Run, jump and slide to the rhythm of your own music library! In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course.
User reviews: Very Positive (1,099 reviews)
Release Date: Feb 26, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Melody's Escape is almost feature-complete and is in a very stable state.
During this Early Access period I will focus on polishing the gameplay and aesthetics, and with the help of the community's feedback I will add more features to the game.
The game will also be ported to Mac and Linux, and will get more skins, hair styles and color palettes, as well as a Workshop integration to share your own custom content with the world!

Please note that there is no bundled music yet, so you will need digital music files on your disk to play the game.

Your feedback is very important and welcomed! :) - Loïc
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Recommended By Curators

"I personally feel this is perhaps one of the best rhythm based games I have ever played, and I don’t say that lightly."
Read the full review here.

Recent updates View all (13)

May 1

Update v0.8.1 Sound effects and new skins

Update v0.8.1 Sound effects and new skins



Sound effects and text popups
  • Added in-game sound effects (all are optionals and can be disabled!). By default only "errors" sound effects will play, but you can enable them for all obstacle success and hearts in the "Audio" options menu.
  • Added sound effects and animations for the hearts score animation during the post-track score overview.
  • Added "TOO LATE" error text for failed obstacles which didn't receive their input in time. Pressing the wrong button will instead display "ERROR" (and play a different sound too), so you can distinguish between timing problems and incorrect input.
  • Added a small timer to prevent spamming multiple "ERROR" messages and sound effects when repeatedly pressing incorrect buttons (for visual feedback purposes only, it still resets your score multiplier everytime)
  • Adjusted floating-text popups positions and made their transitions smoother during intensity section changes

Skins
  • Added 2 new skins: "Prototype (Inverted)" and "Black Dress"
  • Modified all default skins to make the "shadows" on the background legs/arms much lighter
  • Added the default hair texture to the sample hairstyle mod folder (it was missing on Windows builds)
  • Updated the "sample skin" texture

Misc Changes
  • Reverted the Running section ground border to "grass", as it was better looking and the alternative didn't help with the "blur" feeling encountered by some players (as I incorrectly assumed it would).

18 comments Read more

April 21

Update v0.8: Trading Cards, public Workshop and more

Update v0.8: Trading Cards, public Workshop and more

  • Added Trading Cards to the game! (and smileys/backgrounds/badges)
  • The Workshop is now public and visible even if you don't own the game.

Game changes
  • Added new border decorations for the ground on Running and Flying mode. The reasoning behind this was that the grass was a very high density repeating pattern, scrolling very quickly accross the screen, and it may have an effect on the "motion blur" feeling that some players are experiencing. The new borders are much more streamlined and should feel more easy on the eyes.
  • Added a "zoom-in" feature, you can now select "120%" as zoom value in the General options menu.
  • Slightly shifted light orbs' position towards the ground in Jogging and Running sections, so that it's easier to focus on both orbs and obstacles at the same time.
  • The game will now detect streaks of very low FPS (<30FPS) and suggest at the end of the track to the player to disable Anti-Aliasing or Post-Processing to alievate performances issues.
  • Added new character skins "Uniform" and "Prototype" (a copy of my "Classic Melody" Workshop item)

Interface changes
  • Added "Favorite Folders" to the bottom of the main folders list. This menu choice automatically extracts and lists all the different folders from your "Favorite" tagged files, allowing easy access to your common music folders.
  • Added help tooltips to most options items.

Misc changes
  • New on-disk track caching format, which now stores obstacles and track intensity data directly (and for each difficulty density type) instead of the music audio profile, reducing the size of cache files by a factor of 10. This change greatly speeds up track loading from cache, especially for very long tracks, and solves very rare cases where the cached version had different obstacles than the first "live" analysis, due to floating point rounding issues. All previously cached music files will now need to be re-analysed again.
  • Fixed a potential crash scenario related to manually modified Workshop mods folder names

Linux
  • Updated libbass to 2.4.11, which has improved compatibility with recent PulseAudio versions. Hopefully this should fix the audio garbling issues encountered by some users.

