows you to use your own music and also thanks to the community, the game has multiple avatars than can be used in place of the standard avatar in the game. While the game can be a bit confusing right off the bat, the instructions are explained in the game's control menu and it can be easy enough to figure out.

5/5 stars.
Helpful? Yes No Funny
Optimeep Prime
( 3.9 hrs on record )
Posted: May 24
This game is the very definition of the feeling of wanting to run away from reality by listening to your favorite music.
You literally run away while listening to music and jumping, ducking and flying through, over and under obstacles in intense rythm challenges. The graphics mesmerize the mind with it's colors and speed in the medium and harder difficulties.
This game is also a great stress releaser in the relaxation mode when mashing one and the same button for a while before switching to another.
I am not the greatest in rythm games but this one totally takes the cake for all that i've played and I could continue my pro's but then I have to make a much bigger list, let's not do that. ;)
10/10 from me, very good game!
Helpful? Yes No Funny
PressTemmie2Pause
( 2.5 hrs on record )
Posted: May 24
I am a guitar hero veteran and I played my fair share of OSU! and Audiosurf so I gave this game a shot when it was on sale.... its pretty cool. I wish there was a way to use spotify for the song selection :P

Controller recommended ?
Idk I don't like this game on keyboard.

Also still waiting for temmie skin. There is a papyrus and undyne one wtf.
Helpful? Yes No Funny
hakase
( 1.1 hrs on record )
Posted: May 24
10/10 would recommend.
Not the best "advanced algorithm" on the planet, but certainly amongst the top ones. It's insanely fun and great to relax.
The platformer is great. The slow-mo parts are epic. Worth the buy.
Helpful? Yes No Funny
Yaegashii
( 1.3 hrs on record )
Posted: May 24
Catchy, fun, nice graphics. The big + is for being able to choose your own music.
Would buy again~
Helpful? Yes No Funny
Nine=The=Phantom
( 10.6 hrs on record )
Posted: May 24
A good game for wasting your time.
You can play as long as you have your favourite music in your computer,
But don't expect too much from audio detector it's kinda random sometimes.
Helpful? Yes No Funny
Time Break
( 15.7 hrs on record )
Posted: May 24
You put your favorite music in this game.
You will not focus.







Nah.... Just Kidding :V
Helpful? Yes No Funny
[E.Y.X.] LordExilon
( 1.2 hrs on record )
Posted: May 24
Its a good game have music and a lot of action and some part hard if you pick some hard music. But its not rly for PC this game its better for mobile device not for PC-LEPTOP-CONSOL its more for Phone and Tablet.
Helpful? Yes No Funny
Most Helpful Reviews  In the past day
6 of 7 people (86%) found this review helpful
4 people found this review funny
Recommended
15.6 hrs on record
Posted: May 24
Tried Rashid Theme From SFV in overload difficulty.

E-sport is real.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
3.9 hrs on record
Posted: May 24
This game is the very definition of the feeling of wanting to run away from reality by listening to your favorite music.
You literally run away while listening to music and jumping, ducking and flying through, over and under obstacles in intense rythm challenges. The graphics mesmerize the mind with it's colors and speed in the medium and harder difficulties.
This game is also a great stress releaser in the relaxation mode when mashing one and the same button for a while before switching to another.
I am not the greatest in rythm games but this one totally takes the cake for all that i've played and I could continue my pro's but then I have to make a much bigger list, let's not do that. ;)
10/10 from me, very good game!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.6 hrs on record
Posted: May 24
This game is perfect for procrastinating.
So if you're looking for a game to make you feel bad for not doing anything with your life, this game is perfect for you.

- Can be very frustrating at times though. *throws keyboard out the window*
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.6 hrs on record
Posted: May 23
I love this game.
I suck at it... like... the worst parts of songs for me are the slow parts.
However... sometimes the game does really ♥♥♥♥♥♥♥ combinations, but as i said, i just suck.

