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Run, jump and slide to the rhythm of your own music library! In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course.
Fecha de lanzamiento: 26 Feb 2014
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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“Melody's Escape is almost feature-complete and is in a very stable state.
During this Early Access period I will focus on polishing the gameplay and aesthetics, and with the help of the community's feedback I will add more features to the game.
The game will also be ported to Mac and Linux, and will get more skins, hair styles and color palettes, as well as a Workshop integration to share your own custom content with the world!

Please note that there is no bundled music yet, so you will need digital music files on your disk to play the game.

Your feedback is very important and welcomed! :) - Loïc
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Actualizaciones recientes Ver todos (9)

Update v0.7.3.0 - Performance boost on integrated GPUs

28 agosto 2014

New "Anti-aliasing" (MSAA) option

Disabling AA (in the "Performances" options menu) greatly improves performances on low-end machines (especially on Intel HD GPU laptops), at the cost of jagged edges on long obstacles (please note that this change requires a restart of the game).
If you were previously struggling to run Melody's Escape at 60FPS, you might wanna try to disable anti-aliasing and re-enable backgroud visualizations and/or post-processing (to medium) for the eye-candy effects, as without the antialiasing it might now run smoothly at 60fps!

This option will default to OFF on integrated GPUs. However, the GPU's type can only be detected by the game after that the setting has already been applied, so the first time that you run the game after this update, if the option was auto-set to "OFF" you still need to restart the game for it to take effect!

Effect preview:


Other changes
  • Added a sound menu option to disable the audio preview when selecting a music.
  • Tons of behind-the-scenes changes to the engine to prepare for the Mac and Linux port of the game (coming soon! :) )

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Update Notes - v0.7.2.0

20 julio 2014

New "Playlist Mode"
  • Added "Playlist Mode", to play multiple songs in a row (albums, folders, playlists, favorite/recent files, etc.). When you have multiple songs displayed in the Music Selection menu, simply select "play all files" ("P" hotkey on keyboard and "X" button on controllers)
    If you want more controls over the played tracks and their order, you can use your favorite music player to create a .M3U playlist and then access that playlist from the Music Selection menu.
  • Added an option in the Pause menu to skip to the next song in the list.
  • "Autoplay" songs in Playlist Mode now start automatically after loading, allowing you to select multiple songs and have them all play without any required input (great for playing music in the background and enjoying the game as a visualizer!)
  • "Autoplay" songs don't show the end stats screen anymore.
  • Added support for multiple files drag'n'drop (to be played in Playlist Mode).
  • In Playlist Mode, files that cannot be played due to an error (file format, deleted file, etc.) will be automatically skipped instead of showing the error screen.

Difficulty Changes
  • Complete overhaul of the Overload difficulty. I wanted to have a much bigger density of orbs in Overload and I wasn't happy with the artificial difficulty of simply requiring difficult inputs constantly for solid obstacles.
    Now the Overload tracks will have twice as much orbs and less solid obstacles (especially noticeable in "Tempo" sync mode), and require Direction/Color Tandem inputs instead of "Mix" (The Direction/Color Mix is still available in the Custom difficulty settings for those looking for an extra challenge).
    Please let me know what you think about this new Overload mode in this discussion thread!
  • The input window in Intense mode is now a bit wider.
  • The orb density in Energy Peak mode for Medium Difficulty is now lower
  • Slightly increased the speed of flying sections again
  • The setting "Double Low Tempos" now only affect tempo values below 91 BPM instead of 101 BPM.
  • Added an option (in the "General" menu) to disable the usage of a distinct "Direction" purple color for solid obstacles in Intense mode (a cosmetic change only, you still need to use the correct arrow input).

Other changes
  • Removed the "tempo confidence" percentage from the Track Loading Screen, as it was too confusing and not linear; a lot of players assumed that 50% meant that only half of the song would be on sync when instead it would mean a near perfect sync.
  • You can now press the "backspace" key (or "back" gamepad button) during a track and at the end stats screen to replay the song.

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Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Key Features

  • Use your own music library: The gameplay of Melody's Escape is completely powered by your music of choice (MP3, OGG, WMA, FLAC, iTunes® (AAC)* and more!)
  • Works with all music genres and styles: Whether you're a big fan of EDM, K-Pop, alternative, acoustic sessions or classical music, the game will always adapt to the song's energy and rhythm to provide you with a dynamic experience, and will keep you engaged even when your music is calm.
  • Each action is synced to your music: Every required input is synchronized to your music, allowing you to completely immerse and focus on the experience!
  • Very accurate and fast music analysis: Melody's Escape features extremely accurate beat-matching algorithms and is optimized to analyse a song in its entirety within a few seconds.
  • Slide on vocals and long notes: There is a strong focus on long vocals and held notes in the game, giving you the opportunity to slide alongside them, intensifying the experience of the most powerful parts of your music.
  • Mod support: Customize the appearance of the game to your liking with custom skins, dynamic hair-styles and color palettes!