Mod Studio (Windows)
  • Fixed the Hair Editor's treeview size when using Windows magnified text size above 100%.

15 comments Read more
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Key Features

  • Use your own music library: The gameplay of Melody's Escape is completely powered by your music of choice (MP3, OGG, WMA, FLAC, iTunes® (AAC) and more!*)
  • Works with all music genres and styles: Whether you're a big fan of EDM, K-Pop, alternative, acoustic sessions or classical music, the game will always adapt to the song's energy and rhythm to provide you with a dynamic experience, and will keep you engaged even when your music is calm.
  • Each action is synced to your music: Every required input is synchronized to your music, allowing you to completely immerse and focus on the experience!
  • Very accurate and fast music analysis: Melody's Escape features extremely accurate beat-matching algorithms and is optimized to analyse a song in its entirety within a few seconds.
  • Slide on vocals and long notes: There is a strong focus on long vocals and held notes in the game, giving you the opportunity to slide alongside them, intensifying the experience of the most powerful parts of your music.
  • Workshop support: Customize the appearance of the game to your liking with custom skins, dynamic hair-styles and color palettes!

    * iTunes® (AAC) support requires Windows 7 or above, WMA is only available on Windows.
    * MP3 support on Linux requires the third-party "libmpg123" library.

About This Game

Run, jump and slide to the rhythm of your own music library!

In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course. The game will adapt in real-time to the intensity of your music and change the movement mode accordingly, from walking during very calm parts up to all-out flying when your music explodes!

Your goal is the help Melody avoid obstacles and collect floating light orbs, all of which are synced to the beats of your music of choice thanks to very accurate beat detection. With the 4 available difficulty modes, you can choose whether to have a relaxing experience or a very intense one.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP, Vista, 7, 8
    • Processor: 1.8Ghz Intel® Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • Graphics: Intel® HD3000. DirectX 9.0c compatible with shader Model 2.0 support
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX 9.0c compatible sound cards
    • Additional Notes: No bundled music, you need digital music files on your disk to play. Supports XInput compatible controllers only
    Recommended:
    • OS: Windows® 7 or 8 for iTunes® music support
    • Processor: 2.66Ghz Intel® Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce 8800GTS or ATI® Radeon HD 4830 or better
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX 9.0c compatible sound cards
    • Additional Notes: Supports XInput compatible controllers only
    Minimum:
    • OS: Snow Leopard 10.6.8
    • Processor: 2.4Ghz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support
    • Hard Drive: 100 MB available space
    • Sound Card: Required
    • Additional Notes: No bundled music, you need digital music files on your disk to play
    Recommended:
    • OS: Mountain Lion 10.8.5
    • Processor: 2.8Ghz+ Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+ support
    • Hard Drive: 1 GB available space
    • Sound Card: Required
    Minimum:
    • OS: glibc 2.15+
    • Processor: 2.4Ghz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support
    • Hard Drive: 100 MB available space
    • Sound Card: Required
    • Additional Notes: libmpg123 is required to play MP3s. No bundled music, you need digital music files on your disk to play
    Recommended:
    • OS: glibc 2.15+
    • Processor: 2.8Ghz+ Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+ support
    • Hard Drive: 1 GB available space
    • Sound Card: Required
Helpful customer reviews
17 of 18 people (94%) found this review helpful
17.8 hrs on record
Posted: May 2
Early Access Review
Playtime and Time/money
I haven't had much time to play this game as of writing this review but it has a seemingly infinite duration, same as other games such as Audiosurf, so for this review I will exclude this part willingly because there is no good way to determine a set $/hour value to this game.