It trains: reflexes, eye-hand coordination

And it inspired me to a story.
Thank you.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
3.8 hrs on record
Posted: May 23
Relieve your stress
Music is what makes your heart be free and your mind fly
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.5 hrs on record
Posted: May 23
Cannot recommend enough.
Relaxing difficulty is just that - which is good when dealing with stress/anxiety.
Other difficulties - Such Stress. Very Challenge. Much sore fingers. Wow.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
171 of 218 people (78%) found this review helpful
3 people found this review funny
Not Recommended
1.1 hrs on record
Posted: May 21
I really love the idea behind Melody's Escape. I can tell there was a lot of work into trying to get a working level generator like audio surf, but in a more interactive and vibrant way. The game is a step in the right direction, but it really just doesn't work yet.

Before I go on I'd like to mention that, yes, I had VSYNC disabled and I'd recommend anyone else playing the game to disable it, as VSYNC will butcher any chances of proper on-beat gameplay.

Unfortunately, most of the songs that I personally tried to play just didn't sync up in an enjoyable way. A few of the songs I tried were:

Shirobon - Regain Control (this song actually worked exactly how I thought the game should function, but was the only song to really do so, for me anyway)
Mystery Skulls - Magic Animatic
Rage Awakened - Kingdom Hearts 2.5 OST
Hataraku Maou-sama! - The Devil is a Part Timer OST
Dog of Wisdom Remix (Blue Version) - The Living Tombstone

The main issue with the songs is that half the time, there was on-beat gameplay and it felt great, and the other half I couldn't tell what the program was trying to get me to tap to. The synchronization software seems to work better with songs that have slower, defined beats. That way, the game can recognize shifts in the song and adjust the visuals accordingly. However, even in those slow songs, sometimes I couldn't discern if the beats for me to tap were going along with the song's actual beat, or the vocals. So, in my experience, slower songs sort of work, and fast songs just don't work.

The level builder in Melody's Escape does very good at attempting this synchronization, however, and is probably the best I've seen so far, so I have to give it that. But, the reason I just can't recommend it is because it just doesn't work as well as one would expect it to.

The gameplay itself is entertaining at first but quickly becomes more tedious than relaxing, primarily due to the fact that, as I said, most songs aren't actually properly to the beat. I understand that the gameplay is more of an aid for a visual experience than an actual fleshed out game itself, but in that respect I still can't say it's very good feeling to me. If the goal is for visuals to shift in tune with the music, then I don't believe that's been achieved. This is very, very close, but it's not there yet.

Overall, I don't hate Melody's Escape. In fact, I really like it a lot. But, it just doesn't play the way that I'd hoped. Maybe in the future the game will perform better with personal music, but until then I'd wait on purchasing it.
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45 of 53 people (85%) found this review helpful
3 people found this review funny
Recommended
5.6 hrs on record
Posted: May 20
2 years ago, when this was in early-access, I never thought I would come back to this game.

Here I am now, it's a full game, and Jesus Christ it's fun.

Originally, this game was rather tough on my old potato of a laptop. I would constantly mess up due to delays and frame-rates, and it really broke the fun for me.
Now, with a new, proper gaming laptop, and surely game updates itself, the delay has vanished.

Over the time I haven't played, things have changed quite a lot. The flying scenes are completely different, and there seems to be a new, completely awesome, feature where the game slows down, brings out cinematic black bars, showing Melody fall towards the ground before having her roll forwards back onto the beat. All while synced to your music.

That brings me to my next point.
The fact the game can generate a level out of any song you put into it is amazing. Although not all, the game can take whatever song you put in, and give you back a colourful, sometimes challenging level that matches the beats, drops, vocals and slides in the song.

Seeing this game now as a full, proper Steam release that didn't end up as a trainwreck discontinue during E.A is relieving for me, despite the fact I never thought I would pick it back up.

If you like music games, especially ones that allow your music, this game is a great new way to experience your favourite songs, or just waste time in a music-filled heaven.
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63 of 82 people (77%) found this review helpful
99 people found this review funny
Recommended
2.8 hrs on record
Posted: May 21
I suck at this game,
But I can listen to my favorite music while I suck!
Was this review helpful? Yes No Funny
22 of 22 people (100%) found this review helpful
Recommended
2.5 hrs on record
Posted: May 21
TL;DR The game is fun, but pay attention when it says it found/couldn't find a beat when you know it shouldn't/should. As compared to other user-supplied music games, this one is the most like DDR/Guitar Hero, so proper beat location is important.