    * iTunes® (AAC) support requires Windows 7 or above

Acerca del juego

Run, jump and slide to the rhythm of your own music library!

In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course. The game will adapt in real-time to the intensity of your music and change the movement mode accordingly, from walking during very calm parts up to all-out flying when your music explodes!

Your goal is the help Melody avoid obstacles and collect floating light orbs, all of which are synced to the beats of your music of choice thanks to very accurate beat detection. With the 3 available difficulty modes, you can choose whether to have a relaxing experience or a very intense one.

Requisitos del sistema

    Minimum:
    • OS: Windows® XP, Vista, 7, 8
    • Processor: 1.8Ghz Intel® Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • Graphics: Intel® HD3000. DirectX 9.0c compatible with shader Model 2.0 support
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX 9.0c compatible sound cards
    • Additional Notes: No bundled music, you need digital music files on your disk to play
    Recommended:
    • OS: Windows® 7 or 8 for iTunes® music support
    • Processor: 2.66Ghz Intel® Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce 8800GTS or ATI® Radeon HD 4830 or better
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX 9.0c compatible sound cards
    • Additional Notes: Supports XInput compatible controllers
Análisis útiles de usuarios
A 5 de 6 personas (83%) les ha sido útil este análisis
31 productos en la cuenta
16 análisis
14.0 h registradas
Análisis de acceso anticipado
El juego es simple y potente. el mirarlo no es lo mismo que vivenciarlo en tu propia maquina.
A pesar de que visualmente sea repetitivo, va mutando todo dependiendo de tu musica preferida...y curiosamente, siempre es algo nuevo.
si de faltarle algo se tratase, un workshop es casi obligación. ademas se ve tanto potencial para añadir mas cosas interesantes.

confio en que el desarrollador tenga mas cosas en mente.

..y si,... recomendado
Publicado: 29 marzo 2014
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
33 productos en la cuenta
3 análisis
3.9 h registradas
Análisis de acceso anticipado
Hasta ahora lo unico malo que le encuentro es el tema del timing para con las flechas, no tiene un spot determinado de donde apretar y cuando son dos movimientos seguidos, generalmente no los ejecuta.
Es bastante enloquecedor porque por mas lenta que sea la canción, las acciones no las ejecuta igual y se vive cayendo, cosa que molesta bastante porque te saca del clima en el que estás.

Espero que al estar con acceso anticipado y aún desarrollandose, puedan mejorar eso, para que sea realmente increible :D

Publicado: 1 marzo 2014
¿Te ha sido útil este análisis? No
A 1 de 3 personas (33%) les ha sido útil este análisis
58 productos en la cuenta
1 análisis
4.5 h registradas
Análisis de acceso anticipado
best music game ever
Publicado: 1 marzo 2014
¿Te ha sido útil este análisis? No
A 26 de 32 personas (81%) les ha sido útil este análisis
191 productos en la cuenta
9 análisis
1.4 h registradas
Análisis de acceso anticipado
Like Hastune Miku with Audiosurf.
10/10
Publicado: 1 marzo 2014
¿Te ha sido útil este análisis? No
A 10 de 10 personas (100%) les ha sido útil este análisis
169 productos en la cuenta
15 análisis
4.0 h registradas
Análisis de acceso anticipado
If you're a daydreamer, you'll love this game. If you were one of those kids to listen to music and imagine a man running outside of the car window, you will love this game.

Giving it a wide review isn't easy considering that every will have a different music genre taste. All I can say about the game though is that the controls are convenient, the style is nice and easy to follow along with. There's no pointless garbage flying around the screen, no flashing lights, no insane break downs to leave you confused and scrambling to hit the right buttons. It's just a calm, relaxing game that gives you the best of enjoying music and gaming.

The replay value is neverending. As long as you have music in your library, you can keep playing this game for as long as your little heart desires.
Publicado: 3 junio 2014
¿Te ha sido útil este análisis? No
A 13 de 16 personas (81%) les ha sido útil este análisis
251 productos en la cuenta
28 análisis
1.0 h registradas
Análisis de acceso anticipado
Excelento juego en efectos y jugabilidad, ami me gusta audiosurf y soundodger pero este los deja temblando, muy bueno el ritmo qe se trae aunqe si juegas skrillex en dificultad intense, es porqe tienes una vista y velocidad de manos increible esta imposible hahah 8.5/10
Publicado: 26 febrero 2014
¿Te ha sido útil este análisis? No