When the gameplay is based off of user created (more like music created) levels it lasts forever, this is however coming from someone who does not get bored from rhythm games.
You may be wondering why I would want to play other rhythm games if I don't get bored of them, and my answer to that is that some are beautiful, and some pose a new challenge. this one is both of those and is my current favorite game to listen to music to in.
Exactly what is this game?
Rhythm game. You press buttons/keys and you complete various actions to set a higher score and to not fail at running through the level. the levels are based on the beat/tempo/sound of your songs that you supply it. Any sound file that you use will most likely work, I've tried this with mp3s and wavs but not much else because who really uses much else?
Difficulties include pressing one button to complete the actions, pressing 4 buttons that correspond to color, pressing 8 buttons that correspond to direction and color, and lastly a combination of more spots to hit and the previous difficulty.
So now the standard game rating:
  • Story: 1/10 You are a runner, you run to the music that is playing in your headphones, you can customize the runner in the workshop very easily.
  • Gameplay: 10/10 Does not, will not, get old. constantly challenging, high skill wall and after you beat that to the point where you can do everything flawlessly the game is still fun to play while listening to more songs.
  • Presentation: 10/10 Honestly beautiful game. There is a bloom effect on a vector style of the game. as a person who is heavily interested in a minimalist style of art this is just my thing. You don't need much to say a lot. and what you leave open, you leave a canvas for others to think and fill in.
  • Soundtrack: 11/10 Your own soundtrack. what more can be said?
  • Replayability: 10/10 Would there ever be a time when this game could be dated and unplayable? No. Will there be more immersive or better looking games that are rhythm games in the future? Possibly, but what you have here, is the newest and the best looking one that is also REALLY nice to older computers. Besides, even after a new rhythm game comes out, there's nothing that would make you unable to play this one. I could still go back to audiosurf if I wanted to, but by my personal preference I love the way that this game looks and feels.
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14 of 17 people (82%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: May 2
Early Access Review
This is the best rhythm game on Steam
It is a real joy to play
But this game will steal your hopes and dreams
And make you f***ing pay.

This game is music Dark Souls
This gem is known by few
And you will go insane
If you get another f***ing blue.

Electronic, rap, or rock
Country, foreign, or mellow
You will never be able to find
Any f***ing shades of yellow.

It has (partial) controller support
So you can lay and play in bed
And you will praise the gods
When you see f***ing red.

It even has a Workshop
And the visuals are pretty clean
But the coolest sections will make you rage
And hate motherf***ing green.

This is a really fun game
As the other reviews will show
But do not take it from us
Play it your f***ing self self, though.

But really, this game will make you hate your down arrow key.

Praise The Red! \(*o*)/
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8 of 8 people (100%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: April 29
Early Access Review
Oh my god, did I seriously just play all the way through Worlds in one sitting? I did, and it was amazing.

Alright, so here's a list of pros and cons of this game:

Pros:
*Very smooth controls. Anytime you mess up, you feel like it's your own fault.
*Beautiful graphics. Very minimalistic, it manages to be bright and colorful without distracting you.
*It matches up to the music almost perfectly.
*Very addictive, you can easily lose an hour or more and barely notice.


Cons:
*MOTION. BLUR. When the speed picks up, it can get tough to focus on each direction. It gave me a bit of a headache after a while. This is really my only complaint however.

Stray Observations:
*I love the slow motion jumps that pop up occasionally. Very cinematic.
*I like that you can customize Melody a bit, however it still feels very limited. Honestly, I wouldn't mind if they don't add any more options, but it would be nice if they did.
*I like to imagine I'm a rebel on the run from a dystopian government. I dunno why, it just seems fitting.

All in all, great game! I'd recommend it to anyone.
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6 of 6 people (100%) found this review helpful
43.4 hrs on record
Posted: May 15
Early Access Review
Summary

Melody's Escape best represents rhythm synthesizer that generates various movement keys depending on the theme and digital nature of your favorite songs. The environment is always altered between each song you choose so everything is fairly different and randomized. As such since this is a rhythm game, a lot of the gameplay is created based on the music's movement. Some parts of a song can jump from being very fast paced to having a sudden drop in movement.