Music test so far:

Monster Killer - TheEnigmaTNG. I picked a recent addition to my library with a solid, obvious beat. Game performs as intended.
Honor Thy Father - Dream Theater. Dream Theater is my "how good is the algorithm" go-to. The game helpfully told me that it could not find a 4/4 beat, which is accurate. The fallback algorithm performed well.
Panic Attack - Dream Theater. I like this song, so I gave it a go, even after I did the stress test. Oddly enough, it said that it found an acceptable beat, which Panic Attack definitely doesn't have, and the gameplay showed it. I'm a little disappointed.
Feathers (Original Mix) - Archie. In Audiosurf, this is my favorite go-fast song. Reds practically all the way. Here, it was not fast all the way. Accurate beats, and it was still fun.
Sound of Silence - Disturbed. I had to run a slow song test, and I recently discovered this excellent cover. Seriously, go listen to it. When the song was really going, the algorithm's adherance to the vocals was great, but in the slow parts, it was a bit patchy. The revelation that "slow songs are a bit boring" is not really news to fans of other music games.

Overall, I'm glad that there is a rhythm game that is really trying to hit the beat accurately. Even Audiosurf is a bit loose with the beat. It's not perfect, but it is very fun.

Still holding out for iTunes playlist integration. Then again, I'm holding out for that in Audiosurf 1/2, Symphony and Beat Hazard, so there's that.
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29 of 34 people (85%) found this review helpful
6 people found this review funny
Recommended
3.6 hrs on record
Posted: May 22
10/10 I had a great time playing this game(and cried a bit).

--Favorite Songs So Far--
Coldplay - Fix You <<(The culprit)
Capital Cities - Safe and Sound
Ellie Goulding - Love Me Like You Do
AC/DC - Highway To Hell
Beastie Boys - Brass Monkey
Chevelle - Send The Pain Below
Imagine Dragons - Radioactive
Was this review helpful? Yes No Funny
18 of 18 people (100%) found this review helpful
3 people found this review funny
Recommended
14.9 hrs on record
Posted: May 22
Melody's Escape is quickly becoming one of my favorite rhythm games, beaten only by the original Audiosurf.

Pros:
+ Challenging, includes several difficulty levels and supports custom difficulties
+ Good track generation for all different types of music
+ Mod support makes changing characters, hairstyles, and color schemes very simple
+ Supports calibration to account for audio or visual latency
+ Nice visual style
+ Inexpensive

Cons:
- Visuals can hurt the eyes after a few hours
- Backgrounds lack much variety, although this is pretty minor, as you won't really be paying much attention to them anyways.
- No online leaderboards as of May 2016
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41 of 63 people (65%) found this review helpful
88 people found this review funny
Recommended
8.0 hrs on record
Posted: May 22
I added porn music in the background.

10/10
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16 of 19 people (84%) found this review helpful
Recommended
4.7 hrs on record
Posted: May 21
I have an immense amount of respect for anyone who can play this game on the hardest difficulty.

Also, to all those people complaining about songs not syncing properly, the game tells you how confident it is about the song you selected, and yes, it's not the best way around the problem, but it definitely helps.
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
6 people found this review funny
Recommended
4.1 hrs on record
Posted: May 23
Played for about a few minutes. Discovered I didn't actually have music in my music folder.

Ran around the house trying to find old CDs.

Found Dragon Force's Inhuman Rampage from the year 1936 [2006]

Popped in CD.

Melody doesn't stop flying.

Through the Fire and the Flames is for once not the hardest song in a rythm game [BLASPHEMY! Thoughprobably because it's not techno/electronic. oh well.] (NOTE: this is on the hardest difficulty. I just picked this game up about a few hours before purchasing it)

Melody gains super powers from Dragonforce or something. Because in their music, there are many cases where she DOES NOT STOP FLYING. [Except for through the Fire and the Flames. Only sometimes she stops flying in that one. Sometimes.] Make it better, a lot of themes Dragon Force uses in some of their music is flying freely. Glorious!!
City for Eternity gets really hard at the end though, though it's late enough into the song that messing up there doesn't entirely matter.