Gameplay

All of this is represented in the terrain and pace of the gameplay as it plays out by having our main character Melody doing forms of sprinting, sliding, jumping, gliding and diving whenever you properly tap or hold down the appropriate movement keys (WASD or arrow keys). This fills your star count and begins accumulating points or none at all for yourself depending if you hit directly on a beat at the right time, barely, in-between or miss. The longer you can go without missing a beat, the higher score you'll earn yourself once the song finishes whereas missing will simply reset your beat count back to zero.

The mechanics are very simple to understand and may seem rather effortless at first but eventually once you get a hold of the controls you'll eventually adapt and realize that aside from arrow movement keys, there's also cones pointing in certain directions as well. They're are dependent on whether you can press either WASD keys at the right times similar to the arrow keys. So, you're controlling not only one set of controls but a pair now.

Lower difficulties (relaxing and medium) require the use of up to four keys from one set of controls which allow for a more casual and relaxing experience whereas higher difficulties rotate between both sets of controls, using cones (WASD) and pointers (arrow keys) which can really set the difficulty to another level as it'll challenge your ability to multitask by focusing not only on the rapidly, rotating cones and pointers but being engrossed in the music itself (the keys for cones and pointers are customizable).

Speed also plays an important factor as you can miss a tap or two simply because the screen can sometimes just dive headfirst into a sudden burst of movement when you're attempting to focus on the next set of keys. There's a custom mode where you can decide on what keys and what type of movement you want in a song which allows for everyone's different play styles and more freedom to listening and playing alongside your favorite songs.

Visuals/Steam Workshop

The game has a very basic color palette whenever Melody travels through generated levels consisting of cliffs, plains and hills. The shapes and geometry is highlighted in the background as black but the colors themselves (green, pink, blue and yellow) are seen in the movement keys. Whenever you tap a key at the appropriate time, Melody will do a specific feat based on where she's headed and the color represented will radiate alongside her flowing hair.

There are alternate hairstyles and outfits for Melody from her default but since modding is supported here, you can also choose to customize various outfits for her, different color themes for the environment and interface as well as unique skins which can entirely transform Melody into a different character you want to play as. This allows you to customize what you want and it's a welcoming sight for more personal freedom. Currently, this is the far extent of using mods in Melody's Escape.

Tempo and Impairment

However, sometimes when you attempt to sync with some songs, you may notice that there's a certain tempo diagnosis before you start a song. These range from having no tempo at all, poor, good or excellent. This detects and tells you whether or not the music file you've chosen won't flow as well or have synced movement which can break some immersion in certain parts of the song.

Another thing to note is rather important and may have an effect on some people as the game can go absurdly fast at times. Certain songs, specifically the upbeat ones can lead to dizziness or eye strain due to focusing on keys that fly by and a constantly evolving screen. Those are the two major factors that have occurred in my experience so far and this is a simple warning to those who can't handle that.

Final Thoughts

Melody's Escape is very enjoyable for an early access and proves to be a simple, yet colorful, unique experience that can certainly enhance your favorite songs for you to be immersed in and playing alongside every beat. Aside from possible simulation stress that can occur, the game is flawless and is simply something you would enjoy in a rhythm game based on your musical preferences.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: April 26
Early Access Review
This game is impressive. No other game have such a beautiful atmosphere and plain great music analyzing system. Playing a song is as if the rhythm was designed by a real person, not by the machine. The gameplay is addictive just like most good rhythm game. highly recommended for rhythm game player
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12 of 18 people (67%) found this review helpful
1.3 hrs on record
Posted: May 3
Early Access Review
I have to say I'm disappointed. I was expecting the game to be like Audiosurf in the sense that you had direct control over your character, and the levels were generated such that properly navigating the level resulted in you naturally pressing buttons in time with the music. Instead, the game is more like Guitar Hero or DDR in that all you do is press buttons in time with visual and auditory cues- the player character and obstacles are essentially just decorations or visualizations.

I would have much preferred to have full control of the character so that I could jump, slide, etc. as I chose (it would be fine to have character travel still be automatic and based on music tempo, though). If this were done, the colored arrow indicators could even be removed, and the player could choose their inputs based just on the upcoming obstacles.

As it is, I feel constantly frustrated since I'm making inputs that, in a platformer game, would cause me to clear the obstacles, but in this game, since I missed the cue timing, I crash.
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4 of 4 people (100%) found this review helpful
20.5 hrs on record
Posted: May 3
Early Access Review
Melody's Escape is described by its creator as a 'rhythm runner'. It uses an advanced algorithm to turn any audio track from your music library into a course Melody has to navigate. While collecting power orbs, she'll have to jump over, slide under, kick apart, and weave around obstacles in her way. She'll also alternate between walking, running, and flying depending on the song's current tempo.

The rapidly scrolling directional and button prompts feels like a marriage between Dance Dance Revolution, Quick Time Events (QTEs), and precision platforming.

Since each song generates a unique track, and the different difficulties require different input methods, the game theoretically has infinite replayability. Whether you're a rhythm game fanatic, a multi-genre virtuoso or just someone looking for a fresh gameplay experience, you'll find something to like about this game.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: May 6
Early Access Review
It's the closest thing I'm going to get as an AMV for my Death Grips library.
















On a serious note, this is a really fun rhythm game, more akin to a DDR for your fingers then Audiosurf's block system. Pick it up on sale.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: April 30
Early Access Review
30 Minutes on this game.
Melody's Escape + Terrible laptop = When the bass drops, my fps drops.
A really good rythem game! <3
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4 of 6 people (67%) found this review helpful
5.2 hrs on record
Posted: April 30
Early Access Review
Best. Melodic. Game. Ever.


11/10 Because I love the way it is.

Also, there's a workshop thingy that's really cool.
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1 of 1 people (100%) found this review helpful
15.1 hrs on record
Posted: April 25
Early Access Review
I love rhythm games, and that's why I picked up Melody's Escape. Being able to play songs I like in a game with little to no effort on my part was enticing, and I don't regret the purchase at all.
Its pretty, and with the right amount of mods you can have some pretty good customization options.
I cant wait to see what will happen when the games complete (and I'm also looking forward to it having its own music in game, because while I like playing my music I think it'd be pretty nice for the game to introduce me to some new tunes as well)
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1 of 1 people (100%) found this review helpful
1 person found this review funny
30.0 hrs on record
Posted: May 2
Early Access Review
I like watching a loli run to songs I like.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: May 8
Early Access Review
I like it but I can't even beat anything on Medium level.... its so fast, and confusing

edit : okay well i realize my problem... the stuff I was playing had 170-190 BPM... I just tried a 130 BPM and got 3 stars.
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: May 4
Early Access Review
Rhythm game, is truly a gem among other rhythm game on steam.
It's innovative, and the implementation is done really well. It's still in early access though, so more features coming it seems.

(+) Pro
-Unique Gameplay
-Repetitive, in a good way actually.
-You can actualy play song from your music library, neat ! The game will analyze, and make a beat based on it.
-Beautiful artwork

(-)
- I don't what it takes to get perfect in this game, i don't know is it just me being bad at this kind of game or maybe the game itself... is way too responsive. I don't know the criteria to get good, Ok !, or perfect. I pressed the button right before the circle and i get perfect, weird indeed, but i got miss whenever i pressed it when the circle touches melody.
- This game is not well-fitted with any music genre, sometimes, the tempo feels really weird.
- While the artwork is good and all, it's way too flashy sometimes. My head hurts to be honest, but you could turn the effect off in the settings.
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
Posted: May 3
Early Access Review
Amazing. The customization is awesome and the possibilities of songs are literally limitless. You can even play to the sound of an audiobook, if you want.
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1 of 1 people (100%) found this review helpful
7.8 hrs on record
Posted: May 6
Early Access Review
It really does turn every song imaginable into a beat game: I've tried rock, rap, dubstep, nightcore, drum n bass and quite a few pop songs and the game has turned out some really good beat maps. I initially thought that the beats were out of time, but they are dead on.