This game is awesome, and I would recommend it for anyone who loves rhythm and music. I don't usually have my own rhythm and music games, and after picking this one up, I had to share!
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35 of 58 people (60%) found this review helpful
12 people found this review funny
Not Recommended
1.9 hrs on record
Posted: May 22
DO NOT PLAY IF YOU'RE A MUSICIAN.

I personally find this game both entertaining and frustrating. I wasn't sure whether or not to vote up or down.

PROS:
Intriguing graphics
Mostly good gameplay
Comes with music
Option to watch a computer-controlled AI go through the level perfectly

CONS:
Rhythm-based gameplay is EVER SO SLIGHTLY off. I'm not even mindlessly ranting either. I'm the percussion section leader, so I know what I'm talking about. The "advanced algorithms" are good, but sometimes they're not quite precise. There always seems to be an annoyingly slight delay on when I should actually be pressing the buttons in order to get 5 hearts.

In conclusion, it still feels like an early access game. It needs a bit of tweaking.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
5.2 hrs on record
Posted: May 20
ME is a sort of side-scrolling Stepmania/DDR played with the keyboard. The premise is simple: choose a song (your own or from the selection the game comes with), and your character runs from left to right. Arrows appear, with the frequency determined by your song. Hit the proper button as your cursor passes over it, with some arrows requiring you to hold the key.

There are four difficulties. The lowest allows you to press any key, while the higher ones differentiate between WASD and arrow keys, and can require you to use both throughout the song. The range means players of all skill levels can enjoy a casual experience or more intense play, though the harder difficulties can mess with dyslexics.

The controls are simple, the aesthetic is clean and beautiful, the game works with pretty much any song, Steam Workshop makes the already pleasant visuals better, and the game is suited to both quick play or extended sessions. The game even unpauses with a timed delay to give you a chance to remember where you left off. The only potential issue with the game is the side-scrolling background. The movement has been known to cause motion sickness in players, but this can be alleviated by simply deactivating it.
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9 of 11 people (82%) found this review helpful
Recommended
5.2 hrs on record
Posted: May 21
I really like this game all summed up but something is missing that would make this game all the more better and that is the sense of achievement. I really like how you can choose what ever music you want to incorporate into the game and the fact that there are levels already added But, to make this game feel whole I feel like there should be unlockable levels through achievements. This would make the game a whole lot better in my eyes and I do hope to see more base levels and stuff like this in Future updates if the game does get updated.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
1.3 hrs on record
Posted: May 22
It lacks the general "map design" you'd expect from a standard rhythm game but that's to be expected with an algorithm creating maps on the fly.

My major complaints are related to the visual queues and overall "spectacle" that does nothing but bother me. You're always better getting a "jump upwards" instead of a "Jump downwards" since you can see what's coming next better and all that. The game tries so much to keep things active and spectacle-like that it ends up being a thorn on what would be a perfectly fine Rose.

Oh well, I still recommend the game. Maybe after a few more hours I'll get used to the presentation of slides.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
4.2 hrs on record
Posted: May 22
The game was amazing. I played it for 2 hours without end and it felt great to play.
I'll start with cons, since there are some that I want to mention.
- No "early press" allowed. Some dodges I prefer to start slightly early, but this counts as a miss and disables the dodge and causes you to lose a lot of possible points.
- Rhythm detection only follows 4/4. This means that 3/4 songs don't detect nearly as well.
- Camera motion sometimes hides suprises like two consecutive presses/moves and won't give you nearly enough time to see it.
Pros!
- Really lets you play any song you want, even full instrumentals, and detects them well.
- Gameplay is consistent, without any song being too difficult or any being too easy.
- Awesome graphics. I was super suprised at some of the 'extra' animations that occur at various points.
- The middle mode (between Relaxed and Intense) is perfect for playing casually, allowing you to mash buttons rather than directions when you start panicking.

This is an amazing idea, and if developed further, could easily overrun other custom-written rhythm games like osu!. The fact that I can play any song whether or not someone else has written the beat for it is awesome, and something I've been searching for for a while.

8.5/10 would recommend.
1.5 -> would ask developers to improve timing sensitivity (or at least give an option to whether accuracy is between so-and-so milliseconds, etc)
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