Overall, this game is amazing. If you want an alternative to Osu or even the Guitar Hero games, this is it. The only issue I have is that the game does strain your eyes rather quickly, but this can be combated by playing the game in short doses.

10/10 would run to music in the confines of my house again
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1 of 1 people (100%) found this review helpful
56.8 hrs on record
Posted: May 4
Early Access Review
Hands down a fantastic rhythm-based game. It strikes a solid balance of performance efficiency, visual appeal, and solid gameplay. Even the early release builds feel like a complete game, and the music interpretation algorithm has come a long way; most reviews decrying its accuracy seem like they were for very dated versions, because I've rarely run into problems where the constructed level didn't match the rhythm of the song. This game does demand a fair amount of skill, however, and it's usually a good idea to start with Relaxing difficulty and get a feel for timing windows before jumping straight into Normal or Intense.

My only real gripe is that sometimes the generated levels can be very repetitive in that the obstacles are set on a constant beat matching the tempo of the song, which can lead to eye strain if you're focusing really intently on which buttons you need to press. That, and sometimes the cliff dives can be unfair because the camera doesn't reveal the next obstacle until just a fraction of a second before you actually need to hit it. Still, this will probably be addressed before the game comes out of its early release stages.

tl;dr this game is good enough I bothered to get all the achievements and write a review. 9/10
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1 of 1 people (100%) found this review helpful
51.7 hrs on record
Posted: May 7
Early Access Review
Amazing rhythm game. Have had a lot of fun with it, and will continue to have a lot of fun with it. If you enjoy games like audiosurf, beat hazard, stepmania, osu, ddr, or anything of the like, this is also a must. Practice makes better in Melody's Escape, so you really feel great when you conquer a song on a difficulty you're just starting to get used to. As a fair warning, the game will seem very difficult at first and can be a bit hard on the eyes until you get used to it. Once your eyes are adjusted, and you've locked yourself into climbing the learning curve, you'll have a great time. For those of you who are picky about a money spent to game hours ratio, you'll get MANY hours out of this game if it's your kind of thing.
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38 of 44 people (86%) found this review helpful
1 person found this review funny
11.0 hrs on record
Posted: December 21, 2014
Early Access Review
Melody's Escape is a rhythm game where you play as a female protagonist and go on a journey based on the kind of song you are playing.

PROS
- In sync with the music very well
- Background is very colorful
- If you miss an obstacle it won't hinder the song
- You can customize your character
- 2 types of difficulty which are song difficulty and game difficulty
- Controls are almost solid (get a breif animation delay every now and then)
- Great rhythem game since Audiosurf

CONS
- Doesn't sync with spotify (only works with songs on your computer)
- Playing for a long peroid of time can hurt your eyes (due to colors and color changing)
- Sometimes the buttons don't register when you hit them on time (By sometimes I mean only 2-3% of the time this happens)

Overall
The game is great considering the price, it's also a new way to enjoy your music you almost feel as if your in that world working your way through the tune of the song. With steam workshop avaiable for this game as well i'm expecting there will be tons of new customizations for the character and possibly more backgrounds which will make the game even more awesome to play.
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22 of 23 people (96%) found this review helpful
1 person found this review funny
89.1 hrs on record
Posted: March 23
Early Access Review
Melody's Escape is an amazing rhythm game that has easily earned it's spot in my favorites.

+ Hypnotizing visuals
+ Steam Workshop (there are A LOT of skins/hairstyles to choose from)
+ Difficulty settings. 4 preset difficulties, and a custom mode!
+ Played all kinds of different music without a problem (It even played the 1-hour mixes I threw at it!)

- In-game V-Sync is/was kind of broken, but this was easily fixed by using a control panel for the V-Sync.

If you're still on the fence about buying this, just look at my hours and ask yourself if that's worth the price. ^-^

Spoiler: It's definitely worth it!
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